mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-21 20:56:23 +00:00
499 lines
30 KiB
C
499 lines
30 KiB
C
/*
|
|
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms of the GNU Affero General Public License as published by the
|
|
* Free Software Foundation; either version 3 of the License, or (at your
|
|
* option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
|
|
* more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#ifndef DBCENUMS_H
|
|
#define DBCENUMS_H
|
|
|
|
#pragma pack(push, 1)
|
|
|
|
struct DBCPosition2D
|
|
{
|
|
float X;
|
|
float Y;
|
|
};
|
|
|
|
struct DBCPosition3D
|
|
{
|
|
float X;
|
|
float Y;
|
|
float Z;
|
|
};
|
|
|
|
#pragma pack(pop)
|
|
|
|
// Client expected level limitation, like as used in DBC item max levels for "until max player level"
|
|
// use as default max player level, must be fit max level for used client
|
|
// also see MAX_LEVEL and STRONG_MAX_LEVEL define
|
|
#define DEFAULT_MAX_LEVEL 80
|
|
|
|
// client supported max level for player/pets/etc. Avoid overflow or client stability affected.
|
|
// also see GT_MAX_LEVEL define
|
|
#define MAX_LEVEL 100
|
|
|
|
// Server side limitation. Base at used code requirements.
|
|
// also see MAX_LEVEL and GT_MAX_LEVEL define
|
|
#define STRONG_MAX_LEVEL 255
|
|
|
|
enum BattlegroundBracketId // bracketId for level ranges
|
|
{
|
|
BG_BRACKET_ID_FIRST = 0,
|
|
BG_BRACKET_ID_LAST = 15
|
|
};
|
|
|
|
// must be max value in PvPDificulty slot+1
|
|
#define MAX_BATTLEGROUND_BRACKETS 16
|
|
|
|
enum AreaTeams
|
|
{
|
|
AREATEAM_NONE = 0,
|
|
AREATEAM_ALLY = 2,
|
|
AREATEAM_HORDE = 4,
|
|
AREATEAM_ANY = 6
|
|
};
|
|
|
|
enum AchievementFaction
|
|
{
|
|
ACHIEVEMENT_FACTION_HORDE = 0,
|
|
ACHIEVEMENT_FACTION_ALLIANCE = 1,
|
|
ACHIEVEMENT_FACTION_ANY = -1,
|
|
};
|
|
|
|
enum AchievementFlags
|
|
{
|
|
ACHIEVEMENT_FLAG_COUNTER = 0x00000001, // Just count statistic (never stop and complete)
|
|
ACHIEVEMENT_FLAG_HIDDEN = 0x00000002, // Not sent to client - internal use only
|
|
ACHIEVEMENT_FLAG_STORE_MAX_VALUE = 0x00000004, // Store only max value? used only in "Reach level xx"
|
|
ACHIEVEMENT_FLAG_SUMM = 0x00000008, // Use summ criteria value from all reqirements (and calculate max value)
|
|
ACHIEVEMENT_FLAG_MAX_USED = 0x00000010, // Show max criteria (and calculate max value ??)
|
|
ACHIEVEMENT_FLAG_REQ_COUNT = 0x00000020, // Use not zero req count (and calculate max value)
|
|
ACHIEVEMENT_FLAG_AVERAGE = 0x00000040, // Show as average value (value / time_in_days) depend from other flag (by def use last criteria value)
|
|
ACHIEVEMENT_FLAG_BAR = 0x00000080, // Show as progress bar (value / max vale) depend from other flag (by def use last criteria value)
|
|
ACHIEVEMENT_FLAG_REALM_FIRST_REACH = 0x00000100, //
|
|
ACHIEVEMENT_FLAG_REALM_FIRST_KILL = 0x00000200, //
|
|
};
|
|
|
|
#define MAX_CRITERIA_REQUIREMENTS 2
|
|
|
|
enum AchievementCriteriaCondition
|
|
{
|
|
ACHIEVEMENT_CRITERIA_CONDITION_NONE = 0,
|
|
ACHIEVEMENT_CRITERIA_CONDITION_NO_DEATH = 1, // reset progress on death
|
|
ACHIEVEMENT_CRITERIA_CONDITION_UNK1 = 2, // only used in "Complete a daily quest every day for five consecutive days"
|
|
ACHIEVEMENT_CRITERIA_CONDITION_BG_MAP = 3, // requires you to be on specific map, reset at change
|
|
ACHIEVEMENT_CRITERIA_CONDITION_NO_LOSE = 4, // only used in "Win 10 arenas without losing"
|
|
ACHIEVEMENT_CRITERIA_CONDITION_NO_SPELL_HIT = 9, // requires the player not to be hit by specific spell
|
|
ACHIEVEMENT_CRITERIA_CONDITION_NOT_IN_GROUP = 10, // requires the player not to be in group
|
|
ACHIEVEMENT_CRITERIA_CONDITION_UNK3 = 13, // unk
|
|
ACHIEVEMENT_CRITERIA_CONDITION_TOTAL = 14
|
|
};
|
|
|
|
enum AchievementCriteriaFlags
|
|
{
|
|
ACHIEVEMENT_CRITERIA_FLAG_SHOW_PROGRESS_BAR = 0x00000001, // Show progress as bar
|
|
ACHIEVEMENT_CRITERIA_FLAG_HIDDEN = 0x00000002, // Not show criteria in client
|
|
ACHIEVEMENT_CRITERIA_FLAG_FAIL_ACHIEVEMENT = 0x00000004, // BG related??
