/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license: http://github.com/azerothcore/azerothcore-wotlk/LICENSE-GPL2 * Copyright (C) 2008-2016 TrinityCore * Copyright (C) 2005-2009 MaNGOS */ /* ScriptData SDName: Burning_Steppes SD%Complete: 100 SDComment: Quest support: 4224, 4866 SDCategory: Burning Steppes EndScriptData */ /* ContentData npc_ragged_john EndContentData */ #include "ScriptMgr.h" #include "ScriptedCreature.h" #include "ScriptedGossip.h" #include "Player.h" /*###### ## npc_ragged_john ######*/ #define GOSSIP_HELLO "Official buisness, John. I need some information about Marsha Windsor. Tell me about the last time you saw him." #define GOSSIP_SELECT1 "So what did you do?" #define GOSSIP_SELECT2 "Start making sense, dwarf. I don't want to have anything to do with your cracker, your pappy, or any sort of 'discreditin'." #define GOSSIP_SELECT3 "Ironfoe?" #define GOSSIP_SELECT4 "Interesting... continue John." #define GOSSIP_SELECT5 "So that's how Windsor died..." #define GOSSIP_SELECT6 "So how did he die?" #define GOSSIP_SELECT7 "Ok so where the hell is he? Wait a minute! Are you drunk?" #define GOSSIP_SELECT8 "WHY is he in Blackrock Depths?" #define GOSSIP_SELECT9 "300? So the Dark Irons killed him and dragged him into the Depths?" #define GOSSIP_SELECT10 "Ahh... Ironfoe" #define GOSSIP_SELECT11 "Thanks, Ragged John. Your story was very uplifting and informative" enum RaggedJohn { QUEST_THE_TRUE_MASTERS = 4224, QUEST_MOTHERS_MILK = 4866, SPELL_MOTHERS_MILK = 16468, SPELL_WICKED_MILKING = 16472 }; class npc_ragged_john : public CreatureScript { public: npc_ragged_john() : CreatureScript("npc_ragged_john") { } struct npc_ragged_johnAI : public ScriptedAI { npc_ragged_johnAI(Creature* creature) : ScriptedAI(creature) { } void Reset() { } void MoveInLineOfSight(Unit* who) { if (who->HasAura(SPELL_MOTHERS_MILK)) { if (who->GetTypeId() == TYPEID_PLAYER && me->IsWithinDistInMap(who, 15) && who->isInAccessiblePlaceFor(me)) { DoCast(who, SPELL_WICKED_MILKING); if (Player* player = who->ToPlayer()) player->AreaExploredOrEventHappens(QUEST_MOTHERS_MILK); } } ScriptedAI::MoveInLineOfSight(who); } void EnterCombat(Unit* /*who*/) { } }; bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) { player->PlayerTalkClass->ClearMenus(); switch (action) { case GOSSIP_ACTION_INFO_DEF: player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); player->SEND_GOSSIP_MENU(2714, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+1: player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); player->SEND_GOSSIP_MENU(2715, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); player->SEND_GOSSIP_MENU(2716, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4); player->SEND_GOSSIP_MENU(2717, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+4: player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5); player->SEND_GOSSIP_MENU(2718, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+5: player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6); player->SEND_GOSSIP_MENU(2719, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+6: player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7); player->SEND_GOSSIP_MENU(2720, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+7: player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT8, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 8); player->SEND_GOSSIP_MENU(2721, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+8: player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT9, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 9); player->SEND_GOSSIP_MENU(2722, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+9: player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT10, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 10); player->SEND_GOSSIP_MENU(2723, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+10: player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT11, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11); player->SEND_GOSSIP_MENU(2725, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+11: player->CLOSE_GOSSIP_MENU(); player->AreaExploredOrEventHappens(QUEST_THE_TRUE_MASTERS); break; } return true; } bool OnGossipHello(Player* player, Creature* creature) { if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (player->GetQuestStatus(QUEST_THE_TRUE_MASTERS) == QUEST_STATUS_INCOMPLETE) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); player->SEND_GOSSIP_MENU(2713, creature->GetGUID()); return true; } CreatureAI* GetAI(Creature* creature) const { return new npc_ragged_johnAI(creature); } }; void AddSC_burning_steppes() { new npc_ragged_john(); }