mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-14 01:29:07 +00:00
* feat(Core/Scripts): move all script objects to separated files
* Apply 5bfeabde81
* try gcc build
* again
254 lines
7.7 KiB
C++
254 lines
7.7 KiB
C++
/*
|
|
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms of the GNU Affero General Public License as published by the
|
|
* Free Software Foundation; either version 3 of the License, or (at your
|
|
* option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
|
|
* more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
/* ScriptData
|
|
Name: cast_commandscript
|
|
%Complete: 100
|
|
Comment: All cast related commands
|
|
Category: commandscripts
|
|
EndScriptData */
|
|
|
|
#include "Chat.h"
|
|
#include "CommandScript.h"
|
|
#include "Creature.h"
|
|
#include "Language.h"
|
|
#include "Player.h"
|
|
#include "SpellInfo.h"
|
|
#include "SpellMgr.h"
|
|
|
|
using namespace Acore::ChatCommands;
|
|
|
|
class cast_commandscript : public CommandScript
|
|
{
|
|
public:
|
|
cast_commandscript() : CommandScript("cast_commandscript") { }
|
|
|
|
ChatCommandTable GetCommands() const override
|
|
{
|
|
static ChatCommandTable castCommandTable =
|
|
{
|
|
{ "back", HandleCastBackCommand, SEC_GAMEMASTER, Console::No },
|
|
{ "dist", HandleCastDistCommand, SEC_GAMEMASTER, Console::No },
|
|
{ "self", HandleCastSelfCommand, SEC_GAMEMASTER, Console::No },
|
|
{ "target", HandleCastTargetCommad, SEC_GAMEMASTER, Console::No },
|
|
{ "dest", HandleCastDestCommand, SEC_GAMEMASTER, Console::No },
|
|
{ "", HandleCastCommand, SEC_GAMEMASTER, Console::No }
|
|
};
|
|
static ChatCommandTable commandTable =
|
|
{
|
|
{ "cast", castCommandTable }
|
|
};
|
|
return commandTable;
|
|
}
|
|
|
|
static bool CheckSpellCastResult(ChatHandler* handler, SpellCastResult result)
|
|
{
|
|
if (result != SPELL_CAST_OK)
|
|
{
|
|
handler->PSendSysMessage(LANG_CMD_CAST_ERROR_CODE, EnumUtils::ToTitle(SpellCastResult(result)), result);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool CheckSpellExistsAndIsValid(ChatHandler* handler, SpellInfo const* spell)
|
|
{
|
|
if (!spell)
|
|
{
|
|
handler->SendErrorMessage(LANG_COMMAND_NOSPELLFOUND);
|
|
return false;
|
|
}
|
|
|
|
if (!SpellMgr::IsSpellValid(spell))
|
|
{
|
|
handler->SendErrorMessage(LANG_COMMAND_SPELL_BROKEN, spell->Id);
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static Optional<TriggerCastFlags> GetTriggerFlags(Optional<std::string> triggeredStr)
|
|
{
|
|
if (triggeredStr)
|
|
{
|
|
if (StringStartsWith("triggered", *triggeredStr)) // check if "triggered" starts with *triggeredStr (e.g. "trig", "trigger", etc.)