|
|
ACHIEVEMENT_CRITERIA_FLAG_RESET_ON_START = 0x00000008, //
|
|
ACHIEVEMENT_CRITERIA_FLAG_IS_DATE = 0x00000010, // not used
|
|
ACHIEVEMENT_CRITERIA_FLAG_MONEY_COUNTER = 0x00000020 // Displays counter as money
|
|
};
|
|
|
|
enum AchievementCriteriaTimedTypes
|
|
{
|
|
ACHIEVEMENT_TIMED_TYPE_EVENT = 1, // Timer is started by internal event with id in timerStartEvent
|
|
ACHIEVEMENT_TIMED_TYPE_QUEST = 2, // Timer is started by accepting quest with entry in timerStartEvent
|
|
ACHIEVEMENT_TIMED_TYPE_SPELL_CASTER = 5, // Timer is started by casting a spell with entry in timerStartEvent
|
|
ACHIEVEMENT_TIMED_TYPE_SPELL_TARGET = 6, // Timer is started by being target of spell with entry in timerStartEvent
|
|
ACHIEVEMENT_TIMED_TYPE_CREATURE = 7, // Timer is started by killing creature with entry in timerStartEvent
|
|
ACHIEVEMENT_TIMED_TYPE_ITEM = 9, // Timer is started by using item with entry in timerStartEvent
|
|
|
|
ACHIEVEMENT_TIMED_TYPE_MAX,
|
|
};
|
|
|
|
enum AchievementCriteriaTypes
|
|
{
|
|
ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE = 0,
|
|
ACHIEVEMENT_CRITERIA_TYPE_WIN_BG = 1,
|
|
ACHIEVEMENT_CRITERIA_TYPE_REACH_LEVEL = 5,
|
|
ACHIEVEMENT_CRITERIA_TYPE_REACH_SKILL_LEVEL = 7,
|
|
ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_ACHIEVEMENT = 8,
|
|
ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST_COUNT = 9,
|
|
ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST_DAILY = 10, // you have to complete a daily quest x times in a row
|
|
ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUESTS_IN_ZONE = 11,
|
|
ACHIEVEMENT_CRITERIA_TYPE_DAMAGE_DONE = 13,
|
|
ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST = 14,
|
|
ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_BATTLEGROUND = 15,
|
|
ACHIEVEMENT_CRITERIA_TYPE_DEATH_AT_MAP = 16,
|
|
ACHIEVEMENT_CRITERIA_TYPE_DEATH = 17,
|
|
ACHIEVEMENT_CRITERIA_TYPE_DEATH_IN_DUNGEON = 18,
|
|
ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_RAID = 19,
|
|
ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_CREATURE = 20,
|
|
ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_PLAYER = 23,
|
|
ACHIEVEMENT_CRITERIA_TYPE_FALL_WITHOUT_DYING = 24,
|
|
ACHIEVEMENT_CRITERIA_TYPE_DEATHS_FROM = 26,
|
|
ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST = 27,
|
|
ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET = 28,
|
|
ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL = 29,
|
|
ACHIEVEMENT_CRITERIA_TYPE_BG_OBJECTIVE_CAPTURE = 30,
|
|
ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL_AT_AREA = 31,
|
|
ACHIEVEMENT_CRITERIA_TYPE_WIN_ARENA = 32,
|
|
ACHIEVEMENT_CRITERIA_TYPE_PLAY_ARENA = 33,
|
|
ACHIEVEMENT_CRITERIA_TYPE_LEARN_SPELL = 34,
|
|
ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL = 35,
|
|
ACHIEVEMENT_CRITERIA_TYPE_OWN_ITEM = 36,
|
|
ACHIEVEMENT_CRITERIA_TYPE_WIN_RATED_ARENA = 37, /// @todo: the archievements 1162 and 1163 requires a special rating which can't be found in the dbc
|
|
ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_TEAM_RATING = 38,
|
|
ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_PERSONAL_RATING = 39,
|
|
ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LEVEL = 40,
|
|
ACHIEVEMENT_CRITERIA_TYPE_USE_ITEM = 41,
|
|
ACHIEVEMENT_CRITERIA_TYPE_LOOT_ITEM = 42,
|
|
ACHIEVEMENT_CRITERIA_TYPE_EXPLORE_AREA = 43,
|
|
ACHIEVEMENT_CRITERIA_TYPE_OWN_RANK = 44,
|
|
ACHIEVEMENT_CRITERIA_TYPE_BUY_BANK_SLOT = 45,
|
|
ACHIEVEMENT_CRITERIA_TYPE_GAIN_REPUTATION = 46,
|
|
ACHIEVEMENT_CRITERIA_TYPE_GAIN_EXALTED_REPUTATION = 47,
|
|
ACHIEVEMENT_CRITERIA_TYPE_VISIT_BARBER_SHOP = 48, // note: rewarded as soon as the player payed, not at taking place at the seat
|
|
ACHIEVEMENT_CRITERIA_TYPE_EQUIP_EPIC_ITEM = 49,
|
|
ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED_ON_LOOT = 50, /// @todo: itemlevel is mentioned in text but not present in dbc
|
|
ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED_ON_LOOT = 51,
|
|
ACHIEVEMENT_CRITERIA_TYPE_HK_CLASS = 52,
|
|
ACHIEVEMENT_CRITERIA_TYPE_HK_RACE = 53,
|
|
ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE = 54,
|
|
ACHIEVEMENT_CRITERIA_TYPE_HEALING_DONE = 55,
|
|
ACHIEVEMENT_CRITERIA_TYPE_GET_KILLING_BLOWS = 56, /// @todo: in some cases map not present, and in some cases need do without die
