mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-13 17:19:07 +00:00
1014 lines
36 KiB
C++
1014 lines
36 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Scripts for spells with SPELLFAMILY_PRIEST and SPELLFAMILY_GENERIC spells used by priest players.
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* Ordered alphabetically using scriptname.
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* Scriptnames of files in this file should be prefixed with "spell_pri_".
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*/
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#include "GridNotifiers.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "SpellAuraEffects.h"
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#include "SpellScript.h"
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enum PriestSpells
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{
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SPELL_PRIEST_DIVINE_AEGIS = 47753,
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SPELL_PRIEST_EMPOWERED_RENEW = 63544,
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SPELL_PRIEST_GLYPH_OF_CIRCLE_OF_HEALING = 55675,
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SPELL_PRIEST_GLYPH_OF_LIGHTWELL = 55673,
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SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL = 56161,
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SPELL_PRIEST_GUARDIAN_SPIRIT_HEAL = 48153,
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SPELL_PRIEST_ITEM_EFFICIENCY = 37595,
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SPELL_PRIEST_MANA_LEECH_PROC = 34650,
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SPELL_PRIEST_PENANCE_R1 = 47540,
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SPELL_PRIEST_PENANCE_R1_DAMAGE = 47758,
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SPELL_PRIEST_PENANCE_R1_HEAL = 47757,
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SPELL_PRIEST_REFLECTIVE_SHIELD_TRIGGERED = 33619,
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SPELL_PRIEST_REFLECTIVE_SHIELD_R1 = 33201,
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SPELL_PRIEST_SHADOW_WORD_DEATH = 32409,
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SPELL_PRIEST_T9_HEALING_2P = 67201,
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SPELL_PRIEST_VAMPIRIC_TOUCH_DISPEL = 64085,
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SPELL_GENERIC_ARENA_DAMPENING = 74410,
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SPELL_GENERIC_BATTLEGROUND_DAMPENING = 74411
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};
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enum PriestSpellIcons
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{
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PRIEST_ICON_ID_BORROWED_TIME = 2899,
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PRIEST_ICON_ID_EMPOWERED_RENEW_TALENT = 3021,
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PRIEST_ICON_ID_PAIN_AND_SUFFERING = 2874,
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};
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// Ours
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class spell_pri_shadowfiend_scaling : public SpellScriptLoader
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{
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public:
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spell_pri_shadowfiend_scaling() : SpellScriptLoader("spell_pri_shadowfiend_scaling") { }
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class spell_pri_shadowfiend_scaling_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_pri_shadowfiend_scaling_AuraScript);
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void CalculateResistanceAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
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{
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// xinef: shadowfiend inherits 40% of resistance from owner and 35% of armor (guessed)
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if (Unit* owner = GetUnitOwner()->GetOwner())
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{
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SpellSchoolMask schoolMask = SpellSchoolMask(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
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int32 modifier = schoolMask == SPELL_SCHOOL_MASK_NORMAL ? 35 : 40;
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amount = CalculatePct(std::max<int32>(0, owner->GetResistance(schoolMask)), modifier);
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}
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}
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void CalculateStatAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
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{
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// xinef: shadowfiend inherits 30% of intellect / stamina (guessed)
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if (Unit* owner = GetUnitOwner()->GetOwner())
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{
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Stats stat = Stats(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
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amount = CalculatePct(std::max<int32>(0, owner->GetStat(stat)), 30);
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}
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}
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void CalculateAPAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
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{
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// xinef: shadowfiend inherits 333% of SP as AP - 35.7% of damage increase per hit
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if (Unit* owner = GetUnitOwner()->GetOwner())
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{
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int32 shadow = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_SHADOW);
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amount = CalculatePct(std::max<int32>(0, shadow), 300); // xinef: deacrased to 300, including 15% from self buff
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}
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}
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void CalculateSPAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
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{
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// xinef: shadowfiend inherits 30% of SP
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if (Unit* owner = GetUnitOwner()->GetOwner())
