/* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Affero General Public License as published by the * Free Software Foundation; either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /* * Scripts for spells with SPELLFAMILY_GENERIC spells used by items. * Ordered alphabetically using scriptname. * Scriptnames of files in this file should be prefixed with "spell_item_". */ #include "Battleground.h" #include "GameTime.h" #include "Player.h" #include "ScriptMgr.h" #include "ScriptedCreature.h" #include "SkillDiscovery.h" #include "SpellAuraEffects.h" #include "SpellScript.h" #include "WorldSession.h" enum MassiveSeaforiumCharge { ITEM_MASSIVE_SEAFORIUM_CHARGE = 39213, }; class spell_item_massive_seaforium_charge : public SpellScript { PrepareSpellScript(spell_item_massive_seaforium_charge); void HandleItemRemove(SpellEffIndex /*effIndex*/) { if (!GetHitUnit() || !GetHitUnit()->ToPlayer()) return; Player* target = GetHitUnit()->ToPlayer(); target->DestroyItemCount(ITEM_MASSIVE_SEAFORIUM_CHARGE, 1, true); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_massive_seaforium_charge::HandleItemRemove, EFFECT_0, SPELL_EFFECT_SUMMON_OBJECT_WILD); } }; enum TitaniumSealOfDalaran { TITANIUM_SEAL_OF_DALARAN_BROADCAST_TEXT_ID_FLIP = 32638, TITANIUM_SEAL_OF_DALARAN_BROADCAST_TEXT_ID_HEADS_UP = 32663, TITANIUM_SEAL_OF_DALARAN_BROADCAST_TEXT_ID_FACE_DOWN = 32664 }; class spell_item_titanium_seal_of_dalaran : public SpellScript { PrepareSpellScript(spell_item_titanium_seal_of_dalaran) void OnScriptEffect(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); Unit* caster = GetCaster(); if (Player* player = caster->ToPlayer()) { LocaleConstant loc_idx = player->GetSession()->GetSessionDbLocaleIndex(); if (BroadcastText const* bct = sObjectMgr->GetBroadcastText(TITANIUM_SEAL_OF_DALARAN_BROADCAST_TEXT_ID_FLIP)) player->TextEmote(bct->GetText(loc_idx, player->getGender())); if (urand(0, 1)) { if (BroadcastText const* bct = sObjectMgr->GetBroadcastText(TITANIUM_SEAL_OF_DALARAN_BROADCAST_TEXT_ID_FACE_DOWN)) player->TextEmote(bct->GetText(loc_idx, player->getGender())); } else { if (BroadcastText const* bct = sObjectMgr->GetBroadcastText(TITANIUM_SEAL_OF_DALARAN_BROADCAST_TEXT_ID_HEADS_UP)) player->TextEmote(bct->GetText(loc_idx, player->getGender())); } } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_titanium_seal_of_dalaran::OnScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; enum AmplifyDish { SPELL_AMPLIFY_30S = 13180, SPELL_AMPLIFY_10S = 67799, SPELL_MENTAL_BATTLE = 67810, SPELL_AMPLIFY_CHARM_30S = 13181, SPELL_AMPLIFY_CHARM_10S = 26740, }; class spell_item_mind_amplify_dish : public SpellScript { PrepareSpellScript(spell_item_mind_amplify_dish) void OnDummyEffect(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); Unit* caster = GetCaster(); if (Player* player = caster->ToPlayer()) { if (Unit* target = GetHitUnit()) { // little protection if (target->ToCreature()) if (target->ToCreature()->GetCreatureTemplate()->rank > CREATURE_ELITE_NORMAL) return; if (GetSpellInfo()->Id != SPELL_AMPLIFY_10S) if (target->getLevel() > 60) return; uint8 pct = std::max(0, 20 + player->getLevel() - target->getLevel()); if (roll_chance_i(pct)) player->CastSpell(target, SPELL_MENTAL_BATTLE, true); else if (roll_chance_i(pct)) player->CastSpell(target, GetSpellInfo()->Id == SPELL_AMPLIFY_10S ? SPELL_AMPLIFY_CHARM_10S : SPELL_AMPLIFY_CHARM_30S, true); } } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_mind_amplify_dish::OnDummyEffect, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum RunescrollOfFortitude { SPELL_FORTITUDE = 72590, }; class spell_item_runescroll_of_fortitude : public SpellScript { PrepareSpellScript(spell_item_runescroll_of_fortitude) void OnScriptEffect(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); if (Unit* target = GetHitUnit()) { if (target->getLevel() < 70) return; target->CastSpell(target, SPELL_FORTITUDE, true); } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_runescroll_of_fortitude::OnScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; enum BrannsCommunicator { NPC_BRANN_BRONZEBEARD = 29579, SPELL_CONTACT_BRANN = 55038, }; class spell_item_branns_communicator : public SpellScript { PrepareSpellScript(spell_item_branns_communicator) void OnScriptEffect(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); if (Player* target = GetHitPlayer()) { target->KilledMonsterCredit(NPC_BRANN_BRONZEBEARD); // Brann's entry target->CastSpell(target, SPELL_CONTACT_BRANN, true); // Brann summoning spell } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_branns_communicator::OnScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; class spell_item_goblin_gumbo_kettle : public AuraScript { PrepareAuraScript(spell_item_goblin_gumbo_kettle); void CalcPeriodic(AuraEffect const* /*effect*/, bool& isPeriodic, int32& amplitude) { isPeriodic = true; amplitude = urand(10 * IN_MILLISECONDS, 40 * IN_MILLISECONDS); } void Update(AuraEffect* effect) { PreventDefaultAction(); effect->SetPeriodicTimer(urand(10 * IN_MILLISECONDS, 40 * IN_MILLISECONDS)); if (Unit* owner = GetUnitOwner()) owner->CastSpell(owner, 42755 /*Goblin Gumbo Trigger*/, true); } void Register() override { DoEffectCalcPeriodic += AuraEffectCalcPeriodicFn(spell_item_goblin_gumbo_kettle::CalcPeriodic, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); OnEffectUpdatePeriodic += AuraEffectUpdatePeriodicFn(spell_item_goblin_gumbo_kettle::Update, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); } }; enum MountModSpells { SPELL_CARROT_ON_A_STICK_EFFECT = 48402, SPELL_RIDING_CROP_EFFECT = 48383, SPELL_MITHRIL_SPURS_EFFECT = 59916, SPELL_MITHRIL_SPURS = 7215, SPELL_MOUNT_SPEED_CARROT = 48777, SPELL_MOUNT_SPEED_RIDING = 48776 }; class spell_item_with_mount_speed : public AuraScript { PrepareAuraScript(spell_item_with_mount_speed); bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_MOUNT_SPEED_CARROT) || !sSpellMgr->GetSpellInfo(SPELL_MITHRIL_SPURS) || !sSpellMgr->GetSpellInfo(SPELL_MOUNT_SPEED_RIDING)) { return false; } return true; } uint32 getMountSpellId() { switch (m_scriptSpellId) { case SPELL_MOUNT_SPEED_CARROT: return SPELL_CARROT_ON_A_STICK_EFFECT; case SPELL_MITHRIL_SPURS: return SPELL_MITHRIL_SPURS_EFFECT; case SPELL_MOUNT_SPEED_RIDING: return SPELL_RIDING_CROP_EFFECT; default: return 0; } } void OnApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); if (target->getLevel() <= 70) { if (auto spellId = getMountSpellId()) { target->CastSpell(target, spellId, aurEff); } } } void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); if (auto spellId = getMountSpellId()) { target->RemoveAurasDueToSpell(spellId); } } void Register() override { OnEffectApply += AuraEffectApplyFn(spell_item_with_mount_speed::OnApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); OnEffectRemove += AuraEffectRemoveFn(spell_item_with_mount_speed::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); } }; class spell_item_magic_dust : public SpellScript { PrepareSpellScript(spell_item_magic_dust); void HandlePreventAura(SpellEffIndex /*effIndex*/) { if (Unit* target = GetHitUnit()) { if (target->getLevel() >= 30) { uint8 chance = 100 - std::min(100, target->getLevel() - 30 * urand(3, 10)); if (!roll_chance_i(chance)) { PreventHitAura(); } } } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_magic_dust::HandlePreventAura, EFFECT_0, SPELL_EFFECT_APPLY_AURA); } }; class spell_item_toy_train_set : public SpellScript { PrepareSpellScript(spell_item_toy_train_set) void HandleScriptEffect(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); if (Unit* target = GetHitUnit()) target->HandleEmoteCommand(EMOTE_ONESHOT_TRAIN); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_toy_train_set::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; enum eChicken { SPELL_ROCKET_CHICKEN_EMOTE = 45255, }; class spell_item_rocket_chicken : public AuraScript { PrepareAuraScript(spell_item_rocket_chicken); void HandleDummyTick(AuraEffect const* /*aurEff*/) { if (roll_chance_i(5)) { GetTarget()->ToCreature()->DespawnOrUnsummon(8000); GetTarget()->Kill(GetTarget(), GetTarget()); } else if (roll_chance_i(50)) GetTarget()->CastSpell(GetTarget(), SPELL_ROCKET_CHICKEN_EMOTE, false); } void Register() override { OnEffectPeriodic += AuraEffectPeriodicFn(spell_item_rocket_chicken::HandleDummyTick, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY); } }; class spell_item_sleepy_willy : public SpellScript { PrepareSpellScript(spell_item_sleepy_willy); void SelectTarget(std::list& targets) { Creature* target = nullptr; for (std::list::const_iterator itr = targets.begin(); itr != targets.end(); ++itr) if (Creature* creature = (*itr)->ToCreature()) if (creature->IsCritter()) { target = creature; break; } targets.clear(); if (target) targets.push_back(target); } void HandleScriptEffect(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); Creature* target = GetHitCreature(); if (!target) return; GetCaster()->CastSpell(target, GetEffectValue(), false); } void Register() override { OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_item_sleepy_willy::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY); OnEffectHitTarget += SpellEffectFn(spell_item_sleepy_willy::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; class spell_item_lil_phylactery : public AuraScript { PrepareAuraScript(spell_item_lil_phylactery); bool CheckProc(ProcEventInfo& eventInfo) { return eventInfo.GetActionTarget() && (eventInfo.GetActionTarget()->GetTypeId() != TYPEID_UNIT || eventInfo.GetActionTarget()->ToCreature()->isWorldBoss()); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/) { PreventDefaultAction(); if (Unit* critter = ObjectAccessor::GetUnit(*GetUnitOwner(), GetUnitOwner()->GetCritterGUID())) GetUnitOwner()->CastSpell(critter, 69731 /*SPELL_LICH_PET_AURA_ON_KILL*/, true, nullptr, aurEff); } void Register() override { DoCheckProc += AuraCheckProcFn(spell_item_lil_phylactery::CheckProc); OnEffectProc += AuraEffectProcFn(spell_item_lil_phylactery::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); } }; class spell_item_shifting_naaru_silver : public AuraScript { PrepareAuraScript(spell_item_shifting_naaru_silver); void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { if (GetTarget() == GetCaster()) if (Aura* aur = GetTarget()->AddAura(45044 /*Limitless Power*/, GetTarget())) aur->SetDuration(GetDuration()); } void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { if (Aura* aur = GetTarget()->GetAura(45044 /*Limitless Power*/, GetTarget()->GetGUID())) aur->SetDuration(0); } void OnBaseRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { GetUnitOwner()->RemoveDynObject(45043); } void Register() override { if (m_scriptSpellId == 45043) { OnEffectApply += AuraEffectApplyFn(spell_item_shifting_naaru_silver::OnApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); AfterEffectRemove += AuraEffectRemoveFn(spell_item_shifting_naaru_silver::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); } else AfterEffectRemove += AuraEffectRemoveFn(spell_item_shifting_naaru_silver::OnBaseRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); } }; class spell_item_toxic_wasteling : public SpellScript { PrepareSpellScript(spell_item_toxic_wasteling); void HandleJump(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); if (Creature* target = GetHitCreature()) { GetCaster()->GetMotionMaster()->Clear(false); GetCaster()->GetMotionMaster()->MoveIdle(); GetCaster()->ToCreature()->SetHomePosition(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0.0f); GetCaster()->GetMotionMaster()->MoveJump(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 12.0f, 3.0f, 1); target->DespawnOrUnsummon(1500); } } void HandleScriptEffect(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); } void Register() override { OnEffectLaunchTarget += SpellEffectFn(spell_item_toxic_wasteling::HandleJump, EFFECT_0, SPELL_EFFECT_JUMP); OnEffectHitTarget += SpellEffectFn(spell_item_toxic_wasteling::HandleScriptEffect, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT); } }; class spell_item_lil_xt : public SpellScript { PrepareSpellScript(spell_item_lil_xt); void HandleScriptEffect(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); Creature* target = GetHitCreature(); if (!target) return; GetCaster()->CastSpell(target, GetEffectValue(), false); } void HandleDummy(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); Creature* target = GetHitCreature(); if (!target) return; if (GetCaster()->GetTypeId() == TYPEID_UNIT && GetCaster()->ToCreature()->AI()) GetCaster()->ToCreature()->AI()->Talk(2); target->DespawnOrUnsummon(500); } void Register() override { if (m_scriptSpellId == 76098) OnEffectHitTarget += SpellEffectFn(spell_item_lil_xt::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); else OnEffectHitTarget += SpellEffectFn(spell_item_lil_xt::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; class spell_item_essence_of_life : public AuraScript { PrepareAuraScript(spell_item_essence_of_life); bool CheckProc(ProcEventInfo& eventInfo) { SpellInfo const* spellInfo = eventInfo.GetSpellInfo(); if (!spellInfo || !spellInfo->HasEffect(SPELL_EFFECT_HEAL)) { return false; } return spellInfo->ManaCost > 0 || spellInfo->ManaCostPercentage > 0 || (spellInfo->SpellFamilyName == SPELLFAMILY_PALADIN && spellInfo->SpellIconID == 156); } void Register() override { DoCheckProc += AuraCheckProcFn(spell_item_essence_of_life::CheckProc); } }; const uint32 crazyAlchemistTable[5] = { 53909, // Wild Magic 53908, // Potion of Speed 53762, // Indestructible Potion 43185, // Runic Healing Potion 43186 // Runic Mana Potion }; class spell_item_crazy_alchemists_potion : public SpellScript { PrepareSpellScript(spell_item_crazy_alchemists_potion); void HandleHeal(SpellEffIndex /*effIndex*/) { // Xinef: 20% to get additional effect, guessed if (roll_chance_i(20)) GetCaster()->CastSpell(GetCaster(), crazyAlchemistTable[urand(0, (GetCaster()->getPowerType() == POWER_MANA ? 