/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version. * Copyright (C) 2008-2016 TrinityCore * Copyright (C) 2005-2009 MaNGOS */ #ifndef _HOSTILEREFMANAGER #define _HOSTILEREFMANAGER #include "Common.h" #include "RefManager.h" class Unit; class ThreatManager; class HostileReference; class SpellInfo; //================================================= class HostileRefManager : public RefManager { private: Unit* iOwner; public: explicit HostileRefManager(Unit* owner) { iOwner = owner; } ~HostileRefManager() override; Unit* GetOwner() { return iOwner; } // send threat to all my hateres for the victim // The victim is hated than by them as well // use for buffs and healing threat functionality void threatAssist(Unit* victim, float baseThreat, SpellInfo const* threatSpell = nullptr); void addTempThreat(float threat, bool apply); void addThreatPercent(int32 percent); // The references are not needed anymore // tell the source to remove them from the list and free the mem void deleteReferences(); // Remove specific faction references void deleteReferencesForFaction(uint32 faction); // pussywizard: for combat bugs void deleteReferencesOutOfRange(float range); HostileReference* getFirst() { return ((HostileReference*) RefManager::getFirst()); } void updateThreatTables(); void setOnlineOfflineState(bool isOnline); // set state for one reference, defined by Unit void setOnlineOfflineState(Unit* creature, bool isOnline); // delete one reference, defined by Unit void deleteReference(Unit* creature); void UpdateVisibility(bool checkThreat); }; //================================================= #endif