|
|
ACHIEVEMENT_CRITERIA_TYPE_EQUIP_ITEM = 57,
|
|
ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_VENDORS = 59,
|
|
ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_TALENTS = 60,
|
|
ACHIEVEMENT_CRITERIA_TYPE_NUMBER_OF_TALENT_RESETS = 61,
|
|
ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_QUEST_REWARD = 62,
|
|
ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_TRAVELLING = 63,
|
|
ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_AT_BARBER = 65,
|
|
ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_MAIL = 66,
|
|
ACHIEVEMENT_CRITERIA_TYPE_LOOT_MONEY = 67,
|
|
ACHIEVEMENT_CRITERIA_TYPE_USE_GAMEOBJECT = 68,
|
|
ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET2 = 69,
|
|
ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL = 70,
|
|
ACHIEVEMENT_CRITERIA_TYPE_FISH_IN_GAMEOBJECT = 72,
|
|
ACHIEVEMENT_CRITERIA_TYPE_ON_LOGIN = 74, /// @todo: title id is not mentioned in dbc
|
|
ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILLLINE_SPELLS = 75,
|
|
ACHIEVEMENT_CRITERIA_TYPE_WIN_DUEL = 76,
|
|
ACHIEVEMENT_CRITERIA_TYPE_LOSE_DUEL = 77,
|
|
ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE = 78, /// @todo: creature type (demon, undead etc.) is not stored in dbc
|
|
ACHIEVEMENT_CRITERIA_TYPE_GOLD_EARNED_BY_AUCTIONS = 80,
|
|
ACHIEVEMENT_CRITERIA_TYPE_CREATE_AUCTION = 82,
|
|
ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_AUCTION_BID = 83,
|
|
ACHIEVEMENT_CRITERIA_TYPE_WON_AUCTIONS = 84,
|
|
ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_AUCTION_SOLD = 85,
|
|
ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_GOLD_VALUE_OWNED = 86,
|
|
ACHIEVEMENT_CRITERIA_TYPE_GAIN_REVERED_REPUTATION = 87,
|
|
ACHIEVEMENT_CRITERIA_TYPE_GAIN_HONORED_REPUTATION = 88,
|
|
ACHIEVEMENT_CRITERIA_TYPE_KNOWN_FACTIONS = 89,
|
|
ACHIEVEMENT_CRITERIA_TYPE_LOOT_EPIC_ITEM = 90,
|
|
ACHIEVEMENT_CRITERIA_TYPE_RECEIVE_EPIC_ITEM = 91,
|
|
ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED = 93,
|
|
ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED = 94,
|
|
ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEALTH = 95,
|
|
ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_POWER = 96,
|
|
ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_STAT = 97,
|
|
ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_SPELLPOWER = 98,
|
|
ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_ARMOR = 99,
|
|
ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_RATING = 100,
|
|
ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HIT_DEALT = 101,
|
|
ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HIT_RECEIVED = 102,
|
|
ACHIEVEMENT_CRITERIA_TYPE_TOTAL_DAMAGE_RECEIVED = 103,
|
|
ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEAL_CASTED = 104,
|
|
ACHIEVEMENT_CRITERIA_TYPE_TOTAL_HEALING_RECEIVED = 105,
|
|
ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEALING_RECEIVED = 106,
|
|
ACHIEVEMENT_CRITERIA_TYPE_QUEST_ABANDONED = 107,
|
|
ACHIEVEMENT_CRITERIA_TYPE_FLIGHT_PATHS_TAKEN = 108,
|
|
ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE = 109,
|
|
ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2 = 110, /// @todo: target entry is missing
|
|
ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LINE = 112,
|
|
ACHIEVEMENT_CRITERIA_TYPE_EARN_HONORABLE_KILL = 113,
|
|
ACHIEVEMENT_CRITERIA_TYPE_ACCEPTED_SUMMONINGS = 114,
|
|
ACHIEVEMENT_CRITERIA_TYPE_EARN_ACHIEVEMENT_POINTS = 115,
|
|
ACHIEVEMENT_CRITERIA_TYPE_ROLL_DISENCHANT = 117,
|
|
ACHIEVEMENT_CRITERIA_TYPE_USE_LFD_TO_GROUP_WITH_PLAYERS = 119,
|
|
ACHIEVEMENT_CRITERIA_TYPE_TOTAL = 124, // 0..123 => 124 criteria types total
|
|
};
|
|
|
|
enum AchievementCategory
|
|
{
|
|
CATEGORY_CHILDRENS_WEEK = 163,
|
|
};
|
|
|
|
enum AreaFlags
|
|
{
|
|
AREA_FLAG_UNK0 = 0x00000001, // Unknown
|
|
AREA_FLAG_UNK1 = 0x00000002, // Razorfen Downs, Naxxramas and Acherus: The Ebon Hold (3.3.5a)
|
|
AREA_FLAG_UNK2 = 0x00000004, // Only used for areas on map 571 (development before)
|
|
AREA_FLAG_SLAVE_CAPITAL = 0x00000008, // city and city subsones
|
|
AREA_FLAG_UNK3 = 0x00000010, // can't find common meaning
|
|
AREA_FLAG_SLAVE_CAPITAL2 = 0x00000020, // slave capital city flag?