4 : 3))], true); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_crazy_alchemists_potion::HandleHeal, EFFECT_0, SPELL_EFFECT_HEAL); } }; class spell_item_skull_of_impeding_doom : public AuraScript { PrepareAuraScript(spell_item_skull_of_impeding_doom); void CalculateDamageAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) { if (!GetCaster()) return; amount = GetCaster()->GetMaxHealth() * 0.12f; // 5 ticks which reduce health by 60% } void CalculateManaLeechAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) { if (!GetCaster() || GetCaster()->getPowerType() != POWER_MANA) return; amount = GetCaster()->GetMaxPower(POWER_MANA) * 0.12f; // 5 ticks which reduce health by 60% } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_item_skull_of_impeding_doom::CalculateDamageAmount, EFFECT_1, SPELL_AURA_PERIODIC_DAMAGE); DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_item_skull_of_impeding_doom::CalculateManaLeechAmount, EFFECT_2, SPELL_AURA_PERIODIC_MANA_LEECH); } }; enum Feast { SPELL_GREAT_FEAST = 57301, SPELL_FISH_FEAST = 57426, SPELL_SMALL_FEAST = 58474, SPELL_GIGANTIC_FEAST = 58465, GREAT_FEAST_BROADCAST_TEXT_ID_PREPARE = 31843, FISH_FEAST_BROADCAST_TEXT_ID_PREPARE = 31844, SMALL_FEAST_BROADCAST_TEXT_ID_PREPARE = 31845, GIGANTIC_FEAST_BROADCAST_TEXT_ID_PREPARE = 31846 }; class spell_item_feast : public SpellScript { PrepareSpellScript(spell_item_feast); bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } void HandleScriptEffect(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); Unit* caster = GetCaster(); if (Player* player = caster->ToPlayer()) { LocaleConstant loc_idx = player->GetSession()->GetSessionDbLocaleIndex(); switch(GetSpellInfo()->Id) { case SPELL_GREAT_FEAST: if (BroadcastText const* bct = sObjectMgr->GetBroadcastText(GREAT_FEAST_BROADCAST_TEXT_ID_PREPARE)) player->TextEmote(bct->GetText(loc_idx, player->getGender()).c_str(), player); break; case SPELL_FISH_FEAST: if (BroadcastText const* bct = sObjectMgr->GetBroadcastText(FISH_FEAST_BROADCAST_TEXT_ID_PREPARE)) player->TextEmote(bct->GetText(loc_idx, player->getGender()).c_str(), player); break; case SPELL_SMALL_FEAST: if (BroadcastText const* bct = sObjectMgr->GetBroadcastText(SMALL_FEAST_BROADCAST_TEXT_ID_PREPARE)) player->TextEmote(bct->GetText(loc_idx, player->getGender()).c_str(), player); break; case SPELL_GIGANTIC_FEAST: if (BroadcastText const* bct = sObjectMgr->GetBroadcastText(GIGANTIC_FEAST_BROADCAST_TEXT_ID_PREPARE)) player->TextEmote(bct->GetText(loc_idx, player->getGender()).c_str(), player); break; } } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_feast::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; class spell_item_gnomish_universal_remote : public SpellScript { PrepareSpellScript(spell_item_gnomish_universal_remote); void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* target = GetHitUnit(); if (!target) return; uint32 spellId = 0; switch (urand(0, 2)) { case 0: spellId = 8345; break; // charm case 1: spellId = 8346; break; // root case 2: spellId = 8347; break; // threat } if (spellId) GetCaster()->CastSpell(target, spellId, true); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_gnomish_universal_remote::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; class spell_item_powerful_anti_venom : public SpellScript { PrepareSpellScript(spell_item_powerful_anti_venom); void HandleDummy(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); if (Unit* target = GetHitUnit()) { std::list removeList; Unit::AuraMap const& auras = target->GetOwnedAuras(); for (Unit::AuraMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) { Aura* aura = itr->second; if (aura->GetSpellInfo()->SpellLevel > 60 || aura->GetSpellInfo()->Dispel != DISPEL_POISON) { continue; } removeList.push_back(aura->GetId()); } for (std::list::const_iterator itr = removeList.begin(); itr != removeList.end(); ++itr) { target->RemoveAurasDueToSpell(*itr); } } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_powerful_anti_venom::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; class spell_item_strong_anti_venom : public SpellScript { PrepareSpellScript(spell_item_strong_anti_venom); void HandleDummy(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); if (Unit* target = GetHitUnit()) { std::list removeList; Unit::AuraMap const& auras = target->GetOwnedAuras(); for (Unit::AuraMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) { Aura* aura = itr->second; if (aura->GetSpellInfo()->SpellLevel > 35 || aura->GetSpellInfo()->Dispel != DISPEL_POISON) continue; removeList.push_back(aura->GetId()); } for (std::list::const_iterator itr = removeList.begin(); itr != removeList.end(); ++itr) target->RemoveAurasDueToSpell(*itr); } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_strong_anti_venom::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; class spell_item_anti_venom : public SpellScript { PrepareSpellScript(spell_item_anti_venom); void HandleDummy(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); if (Unit* target = GetHitUnit()) { std::list removeList; Unit::AuraMap const& auras = target->GetOwnedAuras(); for (Unit::AuraMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) { Aura* aura = itr->second; if (aura->GetSpellInfo()->SpellLevel > 25 || aura->GetSpellInfo()->Dispel != DISPEL_POISON) { continue; } removeList.push_back(aura->GetId()); } for (std::list::const_iterator itr = removeList.begin(); itr != removeList.end(); ++itr) { target->RemoveAurasDueToSpell(*itr); } } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_anti_venom::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum GnomishShrinkRay { SPELL_GNOMISH_SHRINK_RAY_SELF = 13004, SPELL_GNOMISH_SHRINK_RAY_TARGET = 13003, }; class spell_item_gnomish_shrink_ray : public SpellScript { PrepareSpellScript(spell_item_gnomish_shrink_ray); void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); if (Unit* target = GetHitUnit()) { if (urand(0, 99) < 15) caster->CastSpell(caster, SPELL_GNOMISH_SHRINK_RAY_SELF, true, nullptr); else caster->CastSpell(target, SPELL_GNOMISH_SHRINK_RAY_TARGET, true, nullptr); } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_gnomish_shrink_ray::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; class spell_item_goblin_weather_machine : public SpellScript { PrepareSpellScript(spell_item_goblin_weather_machine); void HandleScriptEffect(SpellEffIndex /*effIndex*/) { if (Unit* target = GetHitUnit()) { uint32 spellId = 46736; if (uint8 add = urand(0, 3)) spellId += add + 1; target->CastSpell(target, spellId, true); } } void Register() override { if (m_scriptSpellId == 46203) OnEffectHitTarget += SpellEffectFn(spell_item_goblin_weather_machine::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; class spell_item_goblin_weather_machine_aura : public AuraScript { PrepareAuraScript(spell_item_goblin_weather_machine_aura); void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { if (roll_chance_i(50)) return; uint32 spellId = 46736; if (uint8 add = urand(0, 3)) spellId += add + 1; GetUnitOwner()->CastSpell(GetUnitOwner(), spellId, true); } void Register() override { if (m_scriptSpellId != 46203) AfterEffectRemove += AuraEffectRemoveFn(spell_item_goblin_weather_machine_aura::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); } }; class spell_item_light_lamp : public SpellScript { PrepareSpellScript(spell_item_light_lamp); void HandleActivateObject(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); if (GameObject* go = GetHitGObj()) go->UseDoorOrButton(); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_light_lamp::HandleActivateObject, EFFECT_0, SPELL_EFFECT_ACTIVATE_OBJECT); } }; class spell_item_fetch_ball : public SpellScript { PrepareSpellScript(spell_item_fetch_ball); void SelectTarget(std::list& targets) { Creature* target = nullptr; for (std::list::const_iterator itr = targets.begin(); itr != targets.end(); ++itr) if (Creature* creature = (*itr)->ToCreature()) { if (creature->GetOwnerGUID() == GetCaster()->GetOwnerGUID() && !creature->IsNonMeleeSpellCast(false) && creature->GetMotionMaster()->GetCurrentMovementGeneratorType() != POINT_MOTION_TYPE) { target = creature; break; } } targets.clear(); if (target) targets.push_back(target); } void Register() override { OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_item_fetch_ball::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY); } }; enum oracleAblutions { SPELL_ABLUTION_RUNIC = 59812, SPELL_ABLUTION_MANA = 59813, SPELL_ABLUTION_RAGE = 59814, SPELL_ABLUTION_ENERGY = 59815, }; class spell_item_oracle_ablutions : public SpellScript { PrepareSpellScript(spell_item_oracle_ablutions) void HandleScriptEffect(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); Unit* caster = GetCaster(); switch (caster->getPowerType()) { case POWER_RUNIC_POWER: caster->CastSpell(caster, SPELL_ABLUTION_RUNIC, true); break; case POWER_MANA: { int32 mana = CalculatePct(caster->GetMaxPower(POWER_MANA), 5.0f); caster->CastCustomSpell(SPELL_ABLUTION_MANA, SPELLVALUE_BASE_POINT0, mana, caster, true); break; } case POWER_RAGE: caster->CastSpell(caster, SPELL_ABLUTION_RAGE, true); break; case POWER_ENERGY: caster->CastSpell(caster, SPELL_ABLUTION_ENERGY, true); break; default: break; } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_oracle_ablutions::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; class spell_item_trauma : public AuraScript { PrepareAuraScript(spell_item_trauma); bool CheckProc(ProcEventInfo& eventInfo) { return eventInfo.GetActionTarget(); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); GetUnitOwner()->CastSpell(eventInfo.GetActionTarget(), GetSpellInfo()->Effects[EFFECT_0].TriggerSpell, true, nullptr, aurEff); } void Register() override { DoCheckProc += AuraCheckProcFn(spell_item_trauma::CheckProc); OnEffectProc += AuraEffectProcFn(spell_item_trauma::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); } }; class spell_item_blade_ward_enchant : public AuraScript { PrepareAuraScript(spell_item_blade_ward_enchant); void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); if (!eventInfo.GetActionTarget()) { return; } if (SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(64442 /*SPELL_BLADE_WARDING*/)) { int32 basepoints = spellInfo->Effects[EFFECT_0].CalcValue() * this->GetStackAmount(); eventInfo.GetActionTarget()->CastCustomSpell(spellInfo->Id, SPELLVALUE_BASE_POINT0, basepoints, eventInfo.GetActor(), true, nullptr, aurEff); } } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_blade_ward_enchant::HandleProc, EFFECT_1, SPELL_AURA_PROC_TRIGGER_SPELL); } }; class spell_item_dragon_kite_summon_lightning_bunny : public SpellScript { PrepareSpellScript(spell_item_dragon_kite_summon_lightning_bunny); void SetDest(SpellDestination& dest) { // Adjust effect summon position Position const offset = { 3.0f, 3.0f, 20.0f, 0.0f }; dest.Relocate(*GetCaster()); dest.RelocateOffset(offset); } void Register() override { OnDestinationTargetSelect += SpellDestinationTargetSelectFn(spell_item_dragon_kite_summon_lightning_bunny::SetDest, EFFECT_0, TARGET_DEST_CASTER_RANDOM); } }; class spell_item_enchanted_broom_periodic : public AuraScript { PrepareAuraScript(spell_item_enchanted_broom_periodic); void HandlePeriodicTick(AuraEffect const* /*aurEff*/) { PreventDefaultAction(); if (Unit* owner = GetTarget()->GetOwner()) { if (owner->isMoving()) { GetTarget()->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, GetTarget()->GetFollowAngle(), MOTION_SLOT_ACTIVE); } else { GetTarget()->CastSpell(GetTarget(), GetId() - 1, true); GetTarget()->GetMotionMaster()->Clear(false); GetTarget()->GetMotionMaster()->MoveRandom(5.0f); } } } void Register() override { OnEffectPeriodic += AuraEffectPeriodicFn(spell_item_enchanted_broom_periodic::HandlePeriodicTick, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL); } }; class spell_item_summon_or_dismiss : public SpellScript { PrepareSpellScript(spell_item_summon_or_dismiss); void HandleSummon(SpellEffIndex effIndex) { for (Unit::ControlSet::iterator itr = GetCaster()->m_Controlled.begin(); itr != GetCaster()->m_Controlled.end(); ++itr) { if (GetSpellInfo()->Effects[effIndex].MiscValue >= 0 && (*itr)->GetEntry() == uint32(GetSpellInfo()->Effects[effIndex].MiscValue)) { (*itr)->ToTempSummon()->UnSummon(); PreventHitDefaultEffect(effIndex); return; } } } void Register() override { OnEffectHit += SpellEffectFn(spell_item_summon_or_dismiss::HandleSummon, EFFECT_ALL, SPELL_EFFECT_SUMMON); } }; enum eDreanicPaleAle { SPELL_PINK_ELEKK = 49908 }; class spell_item_draenic_pale_ale : public SpellScript { PrepareSpellScript(spell_item_draenic_pale_ale); void HandleSummon(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); if (roll_chance_i(70)) return; GetCaster()->CastSpell(GetCaster(), SPELL_PINK_ELEKK, true); float radius = GetSpellInfo()->Effects[effIndex].CalcRadius(); for (uint8 count = 0; count < GetEffectValue(); ++count) { Position pos = *GetCaster(); GetCaster()->GetClosePoint(pos.m_positionX, pos.m_positionY, pos.m_positionZ, pos.GetOrientation(), radius, M_PI - 1.2f + 0.3f * urand(0, 8)); Creature* summon = GetCaster()->SummonCreature(GetSpellInfo()->Effects[effIndex].MiscValue, pos, TEMPSUMMON_TIMED_DESPAWN, GetSpellInfo()->GetDuration()); if (!summon) continue; summon->SetOwnerGUID(GetCaster()->GetGUID()); summon->SetFaction(GetCaster()->GetFaction()); summon->SetImmuneToAll(true); summon->SetReactState(REACT_PASSIVE); summon->GetMotionMaster()->MoveFollow(GetCaster(), PET_FOLLOW_DIST, GetCaster()->GetAngle(summon), MOTION_SLOT_CONTROLLED); GetSpell()->ExecuteLogEffectSummonObject(effIndex, summon); } } void Register() override { OnEffectHit += SpellEffectFn(spell_item_draenic_pale_ale::HandleSummon, EFFECT_0, SPELL_EFFECT_SUMMON); } }; enum eMoleMachine { SPELL_MOLE_MACHINE_PORT_TO_GRIM_GUZZLER = 47523, }; class spell_item_direbrew_remote : public SpellScript { PrepareSpellScript(spell_item_direbrew_remote) void HandleScriptEffect(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); if (Unit* target = GetHitUnit()) target->HandleEmoteCommand(EMOTE_ONESHOT_WAVE); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_direbrew_remote::HandleScriptEffect, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT); } }; class spell_item_direbrew_remote_aura : public AuraScript { PrepareAuraScript(spell_item_direbrew_remote_aura); void HandlePeriodicTick(AuraEffect const* aurEff) { PreventDefaultAction(); if (aurEff->GetTickNumber() >= 2) { SetDuration(0); GetTarget()->CastSpell(GetTarget(), SPELL_MOLE_MACHINE_PORT_TO_GRIM_GUZZLER, true); } } void Register() override { OnEffectPeriodic += AuraEffectPeriodicFn(spell_item_direbrew_remote_aura::HandlePeriodicTick, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY); } }; enum EyeOfGruul { SPELL_DRUID_ITEM_HEALING_TRANCE = 37721, SPELL_PALADIN_ITEM_HEALING_TRANCE = 37723, SPELL_PRIEST_ITEM_HEALING_TRANCE = 37706, SPELL_SHAMAN_ITEM_HEALING_TRANCE = 37722 }; // 37705 - Healing Discount class spell_item_eye_of_gruul_healing_discount : public AuraScript { PrepareAuraScript(spell_item_eye_of_gruul_healing_discount); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_DRUID_ITEM_HEALING_TRANCE, SPELL_PALADIN_ITEM_HEALING_TRANCE, SPELL_PRIEST_ITEM_HEALING_TRANCE, SPELL_SHAMAN_ITEM_HEALING_TRANCE }); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/) { PreventDefaultAction(); if (Unit* unitTarget = GetTarget()) { uint32 spell_id = 0; switch (unitTarget->getClass()) { case CLASS_DRUID: spell_id = SPELL_DRUID_ITEM_HEALING_TRANCE; break; case CLASS_PALADIN: spell_id = SPELL_PALADIN_ITEM_HEALING_TRANCE; break; case CLASS_PRIEST: spell_id = SPELL_PRIEST_ITEM_HEALING_TRANCE; break; case CLASS_SHAMAN: spell_id = SPELL_SHAMAN_ITEM_HEALING_TRANCE; break; default: return; // ignore for non-healing classes } unitTarget->CastSpell(unitTarget, spell_id, true, nullptr, aurEff); } } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_eye_of_gruul_healing_discount::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); } }; enum eArgentKnight { SPELL_SUMMON_ARGENT_KNIGHT_ALLIANCE = 54296 }; class spell_item_summon_argent_knight : public SpellScript { PrepareSpellScript(spell_item_summon_argent_knight); void HandleOnEffectHit(SpellEffIndex effIndex) { if (Unit* caster = GetCaster()) { if (caster->GetTypeId() == TYPEID_PLAYER) { // summoning the "Argent Knight (Horde)" is default for spell 54307; if (caster->ToPlayer()->GetTeamId() == TEAM_ALLIANCE) { // prevent default summoning and summon "Argent Knight (Alliance)" instead PreventHitDefaultEffect(effIndex); caster->CastSpell(caster, SPELL_SUMMON_ARGENT_KNIGHT_ALLIANCE, true); } } } } void Register() override { OnEffectHit += SpellEffectFn(spell_item_summon_argent_knight::HandleOnEffectHit, EFFECT_0, SPELL_EFFECT_SUMMON); } }; enum InstantStatue { CREATURE_INSTANT_STATUE_PEDESTAL = 40246, SPELL_INSTANT_STATUE = 75731 }; class spell_item_instant_statue : public AuraScript { PrepareAuraScript(spell_item_instant_statue); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_INSTANT_STATUE }); } void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* caster = GetCaster(); if (!caster) { return; } if (Creature* creature = caster->FindNearestCreature(CREATURE_INSTANT_STATUE_PEDESTAL, 0.0f, true)) { creature->RemoveAurasDueToSpell(SPELL_INSTANT_STATUE); } } void Register() override { OnEffectRemove += AuraEffectRemoveFn(spell_item_instant_statue::OnRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); } }; // Generic script for handling item dummy effects which trigger another spell. class spell_item_trigger_spell : public SpellScript { PrepareSpellScript(spell_item_trigger_spell); private: uint32 _triggeredSpellId; public: spell_item_trigger_spell(uint32 triggeredSpellId) : SpellScript(), _triggeredSpellId(triggeredSpellId) { } bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ _triggeredSpellId }); } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); if (Item* item = GetCastItem()) caster->CastSpell(caster, _triggeredSpellId, true, item); } void Register() override { OnEffectHit += SpellEffectFn(spell_item_trigger_spell::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum AegisOfPreservation { SPELL_AEGIS_HEAL = 23781 }; // 23780 - Aegis of Preservation class spell_item_aegis_of_preservation : public AuraScript { PrepareAuraScript(spell_item_aegis_of_preservation); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_AEGIS_HEAL }); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/) { PreventDefaultAction(); GetTarget()->CastSpell(GetTarget(), SPELL_AEGIS_HEAL, true, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_aegis_of_preservation::HandleProc, EFFECT_1, SPELL_AURA_PROC_TRIGGER_SPELL); } }; // 