/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version. * Copyright (C) 2008-2020 TrinityCore * Copyright (C) 2005-2009 MaNGOS */ #include "AvgDiffTracker.h" #include "LFGMgr.h" #include "Map.h" #include "MapUpdater.h" class UpdateRequest { public: UpdateRequest() = default; virtual ~UpdateRequest() = default; virtual void call() = 0; }; class MapUpdateRequest : public UpdateRequest { public: MapUpdateRequest(Map& m, MapUpdater& u, uint32 d, uint32 sd) : m_map(m), m_updater(u), m_diff(d), s_diff(sd) { } void call() override { m_map.Update(m_diff, s_diff); m_updater.update_finished(); } private: Map& m_map; MapUpdater& m_updater; uint32 m_diff; uint32 s_diff; }; class LFGUpdateRequest : public UpdateRequest { public: LFGUpdateRequest(MapUpdater& u, uint32 d) : m_updater(u), m_diff(d) {} void call() override { uint32 startTime = getMSTime(); sLFGMgr->Update(m_diff, 1); uint32 totalTime = getMSTimeDiff(startTime, getMSTime()); lfgDiffTracker.Update(totalTime); m_updater.update_finished(); } private: MapUpdater& m_updater; uint32 m_diff; }; MapUpdater::MapUpdater(): pending_requests(0) { } MapUpdater::~MapUpdater() { deactivate(); } void MapUpdater::activate(size_t num_threads) { _workerThreads.reserve(num_threads); for (size_t i = 0; i < num_threads; ++i) { _workerThreads.push_back(std::thread(&MapUpdater::WorkerThread, this)); } } void MapUpdater::deactivate() { _cancelationToken = true; wait(); _queue.Cancel(); for (auto& thread : _workerThreads) { if (thread.joinable()) { thread.join(); } } } void MapUpdater::wait() { std::unique_lock guard(_lock); while (pending_requests > 0) _condition.wait(guard); guard.unlock(); } void MapUpdater::schedule_update(Map& map, uint32 diff, uint32 s_diff) { std::lock_guard guard(_lock); ++pending_requests; _queue.Push(new MapUpdateRequest(map, *this, diff, s_diff)); } void MapUpdater::schedule_lfg_update(uint32 diff) { std::lock_guard guard(_lock); ++pending_requests; _queue.Push(new LFGUpdateRequest(*this, diff)); } bool MapUpdater::activated() { return _workerThreads.size() > 0; } void MapUpdater::update_finished() { std::lock_guard lock(_lock); --pending_requests; _condition.notify_all(); } void MapUpdater::WorkerThread() { while (1) { UpdateRequest* request = nullptr; _queue.WaitAndPop(request); if (_cancelationToken) return; request->call(); delete request; } }