|
|
AREA_FLAG_ALLOW_DUELS = 0x00000040, // allow to duel here
|
|
AREA_FLAG_ARENA = 0x00000080, // arena, both instanced and world arenas
|
|
AREA_FLAG_CAPITAL = 0x00000100, // main capital city flag
|
|
AREA_FLAG_CITY = 0x00000200, // only for one zone named "City" (where it located?)
|
|
AREA_FLAG_OUTLAND = 0x00000400, // expansion zones? (only Eye of the Storm not have this flag, but have 0x00004000 flag)
|
|
AREA_FLAG_SANCTUARY = 0x00000800, // sanctuary area (PvP disabled)
|
|
AREA_FLAG_NEED_FLY = 0x00001000, // Respawn alive at the graveyard without corpse
|
|
AREA_FLAG_UNUSED1 = 0x00002000, // Unused in 3.3.5a
|
|
AREA_FLAG_OUTLAND2 = 0x00004000, // expansion zones? (only Circle of Blood Arena not have this flag, but have 0x00000400 flag)
|
|
AREA_FLAG_OUTDOOR_PVP = 0x00008000, // pvp objective area? (Death's Door also has this flag although it's no pvp object area)
|
|
AREA_FLAG_ARENA_INSTANCE = 0x00010000, // used by instanced arenas only
|
|
AREA_FLAG_UNUSED2 = 0x00020000, // Unused in 3.3.5a
|
|
AREA_FLAG_CONTESTED_AREA = 0x00040000, // On PvP servers these areas are considered contested, even though the zone it is contained in is a Horde/Alliance territory.
|
|
AREA_FLAG_UNK4 = 0x00080000, // Valgarde and Acherus: The Ebon Hold
|
|
AREA_FLAG_LOWLEVEL = 0x00100000, // used for some starting areas with area_level <= 15
|
|
AREA_FLAG_TOWN = 0x00200000, // small towns with Inn
|
|
AREA_FLAG_REST_ZONE_HORDE = 0x00400000, // Instead of using areatriggers, the zone will act as one for Horde players (Warsong Hold, Acherus: The Ebon Hold, New Agamand Inn, Vengeance Landing Inn, Sunreaver Pavilion, etc)
|
|
AREA_FLAG_REST_ZONE_ALLIANCE = 0x00800000, // Instead of using areatriggers, the zone will act as one for Alliance players (Valgarde, Acherus: The Ebon Hold, Westguard Inn, Silver Covenant Pavilion, etc)
|
|
AREA_FLAG_WINTERGRASP = 0x01000000, // Wintergrasp and it's subzones
|
|
AREA_FLAG_INSIDE = 0x02000000, // used for determinating spell related inside/outside questions in Map::IsOutdoors
|
|
AREA_FLAG_OUTSIDE = 0x04000000, // used for determinating spell related inside/outside questions in Map::IsOutdoors
|
|
AREA_FLAG_WINTERGRASP_2 = 0x08000000, // Can Hearth And Resurrect From Area
|
|
AREA_FLAG_NO_FLY_ZONE = 0x20000000 // Marks zones where you cannot fly
|
|
};
|
|
|
|
enum Difficulty
|
|
{
|
|
REGULAR_DIFFICULTY = 0,
|
|
|
|
DUNGEON_DIFFICULTY_NORMAL = 0,
|
|
DUNGEON_DIFFICULTY_HEROIC = 1,
|
|
DUNGEON_DIFFICULTY_EPIC = 2,
|
|
|
|
RAID_DIFFICULTY_10MAN_NORMAL = 0,
|
|
RAID_DIFFICULTY_25MAN_NORMAL = 1,
|
|
RAID_DIFFICULTY_10MAN_HEROIC = 2,
|
|
RAID_DIFFICULTY_25MAN_HEROIC = 3,
|
|
};
|
|
|
|
#define RAID_DIFFICULTY_MASK_25MAN 1 // since 25man difficulties are 1 and 3, we can check them like that
|
|
|
|
#define MAX_DUNGEON_DIFFICULTY 3
|
|
#define MAX_RAID_DIFFICULTY 4
|
|
#define MAX_DIFFICULTY 4
|
|
|
|
enum SpawnMask
|
|
{
|
|
SPAWNMASK_CONTINENT = (1 << REGULAR_DIFFICULTY), // any any maps without spawn modes
|
|
|
|