26400 - Arcane Shroud class spell_item_arcane_shroud : public AuraScript { PrepareAuraScript(spell_item_arcane_shroud); void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) { int32 diff = GetUnitOwner()->getLevel() - 60; if (diff > 0) amount += 2 * diff; } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_item_arcane_shroud::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_THREAT); } }; // 64415 - Val'anyr Hammer of Ancient Kings - Equip Effect class spell_item_valanyr_hammer_of_ancient_kings : public AuraScript { PrepareAuraScript(spell_item_valanyr_hammer_of_ancient_kings); bool CheckProc(ProcEventInfo& eventInfo) { return eventInfo.GetHealInfo() && eventInfo.GetHealInfo()->GetHeal() > 0; } void Register() override { DoCheckProc += AuraCheckProcFn(spell_item_valanyr_hammer_of_ancient_kings::CheckProc); } }; // 24590 - Brittle Armor enum BrittleArmor { SPELL_BRITTLE_ARMOR = 24575 }; class spell_item_brittle_armor : public SpellScript { PrepareSpellScript(spell_item_brittle_armor); void HandleScript(SpellEffIndex /* effIndex */) { GetHitUnit()->RemoveAuraFromStack(SPELL_BRITTLE_ARMOR); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_brittle_armor::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; // 64411 - Blessing of Ancient Kings (Val'anyr, Hammer of Ancient Kings) enum BlessingOfAncientKings { SPELL_PROTECTION_OF_ANCIENT_KINGS = 64413 }; class spell_item_blessing_of_ancient_kings : public AuraScript { PrepareAuraScript(spell_item_blessing_of_ancient_kings); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_PROTECTION_OF_ANCIENT_KINGS }); } bool CheckProc(ProcEventInfo& eventInfo) { return eventInfo.GetProcTarget(); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); HealInfo* healInfo = eventInfo.GetHealInfo(); if (!healInfo) { return; } int32 absorb = int32(CalculatePct(healInfo->GetHeal(), 15.0f)); // xinef: all heals contribute to one bubble if (AuraEffect* protEff = eventInfo.GetProcTarget()->GetAuraEffect(SPELL_PROTECTION_OF_ANCIENT_KINGS, 0/*, eventInfo.GetActor()->GetGUID()*/)) { // The shield can grow to a maximum size of 20,000 damage absorbtion protEff->SetAmount(std::min(protEff->GetAmount() + absorb, 20000)); // Refresh and return to prevent replacing the aura protEff->GetBase()->RefreshDuration(); } else GetTarget()->CastCustomSpell(SPELL_PROTECTION_OF_ANCIENT_KINGS, SPELLVALUE_BASE_POINT0, absorb, eventInfo.GetProcTarget(), true, nullptr, aurEff); } void Register() override { DoCheckProc += AuraCheckProcFn(spell_item_blessing_of_ancient_kings::CheckProc); OnEffectProc += AuraEffectProcFn(spell_item_blessing_of_ancient_kings::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; // 8342 - Defibrillate (Goblin Jumper Cables) have 33% chance on success // 22999 - Defibrillate (Goblin Jumper Cables XL) have 50% chance on success // 54732 - Defibrillate (Gnomish Army Knife) have 67% chance on success enum Defibrillate { SPELL_GOBLIN_JUMPER_CABLES_FAIL = 8338, SPELL_GOBLIN_JUMPER_CABLES_XL_FAIL = 23055 }; class spell_item_defibrillate : public SpellScript { PrepareSpellScript(spell_item_defibrillate); public: spell_item_defibrillate(uint8 chance, uint32 failSpell = 0) : SpellScript(), _chance(chance), _failSpell(failSpell) { } bool Validate(SpellInfo const* /*spellInfo*/) override { if (_failSpell && !sSpellMgr->GetSpellInfo(_failSpell)) return false; return true; } void HandleScript(SpellEffIndex effIndex) { if (roll_chance_i(_chance)) { PreventHitDefaultEffect(effIndex); if (_failSpell) GetCaster()->CastSpell(GetCaster(), _failSpell, true, GetCastItem()); } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_defibrillate::HandleScript, EFFECT_0, SPELL_EFFECT_RESURRECT); } private: uint8 _chance; uint32 _failSpell; }; enum DesperateDefense { SPELL_DESPERATE_RAGE = 33898 }; // 33896 - Desperate Defense class spell_item_desperate_defense : public AuraScript { PrepareAuraScript(spell_item_desperate_defense); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DESPERATE_RAGE }); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/) { PreventDefaultAction(); GetTarget()->CastSpell(GetTarget(), SPELL_DESPERATE_RAGE, true, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_desperate_defense::HandleProc, EFFECT_2, SPELL_AURA_PROC_TRIGGER_SPELL); } }; // http://www.wowhead.com/item=6522 Deviate Fish // 8063 Deviate Fish enum DeviateFishSpells { SPELL_SLEEPY = 8064, SPELL_INVIGORATE = 8065, SPELL_SHRINK = 8066, SPELL_PARTY_TIME = 8067, SPELL_HEALTHY_SPIRIT = 8068, SPELL_REJUVENATION = 8070 }; class spell_item_deviate_fish : public SpellScript { PrepareSpellScript(spell_item_deviate_fish); bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_SLEEPY, SPELL_INVIGORATE, SPELL_SHRINK, SPELL_PARTY_TIME, SPELL_HEALTHY_SPIRIT, SPELL_REJUVENATION }); } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); uint32 spellId = RAND(SPELL_SLEEPY, SPELL_INVIGORATE, SPELL_SHRINK, SPELL_PARTY_TIME, SPELL_HEALTHY_SPIRIT, SPELL_REJUVENATION); caster->CastSpell(caster, spellId, true, nullptr); } void Register() override { OnEffectHit += SpellEffectFn(spell_item_deviate_fish::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; class PartyTimeEmoteEvent : public BasicEvent { public: PartyTimeEmoteEvent(Player* player) : _player(player) { } bool Execute(uint64 /*time*/, uint32 /*diff*/) override { if (!_player->HasAura(SPELL_PARTY_TIME)) { return true; } if (_player->isMoving()) { _player->HandleEmoteCommand(RAND(EMOTE_ONESHOT_APPLAUD, EMOTE_ONESHOT_LAUGH, EMOTE_ONESHOT_CHEER, EMOTE_ONESHOT_CHICKEN)); } else { _player->HandleEmoteCommand(RAND(EMOTE_ONESHOT_APPLAUD, EMOTE_ONESHOT_DANCESPECIAL, EMOTE_ONESHOT_LAUGH, EMOTE_ONESHOT_CHEER, EMOTE_ONESHOT_CHICKEN)); } _player->m_Events.AddEvent(this, RAND(_player->m_Events.CalculateTime(5000), _player->m_Events.CalculateTime(10000), _player->m_Events.CalculateTime(15000))); return false; // do not delete re-added event in EventProcessor::Update } private: Player* _player; }; class spell_item_party_time : public AuraScript { PrepareAuraScript(spell_item_party_time); void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Player* player = GetOwner()->ToPlayer(); if (!player) { return; } player->m_Events.AddEvent(new PartyTimeEmoteEvent(player), RAND(player->m_Events.CalculateTime(5000), player->m_Events.CalculateTime(10000), player->m_Events.CalculateTime(15000))); } void Register() override { OnEffectApply += AuraEffectApplyFn(spell_item_party_time::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); } }; // 71610, 71641 - Echoes of Light (Althor's Abacus) class spell_item_echoes_of_light : public SpellScript { PrepareSpellScript(spell_item_echoes_of_light); void FilterTargets(std::list& targets) { if (targets.size() < 2) return; targets.sort(Acore::HealthPctOrderPred()); WorldObject* target = targets.front(); targets.clear(); targets.push_back(target); } void Register() override { OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_item_echoes_of_light::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY); } }; // 7434 - Fate Rune of Unsurpassed Vigor enum FateRuneOfUnsurpassedVigor { SPELL_UNSURPASSED_VIGOR = 25733 }; class spell_item_fate_rune_of_unsurpassed_vigor : public AuraScript { PrepareAuraScript(spell_item_fate_rune_of_unsurpassed_vigor); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_UNSURPASSED_VIGOR }); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/) { GetTarget()->CastSpell(GetTarget(), SPELL_UNSURPASSED_VIGOR, true, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_fate_rune_of_unsurpassed_vigor::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; // http://www.wowhead.com/item=47499 Flask of the North // 67019 Flask of the North enum FlaskOfTheNorthSpells { SPELL_FLASK_OF_THE_NORTH_SP = 67016, SPELL_FLASK_OF_THE_NORTH_AP = 67017, SPELL_FLASK_OF_THE_NORTH_STR = 67018, }; class spell_item_flask_of_the_north : public SpellScript { PrepareSpellScript(spell_item_flask_of_the_north); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_FLASK_OF_THE_NORTH_SP, SPELL_FLASK_OF_THE_NORTH_AP, SPELL_FLASK_OF_THE_NORTH_STR }); } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); std::vector possibleSpells; switch (caster->getClass()) { case CLASS_WARLOCK: case CLASS_MAGE: case CLASS_PRIEST: possibleSpells.push_back(SPELL_FLASK_OF_THE_NORTH_SP); break; case CLASS_DEATH_KNIGHT: case CLASS_WARRIOR: possibleSpells.push_back(SPELL_FLASK_OF_THE_NORTH_STR); break; case CLASS_ROGUE: case CLASS_HUNTER: possibleSpells.push_back(SPELL_FLASK_OF_THE_NORTH_AP); break; case CLASS_DRUID: case CLASS_PALADIN: possibleSpells.push_back(SPELL_FLASK_OF_THE_NORTH_SP); possibleSpells.push_back(SPELL_FLASK_OF_THE_NORTH_STR); break; case CLASS_SHAMAN: possibleSpells.push_back(SPELL_FLASK_OF_THE_NORTH_SP); possibleSpells.push_back(SPELL_FLASK_OF_THE_NORTH_AP); break; } caster->CastSpell(caster, possibleSpells[irand(0, (possibleSpells.size() - 1))], true, nullptr); } void Register() override { OnEffectHit += SpellEffectFn(spell_item_flask_of_the_north::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; // http://www.wowhead.com/item=10645 Gnomish Death Ray // 13280 Gnomish Death Ray enum GnomishDeathRay { SPELL_GNOMISH_DEATH_RAY_TARGET = 13279, }; class spell_item_gnomish_death_ray : public SpellScript { PrepareSpellScript(spell_item_gnomish_death_ray); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_GNOMISH_DEATH_RAY_TARGET }); } void HandleDummy(SpellEffIndex /*effIndex*/) { if (Unit* caster = GetCaster()) { if (Unit* target = ObjectAccessor::GetUnit(*caster, caster->GetGuidValue(UNIT_FIELD_CHANNEL_OBJECT))) { caster->CastSpell(target, SPELL_GNOMISH_DEATH_RAY_TARGET, true); } } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_gnomish_death_ray::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; // http://www.wowhead.com/item=27388 Mr. Pinchy // 33060 Make a Wish enum MakeAWish { SPELL_MR_PINCHYS_BLESSING = 33053, SPELL_SUMMON_MIGHTY_MR_PINCHY = 33057, SPELL_SUMMON_FURIOUS_MR_PINCHY = 33059, SPELL_TINY_MAGICAL_CRAWDAD = 33062, SPELL_MR_PINCHYS_GIFT = 33064, }; class spell_item_make_a_wish : public SpellScript { PrepareSpellScript(spell_item_make_a_wish); bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_MR_PINCHYS_BLESSING, SPELL_SUMMON_MIGHTY_MR_PINCHY, SPELL_SUMMON_FURIOUS_MR_PINCHY, SPELL_TINY_MAGICAL_CRAWDAD, SPELL_MR_PINCHYS_GIFT }); } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); uint32 spellId = SPELL_MR_PINCHYS_GIFT; switch (urand(1, 5)) { case 1: spellId = SPELL_MR_PINCHYS_BLESSING; break; case 2: spellId = SPELL_SUMMON_MIGHTY_MR_PINCHY; break; case 3: spellId = SPELL_SUMMON_FURIOUS_MR_PINCHY; break; case 4: spellId = SPELL_TINY_MAGICAL_CRAWDAD; break; } caster->CastSpell(caster, spellId, true, nullptr); } void Register() override { OnEffectHit += SpellEffectFn(spell_item_make_a_wish::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum MingoFortune { SPELL_CREATE_FORTUNE_1 = 40804, SPELL_CREATE_FORTUNE_2 = 40805, SPELL_CREATE_FORTUNE_3 = 40806, SPELL_CREATE_FORTUNE_4 = 40807, SPELL_CREATE_FORTUNE_5 = 40808, SPELL_CREATE_FORTUNE_6 = 40809, SPELL_CREATE_FORTUNE_7 = 40908, SPELL_CREATE_FORTUNE_8 = 40910, SPELL_CREATE_FORTUNE_9 = 40911, SPELL_CREATE_FORTUNE_10 = 40912, SPELL_CREATE_FORTUNE_11 = 40913, SPELL_CREATE_FORTUNE_12 = 40914, SPELL_CREATE_FORTUNE_13 = 40915, SPELL_CREATE_FORTUNE_14 = 40916, SPELL_CREATE_FORTUNE_15 = 40918, SPELL_CREATE_FORTUNE_16 = 40919, SPELL_CREATE_FORTUNE_17 = 40920, SPELL_CREATE_FORTUNE_18 = 40921, SPELL_CREATE_FORTUNE_19 = 40922, SPELL_CREATE_FORTUNE_20 = 40923 }; std::array const CreateFortuneSpells = { SPELL_CREATE_FORTUNE_1, SPELL_CREATE_FORTUNE_2, SPELL_CREATE_FORTUNE_3, SPELL_CREATE_FORTUNE_4, SPELL_CREATE_FORTUNE_5, SPELL_CREATE_FORTUNE_6, SPELL_CREATE_FORTUNE_7, SPELL_CREATE_FORTUNE_8, SPELL_CREATE_FORTUNE_9, SPELL_CREATE_FORTUNE_10, SPELL_CREATE_FORTUNE_11, SPELL_CREATE_FORTUNE_12, SPELL_CREATE_FORTUNE_13, SPELL_CREATE_FORTUNE_14, SPELL_CREATE_FORTUNE_15, SPELL_CREATE_FORTUNE_16, SPELL_CREATE_FORTUNE_17, SPELL_CREATE_FORTUNE_18, SPELL_CREATE_FORTUNE_19, SPELL_CREATE_FORTUNE_20 }; // 26465 - Mercurial Shield enum MercurialShield { SPELL_MERCURIAL_SHIELD = 26464 }; class spell_item_mercurial_shield : public SpellScript { PrepareSpellScript(spell_item_mercurial_shield); void HandleScript(SpellEffIndex /* effIndex */) { GetHitUnit()->RemoveAuraFromStack(SPELL_MERCURIAL_SHIELD); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_mercurial_shield::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; // http://www.wowhead.com/item=32686 Mingo's Fortune Giblets // 40802 Mingo's Fortune Generator class spell_item_mingos_fortune_generator : public SpellScript { PrepareSpellScript(spell_item_mingos_fortune_generator); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo(CreateFortuneSpells); } void HandleDummy(SpellEffIndex /*effIndex*/) { GetCaster()->CastSpell(GetCaster(), Acore::Containers::SelectRandomContainerElement(CreateFortuneSpells), true); } void Register() override { OnEffectHit += SpellEffectFn(spell_item_mingos_fortune_generator::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; // 71875, 71877 - Item - Black Bruise: Necrotic Touch Proc enum NecroticTouch { SPELL_ITEM_NECROTIC_TOUCH_PROC = 71879 }; class spell_item_necrotic_touch : public AuraScript { PrepareAuraScript(spell_item_necrotic_touch); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_ITEM_NECROTIC_TOUCH_PROC }); } bool CheckProc(ProcEventInfo& eventInfo) { return eventInfo.GetProcTarget() && eventInfo.GetProcTarget()->IsAlive(); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); DamageInfo* damageInfo = eventInfo.GetDamageInfo(); if (!damageInfo || !damageInfo->GetDamage()) { return; } int32 bp = CalculatePct(static_cast(damageInfo->GetDamage()), aurEff->GetAmount()); GetTarget()->CastCustomSpell(SPELL_ITEM_NECROTIC_TOUCH_PROC, SPELLVALUE_BASE_POINT0, bp, eventInfo.GetProcTarget(), true, nullptr, aurEff); } void Register() override { DoCheckProc += AuraCheckProcFn(spell_item_necrotic_touch::CheckProc); OnEffectProc += AuraEffectProcFn(spell_item_necrotic_touch::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; // http://www.wowhead.com/item=10720 Gnomish Net-o-Matic Projector // 13120 Net-o-Matic enum NetOMaticSpells { SPELL_NET_O_MATIC_TRIGGERED1 = 16566, SPELL_NET_O_MATIC_TRIGGERED2 = 13119, SPELL_NET_O_MATIC_TRIGGERED3 = 13099, }; class spell_item_net_o_matic : public SpellScript { PrepareSpellScript(spell_item_net_o_matic); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_NET_O_MATIC_TRIGGERED1, SPELL_NET_O_MATIC_TRIGGERED2, SPELL_NET_O_MATIC_TRIGGERED3 }); } void HandleDummy(SpellEffIndex /*effIndex*/) { if (Unit* target = GetHitUnit()) { uint32 spellId = SPELL_NET_O_MATIC_TRIGGERED3; uint32 roll = urand(0, 99); if (roll < 2) // 2% for 30 sec self root (off-like chance unknown) spellId = SPELL_NET_O_MATIC_TRIGGERED1; else if (roll < 4) // 2% for 20 sec root, charge to target (off-like chance unknown) spellId = SPELL_NET_O_MATIC_TRIGGERED2; GetCaster()->CastSpell(target, spellId, true, nullptr); } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_net_o_matic::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; // http://www.wowhead.com/item=8529 Noggenfogger Elixir // 16589 Noggenfogger Elixir enum NoggenfoggerElixirSpells { SPELL_NOGGENFOGGER_ELIXIR_TRIGGERED1 = 16595, SPELL_NOGGENFOGGER_ELIXIR_TRIGGERED2 = 16593, SPELL_NOGGENFOGGER_ELIXIR_TRIGGERED3 = 16591, }; class spell_item_noggenfogger_elixir : public SpellScript { PrepareSpellScript(spell_item_noggenfogger_elixir); bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_NOGGENFOGGER_ELIXIR_TRIGGERED1, SPELL_NOGGENFOGGER_ELIXIR_TRIGGERED2, SPELL_NOGGENFOGGER_ELIXIR_TRIGGERED3 }); } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); uint32 spellId = SPELL_NOGGENFOGGER_ELIXIR_TRIGGERED3; switch (urand(1, 3)) { case 1: spellId = SPELL_NOGGENFOGGER_ELIXIR_TRIGGERED1; break; case 2: spellId = SPELL_NOGGENFOGGER_ELIXIR_TRIGGERED2; break; } caster->CastSpell(caster, spellId, true, nullptr); } void Register() override { OnEffectHit += SpellEffectFn(spell_item_noggenfogger_elixir::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; // 