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{
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int32 shadow = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_SHADOW);
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amount = CalculatePct(std::max<int32>(0, shadow), 30);
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// xinef: Update appropriate player field
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if (owner->GetTypeId() == TYPEID_PLAYER)
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owner->SetUInt32Value(PLAYER_PET_SPELL_POWER, (uint32)amount);
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}
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}
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void HandleEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
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{
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GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, aurEff->GetAuraType(), true, SPELL_BLOCK_TYPE_POSITIVE);
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if (aurEff->GetAuraType() == SPELL_AURA_MOD_ATTACK_POWER)
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GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_ATTACK_POWER_PCT, true, SPELL_BLOCK_TYPE_POSITIVE);
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else if (aurEff->GetAuraType() == SPELL_AURA_MOD_STAT)
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GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE, true, SPELL_BLOCK_TYPE_POSITIVE);
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}
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void Register() override
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{
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if (m_scriptSpellId != 35661)
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pri_shadowfiend_scaling_AuraScript::CalculateResistanceAmount, EFFECT_ALL, SPELL_AURA_MOD_RESISTANCE);
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if (m_scriptSpellId == 35661 || m_scriptSpellId == 35662)
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pri_shadowfiend_scaling_AuraScript::CalculateStatAmount, EFFECT_ALL, SPELL_AURA_MOD_STAT);
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if (m_scriptSpellId == 35661)
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pri_shadowfiend_scaling_AuraScript::CalculateAPAmount, EFFECT_ALL, SPELL_AURA_MOD_ATTACK_POWER);
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pri_shadowfiend_scaling_AuraScript::CalculateSPAmount, EFFECT_ALL, SPELL_AURA_MOD_DAMAGE_DONE);
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}
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OnEffectApply += AuraEffectApplyFn(spell_pri_shadowfiend_scaling_AuraScript::HandleEffectApply, EFFECT_ALL, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_pri_shadowfiend_scaling_AuraScript();
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}
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};
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// Theirs
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// -34861 - Circle of Healing
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class spell_pri_circle_of_healing : public SpellScriptLoader
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{
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public:
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spell_pri_circle_of_healing() : SpellScriptLoader("spell_pri_circle_of_healing") { }
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class spell_pri_circle_of_healing_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_pri_circle_of_healing_SpellScript);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_PRIEST_GLYPH_OF_CIRCLE_OF_HEALING });
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}
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void FilterTargets(std::list<WorldObject*>& targets)
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{
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targets.remove_if(Acore::RaidCheck(GetCaster(), false));
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uint32 const maxTargets = GetCaster()->HasAura(SPELL_PRIEST_GLYPH_OF_CIRCLE_OF_HEALING) ? 6 : 5; // Glyph of Circle of Healing
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if (targets.size() > maxTargets)
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{
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targets.sort(Acore::HealthPctOrderPred());
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targets.resize(maxTargets);
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}
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}
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void Register() override
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{
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OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pri_circle_of_healing_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
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}
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};
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SpellScript* GetSpellScript() const override
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{
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return new spell_pri_circle_of_healing_SpellScript();
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}
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};
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// -47509 - Divine Aegis
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class spell_pri_divine_aegis : public SpellScriptLoader
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{
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public:
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spell_pri_divine_aegis() : SpellScriptLoader("spell_pri_divine_aegis") { }
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class spell_pri_divine_aegis_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_pri_divine_aegis_AuraScript);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_PRIEST_DIVINE_AEGIS });
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}
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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return eventInfo.GetProcTarget();
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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int32 absorb = CalculatePct(int32(eventInfo.GetHealInfo()->GetHeal()), aurEff->GetAmount());
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// Multiple effects stack, so let's try to find this aura.