SPAWNMASK_DUNGEON_NORMAL = (1 << DUNGEON_DIFFICULTY_NORMAL),
|
|
SPAWNMASK_DUNGEON_HEROIC = (1 << DUNGEON_DIFFICULTY_HEROIC),
|
|
SPAWNMASK_DUNGEON_ALL = (SPAWNMASK_DUNGEON_NORMAL | SPAWNMASK_DUNGEON_HEROIC),
|
|
|
|
SPAWNMASK_RAID_10MAN_NORMAL = (1 << RAID_DIFFICULTY_10MAN_NORMAL),
|
|
SPAWNMASK_RAID_25MAN_NORMAL = (1 << RAID_DIFFICULTY_25MAN_NORMAL),
|
|
SPAWNMASK_RAID_NORMAL_ALL = (SPAWNMASK_RAID_10MAN_NORMAL | SPAWNMASK_RAID_25MAN_NORMAL),
|
|
|
|
SPAWNMASK_RAID_10MAN_HEROIC = (1 << RAID_DIFFICULTY_10MAN_HEROIC),
|
|
SPAWNMASK_RAID_25MAN_HEROIC = (1 << RAID_DIFFICULTY_25MAN_HEROIC),
|
|
SPAWNMASK_RAID_HEROIC_ALL = (SPAWNMASK_RAID_10MAN_HEROIC | SPAWNMASK_RAID_25MAN_HEROIC),
|
|
|
|
SPAWNMASK_RAID_ALL = (SPAWNMASK_RAID_NORMAL_ALL | SPAWNMASK_RAID_HEROIC_ALL),
|
|
};
|
|
|
|
enum FactionFlags
|
|
{
|
|
FACTION_FLAG_NONE = 0x00, // no faction flag
|
|
FACTION_FLAG_VISIBLE = 0x01, // makes visible in client (set or can be set at interaction with target of this faction)
|
|
FACTION_FLAG_AT_WAR = 0x02, // enable AtWar-button in client. player controlled (except opposition team always war state), Flag only set on initial creation
|
|
FACTION_FLAG_HIDDEN = 0x04, // hidden faction from reputation pane in client (player can gain reputation, but this update not sent to client)
|
|
FACTION_FLAG_INVISIBLE_FORCED = 0x08, // always overwrite FACTION_FLAG_VISIBLE and hide faction in rep.list, used for hide opposite team factions
|
|
FACTION_FLAG_PEACE_FORCED = 0x10, // always overwrite FACTION_FLAG_AT_WAR, used for prevent war with own team factions
|
|
FACTION_FLAG_INACTIVE = 0x20, // player controlled, state stored in characters.data (CMSG_SET_FACTION_INACTIVE)
|
|
FACTION_FLAG_RIVAL = 0x40, // flag for the two competing outland factions
|
|
FACTION_FLAG_SPECIAL = 0x80 // horde and alliance home cities and their northrend allies have this flag
|
|
};
|
|
|
|
enum FactionTemplateFlags
|
|
{
|
|
FACTION_TEMPLATE_FLAG_RESPOND_TO_CALL_FOR_HELP = 0x0001, /// @todo: Not Yet Implemented (NYI)
|
|
FACTION_TEMPLATE_FLAG_BROADCAST_TO_ENEMIES_LOW_PRIORITY = 0x0002, /// @todo: NYI
|
|
FACTION_TEMPLATE_FLAG_BROADCAST_TO_ENEMIES_MED_PRIORITY = 0x0004, /// @todo: NYI
|
|
FACTION_TEMPLATE_FLAG_BROADCAST_TO_ENEMIES_HIGH_PRIORITY = 0x0008, /// @todo: NYI
|
|
FACTION_TEMPLATE_FLAG_SEARCH_FOR_ENEMIES_LOW_PRIORITY = 0x0010, /// @todo: NYI
|
|
FACTION_TEMPLATE_FLAG_SEARCH_FOR_ENEMIES_MED_PRIORITY = 0x0020, /// @todo: NYI
|
|
FACTION_TEMPLATE_FLAG_SEARCH_FOR_ENEMIES_HIGH_PRIORITY = 0x0040, /// @todo: NYI
|
|
FACTION_TEMPLATE_FLAG_SEARCH_FOR_FRIENDS_LOW_PRIORITY = 0x0080, /// @todo: NYI
|
|
FACTION_TEMPLATE_FLAG_SEARCH_FOR_FRIENDS_MED_PRIORITY = 0x0100, /// @todo: NYI
|
|
FACTION_TEMPLATE_FLAG_SEARCH_FOR_FRIENDS_HIGH_PRIORITY = 0x0200, /// @todo: NYI
|
|
FACTION_TEMPLATE_FLAG_FLEE_FROM_CALL_FOR_HELP = 0x0400, /// @todo: NYI
|
|
FACTION_TEMPLATE_FLAG_ASSIST_PLAYERS = 0x0800, // Old title: FACTION_TEMPLATE_FLAG_ASSIST_PLAYERS, Old comment: flagged for PvP //@todo: Should see if this is implemented correctly.