17512 - Piccolo of the Flaming Fire class spell_item_piccolo_of_the_flaming_fire : public SpellScript { PrepareSpellScript(spell_item_piccolo_of_the_flaming_fire); void HandleScript(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); if (Player* target = GetHitPlayer()) target->HandleEmoteCommand(EMOTE_STATE_DANCE); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_piccolo_of_the_flaming_fire::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; // http://www.wowhead.com/item=6657 Savory Deviate Delight // 8213 Savory Deviate Delight enum SavoryDeviateDelight { SPELL_FLIP_OUT_MALE = 8219, SPELL_FLIP_OUT_FEMALE = 8220, SPELL_YAAARRRR_MALE = 8221, SPELL_YAAARRRR_FEMALE = 8222, }; class spell_item_savory_deviate_delight : public SpellScript { PrepareSpellScript(spell_item_savory_deviate_delight); bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } bool Validate(SpellInfo const* /*spellInfo*/) override { for (uint32 spellId = SPELL_FLIP_OUT_MALE; spellId <= SPELL_YAAARRRR_FEMALE; ++spellId) if (!sSpellMgr->GetSpellInfo(spellId)) return false; return true; } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); uint32 spellId = 0; switch (urand(1, 2)) { // Flip Out - ninja case 1: spellId = (caster->getGender() == GENDER_MALE ? SPELL_FLIP_OUT_MALE : SPELL_FLIP_OUT_FEMALE); break; // Yaaarrrr - pirate case 2: spellId = (caster->getGender() == GENDER_MALE ? SPELL_YAAARRRR_MALE : SPELL_YAAARRRR_FEMALE); break; } caster->CastSpell(caster, spellId, true, nullptr); } void Register() override { OnEffectHit += SpellEffectFn(spell_item_savory_deviate_delight::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; // 48129 - Scroll of Recall // 60320 - Scroll of Recall II // 60321 - Scroll of Recall III enum ScrollOfRecall { SPELL_SCROLL_OF_RECALL_I = 48129, SPELL_SCROLL_OF_RECALL_II = 60320, SPELL_SCROLL_OF_RECALL_III = 60321, SPELL_LOST = 60444, SPELL_SCROLL_OF_RECALL_FAIL_ALLIANCE_1 = 60323, SPELL_SCROLL_OF_RECALL_FAIL_HORDE_1 = 60328, }; class spell_item_scroll_of_recall : public SpellScript { PrepareSpellScript(spell_item_scroll_of_recall); bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } void HandleScript(SpellEffIndex effIndex) { Unit* caster = GetCaster(); uint8 maxSafeLevel = 0; switch (GetSpellInfo()->Id) { case SPELL_SCROLL_OF_RECALL_I: // Scroll of Recall maxSafeLevel = 40; break; case SPELL_SCROLL_OF_RECALL_II: // Scroll of Recall II maxSafeLevel = 70; break; case SPELL_SCROLL_OF_RECALL_III: // Scroll of Recal III maxSafeLevel = 80; break; default: break; } if (caster->getLevel() > maxSafeLevel) { caster->CastSpell(caster, SPELL_LOST, true); // ALLIANCE from 60323 to 60330 - HORDE from 60328 to 60335 uint32 spellId = SPELL_SCROLL_OF_RECALL_FAIL_ALLIANCE_1; if (GetCaster()->ToPlayer()->GetTeamId() == TEAM_HORDE) spellId = SPELL_SCROLL_OF_RECALL_FAIL_HORDE_1; GetCaster()->CastSpell(GetCaster(), spellId + urand(0, 7), true); PreventHitDefaultEffect(effIndex); } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_scroll_of_recall::HandleScript, EFFECT_0, SPELL_EFFECT_TELEPORT_UNITS); } }; // 36890 - Dimensional Ripper - Area 52 enum DimensionalRipperArea52 { SPELL_TRANSPORTER_MALFUNCTION = 36895, SPELL_TRANSFORM_HORDE = 36897, SPELL_TRANSFORM_ALLIANCE = 36899, SPELL_SOUL_SPLIT_EVIL = 36900, SPELL_SOUL_SPLIT_GOOD = 36901 }; class spell_item_dimensional_ripper_area52 : public SpellScript { PrepareSpellScript(spell_item_dimensional_ripper_area52); bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } void HandleScript(SpellEffIndex /* effIndex */) { if (!roll_chance_i(50)) // 50% success return; Unit* caster = GetCaster(); uint32 spellId = 0; switch (urand(0, 3)) { case 0: spellId = SPELL_TRANSPORTER_MALFUNCTION; break; case 1: spellId = SPELL_SOUL_SPLIT_EVIL; break; case 2: spellId = SPELL_SOUL_SPLIT_GOOD; break; case 3: if (caster->ToPlayer()->GetTeamId() == TEAM_ALLIANCE) spellId = SPELL_TRANSFORM_HORDE; else spellId = SPELL_TRANSFORM_ALLIANCE; break; } caster->CastSpell(caster, spellId, true); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_dimensional_ripper_area52::HandleScript, EFFECT_0, SPELL_EFFECT_TELEPORT_UNITS); } }; // 71169 - Shadow's Fate (Shadowmourne questline) enum ShadowsFate { SPELL_SOUL_FEAST = 71203, }; enum ExceptionCreature { NPC_GLUTTONOUS_ABOMINATION = 37886, NPC_RISEN_ARCHMAGE = 37868, NPC_BLISTERING_ZOMBIE = 37934, NPC_BLAZING_SKELETON = 36791, NPC_SINDRAGOSA = 36853 }; class spell_item_unsated_craving : public AuraScript { PrepareAuraScript(spell_item_unsated_craving); bool isException(Unit* target) const { switch (target->GetEntry()) { case NPC_GLUTTONOUS_ABOMINATION: case NPC_RISEN_ARCHMAGE: case NPC_BLISTERING_ZOMBIE: case NPC_BLAZING_SKELETON: case NPC_SINDRAGOSA: return true; default: return false; } } bool CheckProc(ProcEventInfo& procInfo) { Unit* caster = procInfo.GetActor(); if (!caster || caster->GetTypeId() != TYPEID_PLAYER) { return false; } Unit* target = procInfo.GetActionTarget(); if (target && isException(target)) { return true; } if (!target || target->GetTypeId() != TYPEID_UNIT || target->IsCritter() || target->IsSummon()) { return false; } return true; } // xinef: prevent default proc with castItem passed, which applies 30 sec cooldown to procing of the aura void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); eventInfo.GetActor()->CastSpell(eventInfo.GetActionTarget(), GetSpellInfo()->Effects[aurEff->GetEffIndex()].TriggerSpell, TRIGGERED_FULL_MASK, nullptr, aurEff); } void Register() override { DoCheckProc += AuraCheckProcFn(spell_item_unsated_craving::CheckProc); OnEffectProc += AuraEffectProcFn(spell_item_unsated_craving::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); } }; class spell_item_shadows_fate : public AuraScript { PrepareAuraScript(spell_item_shadows_fate); void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); Unit* caster = eventInfo.GetActor(); Unit* target = GetCaster(); if (!caster || !target) return; caster->CastSpell(target, SPELL_SOUL_FEAST, TRIGGERED_FULL_MASK, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_shadows_fate::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; enum Shadowmourne { SPELL_SHADOWMOURNE_CHAOS_BANE_DAMAGE = 71904, SPELL_SHADOWMOURNE_SOUL_FRAGMENT = 71905, SPELL_SHADOWMOURNE_VISUAL_LOW = 72521, SPELL_SHADOWMOURNE_VISUAL_HIGH = 72523, SPELL_SHADOWMOURNE_CHAOS_BANE_BUFF = 73422, SPELL_BLOOD_PLAGUE = 55078, }; // 71903 - Item - Shadowmourne Legendary class spell_item_shadowmourne : public AuraScript { PrepareAuraScript(spell_item_shadowmourne); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_SHADOWMOURNE_CHAOS_BANE_DAMAGE, SPELL_SHADOWMOURNE_SOUL_FRAGMENT, SPELL_SHADOWMOURNE_CHAOS_BANE_BUFF }); } bool CheckProc(ProcEventInfo& eventInfo) { if (GetTarget()->HasAura(SPELL_SHADOWMOURNE_CHAOS_BANE_BUFF)) // cant collect shards while under effect of Chaos Bane buff return false; // Xinef: Not on BG / Arena /*if (!GetTarget()->FindMap() || GetTarget()->FindMap()->IsBattlegroundOrArena()) return false;*/ if (SpellInfo const* procSpell = eventInfo.GetSpellInfo()) { if (eventInfo.GetDamageInfo() && !eventInfo.GetDamageInfo()->GetDamage()) { if (!procSpell->SpellFamilyFlags.HasFlag(0x2 | 0x20 | 0x4000, 0x0, 0x0)) return false; } else if (procSpell->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT) { if (procSpell->Id != SPELL_BLOOD_PLAGUE) return false; } } return true; } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); GetTarget()->CastSpell(GetTarget(), SPELL_SHADOWMOURNE_SOUL_FRAGMENT, true, nullptr, aurEff); // this can't be handled in AuraScript of SoulFragments because we need to know victim if (Aura* soulFragments = GetTarget()->GetAura(SPELL_SHADOWMOURNE_SOUL_FRAGMENT)) { if (soulFragments->GetStackAmount() >= 10) { GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_SHADOWMOURNE_CHAOS_BANE_DAMAGE, true, nullptr, aurEff); soulFragments->Remove(); } } } void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { GetTarget()->RemoveAurasDueToSpell(SPELL_SHADOWMOURNE_SOUL_FRAGMENT); } void Register() override { DoCheckProc += AuraCheckProcFn(spell_item_shadowmourne::CheckProc); OnEffectProc += AuraEffectProcFn(spell_item_shadowmourne::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); AfterEffectRemove += AuraEffectRemoveFn(spell_item_shadowmourne::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); } }; // 71905 - Soul Fragment class spell_item_shadowmourne_soul_fragment : public AuraScript { PrepareAuraScript(spell_item_shadowmourne_soul_fragment); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_SHADOWMOURNE_VISUAL_LOW, SPELL_SHADOWMOURNE_VISUAL_HIGH, SPELL_SHADOWMOURNE_CHAOS_BANE_BUFF }); } void OnStackChange(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); switch (GetStackAmount()) { case 1: target->CastSpell(target, SPELL_SHADOWMOURNE_VISUAL_LOW, true); break; case 6: target->RemoveAurasDueToSpell(SPELL_SHADOWMOURNE_VISUAL_LOW); target->CastSpell(target, SPELL_SHADOWMOURNE_VISUAL_HIGH, true); break; case 10: target->RemoveAurasDueToSpell(SPELL_SHADOWMOURNE_VISUAL_HIGH); target->CastSpell(target, SPELL_SHADOWMOURNE_CHAOS_BANE_BUFF, true); break; default: break; } } void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); target->RemoveAurasDueToSpell(SPELL_SHADOWMOURNE_VISUAL_LOW); target->RemoveAurasDueToSpell(SPELL_SHADOWMOURNE_VISUAL_HIGH); } void Register() override { AfterEffectApply += AuraEffectApplyFn(spell_item_shadowmourne_soul_fragment::OnStackChange, EFFECT_0, SPELL_AURA_MOD_STAT, AuraEffectHandleModes(AURA_EFFECT_HANDLE_REAL | AURA_EFFECT_HANDLE_REAPPLY)); AfterEffectRemove += AuraEffectRemoveFn(spell_item_shadowmourne_soul_fragment::OnRemove, EFFECT_0, SPELL_AURA_MOD_STAT, AURA_EFFECT_HANDLE_REAL); } }; // http://www.wowhead.com/item=7734 Six Demon Bag // 14537 Six Demon Bag enum SixDemonBagSpells { SPELL_FROSTBOLT = 11538, SPELL_POLYMORPH = 14621, SPELL_SUMMON_FELHOUND_MINION = 14642, SPELL_FIREBALL = 15662, SPELL_CHAIN_LIGHTNING = 21179, SPELL_ENVELOPING_WINDS = 25189, }; class spell_item_six_demon_bag : public SpellScript { PrepareSpellScript(spell_item_six_demon_bag); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_FROSTBOLT, SPELL_POLYMORPH, SPELL_SUMMON_FELHOUND_MINION, SPELL_FIREBALL, SPELL_CHAIN_LIGHTNING, SPELL_ENVELOPING_WINDS }); } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); if (Unit* target = GetHitUnit()) { uint32 spellId = 0; uint32 rand = urand(0, 99); if (rand < 25) // Fireball (25% chance) spellId = SPELL_FIREBALL; else if (rand < 50) // Frostball (25% chance) spellId = SPELL_FROSTBOLT; else if (rand < 70) // Chain Lighting (20% chance) spellId = SPELL_CHAIN_LIGHTNING; else if (rand < 80) // Polymorph (10% chance) { spellId = SPELL_POLYMORPH; if (urand(0, 100) <= 30) // 30% chance to self-cast target = caster; } else if (rand < 95) // Enveloping Winds (15% chance) spellId = SPELL_ENVELOPING_WINDS; else // Summon Felhund minion (5% chance) { spellId = SPELL_SUMMON_FELHOUND_MINION; target = caster; } caster->CastSpell(target, spellId, true, GetCastItem()); } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_six_demon_bag::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; // 28862 - The Eye of Diminution class spell_item_the_eye_of_diminution : public AuraScript { PrepareAuraScript(spell_item_the_eye_of_diminution); void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) { int32 diff = GetUnitOwner()->getLevel() - 60; if (diff > 0) amount += diff; } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_item_the_eye_of_diminution::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_THREAT); } }; // http://www.wowhead.com/item=44012 Underbelly Elixir // 59640 Underbelly Elixir enum UnderbellyElixirSpells { SPELL_UNDERBELLY_ELIXIR_TRIGGERED1 = 59645, SPELL_UNDERBELLY_ELIXIR_TRIGGERED2 = 59831, SPELL_UNDERBELLY_ELIXIR_TRIGGERED3 = 59843, AREA_UNDERBELLY = 4560, }; class spell_item_underbelly_elixir : public SpellScript { PrepareSpellScript(spell_item_underbelly_elixir); bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_UNDERBELLY_ELIXIR_TRIGGERED1, SPELL_UNDERBELLY_ELIXIR_TRIGGERED2, SPELL_UNDERBELLY_ELIXIR_TRIGGERED3 }); } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); uint32 spellId = SPELL_UNDERBELLY_ELIXIR_TRIGGERED2; switch (urand(1, (caster->GetPositionZ() < 637 ? 3 : 2))) { case 1: spellId = SPELL_UNDERBELLY_ELIXIR_TRIGGERED1; break; case 2: spellId = SPELL_UNDERBELLY_ELIXIR_TRIGGERED3; break; } caster->CastSpell(caster, spellId, true, GetCastItem(), nullptr, caster->GetGUID()); } void Register() override { OnEffectHit += SpellEffectFn(spell_item_underbelly_elixir::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum GenericData { SPELL_ARCANITE_DRAGONLING = 19804, SPELL_BATTLE_CHICKEN = 13166, SPELL_MECHANICAL_DRAGONLING = 4073, SPELL_MITHRIL_MECHANICAL_DRAGONLING = 12749, }; class spell_item_book_of_glyph_mastery : public SpellScript { PrepareSpellScript(spell_item_book_of_glyph_mastery); bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } SpellCastResult CheckRequirement() { if (HasDiscoveredAllSpells(GetSpellInfo()->Id, GetCaster()->ToPlayer())) { SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_LEARNED_EVERYTHING); return SPELL_FAILED_CUSTOM_ERROR; } return SPELL_CAST_OK; } void HandleScript(SpellEffIndex /*effIndex*/) { Player* caster = GetCaster()->ToPlayer(); uint32 spellId = GetSpellInfo()->Id; // learn random explicit discovery recipe (if any) if (uint32 discoveredSpellId = GetExplicitDiscoverySpell(spellId, caster)) caster->learnSpell(discoveredSpellId); } void Register() override { OnCheckCast += SpellCheckCastFn(spell_item_book_of_glyph_mastery::CheckRequirement); OnEffectHitTarget += SpellEffectFn(spell_item_book_of_glyph_mastery::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; enum Sinkholes { NPC_SOUTH_SINKHOLE = 25664, NPC_NORTHEAST_SINKHOLE = 25665, NPC_NORTHWEST_SINKHOLE = 25666, }; class spell_item_map_of_the_geyser_fields : public SpellScript { PrepareSpellScript(spell_item_map_of_the_geyser_fields); SpellCastResult CheckSinkholes() { Unit* caster = GetCaster(); if (caster->FindNearestCreature(NPC_SOUTH_SINKHOLE, 30.0f, true) || caster->FindNearestCreature(NPC_NORTHEAST_SINKHOLE, 30.0f, true) || caster->FindNearestCreature(NPC_NORTHWEST_SINKHOLE, 30.0f, true)) return SPELL_CAST_OK; SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_MUST_BE_CLOSE_TO_SINKHOLE); return SPELL_FAILED_CUSTOM_ERROR; } void Register() override { OnCheckCast += SpellCheckCastFn(spell_item_map_of_the_geyser_fields::CheckSinkholes); } }; enum VanquishedClutchesSpells { SPELL_CRUSHER = 64982, SPELL_CONSTRICTOR = 64983, SPELL_CORRUPTOR = 64984, }; class spell_item_vanquished_clutches : public SpellScript { PrepareSpellScript(spell_item_vanquished_clutches); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_CRUSHER, SPELL_CONSTRICTOR, SPELL_CORRUPTOR }); } void HandleDummy(SpellEffIndex /*effIndex*/) { uint32 spellId = RAND(SPELL_CRUSHER, SPELL_CONSTRICTOR, SPELL_CORRUPTOR); Unit* caster = GetCaster(); caster->CastSpell(caster, spellId, true); } void Register() override { OnEffectHit += SpellEffectFn(spell_item_vanquished_clutches::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum AshbringerSounds { SOUND_ASHBRINGER_1 = 8906, // "I was pure once" SOUND_ASHBRINGER_2 = 8907, // "Fought for righteousness" SOUND_ASHBRINGER_3 = 8908, // "I was once called Ashbringer" SOUND_ASHBRINGER_4 = 8920, // "Betrayed by my order" SOUND_ASHBRINGER_5 = 8921, // "Destroyed by Kel'Thuzad" SOUND_ASHBRINGER_6 = 8922, // "Made to serve" SOUND_ASHBRINGER_7 = 8923, // "My son watched me die" SOUND_ASHBRINGER_8 = 8924, // "Crusades fed his rage" SOUND_ASHBRINGER_9 = 8925, // "Truth is unknown to him" SOUND_ASHBRINGER_10 = 8926, // "Scarlet Crusade is pure no longer" SOUND_ASHBRINGER_11 = 8927, // "Balnazzar's crusade corrupted my son" SOUND_ASHBRINGER_12 = 8928, // "Kill them all!" }; class spell_item_ashbringer : public SpellScript { PrepareSpellScript(spell_item_ashbringer); bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } void OnDummyEffect(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); Player* player = GetCaster()->ToPlayer(); uint32 sound_id = RAND( SOUND_ASHBRINGER_1, SOUND_ASHBRINGER_2, SOUND_ASHBRINGER_3, SOUND_ASHBRINGER_4, SOUND_ASHBRINGER_5, SOUND_ASHBRINGER_6, SOUND_ASHBRINGER_7, SOUND_ASHBRINGER_8, SOUND_ASHBRINGER_9, SOUND_ASHBRINGER_10, SOUND_ASHBRINGER_11, SOUND_ASHBRINGER_12 ); // Ashbringers effect (spellID 28441) retriggers every 5 seconds, with a chance of making it say one of the above 12 sounds if (urand(0, 60) < 1) player->PlayDirectSound(sound_id, player); } void Register() override { OnEffectHit += SpellEffectFn(spell_item_ashbringer::OnDummyEffect, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum MagicEater { SPELL_WILD_MAGIC = 58891, SPELL_WELL_FED_1 = 57288, SPELL_WELL_FED_2 = 57139, SPELL_WELL_FED_3 = 57111, SPELL_WELL_FED_4 = 57286, SPELL_WELL_FED_5 = 57291, }; class spell_magic_eater_food : public AuraScript { PrepareAuraScript(spell_magic_eater_food); void HandleTriggerSpell(AuraEffect const* /*aurEff*/) { PreventDefaultAction(); Unit* target = GetTarget(); switch (urand(0, 5)) { case 0: target->CastSpell(target, SPELL_WILD_MAGIC, true); break; case 1: target->CastSpell(target, SPELL_WELL_FED_1, true); break; case 2: target->CastSpell(target, SPELL_WELL_FED_2, true); break; case 3: target->CastSpell(target, SPELL_WELL_FED_3, true); break; case 4: target->CastSpell(target, SPELL_WELL_FED_4, true); break; case 5: target->CastSpell(target, SPELL_WELL_FED_5, true); break; } } void Register() override { OnEffectPeriodic += AuraEffectPeriodicFn(spell_magic_eater_food::HandleTriggerSpell, EFFECT_1, SPELL_AURA_PERIODIC_TRIGGER_SPELL); } }; class spell_item_shimmering_vessel : public SpellScript { PrepareSpellScript(spell_item_shimmering_vessel); void HandleDummy(SpellEffIndex /* effIndex */) { if (Creature* target = GetHitCreature()) target->setDeathState(JUST_RESPAWNED); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_shimmering_vessel::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum PurifyHelboarMeat { SPELL_SUMMON_PURIFIED_HELBOAR_MEAT = 29277, SPELL_SUMMON_TOXIC_HELBOAR_MEAT = 29278, }; class spell_item_purify_helboar_meat : public SpellScript { PrepareSpellScript(spell_item_purify_helboar_meat); bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo({ SPELL_SUMMON_PURIFIED_HELBOAR_MEAT, SPELL_SUMMON_TOXIC_HELBOAR_MEAT }); } void HandleDummy(SpellEffIndex /* effIndex */) { Unit* caster = GetCaster(); caster->CastSpell(caster, roll_chance_i(50) ? SPELL_SUMMON_PURIFIED_HELBOAR_MEAT : SPELL_SUMMON_TOXIC_HELBOAR_MEAT, true, nullptr); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_purify_helboar_meat::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum CrystalPrison { OBJECT_IMPRISONED_DOOMGUARD = 179644, }; class spell_item_crystal_prison_dummy_dnd : public SpellScript { PrepareSpellScript(spell_item_crystal_prison_dummy_dnd); bool Validate(SpellInfo const* /*spell*/) override { if (!sObjectMgr->GetGameObjectTemplate(OBJECT_IMPRISONED_DOOMGUARD)) return false; return true; } void HandleDummy(SpellEffIndex /* effIndex */) { if (Creature* target = GetHitCreature()) { if (target->isDead() && !target->IsPet()) { GetCaster()->SummonGameObject(OBJECT_IMPRISONED_DOOMGUARD, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), target->GetOrientation(), 0, 0, 0, 0, uint32(target->GetRespawnTime() - GameTime::GetGameTime().count())); target->DespawnOrUnsummon(); } } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_crystal_prison_dummy_dnd::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum ReindeerTransformation { SPELL_FLYING_REINDEER_310 = 44827, SPELL_FLYING_REINDEER_280 = 44825, SPELL_FLYING_REINDEER_60 = 44824, SPELL_REINDEER_100 = 25859, SPELL_REINDEER_60 = 25858, }; class spell_item_reindeer_transformation : public SpellScript { PrepareSpellScript(spell_item_reindeer_transformation); bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo( { SPELL_FLYING_REINDEER_310, SPELL_FLYING_REINDEER_280, SPELL_FLYING_REINDEER_60, SPELL_REINDEER_100, SPELL_REINDEER_60 }); } void HandleDummy(SpellEffIndex /* effIndex */) { Unit* caster = GetCaster(); if (caster->HasAuraType(SPELL_AURA_MOUNTED)) { float flyspeed = caster->GetSpeedRate(MOVE_FLIGHT); float speed = caster->GetSpeedRate(MOVE_RUN); caster->RemoveAurasByType(SPELL_AURA_MOUNTED); //5 different spells used depending on mounted speed and if mount can fly or not if (flyspeed >= 4.1f) // Flying Reindeer caster->CastSpell(caster, SPELL_FLYING_REINDEER_310, true); //310% flying Reindeer else if (flyspeed >= 3.8f) // Flying Reindeer caster->CastSpell(caster, SPELL_FLYING_REINDEER_280, true); //280% flying Reindeer else if (flyspeed >= 1.6f) // Flying Reindeer caster->CastSpell(caster, SPELL_FLYING_REINDEER_60, true); //60% flying Reindeer else if (speed >= 2.0f) // Reindeer caster->CastSpell(caster, SPELL_REINDEER_100, true); //100% ground Reindeer else // Reindeer caster->CastSpell(caster, SPELL_REINDEER_60, true); //60% ground Reindeer } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_reindeer_transformation::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum NighInvulnerability { SPELL_NIGH_INVULNERABILITY = 30456, SPELL_COMPLETE_VULNERABILITY = 30457, }; class spell_item_nigh_invulnerability : public SpellScript { PrepareSpellScript(spell_item_nigh_invulnerability); bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo({ SPELL_NIGH_INVULNERABILITY, SPELL_COMPLETE_VULNERABILITY }); } void HandleDummy(SpellEffIndex /* effIndex */) { Unit* caster = GetCaster(); if (Item* castItem = GetCastItem()) { if (roll_chance_i(86)) // Nigh-Invulnerability - success caster->CastSpell(caster, SPELL_NIGH_INVULNERABILITY, true, castItem); else // Complete Vulnerability - backfire in 14% casts caster->CastSpell(caster, SPELL_COMPLETE_VULNERABILITY, true, castItem); } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_nigh_invulnerability::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum Poultryzer { SPELL_POULTRYIZER_SUCCESS = 30501, SPELL_POULTRYIZER_BACKFIRE = 30504, }; class spell_item_poultryizer : public SpellScript { PrepareSpellScript(spell_item_poultryizer); bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo({ SPELL_POULTRYIZER_SUCCESS, SPELL_POULTRYIZER_BACKFIRE }); } void HandleDummy(SpellEffIndex /* effIndex */) { if (GetCastItem() && GetHitUnit()) GetCaster()->CastSpell(GetHitUnit(), roll_chance_i(80) ? SPELL_POULTRYIZER_SUCCESS : SPELL_POULTRYIZER_BACKFIRE, true, GetCastItem()); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_poultryizer::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum SocretharsStone { SPELL_SOCRETHAR_TO_SEAT = 35743, SPELL_SOCRETHAR_FROM_SEAT = 35744, }; class spell_item_socrethars_stone : public SpellScript { PrepareSpellScript(spell_item_socrethars_stone); bool Load() override { return (GetCaster()->GetAreaId() == 3900 || GetCaster()->GetAreaId() == 3742); } bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo({ SPELL_SOCRETHAR_TO_SEAT, SPELL_SOCRETHAR_FROM_SEAT }); } void HandleDummy(SpellEffIndex /* effIndex */) { Unit* caster = GetCaster(); switch (caster->GetAreaId()) { case 3900: caster->CastSpell(caster, SPELL_SOCRETHAR_TO_SEAT, true); break; case 3742: caster->CastSpell(caster, SPELL_SOCRETHAR_FROM_SEAT, true); break; default: return; } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_socrethars_stone::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum DemonBroiledSurprise { QUEST_SUPER_HOT_STEW = 11379, SPELL_CREATE_DEMON_BROILED_SURPRISE = 43753, NPC_ABYSSAL_FLAMEBRINGER = 19973, }; class spell_item_demon_broiled_surprise : public SpellScript { PrepareSpellScript(spell_item_demon_broiled_surprise); bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo({ SPELL_CREATE_DEMON_BROILED_SURPRISE }); } bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } void HandleDummy(SpellEffIndex /* effIndex */) { Unit* player = GetCaster(); player->CastSpell(player, SPELL_CREATE_DEMON_BROILED_SURPRISE, false); } SpellCastResult CheckRequirement() { Player* player = GetCaster()->ToPlayer(); if (player->GetQuestStatus(QUEST_SUPER_HOT_STEW) != QUEST_STATUS_INCOMPLETE) return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW; if (Creature* creature = player->FindNearestCreature(NPC_ABYSSAL_FLAMEBRINGER, 10, false)) if (creature->isDead()) return SPELL_CAST_OK; return SPELL_FAILED_NOT_HERE; } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_demon_broiled_surprise::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY); OnCheckCast += SpellCheckCastFn(spell_item_demon_broiled_surprise::CheckRequirement); } }; enum CompleteRaptorCapture { SPELL_RAPTOR_CAPTURE_CREDIT = 42337, }; class spell_item_complete_raptor_capture : public SpellScript { PrepareSpellScript(spell_item_complete_raptor_capture); bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo({ SPELL_RAPTOR_CAPTURE_CREDIT }); } void HandleDummy(SpellEffIndex /* effIndex */) { Unit* caster = GetCaster(); if (GetHitCreature()) { GetHitCreature()->DespawnOrUnsummon(); //cast spell Raptor Capture Credit caster->CastSpell(caster, SPELL_RAPTOR_CAPTURE_CREDIT, true, nullptr); } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_complete_raptor_capture::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum ImpaleLeviroth { NPC_LEVIROTH = 26452, SPELL_LEVIROTH_SELF_IMPALE = 49882, }; class spell_item_impale_leviroth : public SpellScript { PrepareSpellScript(spell_item_impale_leviroth); bool Validate(SpellInfo const* /*spell*/) override { if (!sObjectMgr->GetCreatureTemplate(NPC_LEVIROTH)) return false; return true; } void HandleDummy(SpellEffIndex /* effIndex */) { if (Creature* target = GetHitCreature()) if (target->GetEntry() == NPC_LEVIROTH && target->HealthAbovePct(94)) { target->CastSpell(target, SPELL_LEVIROTH_SELF_IMPALE, true); target->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, 150); target->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, 200); target->LowerPlayerDamageReq(target->GetMaxHealth()); } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_impale_leviroth::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum BrewfestMountTransformation { SPELL_MOUNT_RAM_100 = 43900, SPELL_MOUNT_RAM_60 = 43899, SPELL_MOUNT_KODO_100 = 49379, SPELL_MOUNT_KODO_60 = 49378, SPELL_BREWFEST_MOUNT_TRANSFORM = 49357, SPELL_BREWFEST_MOUNT_TRANSFORM_REVERSE = 52845, }; class spell_item_brewfest_mount_transformation : public SpellScript { PrepareSpellScript(spell_item_brewfest_mount_transformation); bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo( { SPELL_MOUNT_RAM_100, SPELL_MOUNT_RAM_60, SPELL_MOUNT_KODO_100, SPELL_MOUNT_KODO_60 }); } void HandleDummy(SpellEffIndex /* effIndex */) { Player* caster = GetCaster()->ToPlayer(); if (!caster) { return; } if (caster->HasAuraType(SPELL_AURA_MOUNTED)) { caster->RemoveAurasByType(SPELL_AURA_MOUNTED); uint32 spell_id; switch (GetSpellInfo()->Id) { case SPELL_BREWFEST_MOUNT_TRANSFORM: if (caster->GetSpeedRate(MOVE_RUN) >= 2.0f) spell_id = caster->GetTeamId() == TEAM_ALLIANCE ? SPELL_MOUNT_RAM_100 : SPELL_MOUNT_KODO_100; else spell_id = caster->GetTeamId() == TEAM_ALLIANCE ? SPELL_MOUNT_RAM_60 : SPELL_MOUNT_KODO_60; break; case SPELL_BREWFEST_MOUNT_TRANSFORM_REVERSE: if (caster->GetSpeedRate(MOVE_RUN) >= 2.0f) spell_id = caster->GetTeamId() == TEAM_HORDE ? SPELL_MOUNT_RAM_100 : SPELL_MOUNT_KODO_100; else spell_id = caster->GetTeamId() == TEAM_HORDE ? SPELL_MOUNT_RAM_60 : SPELL_MOUNT_KODO_60; break; default: return; } caster->CastSpell(caster, spell_id, true); } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_brewfest_mount_transformation::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum NitroBoots { SPELL_NITRO_BOOTS_SUCCESS = 54861, SPELL_NITRO_BOOTS_BACKFIRE = 46014, }; class spell_item_nitro_boots : public SpellScript { PrepareSpellScript(spell_item_nitro_boots); bool Load() override { if (!GetCastItem()) return false; return true; } bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo({ SPELL_NITRO_BOOTS_SUCCESS, SPELL_NITRO_BOOTS_BACKFIRE }); } void HandleDummy(SpellEffIndex /* effIndex */) { Unit* caster = GetCaster(); caster->CastSpell(caster, caster->GetMap()->IsDungeon() || roll_chance_i(95) ? SPELL_NITRO_BOOTS_SUCCESS : SPELL_NITRO_BOOTS_BACKFIRE, true, GetCastItem()); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_nitro_boots::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum TeachLanguage { SPELL_LEARN_GNOMISH_BINARY = 50242, SPELL_LEARN_GOBLIN_BINARY = 50246, }; class spell_item_teach_language : public SpellScript { PrepareSpellScript(spell_item_teach_language); bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo({ SPELL_LEARN_GNOMISH_BINARY, SPELL_LEARN_GOBLIN_BINARY }); } void HandleDummy(SpellEffIndex /* effIndex */) { Player* caster = GetCaster()->ToPlayer(); if (roll_chance_i(34)) caster->CastSpell(caster, caster->GetTeamId() == TEAM_ALLIANCE ? SPELL_LEARN_GNOMISH_BINARY : SPELL_LEARN_GOBLIN_BINARY, true); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_teach_language::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum RocketBoots { SPELL_ROCKET_BOOTS_PROC = 30452, }; class spell_item_rocket_boots : public SpellScript { PrepareSpellScript(spell_item_rocket_boots); bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo({ SPELL_ROCKET_BOOTS_PROC }); } void HandleDummy(SpellEffIndex /* effIndex */) { Player* caster = GetCaster()->ToPlayer(); if (Battleground* bg = caster->GetBattleground()) bg->EventPlayerDroppedFlag(caster); caster->RemoveSpellCooldown(SPELL_ROCKET_BOOTS_PROC); caster->CastSpell(caster, SPELL_ROCKET_BOOTS_PROC, true, nullptr); } SpellCastResult CheckCast() { if (GetCaster()->IsInWater()) return SPELL_FAILED_ONLY_ABOVEWATER; return SPELL_CAST_OK; } void Register() override { OnCheckCast += SpellCheckCastFn(spell_item_rocket_boots::CheckCast); OnEffectHitTarget += SpellEffectFn(spell_item_rocket_boots::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; class spell_item_runic_healing_injector : public SpellScript { PrepareSpellScript(spell_item_runic_healing_injector); bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } void HandleHeal(SpellEffIndex /*effIndex*/) { if (Player* caster = GetCaster()->ToPlayer()) if (caster->HasSkill(SKILL_ENGINEERING)) SetHitHeal(GetHitHeal() * 1.25f); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_runic_healing_injector::HandleHeal, EFFECT_0, SPELL_EFFECT_HEAL); } }; enum PygmyOil { SPELL_PYGMY_OIL_PYGMY_AURA = 53806, SPELL_PYGMY_OIL_SMALLER_AURA = 53805, }; class spell_item_pygmy_oil : public SpellScript { PrepareSpellScript(spell_item_pygmy_oil); bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo({ SPELL_PYGMY_OIL_PYGMY_AURA, SPELL_PYGMY_OIL_SMALLER_AURA }); } void HandleDummy(SpellEffIndex /* effIndex */) { Unit* caster = GetCaster(); if (Aura* aura = caster->GetAura(SPELL_PYGMY_OIL_PYGMY_AURA)) aura->RefreshDuration(); else { aura = caster->GetAura(SPELL_PYGMY_OIL_SMALLER_AURA); if (!aura || aura->GetStackAmount() < 5 || !roll_chance_i(50)) caster->CastSpell(caster, SPELL_PYGMY_OIL_SMALLER_AURA, true); else { aura->Remove(); caster->CastSpell(caster, SPELL_PYGMY_OIL_PYGMY_AURA, true); } } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_pygmy_oil::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; class spell_item_unusual_compass : public SpellScript { PrepareSpellScript(spell_item_unusual_compass); void HandleDummy(SpellEffIndex /* effIndex */) { Unit* caster = GetCaster(); caster->SetFacingTo(frand(0.0f, 2.0f * M_PI)); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_unusual_compass::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum ChickenCover { SPELL_CHICKEN_NET = 51959, SPELL_CAPTURE_CHICKEN_ESCAPE = 51037, QUEST_CHICKEN_PARTY = 12702, QUEST_FLOWN_THE_COOP = 12532, }; class spell_item_chicken_cover : public SpellScript { PrepareSpellScript(spell_item_chicken_cover); bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo({ SPELL_CHICKEN_NET, SPELL_CAPTURE_CHICKEN_ESCAPE }); } void HandleDummy(SpellEffIndex /* effIndex */) { Player* caster = GetCaster()->ToPlayer(); if (Unit* target = GetHitUnit()) { caster->CastSpell(caster, SPELL_CAPTURE_CHICKEN_ESCAPE, true); Unit::Kill(target, target); } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_chicken_cover::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum Refocus { SPELL_CATEGORY_AIMED_MULTI = 85 }; class spell_item_refocus : public SpellScript { PrepareSpellScript(spell_item_refocus); void HandleDummy(SpellEffIndex /*effIndex*/) { Player* caster = GetCaster()->ToPlayer(); if (!caster || caster->getClass() != CLASS_HUNTER) return; caster->RemoveCategoryCooldown(SPELL_CATEGORY_AIMED_MULTI); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_refocus::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; class spell_item_muisek_vessel : public SpellScript { PrepareSpellScript(spell_item_muisek_vessel); void HandleDummy(SpellEffIndex /*effIndex*/) { if (Creature* target = GetHitCreature()) if (target->isDead()) target->DespawnOrUnsummon(); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_muisek_vessel::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum GreatmothersSoulcather { SPELL_FORCE_CAST_SUMMON_GNOME_SOUL = 46486, }; class spell_item_greatmothers_soulcatcher : public SpellScript { PrepareSpellScript(spell_item_greatmothers_soulcatcher); void HandleDummy(SpellEffIndex /*effIndex*/) { if (GetHitUnit()) GetCaster()->CastSpell(GetCaster(), SPELL_FORCE_CAST_SUMMON_GNOME_SOUL); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_greatmothers_soulcatcher::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum Eggnog { SPELL_EGG_NOG_REINDEER = 21936, SPELL_EGG_NOG_SNOWMAN = 21980, }; class spell_item_eggnog : public SpellScript { PrepareSpellScript(spell_item_eggnog); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_EGG_NOG_REINDEER, SPELL_EGG_NOG_SNOWMAN }); } void HandleScript(SpellEffIndex /* effIndex */) { if (roll_chance_i(40)) GetCaster()->CastSpell(GetHitUnit(), roll_chance_i(50) ? SPELL_EGG_NOG_REINDEER : SPELL_EGG_NOG_SNOWMAN, GetCastItem()); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_eggnog::HandleScript, EFFECT_2, SPELL_EFFECT_INEBRIATE); } }; enum GoblinBomb { SPELL_SUMMON_GOBLIN_BOMB = 13258, SPELL_MALFUNCTION_EXPLOSION = 13261 }; // 23134 - Goblin Bomb class spell_item_goblin_bomb : public SpellScript { PrepareSpellScript(spell_item_goblin_bomb); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_SUMMON_GOBLIN_BOMB, SPELL_MALFUNCTION_EXPLOSION }); } void HandleDummy(SpellEffIndex /*effIndex*/) { if (Unit* caster = GetCaster()) { caster->CastSpell(caster, roll_chance_i(95) ? SPELL_SUMMON_GOBLIN_BOMB : SPELL_MALFUNCTION_EXPLOSION, true, GetCastItem()); } } void Register() override { OnEffectHit += SpellEffectFn(spell_item_goblin_bomb::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum LinkenBoomerang { SPELL_DISARM = 15752, SPELL_STUN = 15753, CHANCE_TO_HIT = 3 }; class spell_item_linken_boomerang : public SpellScript { PrepareSpellScript(spell_item_linken_boomerang) bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({SPELL_DISARM, SPELL_STUN}); } void OnEffectHitTargetDisarm(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); } void OnEffectHitTargetStun(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); } void OnEffectLaunchTargetDisarm(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); if (roll_chance_i(CHANCE_TO_HIT)) // 3% from wiki { GetCaster()->CastSpell(GetHitUnit(), SPELL_DISARM, true); } } void OnEffectLaunchTargetStun(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); if (roll_chance_i(CHANCE_TO_HIT)) // 3% from wiki { GetCaster()->CastSpell(GetHitUnit(), SPELL_STUN, true); } } void Register() override { OnEffectLaunchTarget += SpellEffectFn(spell_item_linken_boomerang::OnEffectLaunchTargetDisarm, EFFECT_1, SPELL_EFFECT_TRIGGER_SPELL); OnEffectLaunchTarget += SpellEffectFn(spell_item_linken_boomerang::OnEffectLaunchTargetStun, EFFECT_2, SPELL_EFFECT_TRIGGER_SPELL); OnEffectHitTarget += SpellEffectFn(spell_item_linken_boomerang::OnEffectHitTargetDisarm, EFFECT_1, SPELL_EFFECT_TRIGGER_SPELL); OnEffectHitTarget += SpellEffectFn(spell_item_linken_boomerang::OnEffectHitTargetStun, EFFECT_2, SPELL_EFFECT_TRIGGER_SPELL); } }; enum RecallSpellIds { SPELL_RECALL_HORDE = 22563, SPELL_RECALL_ALLIANCE = 22564 }; class spell_item_recall : public SpellScript { PrepareSpellScript(spell_item_recall); void SetDest(SpellDestination& dest) { Player* player = GetCaster()->ToPlayer(); if (!player) { return; } TeamId bgTeam = player->GetBgTeamId(); if (player->GetTeamId(true) != bgTeam) { if (SpellTargetPosition const* recallSpellTarget = sSpellMgr->GetSpellTargetPosition(bgTeam == TEAM_HORDE ? SPELL_RECALL_HORDE : SPELL_RECALL_ALLIANCE, EFFECT_0)) { Position pos = Position(recallSpellTarget->target_X, recallSpellTarget->target_Y, recallSpellTarget->target_Z, recallSpellTarget->target_Orientation); dest.Relocate(pos); } } } void Register() override { OnDestinationTargetSelect += SpellDestinationTargetSelectFn(spell_item_recall::SetDest, EFFECT_0, TARGET_DEST_DB); } }; // 16414 - Drain Life class spell_item_wraith_scythe_drain_life : public SpellScript { PrepareSpellScript(spell_item_wraith_scythe_drain_life); void CalculateDamage() { Unit* target = GetHitUnit(); Unit* caster = GetCaster(); if (target && caster) { uint32 sp = caster->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_ALL); SetHitDamage(GetHitDamage() + sp); } } void Register() override { OnHit += SpellHitFn(spell_item_wraith_scythe_drain_life::CalculateDamage); } }; enum MirrensDrinkingHat { SPELL_LOCH_MODAN_LAGER = 29827, SPELL_STOUTHAMMER_LITE = 29828, SPELL_AERIE_PEAK_PALE_ALE = 29829 }; // 29830 - Mirren's Drinking Hat class spell_item_mirrens_drinking_hat : public SpellScript { PrepareSpellScript(spell_item_mirrens_drinking_hat); void HandleScriptEffect(SpellEffIndex /* effIndex */) { uint32 spellId = 0; switch (urand(1, 6)) { case 1: case 2: case 3: spellId = SPELL_LOCH_MODAN_LAGER; break; case 4: case 5: spellId = SPELL_STOUTHAMMER_LITE; break; case 6: spellId = SPELL_AERIE_PEAK_PALE_ALE; break; } Unit* caster = GetCaster(); caster->CastSpell(caster, spellId); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_mirrens_drinking_hat::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; enum SoulPreserver { SPELL_SOUL_PRESERVER_DRUID = 60512, SPELL_SOUL_PRESERVER_PALADIN = 60513, SPELL_SOUL_PRESERVER_PRIEST = 60514, SPELL_SOUL_PRESERVER_SHAMAN = 60515, }; class spell_item_soul_preserver : public AuraScript { PrepareAuraScript(spell_item_soul_preserver); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_SOUL_PRESERVER_DRUID, SPELL_SOUL_PRESERVER_PALADIN, SPELL_SOUL_PRESERVER_PRIEST, SPELL_SOUL_PRESERVER_SHAMAN }); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); Unit* caster = eventInfo.GetActor(); switch (caster->getClass()) { case CLASS_DRUID: caster->CastSpell(caster, SPELL_SOUL_PRESERVER_DRUID, true, nullptr, aurEff); break; case CLASS_PALADIN: caster->CastSpell(caster, SPELL_SOUL_PRESERVER_PALADIN, true, nullptr, aurEff); break; case CLASS_PRIEST: caster->CastSpell(caster, SPELL_SOUL_PRESERVER_PRIEST, true, nullptr, aurEff); break; case CLASS_SHAMAN: caster->CastSpell(caster, SPELL_SOUL_PRESERVER_SHAMAN, true, nullptr, aurEff); break; default: break; } } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_soul_preserver::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); } }; enum DeathChoiceSpells { SPELL_DEATH_CHOICE_NORMAL_AURA = 67702, SPELL_DEATH_CHOICE_NORMAL_AGILITY = 67703, SPELL_DEATH_CHOICE_NORMAL_STRENGTH = 67708, SPELL_DEATH_CHOICE_HEROIC_AURA = 67771, SPELL_DEATH_CHOICE_HEROIC_AGILITY = 67772, SPELL_DEATH_CHOICE_HEROIC_STRENGTH = 67773 }; class spell_item_death_choice : public AuraScript { PrepareAuraScript(spell_item_death_choice); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DEATH_CHOICE_NORMAL_STRENGTH, SPELL_DEATH_CHOICE_NORMAL_AGILITY, SPELL_DEATH_CHOICE_HEROIC_STRENGTH, SPELL_DEATH_CHOICE_HEROIC_AGILITY }); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); Unit* caster = eventInfo.GetActor(); float str = caster->GetStat(STAT_STRENGTH); float agi = caster->GetStat(STAT_AGILITY); switch (aurEff->GetId()) { case SPELL_DEATH_CHOICE_NORMAL_AURA: { if (str > agi) { caster->CastSpell(caster, SPELL_DEATH_CHOICE_NORMAL_STRENGTH, true, nullptr, aurEff); } else { caster->CastSpell(caster, SPELL_DEATH_CHOICE_NORMAL_AGILITY, true, nullptr, aurEff); } break; } case SPELL_DEATH_CHOICE_HEROIC_AURA: { if (str > agi) { caster->CastSpell(caster, SPELL_DEATH_CHOICE_HEROIC_STRENGTH, true, nullptr, aurEff); } else { caster->CastSpell(caster, SPELL_DEATH_CHOICE_HEROIC_AGILITY, true, nullptr, aurEff); } break; } default: break; } } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_death_choice::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); } }; enum TrinketStackSpells { SPELL_LIGHTNING_CAPACITOR_AURA = 37657, // Lightning Capacitor SPELL_LIGHTNING_CAPACITOR_STACK = 37658, SPELL_LIGHTNING_CAPACITOR_TRIGGER = 37661, SPELL_THUNDER_CAPACITOR_AURA = 54841, // Thunder Capacitor SPELL_THUNDER_CAPACITOR_STACK = 54842, SPELL_THUNDER_CAPACITOR_TRIGGER = 54843, SPELL_TOC25_CASTER_TRINKET_NORMAL_AURA = 67712, // Item - Coliseum 25 Normal Caster Trinket SPELL_TOC25_CASTER_TRINKET_NORMAL_STACK = 67713, SPELL_TOC25_CASTER_TRINKET_NORMAL_TRIGGER = 67714, SPELL_TOC25_CASTER_TRINKET_HEROIC_AURA = 67758, // Item - Coliseum 25 Heroic Caster Trinket SPELL_TOC25_CASTER_TRINKET_HEROIC_STACK = 67759, SPELL_TOC25_CASTER_TRINKET_HEROIC_TRIGGER = 67760, }; class spell_item_trinket_stack : public SpellScriptLoader { public: spell_item_trinket_stack(char const* scriptName, uint32 stackSpell, uint32 triggerSpell) : SpellScriptLoader(scriptName), _stackSpell(stackSpell), _triggerSpell(triggerSpell) { } class spell_item_trinket_stack_AuraScript : public AuraScript { PrepareAuraScript(spell_item_trinket_stack_AuraScript); public: spell_item_trinket_stack_AuraScript(uint32 stackSpell, uint32 triggerSpell) : _stackSpell(stackSpell), _triggerSpell(triggerSpell) { } private: bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ _stackSpell, _triggerSpell }); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); Unit* caster = eventInfo.GetActor(); caster->CastSpell(caster, _stackSpell, true, nullptr, aurEff); // cast the stack Aura* dummy = caster->GetAura(_stackSpell); // retrieve aura //dont do anything if it's not the right amount of stacks; if (!dummy || dummy->GetStackAmount() < aurEff->GetAmount()) return; // if right amount, remove the aura and cast real trigger caster->RemoveAurasDueToSpell(_stackSpell); if (Unit* target = eventInfo.GetActionTarget()) { caster->CastSpell(target, _triggerSpell, true, nullptr, aurEff); } } void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { GetTarget()->RemoveAurasDueToSpell(_stackSpell); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_trinket_stack_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); AfterEffectRemove += AuraEffectRemoveFn(spell_item_trinket_stack_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL); } private: uint32 _stackSpell; uint32 _triggerSpell; }; AuraScript* GetAuraScript() const override { return new spell_item_trinket_stack_AuraScript(_stackSpell, _triggerSpell); } private: uint32 _stackSpell; uint32 _triggerSpell; }; // 57345 - Darkmoon Card: Greatness enum DarkmoonCardSpells { SPELL_DARKMOON_CARD_STRENGHT = 60229, SPELL_DARKMOON_CARD_AGILITY = 60233, SPELL_DARKMOON_CARD_INTELLECT = 60234, SPELL_DARKMOON_CARD_SPIRIT = 60235, }; class spell_item_darkmoon_card_greatness : public AuraScript { PrepareAuraScript(spell_item_darkmoon_card_greatness); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DARKMOON_CARD_AGILITY, SPELL_DARKMOON_CARD_STRENGHT, SPELL_DARKMOON_CARD_INTELLECT, SPELL_DARKMOON_CARD_SPIRIT }); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); Unit* caster = eventInfo.GetActor(); float str = caster->GetStat(STAT_STRENGTH); float agi = caster->GetStat(STAT_AGILITY); float intl = caster->GetStat(STAT_INTELLECT); float spi = caster->GetStat(STAT_SPIRIT); float stat = 0.0f; uint32 spellTrigger = SPELL_DARKMOON_CARD_STRENGHT; if (str > stat) { spellTrigger = SPELL_DARKMOON_CARD_STRENGHT; stat = str; } if (agi > stat) { spellTrigger = SPELL_DARKMOON_CARD_AGILITY; stat = agi; } if (intl > stat) { spellTrigger = SPELL_DARKMOON_CARD_INTELLECT; stat = intl; } if (spi > stat) { spellTrigger = SPELL_DARKMOON_CARD_SPIRIT; stat = spi; } caster->CastSpell(caster, spellTrigger, true, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_darkmoon_card_greatness::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); } }; // 43820 - Amani Charm of the Witch Doctor enum CharmWitchDoctor { SPELL_CHARM_WITCH_DOCTOR_PROC = 43821 }; class spell_item_charm_witch_doctor : public AuraScript { PrepareAuraScript(spell_item_charm_witch_doctor); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_CHARM_WITCH_DOCTOR_PROC }); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); Unit* caster = eventInfo.GetActor(); Unit* target = eventInfo.GetActionTarget(); if (target) { int32 bp = CalculatePct(target->GetCreateHealth(), aurEff->GetSpellInfo()->Effects[1].CalcValue()); caster->CastCustomSpell(target, SPELL_CHARM_WITCH_DOCTOR_PROC, &bp, nullptr, nullptr, true, nullptr, aurEff); } } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_charm_witch_doctor::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); } }; enum ManaDrainSpells { SPELL_MANA_DRAIN_ENERGIZE = 29471, SPELL_MANA_DRAIN_LEECH = 27526 }; // 27522, 40336 - Mana Drain class spell_item_mana_drain : public AuraScript { PrepareAuraScript(spell_item_mana_drain); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_MANA_DRAIN_ENERGIZE, SPELL_MANA_DRAIN_LEECH }); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); Unit* caster = eventInfo.GetActor(); Unit* target = eventInfo.GetActionTarget(); if (caster->IsAlive()) { caster->CastSpell(caster, SPELL_MANA_DRAIN_ENERGIZE, true, nullptr, aurEff); } if (target && target->IsAlive()) { caster->CastSpell(target, SPELL_MANA_DRAIN_LEECH, true, nullptr, aurEff); } } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_mana_drain::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); } }; // Item - 12846: Argent Dawn Commission // Item - 13209: Seal of the Dawn // Item - 19812: Rune of the Dawn enum AlchemistStone { SPELL_ALCHEMISTS_STONE_EXTRA_HEAL = 21399, SPELL_ALCHEMISTS_STONE_EXTRA_MANA = 21400 }; // Item - 13503: Alchemist's Stone // Item - 35748: Guardian's Alchemist Stone // Item - 35749: Sorcerer's Alchemist Stone // Item - 35750: Redeemer's Alchemist Stone // Item - 35751: Assassin's Alchemist Stone // Item - 44322: Mercurial Alchemist Stone // Item - 44323: Indestructible Alchemist's Stone // Item - 44324: Mighty Alchemist's Stone // 17619 - Alchemist's Stone class spell_item_alchemists_stone : public AuraScript { PrepareAuraScript(spell_item_alchemists_stone); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_ALCHEMISTS_STONE_EXTRA_HEAL, SPELL_ALCHEMISTS_STONE_EXTRA_MANA }); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); SpellInfo const* spellInfo = eventInfo.GetSpellInfo(); if (!spellInfo) return; Unit* caster = eventInfo.GetActionTarget(); for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) { uint32 spellId; switch (spellInfo->Effects[i].Effect) { case SPELL_EFFECT_HEAL: spellId = SPELL_ALCHEMISTS_STONE_EXTRA_HEAL; break; case SPELL_EFFECT_ENERGIZE: spellId = SPELL_ALCHEMISTS_STONE_EXTRA_MANA; break; default: continue; } int32 amount = CalculatePct(spellInfo->Effects[i].CalcValue(caster), 40); caster->CastCustomSpell(spellId, SPELLVALUE_BASE_POINT0, amount, (Unit*)nullptr, true, nullptr, aurEff); } } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_alchemists_stone::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; enum AngerCapacitor { SPELL_MOTE_OF_ANGER = 71432, SPELL_MANIFEST_ANGER_MAIN_HAND = 71433, SPELL_MANIFEST_ANGER_OFF_HAND = 71434 }; // Item - 50351: Tiny Abomination in a Jar // 71406 - Anger Capacitor // Item - 50706: Tiny Abomination in a Jar (Heroic) // 71545 - Anger Capacitor template class spell_item_anger_capacitor : public SpellScriptLoader { public: spell_item_anger_capacitor(char const* ScriptName) : SpellScriptLoader(ScriptName) { } template class spell_item_anger_capacitor_AuraScript : public AuraScript { PrepareAuraScript(spell_item_anger_capacitor_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_MOTE_OF_ANGER, SPELL_MANIFEST_ANGER_MAIN_HAND, SPELL_MANIFEST_ANGER_OFF_HAND }); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); Unit* caster = eventInfo.GetActor(); Unit* target = eventInfo.GetProcTarget(); caster->CastSpell((Unit*)nullptr, SPELL_MOTE_OF_ANGER, true); Aura const* motes = caster->GetAura(SPELL_MOTE_OF_ANGER); if (!motes || motes->GetStackAmount() < Stacks) return; caster->RemoveAurasDueToSpell(SPELL_MOTE_OF_ANGER); uint32 spellId = SPELL_MANIFEST_ANGER_MAIN_HAND; if (Player* player = caster->ToPlayer()) if (player->GetWeaponForAttack(OFF_ATTACK, true) && urand(0, 1)) spellId = SPELL_MANIFEST_ANGER_OFF_HAND; caster->CastSpell(target, spellId, true, nullptr, aurEff); } void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { GetTarget()->RemoveAurasDueToSpell(SPELL_MOTE_OF_ANGER); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_anger_capacitor_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); AfterEffectRemove += AuraEffectRemoveFn(spell_item_anger_capacitor_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); } }; AuraScript* GetAuraScript() const override { return new spell_item_anger_capacitor_AuraScript(); } }; enum AuraOfMadness { SPELL_SOCIOPATH = 39511, // Sociopath: +35 strength(Paladin, Rogue, Druid, Warrior) SPELL_DELUSIONAL = 40997, // Delusional: +70 attack power(Rogue, Hunter, Paladin, Warrior, Druid) SPELL_KLEPTOMANIA = 40998, // Kleptomania: +35 agility(Warrior, Rogue, Paladin, Hunter, Druid) SPELL_MEGALOMANIA = 40999, // Megalomania: +41 damage / healing(Druid, Shaman, Priest, Warlock, Mage, Paladin) SPELL_PARANOIA = 41002, // Paranoia: +35 spell / melee / ranged crit strike rating(All classes) SPELL_MANIC = 41005, // Manic: +35 haste(spell, melee and ranged) (All classes) SPELL_NARCISSISM = 41009, // Narcissism: +35 intellect(Druid, Shaman, Priest, Warlock, Mage, Paladin, Hunter) SPELL_MARTYR_COMPLEX = 41011, // Martyr Complex: +35 stamina(All classes) SPELL_DEMENTIA = 41404, // Dementia: Every 5 seconds either gives you +5/-5% damage/healing. (Druid, Shaman, Priest, Warlock, Mage, Paladin) SPELL_DEMENTIA_POS = 41406, SPELL_DEMENTIA_NEG = 41409, SAY_MADNESS = 21954 }; // Item - 31859: Darkmoon Card: Madness // 39446 - Aura of Madness class spell_item_aura_of_madness : public AuraScript { PrepareAuraScript(spell_item_aura_of_madness); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_SOCIOPATH, SPELL_DELUSIONAL, SPELL_KLEPTOMANIA, SPELL_MEGALOMANIA, SPELL_PARANOIA, SPELL_MANIC, SPELL_NARCISSISM, SPELL_MARTYR_COMPLEX, SPELL_DEMENTIA }) && sObjectMgr->GetBroadcastText(SAY_MADNESS); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { static std::vector const triggeredSpells[MAX_CLASSES] = { //CLASS_NONE { }, //CLASS_WARRIOR { SPELL_SOCIOPATH, SPELL_DELUSIONAL, SPELL_KLEPTOMANIA, SPELL_PARANOIA, SPELL_MANIC, SPELL_MARTYR_COMPLEX }, //CLASS_PALADIN { SPELL_SOCIOPATH, SPELL_DELUSIONAL, SPELL_KLEPTOMANIA, SPELL_MEGALOMANIA, SPELL_PARANOIA, SPELL_MANIC, SPELL_NARCISSISM, SPELL_MARTYR_COMPLEX, SPELL_DEMENTIA }, //CLASS_HUNTER { SPELL_DELUSIONAL, SPELL_MEGALOMANIA, SPELL_PARANOIA, SPELL_MANIC, SPELL_NARCISSISM, SPELL_MARTYR_COMPLEX, SPELL_DEMENTIA }, //CLASS_ROGUE { SPELL_SOCIOPATH, SPELL_DELUSIONAL, SPELL_KLEPTOMANIA, SPELL_PARANOIA, SPELL_MANIC, SPELL_MARTYR_COMPLEX }, //CLASS_PRIEST { SPELL_MEGALOMANIA, SPELL_PARANOIA, SPELL_MANIC, SPELL_NARCISSISM, SPELL_MARTYR_COMPLEX, SPELL_DEMENTIA }, //CLASS_DEATH_KNIGHT { SPELL_SOCIOPATH, SPELL_DELUSIONAL, SPELL_KLEPTOMANIA, SPELL_PARANOIA, SPELL_MANIC, SPELL_MARTYR_COMPLEX }, //CLASS_SHAMAN { SPELL_MEGALOMANIA, SPELL_PARANOIA, SPELL_MANIC, SPELL_NARCISSISM, SPELL_MARTYR_COMPLEX, SPELL_DEMENTIA }, //CLASS_MAGE { SPELL_MEGALOMANIA, SPELL_PARANOIA, SPELL_MANIC, SPELL_NARCISSISM, SPELL_MARTYR_COMPLEX, SPELL_DEMENTIA }, //CLASS_WARLOCK { SPELL_MEGALOMANIA, SPELL_PARANOIA, SPELL_MANIC, SPELL_NARCISSISM, SPELL_MARTYR_COMPLEX, SPELL_DEMENTIA }, //CLASS_UNK { }, //CLASS_DRUID { SPELL_SOCIOPATH, SPELL_DELUSIONAL, SPELL_KLEPTOMANIA, SPELL_MEGALOMANIA, SPELL_PARANOIA, SPELL_MANIC, SPELL_NARCISSISM, SPELL_MARTYR_COMPLEX, SPELL_DEMENTIA } }; PreventDefaultAction(); Unit* caster = eventInfo.GetActor(); uint32 spellId = Acore::Containers::SelectRandomContainerElement(triggeredSpells[caster->getClass()]); caster->CastSpell(caster, spellId, true, nullptr, aurEff); if (roll_chance_i(10)) caster->Unit::Say(SAY_MADNESS); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_aura_of_madness::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; // 41404 - Dementia class spell_item_dementia : public AuraScript { PrepareAuraScript(spell_item_dementia); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_DEMENTIA_POS, SPELL_DEMENTIA_NEG }); } void HandlePeriodicDummy(AuraEffect const* aurEff) { PreventDefaultAction(); GetTarget()->CastSpell(GetTarget(), RAND(SPELL_DEMENTIA_POS, SPELL_DEMENTIA_NEG), aurEff); } void Register() override { OnEffectPeriodic += AuraEffectPeriodicFn(spell_item_dementia::HandlePeriodicDummy, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY); } }; enum DeadlyPrecision { SPELL_DEADLY_PRECISION = 71564 }; // 71564 - Deadly Precision class spell_item_deadly_precision : public AuraScript { PrepareAuraScript(spell_item_deadly_precision); void HandleStackDrop(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/) { PreventDefaultAction(); GetTarget()->RemoveAuraFromStack(GetId(), GetTarget()->GetGUID()); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_deadly_precision::HandleStackDrop, EFFECT_0, SPELL_AURA_MOD_RATING); } }; // 71563 - Deadly Precision Dummy class spell_item_deadly_precision_dummy : public SpellScript { PrepareSpellScript(spell_item_deadly_precision_dummy); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DEADLY_PRECISION }); } void HandleDummy(SpellEffIndex /*effIndex*/) { SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(SPELL_DEADLY_PRECISION); GetCaster()->CastCustomSpell(spellInfo->Id, SPELLVALUE_AURA_STACK, spellInfo->StackAmount, GetCaster(), true); } void Register() override { OnEffectHit += SpellEffectFn(spell_item_deadly_precision_dummy::HandleDummy, EFFECT_0, SPELL_EFFECT_APPLY_AURA); } }; enum DeathbringersWill { SPELL_STRENGTH_OF_THE_TAUNKA = 71484, // +600 Strength SPELL_AGILITY_OF_THE_VRYKUL = 71485, // +600 Agility SPELL_POWER_OF_THE_TAUNKA = 71486, // +1200 Attack Power SPELL_AIM_OF_THE_IRON_DWARVES = 71491, // +600 Critical SPELL_SPEED_OF_THE_VRYKUL = 71492, // +600 Haste SPELL_AGILITY_OF_THE_VRYKUL_HERO = 71556, // +700 Agility SPELL_POWER_OF_THE_TAUNKA_HERO = 71558, // +1400 Attack Power SPELL_AIM_OF_THE_IRON_DWARVES_HERO = 71559, // +700 Critical SPELL_SPEED_OF_THE_VRYKUL_HERO = 71560, // +700 Haste SPELL_STRENGTH_OF_THE_TAUNKA_HERO = 71561 // +700 Strength }; // Item - 50362: Deathbringer's Will // 71519 - Item - Icecrown 25 Normal Melee Trinket // Item - 50363: Deathbringer's Will // 71562 - Item - Icecrown 25 Heroic Melee Trinket template class spell_item_deathbringers_will : public SpellScriptLoader { public: spell_item_deathbringers_will(char const* ScriptName) : SpellScriptLoader(ScriptName) { } template class spell_item_deathbringers_will_AuraScript : public AuraScript { PrepareAuraScript(spell_item_deathbringers_will_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { Strength, Agility, AttackPower, Critical, Haste }); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { static std::vector const triggeredSpells[MAX_CLASSES] = { //CLASS_NONE { }, //CLASS_WARRIOR { Strength, Critical, Haste }, //CLASS_PALADIN { Strength, Critical, Haste }, //CLASS_HUNTER { Agility, Critical, AttackPower }, //CLASS_ROGUE { Agility, Haste, AttackPower }, //CLASS_PRIEST { }, //CLASS_DEATH_KNIGHT { Strength, Critical, Haste }, //CLASS_SHAMAN { Agility, Haste, AttackPower }, //CLASS_MAGE { }, //CLASS_WARLOCK { }, //CLASS_UNK { }, //CLASS_DRUID { Strength, Agility, Haste } }; PreventDefaultAction(); Unit* caster = eventInfo.GetActor(); std::vector const& randomSpells = triggeredSpells[caster->getClass()]; if (randomSpells.empty()) return; uint32 spellId = Acore::Containers::SelectRandomContainerElement(randomSpells); caster->CastSpell(caster, spellId, true, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_deathbringers_will_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const override { return new spell_item_deathbringers_will_AuraScript(); } }; enum DiscerningEyeBeastMisc { SPELL_DISCERNING_EYE_BEAST = 59914 }; // 59915 - Discerning Eye of the Beast Dummy class spell_item_discerning_eye_beast_dummy : public AuraScript { PrepareAuraScript(spell_item_discerning_eye_beast_dummy); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DISCERNING_EYE_BEAST }); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); eventInfo.GetActor()->CastSpell((Unit*)nullptr, SPELL_DISCERNING_EYE_BEAST, true, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_discerning_eye_beast_dummy::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; enum FrozenShadoweave { SPELL_SHADOWMEND = 39373 }; // 39372 - Frozen Shadoweave // Frozen Shadoweave set 3p bonus class spell_item_frozen_shadoweave : public AuraScript { PrepareAuraScript(spell_item_frozen_shadoweave); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_SHADOWMEND }); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); DamageInfo* damageInfo = eventInfo.GetDamageInfo(); if (!damageInfo || !damageInfo->GetDamage()) return; int32 amount = CalculatePct(static_cast(damageInfo->GetDamage()), aurEff->GetAmount()); Unit* caster = eventInfo.GetActor(); caster->CastCustomSpell(SPELL_SHADOWMEND, SPELLVALUE_BASE_POINT0, amount, (Unit*)nullptr, true, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_frozen_shadoweave::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; // Item 23004 - Idol of Longevity // 28847 - Healing Touch Refund enum IdolOfLongevity { SPELL_HEALING_TOUCH_MANA = 28848 }; class spell_item_healing_touch_refund : public AuraScript { PrepareAuraScript(spell_item_healing_touch_refund); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_HEALING_TOUCH_MANA }); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); eventInfo.GetActor()->CastSpell((Unit*)nullptr, SPELL_HEALING_TOUCH_MANA, true, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_healing_touch_refund::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; enum Heartpierce { SPELL_INVIGORATION_MANA = 71881, SPELL_INVIGORATION_ENERGY = 71882, SPELL_INVIGORATION_RAGE = 71883, SPELL_INVIGORATION_RP = 71884, SPELL_INVIGORATION_RP_HERO = 71885, SPELL_INVIGORATION_RAGE_HERO = 71886, SPELL_INVIGORATION_ENERGY_HERO = 71887, SPELL_INVIGORATION_MANA_HERO = 71888 }; // Item - 49982: Heartpierce // 71880 - Item - Icecrown 25 Normal Dagger Proc // Item - 50641: Heartpierce (Heroic) // 71892 - Item - Icecrown 25 Heroic Dagger Proc template class spell_item_heartpierce : public SpellScriptLoader { public: spell_item_heartpierce(char const* ScriptName) : SpellScriptLoader(ScriptName) { } template class spell_item_heartpierce_AuraScript : public AuraScript { PrepareAuraScript(spell_item_heartpierce_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { Energy, Mana, Rage, RunicPower }); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); Unit* caster = eventInfo.GetActor(); uint32 spellId; switch (caster->getPowerType()) { case POWER_MANA: spellId = Mana; break; case POWER_ENERGY: spellId = Energy; break; case POWER_RAGE: spellId = Rage; break; // Death Knights can't use daggers, but oh well case POWER_RUNIC_POWER: spellId = RunicPower; break; default: return; } caster->CastSpell((Unit*)nullptr, spellId, true, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_heartpierce_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const override { return new spell_item_heartpierce_AuraScript(); } }; // 40971 - Bonus Healing (Crystal Spire of Karabor) class spell_item_crystal_spire_of_karabor : public AuraScript { PrepareAuraScript(spell_item_crystal_spire_of_karabor); bool CheckProc(ProcEventInfo& eventInfo) { int32 pct = GetSpellInfo()->Effects[EFFECT_0].BasePoints; if (HealInfo* healInfo = eventInfo.GetHealInfo()) if (Unit* healTarget = healInfo->GetTarget()) if (healTarget->GetHealth() - healInfo->GetEffectiveHeal() <= healTarget->CountPctFromMaxHealth(pct)) return true; return false; } void Register() override { DoCheckProc += AuraCheckProcFn(spell_item_crystal_spire_of_karabor::CheckProc); } }; enum MarkOfConquest { SPELL_MARK_OF_CONQUEST_ENERGIZE = 39599 }; // Item - 27920: Mark of Conquest // Item - 27921: Mark of Conquest // 33510 - Health Restore class spell_item_mark_of_conquest : public AuraScript { PrepareAuraScript(spell_item_mark_of_conquest); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_MARK_OF_CONQUEST_ENERGIZE }); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { if (eventInfo.GetTypeMask() & (PROC_FLAG_DONE_RANGED_AUTO_ATTACK | PROC_FLAG_DONE_SPELL_RANGED_DMG_CLASS)) { // in that case, do not cast heal spell PreventDefaultAction(); // but mana instead eventInfo.GetActor()->CastSpell((Unit*)nullptr, SPELL_MARK_OF_CONQUEST_ENERGIZE, true, nullptr, aurEff); } } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_mark_of_conquest::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); } }; enum PersistentShieldMisc { SPELL_PERSISTENT_SHIELD_TRIGGERED = 26470 }; // 26467 - Persistent Shield class spell_item_persistent_shield : public AuraScript { PrepareAuraScript(spell_item_persistent_shield); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_PERSISTENT_SHIELD_TRIGGERED }); } bool CheckProc(ProcEventInfo& eventInfo) { return eventInfo.GetHealInfo() && eventInfo.GetHealInfo()->GetHeal(); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { Unit* caster = eventInfo.GetActor(); Unit* target = eventInfo.GetProcTarget(); int32 bp0 = CalculatePct(eventInfo.GetHealInfo()->GetHeal(), 15); // Scarab Brooch does not replace stronger shields if (AuraEffect const* shield = target->GetAuraEffect(SPELL_PERSISTENT_SHIELD_TRIGGERED, EFFECT_0, caster->GetGUID())) if (shield->GetAmount() > bp0) return; caster->CastCustomSpell(SPELL_PERSISTENT_SHIELD_TRIGGERED, SPELLVALUE_BASE_POINT0, bp0, target, true, nullptr, aurEff); } void Register() override { DoCheckProc += AuraCheckProcFn(spell_item_persistent_shield::CheckProc); OnEffectProc += AuraEffectProcFn(spell_item_persistent_shield::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); } }; enum PetHealing { SPELL_HEALTH_LINK = 37382 }; // 37381 - Pet Healing // Hunter T5 2P Bonus // Warlock T5 2P Bonus class spell_item_pet_healing : public AuraScript { PrepareAuraScript(spell_item_pet_healing); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_HEALTH_LINK }); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); DamageInfo* damageInfo = eventInfo.GetDamageInfo(); if (!damageInfo || !damageInfo->GetDamage()) return; int32 bp = CalculatePct(static_cast(damageInfo->GetDamage()), aurEff->GetAmount()); Unit* caster = eventInfo.GetActor(); caster->CastCustomSpell(SPELL_HEALTH_LINK, SPELLVALUE_BASE_POINT0, bp, (Unit*)nullptr, true, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_pet_healing::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; enum SwiftHandJusticeMisc { SPELL_SWIFT_HAND_OF_JUSTICE_HEAL = 59913 }; // 59906 - Swift Hand of Justice Dummy class spell_item_swift_hand_justice_dummy : public AuraScript { PrepareAuraScript(spell_item_swift_hand_justice_dummy); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_SWIFT_HAND_OF_JUSTICE_HEAL }); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); Unit* caster = eventInfo.GetActor(); int32 amount = caster->CountPctFromMaxHealth(aurEff->GetAmount()); caster->CastCustomSpell(SPELL_SWIFT_HAND_OF_JUSTICE_HEAL, SPELLVALUE_BASE_POINT0, amount, (Unit*)nullptr, true, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_swift_hand_justice_dummy::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; enum TotemOfFlowingWater { SPELL_LESSER_HEALING_WAVE_MANA = 28850 }; // Item - 23005: Totem of Flowing Water // 28849 - Lesser Healing Wave class spell_item_totem_of_flowing_water : public AuraScript { PrepareAuraScript(spell_item_totem_of_flowing_water); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_LESSER_HEALING_WAVE_MANA }); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); eventInfo.GetActor()->CastSpell((Unit*)nullptr, SPELL_LESSER_HEALING_WAVE_MANA, true, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_totem_of_flowing_water::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; enum ShardOfTheScale { SPELL_PURIFIED_CAUTERIZING_HEAL = 69733, SPELL_PURIFIED_SEARING_FLAMES = 