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if (AuraEffect const* aegis = eventInfo.GetProcTarget()->GetAuraEffect(SPELL_PRIEST_DIVINE_AEGIS, EFFECT_0))
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absorb += aegis->GetAmount();
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absorb = std::min(absorb, eventInfo.GetProcTarget()->getLevel() * 125);
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GetTarget()->CastCustomSpell(SPELL_PRIEST_DIVINE_AEGIS, SPELLVALUE_BASE_POINT0, absorb, eventInfo.GetProcTarget(), true, nullptr, aurEff);
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}
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void Register() override
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{
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DoCheckProc += AuraCheckProcFn(spell_pri_divine_aegis_AuraScript::CheckProc);
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OnEffectProc += AuraEffectProcFn(spell_pri_divine_aegis_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_pri_divine_aegis_AuraScript();
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}
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};
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// 64844 - Divine Hymn
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class spell_pri_divine_hymn : public SpellScriptLoader
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{
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public:
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spell_pri_divine_hymn() : SpellScriptLoader("spell_pri_divine_hymn") { }
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class spell_pri_divine_hymn_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_pri_divine_hymn_SpellScript);
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void FilterTargets(std::list<WorldObject*>& targets)
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{
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targets.remove_if(Acore::RaidCheck(GetCaster(), false));
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uint32 const maxTargets = 3;
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if (targets.size() > maxTargets)
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{
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targets.sort(Acore::HealthPctOrderPred());
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targets.resize(maxTargets);
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}
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}
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void Register() override
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{
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OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pri_divine_hymn_SpellScript::FilterTargets, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ALLY);
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}
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};
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SpellScript* GetSpellScript() const override
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{
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return new spell_pri_divine_hymn_SpellScript();
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}
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};
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// 55680 - Glyph of Prayer of Healing
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class spell_pri_glyph_of_prayer_of_healing : public SpellScriptLoader
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{
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public:
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spell_pri_glyph_of_prayer_of_healing() : SpellScriptLoader("spell_pri_glyph_of_prayer_of_healing") { }
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class spell_pri_glyph_of_prayer_of_healing_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_pri_glyph_of_prayer_of_healing_AuraScript);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL });
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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HealInfo* healInfo = eventInfo.GetHealInfo();
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if (!healInfo || healInfo->GetHeal())
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{
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return;
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}
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SpellInfo const* triggeredSpellInfo = sSpellMgr->AssertSpellInfo(SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL);
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int32 heal = int32(CalculatePct(int32(healInfo->GetHeal()), aurEff->GetAmount()) / triggeredSpellInfo->GetMaxTicks());
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GetTarget()->CastCustomSpell(SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL, SPELLVALUE_BASE_POINT0, heal, eventInfo.GetProcTarget(), true, nullptr, aurEff);
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}
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void Register() override
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{
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OnEffectProc += AuraEffectProcFn(spell_pri_glyph_of_prayer_of_healing_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_pri_glyph_of_prayer_of_healing_AuraScript();
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}
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};
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// 47788 - Guardian Spirit