|
|
FACTION_TEMPLATE_FLAG_ATTACK_PVP_ACTIVE_PLAYERS = 0x1000, // Old title: FACTION_TEMPLATE_FLAG_ATTACK_PVP_ACTIVE_PLAYERS, Old comment: faction will attack players that were involved in PvP combats //@todo: Should see if this is implemented correctly.
|
|
FACTION_TEMPLATE_FLAG_HATES_ALL_EXCEPT_FRIENDS = 0x2000, // Old title: FACTION_TEMPLATE_FLAG_HATES_ALL_EXCEPT_FRIENDS, Old comment: //@todo: Should see if this is implemented correctly.
|
|
};
|
|
|
|
enum FactionMasks
|
|
{
|
|
FACTION_MASK_PLAYER = 1, // any player
|
|
FACTION_MASK_ALLIANCE = 2, // player or creature from alliance team
|
|
FACTION_MASK_HORDE = 4, // player or creature from horde team
|
|
FACTION_MASK_MONSTER = 8 // aggressive creature from monster team
|
|
// if none flags set then non-aggressive creature
|
|
};
|
|
|
|
enum MapTypes // Lua_IsInInstance
|
|
{
|
|
MAP_COMMON = 0, // none
|
|
MAP_INSTANCE = 1, // party
|
|
MAP_RAID = 2, // raid
|
|
MAP_BATTLEGROUND = 3, // pvp
|
|
MAP_ARENA = 4 // arena
|
|
};
|
|
|
|
enum MapFlags
|
|
{
|
|
MAP_FLAG_DYNAMIC_DIFFICULTY = 0x100
|
|
};
|
|
|
|
enum AbilytyLearnType
|
|
{
|
|
SKILL_LINE_ABILITY_LEARNED_ON_SKILL_VALUE = 1, // Spell state will update depending on skill value
|
|
SKILL_LINE_ABILITY_LEARNED_ON_SKILL_LEARN = 2 // Spell will be learned/removed together with entire skill
|
|
};
|
|
|
|
enum ItemEnchantmentType
|
|
{
|
|
ITEM_ENCHANTMENT_TYPE_NONE = 0,
|
|
ITEM_ENCHANTMENT_TYPE_COMBAT_SPELL = 1,
|
|
ITEM_ENCHANTMENT_TYPE_DAMAGE = 2,
|
|
ITEM_ENCHANTMENT_TYPE_EQUIP_SPELL = 3,
|
|
ITEM_ENCHANTMENT_TYPE_RESISTANCE = 4,
|
|
ITEM_ENCHANTMENT_TYPE_STAT = 5,
|
|
ITEM_ENCHANTMENT_TYPE_TOTEM = 6,
|
|
ITEM_ENCHANTMENT_TYPE_USE_SPELL = 7,
|
|
ITEM_ENCHANTMENT_TYPE_PRISMATIC_SOCKET = 8
|
|
};
|
|
|
|
enum ItemLimitCategoryMode
|
|
{
|
|
ITEM_LIMIT_CATEGORY_MODE_HAVE = 0, // limit applied to amount items in inventory/bank
|
|
ITEM_LIMIT_CATEGORY_MODE_EQUIP = 1, // limit applied to amount equipped items (including used gems)
|
|
};
|
|
|
|
enum SkillRaceClassInfoFlags
|
|
{
|
|
SKILL_FLAG_NO_SKILLUP_MESSAGE = 0x2,
|
|
SKILL_FLAG_ALWAYS_MAX_VALUE = 0x10,
|
|
SKILL_FLAG_UNLEARNABLE = 0x20, // Skill can be unlearned
|
|
SKILL_FLAG_INCLUDE_IN_SORT = 0x80, // Spells belonging to a skill with this flag will additionally compare skill ids when sorting spellbook in client
|
|
SKILL_FLAG_NOT_TRAINABLE = 0x100,
|
|
SKILL_FLAG_MONO_VALUE = 0x400 // Skill always has value 1 - clientside display flag, real value can be different
|
|
};
|
|
|
|
enum SpellCategoryFlags
|
|
{
|
|
SPELL_CATEGORY_FLAG_COOLDOWN_SCALES_WITH_WEAPON_SPEED = 0x01, // unused
|
|
SPELL_CATEGORY_FLAG_COOLDOWN_STARTS_ON_EVENT = 0x04
|
|
};
|
|
