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https://github.com/mod-playerbots/azerothcore-wotlk.git
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* refactor(src/common): remove unused imports * fix: build * chore: fix build * chore: size_t -> std::size_t * chore: fix fuckup from previous commit * chore: fix build * chore: fix build * chore: fix build * chore: fix build with std::size_t * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build
166 lines
5.4 KiB
C++
166 lines
5.4 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef MPSCQueue_h__
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#define MPSCQueue_h__
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#include <atomic>
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namespace Acore::Impl
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{
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// C++ implementation of Dmitry Vyukov's lock free MPSC queue
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// http://www.1024cores.net/home/lock-free-algorithms/queues/non-intrusive-mpsc-node-based-queue
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template<typename T>
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class MPSCQueueNonIntrusive
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{
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public:
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MPSCQueueNonIntrusive() : _head(new Node()), _tail(_head.load(std::memory_order_relaxed))
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{
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Node* front = _head.load(std::memory_order_relaxed);
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front->Next.store(nullptr, std::memory_order_relaxed);
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}
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~MPSCQueueNonIntrusive()
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{
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T* output;
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while (Dequeue(output))
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delete output;
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Node* front = _head.load(std::memory_order_relaxed);
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delete front;
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}
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void Enqueue(T* input)
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{
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Node* node = new Node(input);
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Node* prevHead = _head.exchange(node, std::memory_order_acq_rel);
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prevHead->Next.store(node, std::memory_order_release);
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}
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bool Dequeue(T*& result)
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{
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Node* tail = _tail.load(std::memory_order_relaxed);
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Node* next = tail->Next.load(std::memory_order_acquire);
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if (!next)
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return false;
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result = next->Data;
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_tail.store(next, std::memory_order_release);
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delete tail;
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return true;
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}
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private:
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struct Node
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{
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Node() = default;
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explicit Node(T* data) : Data(data)
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{
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Next.store(nullptr, std::memory_order_relaxed);
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}
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T* Data;
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std::atomic<Node*> Next;
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};
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std::atomic<Node*> _head;
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std::atomic<Node*> _tail;
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MPSCQueueNonIntrusive(MPSCQueueNonIntrusive const&) = delete;
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MPSCQueueNonIntrusive& operator=(MPSCQueueNonIntrusive const&) = delete;
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};
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// C++ implementation of Dmitry Vyukov's lock free MPSC queue
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// http://www.1024cores.net/home/lock-free-algorithms/queues/intrusive-mpsc-node-based-queue
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template<typename T, std::atomic<T*> T::* IntrusiveLink>
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class MPSCQueueIntrusive
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{
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public:
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MPSCQueueIntrusive() : _dummyPtr(reinterpret_cast<T*>(std::addressof(_dummy))), _head(_dummyPtr), _tail(_dummyPtr)
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{
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// _dummy is constructed from aligned_storage and is intentionally left uninitialized (it might not be default constructible)
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// so we init only its IntrusiveLink here
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std::atomic<T*>* dummyNext = new (&(_dummyPtr->*IntrusiveLink)) std::atomic<T*>();
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dummyNext->store(nullptr, std::memory_order_relaxed);
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}
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~MPSCQueueIntrusive()
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{
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T* output;
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while (Dequeue(output))
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delete output;
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}
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void Enqueue(T* input)
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{
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(input->*IntrusiveLink).store(nullptr, std::memory_order_release);
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T* prevHead = _head.exchange(input, std::memory_order_acq_rel);
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(prevHead->*IntrusiveLink).store(input, std::memory_order_release);
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}
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bool Dequeue(T*& result)
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{
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T* tail = _tail.load(std::memory_order_relaxed);
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T* next = (tail->*IntrusiveLink).load(std::memory_order_acquire);
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if (tail == _dummyPtr)
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{
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if (!next)
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return false;
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_tail.store(next, std::memory_order_release);
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tail = next;
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next = (next->*IntrusiveLink).load(std::memory_order_acquire);
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}
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if (next)
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{
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_tail.store(next, std::memory_order_release);
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result = tail;
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return true;
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}
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T* head = _head.load(std::memory_order_acquire);
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if (tail != head)
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return false;
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Enqueue(_dummyPtr);
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next = (tail->*IntrusiveLink).load(std::memory_order_acquire);
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if (next)
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{
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_tail.store(next, std::memory_order_release);
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result = tail;
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return true;
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}
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return false;
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}
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private:
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std::aligned_storage_t<sizeof(T), alignof(T)> _dummy;
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T* _dummyPtr;
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std::atomic<T*> _head;
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std::atomic<T*> _tail;
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MPSCQueueIntrusive(MPSCQueueIntrusive const&) = delete;
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MPSCQueueIntrusive& operator=(MPSCQueueIntrusive const&) = delete;
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};
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}
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template<typename T, std::atomic<T*> T::* IntrusiveLink = nullptr>
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using MPSCQueue = std::conditional_t<IntrusiveLink != nullptr, Acore::Impl::MPSCQueueIntrusive<T, IntrusiveLink>, Acore::Impl::MPSCQueueNonIntrusive<T>>;
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#endif // MPSCQueue_h__
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