69729, SPELL_SHINY_CAUTERIZING_HEAL = 69734, SPELL_SHINY_SEARING_FLAMES = 69730 }; // Item - 49310: Purified Shard of the Scale // 69755 - Purified Shard of the Scale - Equip Effect // Item - 49488: Shiny Shard of the Scale // 69739 - Shiny Shard of the Scale - Equip Effect template class spell_item_shard_of_the_scale : public SpellScriptLoader { public: spell_item_shard_of_the_scale(char const* ScriptName) : SpellScriptLoader(ScriptName) { } template class spell_item_shard_of_the_scale_AuraScript : public AuraScript { PrepareAuraScript(spell_item_shard_of_the_scale_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { HealProc, DamageProc }); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); Unit* caster = eventInfo.GetActor(); Unit* target = eventInfo.GetProcTarget(); if (eventInfo.GetTypeMask() & PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_POS) caster->CastSpell(target, HealProc, true, nullptr, aurEff); if (eventInfo.GetTypeMask() & PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_NEG) caster->CastSpell(target, DamageProc, true, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_shard_of_the_scale_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const override { return new spell_item_shard_of_the_scale_AuraScript(); } }; enum ExaltedSunwellNeck { SPELL_LIGHTS_WRATH = 45479, // Light's Wrath if Exalted by Aldor SPELL_ARCANE_BOLT = 45429, // Arcane Bolt if Exalted by Scryers SPELL_LIGHTS_STRENGTH = 45480, // Light's Strength if Exalted by Aldor SPELL_ARCANE_STRIKE = 45428, // Arcane Strike if Exalted by Scryers SPELL_LIGHTS_WARD = 45432, // Light's Ward if Exalted by Aldor SPELL_ARCANE_INSIGHT = 45431, // Arcane Insight if Exalted by Scryers SPELL_LIGHTS_SALVATION = 45478, // Light's Salvation if Exalted by Aldor SPELL_ARCANE_SURGE = 45430, // Arcane Surge if Exalted by Scryers FACTION_ALDOR = 932, FACTION_SCRYERS = 934 }; // Item - 34678: Shattered Sun Pendant of Acumen // 45481 - Sunwell Exalted Caster Neck // Item - 34679: Shattered Sun Pendant of Might // 45482 - Sunwell Exalted Melee Neck // Item - 34680: Shattered Sun Pendant of Resolve // 45483 - Sunwell Exalted Tank Neck // Item - 34677: Shattered Sun Pendant of Restoration // 45484 Sunwell Exalted Healer Neck template class spell_item_sunwell_neck : public SpellScriptLoader { public: spell_item_sunwell_neck(char const* ScriptName) : SpellScriptLoader(ScriptName) { } template class spell_item_sunwell_neck_AuraScript : public AuraScript { PrepareAuraScript(spell_item_sunwell_neck_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ Aldors, Scryers }) && sFactionStore.LookupEntry(FACTION_ALDOR) && sFactionStore.LookupEntry(FACTION_SCRYERS); } bool CheckProc(ProcEventInfo& eventInfo) { if (eventInfo.GetActor()->GetTypeId() != TYPEID_PLAYER) return false; return true; } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); Player* player = eventInfo.GetActor()->ToPlayer(); Unit* target = eventInfo.GetProcTarget(); // Aggression checks are in the spell system... just cast and forget if (player->GetReputationRank(FACTION_ALDOR) == REP_EXALTED) player->CastSpell(target, Aldors, true, nullptr, aurEff); if (player->GetReputationRank(FACTION_SCRYERS) == REP_EXALTED) player->CastSpell(target, Scryers, true, nullptr, aurEff); } void Register() override { DoCheckProc += AuraCheckProcFn(spell_item_sunwell_neck_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_item_sunwell_neck_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const override { return new spell_item_sunwell_neck_AuraScript(); } }; enum ZandalarianCharms { SPELL_UNSTABLE_POWER_AURA_STACK = 24659, SPELL_RESTLESS_STRENGTH_AURA_STACK = 24662 }; // Item - 19950: Zandalarian Hero Charm // 24658 - Unstable Power // Item - 19949: Zandalarian Hero Medallion // 24661 - Restless Strength class spell_item_zandalarian_charm : public SpellScriptLoader { public: spell_item_zandalarian_charm(char const* ScriptName, uint32 SpellId) : SpellScriptLoader(ScriptName), _spellId(SpellId) { } class spell_item_zandalarian_charm_AuraScript : public AuraScript { friend class spell_item_zandalarian_charm; spell_item_zandalarian_charm_AuraScript(uint32 SpellId) : AuraScript(), _spellId(SpellId) { } PrepareAuraScript(spell_item_zandalarian_charm_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ _spellId }); } bool CheckProc(ProcEventInfo& eventInfo) { if (SpellInfo const* spellInfo = eventInfo.GetSpellInfo()) if (spellInfo->Id != m_scriptSpellId) return true; return false; } void HandleStackDrop(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/) { PreventDefaultAction(); GetTarget()->RemoveAuraFromStack(_spellId); } void Register() override { DoCheckProc += AuraCheckProcFn(spell_item_zandalarian_charm_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_item_zandalarian_charm_AuraScript::HandleStackDrop, EFFECT_0, SPELL_AURA_DUMMY); } uint32 _spellId; }; AuraScript* GetAuraScript() const override { return new spell_item_zandalarian_charm_AuraScript(_spellId); } private: uint32 _spellId; }; class spell_item_blood_draining_enchant : public AuraScript { PrepareAuraScript(spell_item_blood_draining_enchant); void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo) { PreventDefaultAction(); if (!eventInfo.GetActionTarget() || !eventInfo.GetDamageInfo() || (eventInfo.GetActionTarget()->GetHealth() - eventInfo.GetDamageInfo()->GetDamage()) >= eventInfo.GetActionTarget()->CountPctFromMaxHealth(35)) { return; } if (SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(64569 /*SPELL_BLOOD_RESERVE*/)) { int32 basepoints = spellInfo->Effects[EFFECT_0].CalcValue() * this->GetStackAmount(); eventInfo.GetActionTarget()->CastCustomSpell(spellInfo->Id, SPELLVALUE_BASE_POINT0, basepoints, eventInfo.GetActionTarget(), true); eventInfo.GetActionTarget()->RemoveAurasDueToSpell(GetSpellInfo()->Id); // Remove rest auras } SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(64569 /*SPELL_BLOOD_RESERVE*/); int32 basepoints = spellInfo->Effects[EFFECT_0].CalcValue() * this->GetStackAmount(); eventInfo.GetActionTarget()->CastCustomSpell(spellInfo->Id, SPELLVALUE_BASE_POINT0, basepoints, eventInfo.GetActionTarget(), true); eventInfo.GetActionTarget()->RemoveAurasDueToSpell(GetSpellInfo()->Id); // Remove rest auras } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_blood_draining_enchant::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); } }; class spell_item_snowman : public SpellScript { PrepareSpellScript(spell_item_snowman); SpellCastResult CheckCast() { if (Player* caster = GetCaster()->ToPlayer()) { if (Battleground* bg = caster->GetBattleground()) { if (bg->GetStatus() == STATUS_WAIT_JOIN) { return SPELL_FAILED_NOT_READY; } } } return SPELL_CAST_OK; } void Register() override { OnCheckCast += SpellCheckCastFn(spell_item_snowman::CheckCast); } }; // https://www.wowhead.com/wotlk/spell=16028 Freeze Rookery Egg - Prototype // https://www.wowhead.com/wotlk/spell=15748 Freeze Rookery Egg class spell_item_freeze_rookery_egg : public SpellScript { PrepareSpellScript(spell_item_freeze_rookery_egg); void HandleOpenObject(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); if (GameObject* rookery = GetHitGObj()) { if (rookery->getLootState() == GO_READY) rookery->UseDoorOrButton(0, true); } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_freeze_rookery_egg::HandleOpenObject, EFFECT_0, SPELL_EFFECT_OPEN_LOCK); } }; void AddSC_item_spell_scripts() { RegisterSpellScript(spell_item_massive_seaforium_charge); RegisterSpellScript(spell_item_titanium_seal_of_dalaran); RegisterSpellScript(spell_item_mind_amplify_dish); RegisterSpellScript(spell_item_runescroll_of_fortitude); RegisterSpellScript(spell_item_branns_communicator); RegisterSpellScript(spell_item_goblin_gumbo_kettle); RegisterSpellScript(spell_item_with_mount_speed); RegisterSpellScript(spell_item_magic_dust); RegisterSpellScript(spell_item_toy_train_set); RegisterSpellScript(spell_item_rocket_chicken); RegisterSpellScript(spell_item_sleepy_willy); RegisterSpellScript(spell_item_lil_phylactery); RegisterSpellScript(spell_item_shifting_naaru_silver); RegisterSpellScript(spell_item_toxic_wasteling); RegisterSpellScript(spell_item_lil_xt); RegisterSpellScript(spell_item_essence_of_life); RegisterSpellScript(spell_item_crazy_alchemists_potion); RegisterSpellScript(spell_item_skull_of_impeding_doom); RegisterSpellScript(spell_item_feast); RegisterSpellScript(spell_item_gnomish_universal_remote); RegisterSpellScript(spell_item_powerful_anti_venom); RegisterSpellScript(spell_item_strong_anti_venom); RegisterSpellScript(spell_item_anti_venom); RegisterSpellScript(spell_item_gnomish_shrink_ray); RegisterSpellAndAuraScriptPair(spell_item_goblin_weather_machine, spell_item_goblin_weather_machine_aura); RegisterSpellScript(spell_item_light_lamp); RegisterSpellScript(spell_item_fetch_ball); RegisterSpellScript(spell_item_oracle_ablutions); RegisterSpellScript(spell_item_trauma); RegisterSpellScript(spell_item_blade_ward_enchant); RegisterSpellScript(spell_item_blood_draining_enchant); RegisterSpellScript(spell_item_dragon_kite_summon_lightning_bunny); RegisterSpellScript(spell_item_enchanted_broom_periodic); RegisterSpellScript(spell_item_summon_or_dismiss); RegisterSpellScript(spell_item_draenic_pale_ale); RegisterSpellAndAuraScriptPair(spell_item_direbrew_remote, spell_item_direbrew_remote_aura); RegisterSpellScript(spell_item_eye_of_gruul_healing_discount); RegisterSpellScript(spell_item_summon_argent_knight); RegisterSpellScript(spell_item_instant_statue); // 23074 Arcanite Dragonling RegisterSpellScriptWithArgs(spell_item_trigger_spell, "spell_item_arcanite_dragonling", SPELL_ARCANITE_DRAGONLING); // 23133 Gnomish Battle Chicken RegisterSpellScriptWithArgs(spell_item_trigger_spell, "spell_item_gnomish_battle_chicken", SPELL_BATTLE_CHICKEN); // 23076 Mechanical Dragonling RegisterSpellScriptWithArgs(spell_item_trigger_spell, "spell_item_mechanical_dragonling", SPELL_MECHANICAL_DRAGONLING); // 23075 Mithril Mechanical Dragonling RegisterSpellScriptWithArgs(spell_item_trigger_spell, "spell_item_mithril_mechanical_dragonling", SPELL_MITHRIL_MECHANICAL_DRAGONLING); RegisterSpellScript(spell_item_aegis_of_preservation); RegisterSpellScript(spell_item_arcane_shroud); RegisterSpellScript(spell_item_brittle_armor); RegisterSpellScript(spell_item_blessing_of_ancient_kings); RegisterSpellScript(spell_item_valanyr_hammer_of_ancient_kings); RegisterSpellScriptWithArgs(spell_item_defibrillate, "spell_item_goblin_jumper_cables", 67, SPELL_GOBLIN_JUMPER_CABLES_FAIL); RegisterSpellScriptWithArgs(spell_item_defibrillate, "spell_item_goblin_jumper_cables_xl", 50, SPELL_GOBLIN_JUMPER_CABLES_XL_FAIL); RegisterSpellScriptWithArgs(spell_item_defibrillate, "spell_item_gnomish_army_knife", 33); RegisterSpellScript(spell_item_desperate_defense); RegisterSpellScript(spell_item_deviate_fish); RegisterSpellScript(spell_item_party_time); RegisterSpellScript(spell_item_echoes_of_light); RegisterSpellScript(spell_item_fate_rune_of_unsurpassed_vigor); RegisterSpellScript(spell_item_flask_of_the_north); RegisterSpellScript(spell_item_gnomish_death_ray); RegisterSpellScript(spell_item_make_a_wish); RegisterSpellScript(spell_item_mercurial_shield); RegisterSpellScript(spell_item_mingos_fortune_generator); RegisterSpellScript(spell_item_necrotic_touch); RegisterSpellScript(spell_item_net_o_matic); RegisterSpellScript(spell_item_noggenfogger_elixir); RegisterSpellScript(spell_item_piccolo_of_the_flaming_fire); RegisterSpellScript(spell_item_savory_deviate_delight); RegisterSpellScript(spell_item_scroll_of_recall); RegisterSpellScript(spell_item_dimensional_ripper_area52); RegisterSpellScript(spell_item_unsated_craving); RegisterSpellScript(spell_item_shadows_fate); RegisterSpellScript(spell_item_shadowmourne); RegisterSpellScript(spell_item_shadowmourne_soul_fragment); RegisterSpellScript(spell_item_six_demon_bag); RegisterSpellScript(spell_item_the_eye_of_diminution); RegisterSpellScript(spell_item_underbelly_elixir); RegisterSpellScript(spell_item_book_of_glyph_mastery); RegisterSpellScript(spell_item_map_of_the_geyser_fields); RegisterSpellScript(spell_item_vanquished_clutches); RegisterSpellScript(spell_item_ashbringer); RegisterSpellScript(spell_magic_eater_food); RegisterSpellScript(spell_item_refocus); RegisterSpellScript(spell_item_shimmering_vessel); RegisterSpellScript(spell_item_purify_helboar_meat); RegisterSpellScript(spell_item_crystal_prison_dummy_dnd); RegisterSpellScript(spell_item_reindeer_transformation); RegisterSpellScript(spell_item_nigh_invulnerability); RegisterSpellScript(spell_item_poultryizer); RegisterSpellScript(spell_item_socrethars_stone); RegisterSpellScript(spell_item_demon_broiled_surprise); RegisterSpellScript(spell_item_complete_raptor_capture); RegisterSpellScript(spell_item_impale_leviroth); RegisterSpellScript(spell_item_brewfest_mount_transformation); RegisterSpellScript(spell_item_nitro_boots); RegisterSpellScript(spell_item_teach_language); RegisterSpellScript(spell_item_rocket_boots); RegisterSpellScript(spell_item_runic_healing_injector); RegisterSpellScript(spell_item_pygmy_oil); RegisterSpellScript(spell_item_unusual_compass); RegisterSpellScript(spell_item_chicken_cover); RegisterSpellScript(spell_item_muisek_vessel); RegisterSpellScript(spell_item_greatmothers_soulcatcher); RegisterSpellScript(spell_item_eggnog); RegisterSpellScript(spell_item_goblin_bomb); RegisterSpellScript(spell_item_linken_boomerang); RegisterSpellScript(spell_item_recall); RegisterSpellScript(spell_item_wraith_scythe_drain_life); RegisterSpellScript(spell_item_mirrens_drinking_hat); RegisterSpellScript(spell_item_soul_preserver); RegisterSpellScript(spell_item_death_choice); new spell_item_trinket_stack("spell_item_lightning_capacitor", SPELL_LIGHTNING_CAPACITOR_STACK, SPELL_LIGHTNING_CAPACITOR_TRIGGER); new spell_item_trinket_stack("spell_item_thunder_capacitor", SPELL_THUNDER_CAPACITOR_STACK, SPELL_THUNDER_CAPACITOR_TRIGGER); new spell_item_trinket_stack("spell_item_toc25_normal_caster_trinket", SPELL_TOC25_CASTER_TRINKET_NORMAL_STACK, SPELL_TOC25_CASTER_TRINKET_NORMAL_TRIGGER); new spell_item_trinket_stack("spell_item_toc25_heroic_caster_trinket", SPELL_TOC25_CASTER_TRINKET_HEROIC_STACK, SPELL_TOC25_CASTER_TRINKET_HEROIC_TRIGGER); RegisterSpellScript(spell_item_darkmoon_card_greatness); RegisterSpellScript(spell_item_charm_witch_doctor); RegisterSpellScript(spell_item_mana_drain); RegisterSpellScript(spell_item_alchemists_stone); new spell_item_anger_capacitor<8>("spell_item_tiny_abomination_in_a_jar"); new spell_item_anger_capacitor<7>("spell_item_tiny_abomination_in_a_jar_hero"); RegisterSpellScript(spell_item_aura_of_madness); RegisterSpellScript(spell_item_dementia); RegisterSpellScript(spell_item_deadly_precision); RegisterSpellScript(spell_item_deadly_precision_dummy); new spell_item_deathbringers_will("spell_item_deathbringers_will_normal"); new spell_item_deathbringers_will("spell_item_deathbringers_will_heroic"); RegisterSpellScript(spell_item_discerning_eye_beast_dummy); RegisterSpellScript(spell_item_frozen_shadoweave); RegisterSpellScript(spell_item_healing_touch_refund); new spell_item_heartpierce("spell_item_heartpierce"); new spell_item_heartpierce("spell_item_heartpierce_hero"); RegisterSpellScript(spell_item_crystal_spire_of_karabor); RegisterSpellScript(spell_item_mark_of_conquest); RegisterSpellScript(spell_item_persistent_shield); RegisterSpellScript(spell_item_pet_healing); RegisterSpellScript(spell_item_swift_hand_justice_dummy); RegisterSpellScript(spell_item_totem_of_flowing_water); new spell_item_shard_of_the_scale("spell_item_purified_shard_of_the_scale"); new spell_item_shard_of_the_scale("spell_item_shiny_shard_of_the_scale"); new spell_item_sunwell_neck("spell_item_sunwell_exalted_caster_neck"); new spell_item_sunwell_neck("spell_item_sunwell_exalted_melee_neck"); new spell_item_sunwell_neck("spell_item_sunwell_exalted_tank_neck"); new spell_item_sunwell_neck("spell_item_sunwell_exalted_healer_neck"); new spell_item_zandalarian_charm("spell_item_unstable_power", SPELL_UNSTABLE_POWER_AURA_STACK); new spell_item_zandalarian_charm("spell_item_restless_strength", SPELL_RESTLESS_STRENGTH_AURA_STACK); RegisterSpellScript(spell_item_snowman); RegisterSpellScript(spell_item_freeze_rookery_egg); }