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class spell_pri_guardian_spirit : public SpellScriptLoader
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{
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public:
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spell_pri_guardian_spirit() : SpellScriptLoader("spell_pri_guardian_spirit") { }
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class spell_pri_guardian_spirit_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_pri_guardian_spirit_AuraScript);
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uint32 healPct;
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_PRIEST_GUARDIAN_SPIRIT_HEAL });
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}
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bool Load() override
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{
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healPct = GetSpellInfo()->Effects[EFFECT_1].CalcValue();
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return true;
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}
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void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
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{
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// Set absorbtion amount to unlimited
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amount = -1;
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}
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void Absorb(AuraEffect* /*aurEff*/, DamageInfo& dmgInfo, uint32& absorbAmount)
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{
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Unit* target = GetTarget();
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if (dmgInfo.GetDamage() < target->GetHealth())
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return;
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int32 healAmount = int32(target->CountPctFromMaxHealth(healPct));
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// remove the aura now, we don't want 40% healing bonus
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Remove(AURA_REMOVE_BY_ENEMY_SPELL);
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target->CastCustomSpell(target, SPELL_PRIEST_GUARDIAN_SPIRIT_HEAL, &healAmount, nullptr, nullptr, true);
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absorbAmount = dmgInfo.GetDamage();
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}
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void Register() override
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pri_guardian_spirit_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_SCHOOL_ABSORB);
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OnEffectAbsorb += AuraEffectAbsorbFn(spell_pri_guardian_spirit_AuraScript::Absorb, EFFECT_1);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_pri_guardian_spirit_AuraScript();
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}
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};
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// 64904 - Hymn of Hope
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class spell_pri_hymn_of_hope : public SpellScriptLoader
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{
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public:
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spell_pri_hymn_of_hope() : SpellScriptLoader("spell_pri_hymn_of_hope") { }
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class spell_pri_hymn_of_hope_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_pri_hymn_of_hope_SpellScript);
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void FilterTargets(std::list<WorldObject*>& targets)
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{
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targets.remove_if(Acore::PowerCheck(POWER_MANA, false));
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targets.remove_if(Acore::RaidCheck(GetCaster(), false));
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uint32 const maxTargets = 3;
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if (targets.size() > maxTargets)
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{
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targets.sort(Acore::PowerPctOrderPred(POWER_MANA));
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targets.resize(maxTargets);
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}
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}
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void Register() override
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{
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OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pri_hymn_of_hope_SpellScript::FilterTargets, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ALLY);
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}
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};
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SpellScript* GetSpellScript() const override
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{
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return new spell_pri_hymn_of_hope_SpellScript();
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}
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};
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// 37594 - Greater Heal Refund
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class spell_pri_item_greater_heal_refund : public SpellScriptLoader
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{
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public:
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spell_pri_item_greater_heal_refund() : SpellScriptLoader("spell_pri_item_greater_heal_refund") { }
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class spell_pri_item_greater_heal_refund_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_pri_item_greater_heal_refund_AuraScript);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_PRIEST_ITEM_EFFICIENCY });
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}
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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if (HealInfo* healInfo = eventInfo.GetHealInfo())
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if (Unit* healTarget = healInfo->GetTarget())
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if (eventInfo.GetHitMask() & PROC_EX_NO_OVERHEAL && healTarget->IsFullHealth())
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return true;
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return false;
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
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{
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PreventDefaultAction();
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GetTarget()->CastSpell(GetTarget(), SPELL_PRIEST_ITEM_EFFICIENCY, true, nullptr, aurEff);
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}
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void Register() override
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{
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DoCheckProc += AuraCheckProcFn(spell_pri_item_greater_heal_refund_AuraScript::CheckProc);
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OnEffectProc += AuraEffectProcFn(spell_pri_item_greater_heal_refund_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
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}
|
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};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_pri_item_greater_heal_refund_AuraScript();
|
|
}
|
|
};
|
|
|
|
// -7001 - Lightwell Renew
|
|
class spell_pri_lightwell_renew : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pri_lightwell_renew() : SpellScriptLoader("spell_pri_lightwell_renew") { }
|
|
|
|
class spell_pri_lightwell_renew_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_pri_lightwell_renew_AuraScript);
|
|
|
|
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
|
|
{
|
|
if (Unit* caster = GetCaster())
|
|
{
|
|
// Bonus from Glyph of Lightwell
|
|
if (AuraEffect* modHealing = caster->GetAuraEffect(SPELL_PRIEST_GLYPH_OF_LIGHTWELL, EFFECT_0))
|
|
AddPct(amount, modHealing->GetAmount());
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pri_lightwell_renew_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_HEAL);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_pri_lightwell_renew_AuraScript();
|
|
}
|
|
};
|
|
|
|
// 8129 - Mana Burn
|
|
class spell_pri_mana_burn : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pri_mana_burn() : SpellScriptLoader("spell_pri_mana_burn") { }
|
|
|
|
class spell_pri_mana_burn_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_pri_mana_burn_SpellScript);
|
|
|
|
void HandleAfterHit()
|
|
{
|
|
if (Unit* unitTarget = GetHitUnit())
|
|
unitTarget->RemoveAurasWithMechanic((1 << MECHANIC_FEAR) | (1 << MECHANIC_POLYMORPH));
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
AfterHit += SpellHitFn(spell_pri_mana_burn_SpellScript::HandleAfterHit);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_pri_mana_burn_SpellScript;
|
|
}
|
|
};
|
|
|
|
// 28305 - Mana Leech (Passive) (Priest Pet Aura)
|
|
class spell_pri_mana_leech : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pri_mana_leech() : SpellScriptLoader("spell_pri_mana_leech") { }
|
|
|
|
class spell_pri_mana_leech_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_pri_mana_leech_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_PRIEST_MANA_LEECH_PROC });
|
|
}
|
|
|
|
bool Load() override
|
|
{
|
|
_procTarget = nullptr;
|
|
return true;
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo& /*eventInfo*/)
|
|
{
|
|
_procTarget = GetTarget()->GetOwner();
|
|
return _procTarget;
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
|
|
{
|
|
PreventDefaultAction();
|
|
GetTarget()->CastSpell(_procTarget, SPELL_PRIEST_MANA_LEECH_PROC, true, nullptr, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_pri_mana_leech_AuraScript::CheckProc);
|
|
OnEffectProc += AuraEffectProcFn(spell_pri_mana_leech_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
|
|
private:
|
|
Unit* _procTarget;
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_pri_mana_leech_AuraScript();
|
|
}
|
|
};
|
|
|
|
// -49821 - Mind Sear
|
|
class spell_pri_mind_sear : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pri_mind_sear() : SpellScriptLoader("spell_pri_mind_sear") { }
|
|
|
|
class spell_pri_mind_sear_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_pri_mind_sear_SpellScript);
|
|
|
|
void FilterTargets(std::list<WorldObject*>& unitList)
|
|
{
|
|
unitList.remove_if(Acore::ObjectGUIDCheck(GetCaster()->GetGuidValue(UNIT_FIELD_CHANNEL_OBJECT), true));
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pri_mind_sear_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_pri_mind_sear_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 47948 - Pain and Suffering (Proc)
|
|
class spell_pri_pain_and_suffering_proc : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pri_pain_and_suffering_proc() : SpellScriptLoader("spell_pri_pain_and_suffering_proc") { }
|
|
|
|
class spell_pri_pain_and_suffering_proc_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_pri_pain_and_suffering_proc_SpellScript);