|
|
return TRIGGERED_FULL_DEBUG_MASK;
|
|
else
|
|
return std::nullopt;
|
|
}
|
|
return TRIGGERED_NONE;
|
|
}
|
|
|
|
static bool HandleCastCommand(ChatHandler* handler, SpellInfo const* spell, Optional<std::string> triggeredStr)
|
|
{
|
|
Unit* target = handler->getSelectedUnit();
|
|
if (!target)
|
|
{
|
|
handler->SendErrorMessage(LANG_SELECT_CHAR_OR_CREATURE);
|
|
return false;
|
|
}
|
|
|
|
if (!CheckSpellExistsAndIsValid(handler, spell))
|
|
return false;
|
|
|
|
Optional<TriggerCastFlags> triggerFlags = GetTriggerFlags(triggeredStr);
|
|
if (!triggerFlags)
|
|
return false;
|
|
|
|
if (!CheckSpellCastResult(handler, handler->GetSession()->GetPlayer()->CastSpell(target, spell->Id, *triggerFlags)))
|
|
{
|
|
handler->SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool HandleCastBackCommand(ChatHandler* handler, SpellInfo const* spell, Optional<std::string> triggeredStr)
|
|
{
|
|
Creature* caster = handler->getSelectedCreature();
|
|
if (!caster)
|
|
{
|
|
handler->SendErrorMessage(LANG_SELECT_CHAR_OR_CREATURE);
|
|
return false;
|
|
}
|
|
|
|
if (!CheckSpellExistsAndIsValid(handler, spell))
|
|
return false;
|
|
|
|
Optional<TriggerCastFlags> triggerFlags = GetTriggerFlags(triggeredStr);
|
|
if (!triggerFlags)
|
|
return false;
|
|
|
|
if (!CheckSpellCastResult(handler, caster->CastSpell(handler->GetSession()->GetPlayer(), spell->Id, *triggerFlags)))
|
|
{
|
|
handler->SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool HandleCastDistCommand(ChatHandler* handler, SpellInfo const* spell, float dist, Optional<std::string> triggeredStr)
|
|
{
|
|
if (!CheckSpellExistsAndIsValid(handler, spell))
|
|
return false;
|
|
|
|
Optional<TriggerCastFlags> triggerFlags = GetTriggerFlags(triggeredStr);
|
|
if (!triggerFlags)
|
|
return false;
|
|
|
|
float x, y, z;
|
|
handler->GetSession()->GetPlayer()->GetClosePoint(x, y, z, dist);
|
|
|
|
if (!CheckSpellCastResult(handler, handler->GetSession()->GetPlayer()->CastSpell(x, y, z, spell->Id, *triggerFlags)))
|
|
{
|
|
handler->SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool HandleCastSelfCommand(ChatHandler* handler, SpellInfo const* spell, Optional<std::string> triggeredStr)
|
|
{
|
|
Unit* target = handler->getSelectedUnit();
|
|
if (!target)
|
|
{
|
|
handler->SendErrorMessage(LANG_SELECT_CHAR_OR_CREATURE);
|
|
return false;
|
|
}
|
|
|
|
if (!CheckSpellExistsAndIsValid(handler, spell))
|
|
return false;
|
|
|
|
Optional<TriggerCastFlags> triggerFlags = GetTriggerFlags(triggeredStr);
|
|
if (!triggerFlags)
|
|
return false;
|
|
|
|
if (!CheckSpellCastResult(handler, target->CastSpell(target, spell->Id, *triggerFlags)))
|
|
{
|
|
handler->SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool HandleCastTargetCommad(ChatHandler* handler, SpellInfo const* spell, Optional<std::string> triggeredStr)
|
|
{
|
|
Creature* caster = handler->getSelectedCreature();
|
|
if (!caster)
|
|
{
|
|
handler->SendErrorMessage(LANG_SELECT_CHAR_OR_CREATURE);
|
|
return false;
|
|
}
|
|
|
|
if (!caster->GetVictim())
|
|
{
|
|
handler->SendErrorMessage(LANG_SELECTED_TARGET_NOT_HAVE_VICTIM);
|
|
return false;
|
|
}
|
|
|
|
if (!CheckSpellExistsAndIsValid(handler, spell))
|
|
return false;
|
|
|
|
Optional<TriggerCastFlags> triggerFlags = GetTriggerFlags(triggeredStr);
|
|
if (!triggerFlags)
|
|
return false;
|
|
|
|
if (!CheckSpellCastResult(handler, caster->CastSpell(caster->GetVictim(), spell->Id, *triggerFlags)))
|
|
{
|
|
handler->SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool HandleCastDestCommand(ChatHandler* handler, SpellInfo const* spell, float x, float y, float z, Optional<std::string> triggeredStr)
|
|
{
|
|
Unit* caster = handler->getSelectedUnit();
|
|
if (!caster)
|
|
{
|
|
handler->SendErrorMessage(LANG_SELECT_CHAR_OR_CREATURE);
|
|
return false;
|
|
}
|
|
|
|
if (!CheckSpellExistsAndIsValid(handler, spell))
|
|
return false;
|
|
|
|
Optional<TriggerCastFlags> triggerFlags = GetTriggerFlags(triggeredStr);
|
|
if (!triggerFlags)
|
|
return false;
|
|
|
|
if (!CheckSpellCastResult(handler, caster->CastSpell(x, y, z, spell->Id, *triggerFlags)))
|
|
{
|
|
handler->SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
};
|
|
|
|
void AddSC_cast_commandscript()
|
|
{
|
|
new cast_commandscript();
|
|
}
|