|
|
enum TotemCategoryType
|
|
{
|
|
TOTEM_CATEGORY_TYPE_KNIFE = 1,
|
|
TOTEM_CATEGORY_TYPE_TOTEM = 2,
|
|
TOTEM_CATEGORY_TYPE_ROD = 3,
|
|
TOTEM_CATEGORY_TYPE_PICK = 21,
|
|
TOTEM_CATEGORY_TYPE_STONE = 22,
|
|
TOTEM_CATEGORY_TYPE_HAMMER = 23,
|
|
TOTEM_CATEGORY_TYPE_SPANNER = 24
|
|
};
|
|
|
|
// SummonProperties.dbc, col 1
|
|
enum SummonPropGroup
|
|
{
|
|
SUMMON_PROP_GROUP_NONE = 0, // 1160 spells in 3.0.3
|
|
SUMMON_PROP_GROUP_GUARDIAN = 1, /// @todo: NYI 861 spells in 3.0.3
|
|
SUMMON_PROP_GROUP_PETS = 2, /// @todo: NYI 52 spells in 3.0.3, pets mostly
|
|
SUMMON_PROP_GROUP_CONTROLLABLE = 3, /// @todo: NYI 13 spells in 3.0.3, mostly controllable
|
|
SUMMON_PROP_GROUP_VEHICLE = 4 /// @todo: NYI 86 spells in 3.0.3, taxi/mounts
|
|
};
|
|
|
|
// SummonProperties.dbc, col 5
|
|
enum SummonPropFlags
|
|
{
|
|
SUMMON_PROP_FLAG_NONE = 0x00000000, // 1342 spells in 3.0.3
|
|
SUMMON_PROP_FLAG_ATTACK_SUMMONER = 0x00000001, /// @todo: NYI 75 spells in 3.0.3, something unfriendly
|
|
SUMMON_PROP_FLAG_ASSIST_COMBAT_SUMMON = 0x00000002, /// @todo: NYI 616 spells in 3.0.3, something friendly
|
|
SUMMON_PROP_FLAG_USE_LEVEL_OFFSET = 0x00000004, /// @todo: NYI 22 spells in 3.0.3, no idea...
|
|
SUMMON_PROP_FLAG_DESPAWN_ON_SUMMONER_DEATH = 0x00000008, /// @todo: NYI 49 spells in 3.0.3, some mounts
|
|
SUMMON_PROP_FLAG_ONLY_VISIBLE_TO_SUMMONER = 0x00000010, // 25 spells in 3.0.3, quest related?
|
|
SUMMON_PROP_FLAG_CANNOT_DISMISS_PET = 0x00000020, /// @todo: NYI 0 spells in 3.3.5, unused
|
|
SUMMON_PROP_FLAG_USE_DEMON_TIMEOUT = 0x00000040, /// @todo: NYI 12 spells in 3.0.3, no idea
|
|
SUMMON_PROP_FLAG_UNLIMITED_SUMMONS = 0x00000080, /// @todo: NYI 4 spells in 3.0.3, no idea
|
|
SUMMON_PROP_FLAG_USE_CREATURE_LEVEL = 0x00000100, /// @todo: NYI 51 spells in 3.0.3, no idea, many quest related
|
|
SUMMON_PROP_FLAG_JOIN_SUMMONER_SPAWN_GROUP = 0x00000200, /// @todo: NYI 51 spells in 3.0.3, something defensive
|
|
SUMMON_PROP_FLAG_DO_NOT_TOGGLE = 0x00000400, /// @todo: NYI 3 spells, requires something near?
|
|
SUMMON_PROP_FLAG_DESPAWN_WHEN_EXPIRED = 0x00000800, /// @todo: NYI 30 spells in 3.0.3, no idea
|
|
SUMMON_PROP_FLAG_USE_SUMMONER_FACTION = 0x00001000, /// @todo: NYI Lightwell, Jeeves, Gnomish Alarm-o-bot, Build vehicles(wintergrasp)
|
|
SUMMON_PROP_FLAG_DO_NOT_FOLLOW_MOUNTED_SUMMONER = 0x00002000, /// @todo: NYI Guides, player follows
|
|
SUMMON_PROP_FLAG_SAVE_PET_AUTOCAST = 0x00004000, /// @todo: NYI Force of Nature, Shadowfiend, Feral Spirit, Summon Water Elemental
|
|
SUMMON_PROP_FLAG_IGNORE_SUMMONER_PHASE = 0x00008000, /// @todo: NYI Light/Dark Bullet, Soul/Fiery Consumption, Twisted Visage, Twilight Whelp. Phase related?