|
|
|
|
void HandleEffectScriptEffect(SpellEffIndex /*effIndex*/)
|
|
{
|
|
// Refresh Shadow Word: Pain on target
|
|
if (Unit* unitTarget = GetHitUnit())
|
|
if (AuraEffect* aur = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_PRIEST, 0x8000, 0, 0, GetCaster()->GetGUID()))
|
|
{
|
|
aur->GetBase()->RefreshTimers();
|
|
aur->ChangeAmount(aur->CalculateAmount(aur->GetCaster()), false);
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_pri_pain_and_suffering_proc_SpellScript::HandleEffectScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_pri_pain_and_suffering_proc_SpellScript;
|
|
}
|
|
};
|
|
|
|
// -47540 - Penance
|
|
class spell_pri_penance : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pri_penance() : SpellScriptLoader("spell_pri_penance") { }
|
|
|
|
class spell_pri_penance_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_pri_penance_SpellScript);
|
|
|
|
bool Load() override
|
|
{
|
|
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
|
}
|
|
|
|
bool Validate(SpellInfo const* spellInfo) override
|
|
{
|
|
SpellInfo const* firstRankSpellInfo = sSpellMgr->GetSpellInfo(SPELL_PRIEST_PENANCE_R1);
|
|
if (!firstRankSpellInfo)
|
|
return false;
|
|
|
|
// can't use other spell than this penance due to spell_ranks dependency
|
|
if (!spellInfo->IsRankOf(firstRankSpellInfo))
|
|
return false;
|
|
|
|
uint8 rank = spellInfo->GetRank();
|
|
if (!sSpellMgr->GetSpellWithRank(SPELL_PRIEST_PENANCE_R1_DAMAGE, rank, true))
|
|
return false;
|
|
if (!sSpellMgr->GetSpellWithRank(SPELL_PRIEST_PENANCE_R1_HEAL, rank, true))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
Unit* caster = GetCaster();
|
|
if (Unit* unitTarget = GetHitUnit())
|
|
{
|
|
if (!unitTarget->IsAlive())
|
|
return;
|
|
|
|
uint8 rank = GetSpellInfo()->GetRank();
|
|
|
|
if (caster->IsFriendlyTo(unitTarget))
|
|
caster->CastSpell(unitTarget, sSpellMgr->GetSpellWithRank(SPELL_PRIEST_PENANCE_R1_HEAL, rank), false);
|
|
else
|
|
caster->CastSpell(unitTarget, sSpellMgr->GetSpellWithRank(SPELL_PRIEST_PENANCE_R1_DAMAGE, rank), false);
|
|
}
|
|
}
|
|
|
|
SpellCastResult CheckCast()
|
|
{
|
|
Unit* caster = GetCaster();
|
|
if (Unit* target = GetExplTargetUnit())
|
|
{
|
|
if (!caster->IsFriendlyTo(target))
|
|
{
|
|
if (!caster->IsValidAttackTarget(target))
|
|
return SPELL_FAILED_BAD_TARGETS;
|
|
|
|
if (!caster->isInFront(target))
|
|
return SPELL_FAILED_UNIT_NOT_INFRONT;
|
|
}
|
|
}
|
|
else
|
|
return SPELL_FAILED_BAD_TARGETS;
|
|
return SPELL_CAST_OK;
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_pri_penance_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
OnCheckCast += SpellCheckCastFn(spell_pri_penance_SpellScript::CheckCast);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_pri_penance_SpellScript;
|
|
}
|
|
};
|
|
|
|
// -17 - Power Word: Shield
|
|
class spell_pri_power_word_shield : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pri_power_word_shield() : SpellScriptLoader("spell_pri_power_word_shield") { }
|
|
|
|
static int32 CalculateSpellAmount(Unit* caster, int32 amount, const SpellInfo* spellInfo, const AuraEffect* aurEff)
|
|
{
|
|
// +80.68% from sp bonus
|
|
float bonus = 0.8068f;
|
|
|
|
// Borrowed Time
|
|
if (AuraEffect const* borrowedTime = caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, PRIEST_ICON_ID_BORROWED_TIME, EFFECT_1))
|
|
bonus += CalculatePct(1.0f, borrowedTime->GetAmount());
|
|
|
|
bonus *= caster->SpellBaseHealingBonusDone(spellInfo->GetSchoolMask());
|
|
|
|
// Improved PW: Shield: its weird having a SPELLMOD_ALL_EFFECTS here but its blizzards doing :)
|
|
// Improved PW: Shield is only applied at the spell healing bonus because it was already applied to the base value in CalculateSpellDamage
|
|
bonus = caster->ApplyEffectModifiers(spellInfo, aurEff->GetEffIndex(), bonus);
|
|
bonus *= caster->CalculateLevelPenalty(spellInfo);
|
|
|
|
amount += int32(bonus);
|
|
|
|
// Twin Disciplines
|
|
if (AuraEffect const* twinDisciplines = caster->GetAuraEffect(SPELL_AURA_ADD_PCT_MODIFIER, SPELLFAMILY_PRIEST, 0x400000, 0, 0, caster->GetGUID()))
|
|
AddPct(amount, twinDisciplines->GetAmount());
|
|
|
|
// Focused Power, xinef: apply positive modifier only
|
|
if (int32 healModifier = caster->GetMaxPositiveAuraModifier(SPELL_AURA_MOD_HEALING_DONE_PERCENT))
|
|
AddPct(amount, healModifier);
|
|
|
|
// Arena - Dampening
|
|
if (AuraEffect const* arenaDampening = caster->GetAuraEffect(SPELL_GENERIC_ARENA_DAMPENING, EFFECT_0))
|
|
{
|
|
AddPct(amount, arenaDampening->GetAmount());
|
|
}
|
|
// Battleground - Dampening
|
|
else if (AuraEffect const* bgDampening = caster->GetAuraEffect(SPELL_GENERIC_BATTLEGROUND_DAMPENING, EFFECT_0))
|
|
{
|
|
AddPct(amount, bgDampening->GetAmount());
|
|
}
|
|
|
|
return amount;
|
|
}
|
|
|
|
class spell_pri_power_word_shield_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_pri_power_word_shield_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_PRIEST_REFLECTIVE_SHIELD_TRIGGERED, SPELL_PRIEST_REFLECTIVE_SHIELD_R1 });
|
|
}
|
|
|
|
void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& canBeRecalculated)
|
|
{
|
|
canBeRecalculated = false;
|
|
if (Unit* caster = GetCaster())
|
|
amount = CalculateSpellAmount(caster, amount, GetSpellInfo(), aurEff);
|
|
}
|
|
|
|
void ReflectDamage(AuraEffect* aurEff, DamageInfo& dmgInfo, uint32& absorbAmount)
|
|
{
|
|
Unit* target = GetTarget();
|
|
if (dmgInfo.GetAttacker() == target)
|
|
return;
|
|
|
|
if (Unit* owner = GetUnitOwner())
|
|
if (AuraEffect* talentAurEff = owner->GetAuraEffectOfRankedSpell(SPELL_PRIEST_REFLECTIVE_SHIELD_R1, EFFECT_0))
|
|
{
|
|
int32 bp = CalculatePct(absorbAmount, talentAurEff->GetAmount());
|
|
// xinef: prevents infinite loop!
