/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version. * Copyright (C) 2008-2016 TrinityCore * Copyright (C) 2005-2009 MaNGOS */ #include "ChannelMgr.h" #include "ObjectMgr.h" // for normalizePlayerName #include "Player.h" #include void WorldSession::HandleJoinChannel(WorldPacket& recvPacket) { uint32 channelId; uint8 unknown1, unknown2; std::string channelName, password; recvPacket >> channelId >> unknown1 >> unknown2 >> channelName >> password; #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) LOG_DEBUG("chat.system", "CMSG_JOIN_CHANNEL %s Channel: %u, unk1: %u, unk2: %u, channel: %s, password: %s", GetPlayerInfo().c_str(), channelId, unknown1, unknown2, channelName.c_str(), password.c_str()); #endif if (channelId) { ChatChannelsEntry const* channel = sChatChannelsStore.LookupEntry(channelId); if (!channel) return; AreaTableEntry const* zone = sAreaTableStore.LookupEntry(GetPlayer()->GetZoneId()); if (!zone || !GetPlayer()->CanJoinConstantChannelInZone(channel, zone)) return; } if (channelName.empty()) return; if (isdigit(channelName[0])) return; // pussywizard: restrict allowed characters in channel name to avoid |0 and possibly other exploits //if (!ObjectMgr::IsValidChannelName(channelName)) if (channelName.find("|") != std::string::npos || channelName.size() >= 100) return; if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId())) { if (Channel* channel = cMgr->GetJoinChannel(channelName, channelId)) channel->JoinChannel(GetPlayer(), password); } } void WorldSession::HandleLeaveChannel(WorldPacket& recvPacket) { uint32 unk; std::string channelName; recvPacket >> unk >> channelName; #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) LOG_DEBUG("chat.system", "CMSG_LEAVE_CHANNEL %s Channel: %s, unk1: %u", GetPlayerInfo().c_str(), channelName.c_str(), unk); #endif if (channelName.empty()) return; if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId())) { if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer())) channel->LeaveChannel(GetPlayer(), true); } } void WorldSession::HandleChannelList(WorldPacket& recvPacket) { std::string channelName; recvPacket >> channelName; #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) LOG_DEBUG("chat.system", "%s %s Channel: %s", recvPacket.GetOpcode() == CMSG_CHANNEL_DISPLAY_LIST ? "CMSG_CHANNEL_DISPLAY_LIST" : "CMSG_CHANNEL_LIST", GetPlayerInfo().c_str(), channelName.c_str()); #endif if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId())) if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer())) channel->List(GetPlayer()); } void WorldSession::HandleChannelPassword(WorldPacket& recvPacket) { std::string channelName, password; recvPacket >> channelName >> password; #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) LOG_DEBUG("chat.system", "CMSG_CHANNEL_PASSWORD %s Channel: %s, Password: %s", GetPlayerInfo().c_str(), channelName.c_str(), password.c_str()); #endif if (password.length() > MAX_CHANNEL_PASS_STR) return; if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId())) if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer())) channel->Password(GetPlayer(), password); } void WorldSession::HandleChannelSetOwner(WorldPacket& recvPacket) { std::string channelName, targetName; recvPacket >> channelName >> targetName; #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) LOG_DEBUG("chat.system", "CMSG_CHANNEL_SET_OWNER %s Channel: %s, Target: %s", GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); #endif if (!normalizePlayerName(targetName)) return; if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId())) if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer())) channel->SetOwner(GetPlayer(), targetName); } void WorldSession::HandleChannelOwner(WorldPacket& recvPacket) { std::string channelName; recvPacket >> channelName; #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) LOG_DEBUG("chat.system", "CMSG_CHANNEL_OWNER %s Channel: %s", GetPlayerInfo().c_str(), channelName.c_str()); #endif if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId())) if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer())) channel->SendWhoOwner(GetPlayer()->GetGUID()); } void WorldSession::HandleChannelModerator(WorldPacket& recvPacket) { std::string channelName, targetName; recvPacket >> channelName >> targetName; #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) LOG_DEBUG("chat.system", "CMSG_CHANNEL_MODERATOR %s Channel: %s, Target: %s", GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); #endif if (!normalizePlayerName(targetName)) return; if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId())) if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer())) channel->SetModerator(GetPlayer(), targetName); } void WorldSession::HandleChannelUnmoderator(WorldPacket& recvPacket) { std::string channelName, targetName; recvPacket >> channelName >> targetName; #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) LOG_DEBUG("chat.system", "CMSG_CHANNEL_UNMODERATOR %s Channel: %s, Target: %s", GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); #endif if (!normalizePlayerName(targetName)) return; if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId())) if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer())) channel->UnsetModerator(GetPlayer(), targetName); } void WorldSession::HandleChannelMute(WorldPacket& recvPacket) { std::string channelName, targetName; recvPacket >> channelName >> targetName; #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) LOG_DEBUG("chat.system", "CMSG_CHANNEL_MUTE %s Channel: %s, Target: %s", GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); #endif if (!normalizePlayerName(targetName)) return; if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId())) if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer())) channel->SetMute(GetPlayer(), targetName); } void WorldSession::HandleChannelUnmute(WorldPacket& recvPacket) { std::string channelName, targetName; recvPacket >> channelName >> targetName; #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) LOG_DEBUG("chat.system", "CMSG_CHANNEL_UNMUTE %s Channel: %s, Target: %s", GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); #endif if (!normalizePlayerName(targetName)) return; if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId())) if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer())) channel->UnsetMute(GetPlayer(), targetName); } void WorldSession::HandleChannelInvite(WorldPacket& recvPacket) { std::string channelName, targetName; recvPacket >> channelName >> targetName; #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) LOG_DEBUG("chat.system", "CMSG_CHANNEL_INVITE %s Channel: %s, Target: %s", GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); #endif if (!normalizePlayerName(targetName)) return; if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId())) if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer())) channel->Invite(GetPlayer(), targetName); } void WorldSession::HandleChannelKick(WorldPacket& recvPacket) { std::string channelName, targetName; recvPacket >> channelName >> targetName; #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) LOG_DEBUG("chat.system", "CMSG_CHANNEL_KICK %s Channel: %s, Target: %s", GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); #endif if (!normalizePlayerName(targetName)) return; if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId())) if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer())) channel->Kick(GetPlayer(), targetName); } void WorldSession::HandleChannelBan(WorldPacket& recvPacket) { std::string channelName, targetName; recvPacket >> channelName >> targetName; #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) LOG_DEBUG("chat.system", "CMSG_CHANNEL_BAN %s Channel: %s, Target: %s", GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); #endif if (!normalizePlayerName(targetName)) return; if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId())) if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer())) channel->Ban(GetPlayer(), targetName); } void WorldSession::HandleChannelUnban(WorldPacket& recvPacket) { std::string channelName, targetName; recvPacket >> channelName >> targetName; #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) LOG_DEBUG("chat.system", "CMSG_CHANNEL_UNBAN %s Channel: %s, Target: %s", GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str()); #endif if (!normalizePlayerName(targetName)) return; if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId())) if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer())) channel->UnBan(GetPlayer(), targetName); } void WorldSession::HandleChannelAnnouncements(WorldPacket& recvPacket) { std::string channelName; recvPacket >> channelName; #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) LOG_DEBUG("chat.system", "CMSG_CHANNEL_ANNOUNCEMENTS %s Channel: %s", GetPlayerInfo().c_str(), channelName.c_str()); #endif if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId())) if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer())) channel->Announce(GetPlayer()); } void WorldSession::HandleChannelModerateOpcode(WorldPacket& recvPacket) { std::string channelName; recvPacket >> channelName; #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) LOG_DEBUG("chat.system", "CMSG_CHANNEL_MODERATE %s Channel: %s", GetPlayerInfo().c_str(), channelName.c_str()); #endif if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId())) if (Channel* chn = cMgr->GetChannel(channelName, GetPlayer())) chn->ToggleModeration(GetPlayer()); } void WorldSession::HandleChannelDisplayListQuery(WorldPacket& recvPacket) { // this should be OK because the 2 function _were_ the same HandleChannelList(recvPacket); } void WorldSession::HandleGetChannelMemberCount(WorldPacket& recvPacket) { std::string channelName; recvPacket >> channelName; #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) LOG_DEBUG("chat.system", "CMSG_GET_CHANNEL_MEMBER_COUNT %s Channel: %s", GetPlayerInfo().c_str(), channelName.c_str()); #endif if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId())) { if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer())) { LOG_DEBUG("chat.system", "SMSG_CHANNEL_MEMBER_COUNT %s Channel: %s Count: %u", GetPlayerInfo().c_str(), channelName.c_str(), channel->GetNumPlayers()); WorldPacket data(SMSG_CHANNEL_MEMBER_COUNT, channel->GetName().size() + 1 + 4); data << channel->GetName(); data << uint8(channel->GetFlags()); data << uint32(channel->GetNumPlayers()); SendPacket(&data); } } } void WorldSession::HandleSetChannelWatch(WorldPacket& recvPacket) { std::string channelName; recvPacket >> channelName; GetPlayer()->ClearChannelWatch(); if (channelName.empty()) return; if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId())) if (Channel* channel = cMgr->GetChannel(channelName, nullptr, false)) channel->AddWatching(GetPlayer()); } void WorldSession::HandleClearChannelWatch(WorldPacket& recvPacket) { std::string channelName; recvPacket >> channelName; if (channelName.empty()) return; if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId())) if (Channel* channel = cMgr->GetChannel(channelName, nullptr, false)) channel->RemoveWatching(GetPlayer()); }