/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version. * Copyright (C) 2008-2016 TrinityCore * Copyright (C) 2005-2009 MaNGOS */ #ifndef _UNITEVENTS #define _UNITEVENTS #include "Common.h" class ThreatContainer; class ThreatManager; class HostileReference; //============================================================== //============================================================== enum UNIT_EVENT_TYPE { // Player/Pet changed on/offline status UEV_THREAT_REF_ONLINE_STATUS = 1 << 0, // Threat for Player/Pet changed UEV_THREAT_REF_THREAT_CHANGE = 1 << 1, // Player/Pet will be removed from list (dead) [for internal use] UEV_THREAT_REF_REMOVE_FROM_LIST = 1 << 2, // Player/Pet entered/left water or some other place where it is/was not accessible for the creature UEV_THREAT_REF_ASSECCIBLE_STATUS = 1 << 3, // Threat list is going to be sorted (if dirty flag is set) UEV_THREAT_SORT_LIST = 1 << 4, // New target should be fetched, could tbe the current target as well UEV_THREAT_SET_NEXT_TARGET = 1 << 5, // A new victim (target) was set. Could be nullptr UEV_THREAT_VICTIM_CHANGED = 1 << 6, // Future use //UEV_UNIT_KILLED = 1<<7, //Future use //UEV_UNIT_HEALTH_CHANGE = 1<<8, }; #define UEV_THREAT_REF_EVENT_MASK (UEV_THREAT_REF_ONLINE_STATUS | UEV_THREAT_REF_THREAT_CHANGE | UEV_THREAT_REF_REMOVE_FROM_LIST | UEV_THREAT_REF_ASSECCIBLE_STATUS) #define UEV_THREAT_MANAGER_EVENT_MASK (UEV_THREAT_SORT_LIST | UEV_THREAT_SET_NEXT_TARGET | UEV_THREAT_VICTIM_CHANGED) #define UEV_ALL_EVENT_MASK (0xffffffff) // Future use //#define UEV_UNIT_EVENT_MASK (UEV_UNIT_KILLED | UEV_UNIT_HEALTH_CHANGE) //============================================================== class UnitBaseEvent { private: uint32 iType; public: UnitBaseEvent(uint32 pType) { iType = pType; } [[nodiscard]] uint32 getType() const { return iType; } [[nodiscard]] bool matchesTypeMask(uint32 pMask) const { return iType & pMask; } void setType(uint32 pType) { iType = pType; } }; //============================================================== class ThreatRefStatusChangeEvent : public UnitBaseEvent { private: HostileReference* iHostileReference; union { float iFValue; int32 iIValue; bool iBValue; }; ThreatManager* iThreatManager; public: ThreatRefStatusChangeEvent(uint32 pType) : UnitBaseEvent(pType), iThreatManager(nullptr) { iHostileReference = nullptr; } ThreatRefStatusChangeEvent(uint32 pType, HostileReference* pHostileReference) : UnitBaseEvent(pType), iThreatManager(nullptr) { iHostileReference = pHostileReference; } ThreatRefStatusChangeEvent(uint32 pType, HostileReference* pHostileReference, float pValue) : UnitBaseEvent(pType), iThreatManager(nullptr) { iHostileReference = pHostileReference; iFValue = pValue; } ThreatRefStatusChangeEvent(uint32 pType, HostileReference* pHostileReference, bool pValue) : UnitBaseEvent(pType), iThreatManager(nullptr) { iHostileReference = pHostileReference; iBValue = pValue; } [[nodiscard]] int32 getIValue() const { return iIValue; } [[nodiscard]] float getFValue() const { return iFValue; } [[nodiscard]] bool getBValue() const { return iBValue; } void setBValue(bool pValue) { iBValue = pValue; } [[nodiscard]] HostileReference* getReference() const { return iHostileReference; } void setThreatManager(ThreatManager* pThreatManager) { iThreatManager = pThreatManager; } [[nodiscard]] ThreatManager* getThreatManager() const { return iThreatManager; } }; //============================================================== class ThreatManagerEvent : public ThreatRefStatusChangeEvent { private: ThreatContainer* iThreatContainer; public: ThreatManagerEvent(uint32 pType) : ThreatRefStatusChangeEvent(pType), iThreatContainer(nullptr) {} ThreatManagerEvent(uint32 pType, HostileReference* pHostileReference) : ThreatRefStatusChangeEvent(pType, pHostileReference), iThreatContainer(nullptr) {} void setThreatContainer(ThreatContainer* pThreatContainer) { iThreatContainer = pThreatContainer; } [[nodiscard]] ThreatContainer* getThreatContainer() const { return iThreatContainer; } }; //============================================================== #endif