|
|
if (!dmgInfo.GetSpellInfo() || dmgInfo.GetSpellInfo()->Id != SPELL_PRIEST_REFLECTIVE_SHIELD_TRIGGERED)
|
|
target->CastCustomSpell(dmgInfo.GetAttacker(), SPELL_PRIEST_REFLECTIVE_SHIELD_TRIGGERED, &bp, nullptr, nullptr, true, nullptr, aurEff);
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pri_power_word_shield_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
|
|
AfterEffectAbsorb += AuraEffectAbsorbFn(spell_pri_power_word_shield_AuraScript::ReflectDamage, EFFECT_0);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_pri_power_word_shield_AuraScript();
|
|
}
|
|
|
|
class spell_pri_power_word_shield_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_pri_power_word_shield_SpellScript);
|
|
|
|
SpellCastResult CheckCast()
|
|
{
|
|
Unit* caster = GetCaster();
|
|
Unit* target = GetExplTargetUnit();
|
|
if (!target)
|
|
return SPELL_FAILED_BAD_TARGETS;
|
|
|
|
if (AuraEffect* aurEff = target->GetAuraEffect(SPELL_AURA_SCHOOL_ABSORB, (SpellFamilyNames)GetSpellInfo()->SpellFamilyName, GetSpellInfo()->SpellIconID, EFFECT_0))
|
|
{
|
|
int32 newAmount = GetSpellInfo()->Effects[EFFECT_0].CalcValue(caster, nullptr, nullptr);
|
|
newAmount = CalculateSpellAmount(caster, newAmount, GetSpellInfo(), aurEff);
|
|
|
|
if (aurEff->GetAmount() > newAmount)
|
|
return SPELL_FAILED_AURA_BOUNCED;
|
|
}
|
|
|
|
return SPELL_CAST_OK;
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnCheckCast += SpellCheckCastFn(spell_pri_power_word_shield_SpellScript::CheckCast);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_pri_power_word_shield_SpellScript;
|
|
}
|
|
};
|
|
|
|
// 33110 - Prayer of Mending Heal
|
|
class spell_pri_prayer_of_mending_heal : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pri_prayer_of_mending_heal() : SpellScriptLoader("spell_pri_prayer_of_mending_heal") { }
|
|
|
|
class spell_pri_prayer_of_mending_heal_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_pri_prayer_of_mending_heal_SpellScript);
|
|
|
|
void HandleHeal(SpellEffIndex /*effIndex*/)
|
|
{
|
|
if (Unit* caster = GetOriginalCaster())
|
|
{
|
|
if (AuraEffect* aurEff = caster->GetAuraEffect(SPELL_PRIEST_T9_HEALING_2P, EFFECT_0))
|
|
{
|
|
int32 heal = GetHitHeal();
|
|
AddPct(heal, aurEff->GetAmount());
|
|
SetHitHeal(heal);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_pri_prayer_of_mending_heal_SpellScript::HandleHeal, EFFECT_0, SPELL_EFFECT_HEAL);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_pri_prayer_of_mending_heal_SpellScript();
|
|
}
|
|
};
|
|
|
|
// -139 - Renew
|
|
class spell_pri_renew : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pri_renew() : SpellScriptLoader("spell_pri_renew") { }
|
|
|
|
class spell_pri_renew_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_pri_renew_AuraScript);
|
|
|
|
bool Load() override
|
|
{
|
|
return GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
|
}
|
|
|
|
void HandleApplyEffect(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
if (Unit* caster = GetCaster())
|
|
{
|
|
// Empowered Renew
|
|
if (AuraEffect const* empoweredRenewAurEff = caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, PRIEST_ICON_ID_EMPOWERED_RENEW_TALENT, EFFECT_1))
|
|
{
|
|
uint32 heal = GetEffect(EFFECT_0)->GetAmount();
|
|
heal = GetTarget()->SpellHealingBonusTaken(caster, GetSpellInfo(), heal, DOT);
|
|
|
|
int32 basepoints0 = empoweredRenewAurEff->GetAmount() * GetEffect(EFFECT_0)->GetTotalTicks() * int32(heal) / 100;
|
|
caster->CastCustomSpell(GetTarget(), SPELL_PRIEST_EMPOWERED_RENEW, &basepoints0, nullptr, nullptr, true, nullptr, aurEff);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectApply += AuraEffectApplyFn(spell_pri_renew_AuraScript::HandleApplyEffect, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_pri_renew_AuraScript();
|
|
}
|
|
};
|
|
|
|
// -32379 - Shadow Word Death
|
|
class spell_pri_shadow_word_death : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pri_shadow_word_death() : SpellScriptLoader("spell_pri_shadow_word_death") { }
|
|
|
|
class spell_pri_shadow_word_death_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_pri_shadow_word_death_SpellScript);
|
|
|
|
void HandleDamage()
|
|
{
|