|
|
};
|
|
|
|
enum VehicleSeatFlags
|
|
{
|
|
VEHICLE_SEAT_FLAG_HAS_LOWER_ANIM_FOR_ENTER = 0x00000001,
|
|
VEHICLE_SEAT_FLAG_HAS_LOWER_ANIM_FOR_RIDE = 0x00000002,
|
|
VEHICLE_SEAT_FLAG_UNK3 = 0x00000004,
|
|
VEHICLE_SEAT_FLAG_SHOULD_USE_VEH_SEAT_EXIT_ANIM_ON_VOLUNTARY_EXIT = 0x00000008,
|
|
VEHICLE_SEAT_FLAG_UNK5 = 0x00000010,
|
|
VEHICLE_SEAT_FLAG_UNK6 = 0x00000020,
|
|
VEHICLE_SEAT_FLAG_UNK7 = 0x00000040,
|
|
VEHICLE_SEAT_FLAG_UNK8 = 0x00000080,
|
|
VEHICLE_SEAT_FLAG_UNK9 = 0x00000100,
|
|
VEHICLE_SEAT_FLAG_HIDE_PASSENGER = 0x00000200, // Passenger is hidden
|
|
VEHICLE_SEAT_FLAG_ALLOW_TURNING = 0x00000400, // needed for CGCamera__SyncFreeLookFacing
|
|
VEHICLE_SEAT_FLAG_CAN_CONTROL = 0x00000800, // Lua_UnitInVehicleControlSeat
|
|
VEHICLE_SEAT_FLAG_CAN_CAST_MOUNT_SPELL = 0x00001000, // Can cast spells with SPELL_AURA_MOUNTED from seat (possibly 4.x only, 0 seats on 3.3.5a)
|
|
VEHICLE_SEAT_FLAG_UNCONTROLLED = 0x00002000, // can override !& VEHICLE_SEAT_FLAG_CAN_ENTER_OR_EXIT
|
|
VEHICLE_SEAT_FLAG_CAN_ATTACK = 0x00004000, // Can attack, cast spells and use items from vehicle
|
|
VEHICLE_SEAT_FLAG_SHOULD_USE_VEH_SEAT_EXIT_ANIM_ON_FORCED_EXIT = 0x00008000,
|
|
VEHICLE_SEAT_FLAG_UNK17 = 0x00010000,
|
|
VEHICLE_SEAT_FLAG_UNK18 = 0x00020000,
|
|
VEHICLE_SEAT_FLAG_HAS_VEH_EXIT_ANIM_VOLUNTARY_EXIT = 0x00040000,
|
|
VEHICLE_SEAT_FLAG_HAS_VEH_EXIT_ANIM_FORCED_EXIT = 0x00080000,
|
|
VEHICLE_SEAT_FLAG_PASSENGER_NOT_SELECTABLE = 0x00100000,
|
|
VEHICLE_SEAT_FLAG_UNK22 = 0x00200000,
|
|
VEHICLE_SEAT_FLAG_REC_HAS_VEHICLE_ENTER_ANIM = 0x00400000,
|
|
VEHICLE_SEAT_FLAG_IS_USING_VEHICLE_CONTROLS = 0x00800000, // Lua_IsUsingVehicleControls
|
|
VEHICLE_SEAT_FLAG_ENABLE_VEHICLE_ZOOM = 0x01000000,
|
|
VEHICLE_SEAT_FLAG_CAN_ENTER_OR_EXIT = 0x02000000, // Lua_CanExitVehicle - can enter and exit at free will
|
|
VEHICLE_SEAT_FLAG_CAN_SWITCH = 0x04000000, // Lua_CanSwitchVehicleSeats
|
|
VEHICLE_SEAT_FLAG_HAS_START_WARITING_FOR_VEH_TRANSITION_ANIM_ENTER = 0x08000000,
|
|
VEHICLE_SEAT_FLAG_HAS_START_WARITING_FOR_VEH_TRANSITION_ANIM_EXIT = 0x10000000,
|
|
VEHICLE_SEAT_FLAG_CAN_CAST = 0x20000000, // Lua_UnitHasVehicleUI
|
|
VEHICLE_SEAT_FLAG_UNK2 = 0x40000000, // checked in conjunction with 0x800 in CastSpell2
|
|
VEHICLE_SEAT_FLAG_ALLOWS_INTERACTION = 0x80000000
|
|
};
|
|
|
|
enum VehicleSeatFlagsB
|
|
{
|
|
VEHICLE_SEAT_FLAG_B_NONE = 0x00000000,
|
|
VEHICLE_SEAT_FLAG_B_USABLE_FORCED = 0x00000002,
|
|
VEHICLE_SEAT_FLAG_B_TARGETS_IN_RAIDUI = 0x00000008, // Lua_UnitTargetsVehicleInRaidUI
|
|
VEHICLE_SEAT_FLAG_B_EJECTABLE = 0x00000020, // ejectable
|
|
VEHICLE_SEAT_FLAG_B_USABLE_FORCED_2 = 0x00000040,
|
|
VEHICLE_SEAT_FLAG_B_USABLE_FORCED_3 = 0x00000100,
|
|
VEHICLE_SEAT_FLAG_B_KEEP_PET = 0x00020000,
|
|
VEHICLE_SEAT_FLAG_B_USABLE_FORCED_4 = 0x02000000,
|
|
VEHICLE_SEAT_FLAG_B_CAN_SWITCH = 0x04000000,
|
|
VEHICLE_SEAT_FLAG_B_VEHICLE_PLAYERFRAME_UI = 0x80000000, // Lua_UnitHasVehiclePlayerFrameUI - actually checked for flagsb &~ 0x80000000
|
|
};
|
|
|
|
#endif
|