|
int32 damage = GetHitDamage();
|
|
|
|
// Pain and Suffering reduces damage
|
|
if (AuraEffect* aurEff = GetCaster()->GetDummyAuraEffect(SPELLFAMILY_PRIEST, PRIEST_ICON_ID_PAIN_AND_SUFFERING, EFFECT_1))
|
|
AddPct(damage, aurEff->GetAmount());
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|
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GetCaster()->CastCustomSpell(GetCaster(), SPELL_PRIEST_SHADOW_WORD_DEATH, &damage, 0, 0, true);
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}
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|
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|
void Register() override
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|
{
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|
OnHit += SpellHitFn(spell_pri_shadow_word_death_SpellScript::HandleDamage);
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|
}
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|
};
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|
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|
SpellScript* GetSpellScript() const override
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|
{
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|
return new spell_pri_shadow_word_death_SpellScript();
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|
}
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|
};
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|
|
|
// -34914 - Vampiric Touch
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|
class spell_pri_vampiric_touch : public SpellScriptLoader
|
|
{
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|
public:
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|
spell_pri_vampiric_touch() : SpellScriptLoader("spell_pri_vampiric_touch") { }
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|
|
|
class spell_pri_vampiric_touch_AuraScript : public AuraScript
|
|
{
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|
PrepareAuraScript(spell_pri_vampiric_touch_AuraScript);
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|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_PRIEST_VAMPIRIC_TOUCH_DISPEL });
|
|
}
|
|
|
|
void HandleDispel(DispelInfo* /*dispelInfo*/)
|
|
{
|
|
if (Unit* caster = GetCaster())
|
|
if (Unit* target = GetUnitOwner())
|
|
if (AuraEffect const* aurEff = GetEffect(EFFECT_1))
|
|
{
|
|
int32 damage = aurEff->GetBaseAmount();
|
|
damage = aurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue(caster, &damage, nullptr) * 8;
|
|
// backfire damage
|
|
caster->CastCustomSpell(target, SPELL_PRIEST_VAMPIRIC_TOUCH_DISPEL, &damage, nullptr, nullptr, true, nullptr, aurEff);
|
|
}
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
return eventInfo.GetActionTarget() && eventInfo.GetActionTarget()->IsAlive() && GetOwner()->GetGUID() == eventInfo.GetActionTarget()->GetGUID();
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
eventInfo.GetActor()->CastSpell(eventInfo.GetActor(), 57669, true, nullptr, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
AfterDispel += AuraDispelFn(spell_pri_vampiric_touch_AuraScript::HandleDispel);
|
|
DoCheckProc += AuraCheckProcFn(spell_pri_vampiric_touch_AuraScript::CheckProc);
|
|
OnEffectProc += AuraEffectProcFn(spell_pri_vampiric_touch_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_pri_vampiric_touch_AuraScript();
|
|
}
|
|
};
|
|
|
|
void AddSC_priest_spell_scripts()
|
|
{
|
|
// Ours
|
|
new spell_pri_shadowfiend_scaling();
|
|
|
|
// Theirs
|
|
new spell_pri_circle_of_healing();
|
|
new spell_pri_divine_aegis();
|
|
new spell_pri_divine_hymn();
|
|
new spell_pri_glyph_of_prayer_of_healing();
|
|
new spell_pri_guardian_spirit();
|
|
new spell_pri_hymn_of_hope();
|
|
new spell_pri_item_greater_heal_refund();
|
|
new spell_pri_lightwell_renew();
|
|
new spell_pri_mana_burn();
|
|
new spell_pri_mana_leech();
|
|
new spell_pri_mind_sear();
|
|
new spell_pri_pain_and_suffering_proc();
|
|
new spell_pri_penance();
|
|
new spell_pri_power_word_shield();
|
|
new spell_pri_prayer_of_mending_heal();
|
|
new spell_pri_renew();
|
|
new spell_pri_shadow_word_death();
|
|
new spell_pri_vampiric_touch();
|
|
}
|