/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2 * Copyright (C) 2008-2016 TrinityCore * Copyright (C) 2005-2009 MaNGOS */ #include "SpellMgr.h" #include "SpellInfo.h" #include "ObjectMgr.h" #include "SpellAuras.h" #include "SpellAuraDefines.h" #include "SharedDefines.h" #include "DBCStores.h" #include "World.h" #include "Chat.h" #include "Spell.h" #include "BattlegroundMgr.h" #include "CreatureAI.h" #include "MapManager.h" #include "BattlegroundIC.h" #include "BattlefieldWG.h" #include "BattlefieldMgr.h" #include "InstanceScript.h" #include "Player.h" #include "GameGraveyard.h" bool IsPrimaryProfessionSkill(uint32 skill) { SkillLineEntry const* pSkill = sSkillLineStore.LookupEntry(skill); if (!pSkill) return false; if (pSkill->categoryId != SKILL_CATEGORY_PROFESSION) return false; return true; } bool IsPartOfSkillLine(uint32 skillId, uint32 spellId) { SkillLineAbilityMapBounds skillBounds = sSpellMgr->GetSkillLineAbilityMapBounds(spellId); for (SkillLineAbilityMap::const_iterator itr = skillBounds.first; itr != skillBounds.second; ++itr) if (itr->second->skillId == skillId) return true; return false; } DiminishingGroup GetDiminishingReturnsGroupForSpell(SpellInfo const* spellproto, bool triggered) { if (spellproto->IsPositive()) return DIMINISHING_NONE; for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) { if (spellproto->Effects[i].ApplyAuraName == SPELL_AURA_MOD_TAUNT) return DIMINISHING_TAUNT; } // Explicit Diminishing Groups switch (spellproto->SpellFamilyName) { case SPELLFAMILY_GENERIC: { // Pet charge effects (Infernal Awakening, Demon Charge) if (spellproto->SpellVisual[0] == 2816 && spellproto->SpellIconID == 15) return DIMINISHING_CONTROLLED_STUN; // Gnaw else if (spellproto->Id == 47481) return DIMINISHING_CONTROLLED_STUN; // Screams of the Past else if (spellproto->Id == 7074) return DIMINISHING_NONE; break; } // Event spells case SPELLFAMILY_UNK1: return DIMINISHING_NONE; case SPELLFAMILY_MAGE: { // Frostbite if (spellproto->Id == 12494) return DIMINISHING_ROOT; // Shattered Barrier else if (spellproto->Id == 55080) return DIMINISHING_ROOT; // Deep Freeze else if (spellproto->SpellIconID == 2939 && spellproto->SpellVisual[0] == 9963) return DIMINISHING_CONTROLLED_STUN; // Frost Nova / Freeze (Water Elemental) else if (spellproto->SpellIconID == 193) return DIMINISHING_CONTROLLED_ROOT; // Dragon's Breath else if (spellproto->SpellFamilyFlags[0] & 0x800000) return DIMINISHING_DRAGONS_BREATH; break; } case SPELLFAMILY_WARRIOR: { // Hamstring - limit duration to 10s in PvP if (spellproto->SpellFamilyFlags[0] & 0x2) return DIMINISHING_LIMITONLY; // Improved Hamstring else if (spellproto->Id == 23694) return DIMINISHING_ROOT; // Charge Stun (own diminishing) else if (spellproto->SpellFamilyFlags[0] & 0x01000000) return DIMINISHING_CHARGE; break; } case SPELLFAMILY_WARLOCK: { // Curses/etc if ((spellproto->SpellFamilyFlags[0] & 0x80000000) || (spellproto->SpellFamilyFlags[1] & 0x200)) return DIMINISHING_LIMITONLY; // Seduction else if (spellproto->SpellFamilyFlags[1] & 0x10000000) return DIMINISHING_FEAR; break; } case SPELLFAMILY_DRUID: { // Pounce if (spellproto->SpellFamilyFlags[0] & 0x20000) return DIMINISHING_OPENING_STUN; // Cyclone else if (spellproto->SpellFamilyFlags[1] & 0x20) return DIMINISHING_CYCLONE; // Entangling Roots // Nature's Grasp else if (spellproto->SpellFamilyFlags[0] & 0x00000200) return DIMINISHING_CONTROLLED_ROOT; // Faerie Fire else if (spellproto->SpellFamilyFlags[0] & 0x400) return DIMINISHING_LIMITONLY; // Feral Charge Root Effect else if (spellproto->Id == 45334) return DIMINISHING_NONE; break; } case SPELLFAMILY_ROGUE: { // Gouge if (spellproto->SpellFamilyFlags[0] & 0x8) return DIMINISHING_DISORIENT; // Blind else if (spellproto->SpellFamilyFlags[0] & 0x1000000) return DIMINISHING_FEAR; // Cheap Shot else if (spellproto->SpellFamilyFlags[0] & 0x400) return DIMINISHING_OPENING_STUN; // Crippling poison - Limit to 10 seconds in PvP (No SpellFamilyFlags) else if (spellproto->SpellIconID == 163) return DIMINISHING_LIMITONLY; break; } case SPELLFAMILY_HUNTER: { // Hunter's Mark if ((spellproto->SpellFamilyFlags[0] & 0x400) && spellproto->SpellIconID == 538) return DIMINISHING_LIMITONLY; // Scatter Shot (own diminishing) else if ((spellproto->SpellFamilyFlags[0] & 0x40000) && spellproto->SpellIconID == 132) return DIMINISHING_SCATTER_SHOT; // Entrapment (own diminishing) else if (spellproto->SpellVisual[0] == 7484 && spellproto->SpellIconID == 20) return DIMINISHING_ENTRAPMENT; // Wyvern Sting mechanic is MECHANIC_SLEEP but the diminishing is DIMINISHING_DISORIENT else if ((spellproto->SpellFamilyFlags[1] & 0x1000) && spellproto->SpellIconID == 1721) return DIMINISHING_DISORIENT; // Freezing Arrow else if (spellproto->SpellFamilyFlags[0] & 0x8) return DIMINISHING_DISORIENT; break; } case SPELLFAMILY_PALADIN: { // Judgement of Justice - limit duration to 10s in PvP if (spellproto->SpellFamilyFlags[0] & 0x100000) return DIMINISHING_LIMITONLY; // Turn Evil else if ((spellproto->SpellFamilyFlags[1] & 0x804000) && spellproto->SpellIconID == 309) return DIMINISHING_FEAR; break; } case SPELLFAMILY_SHAMAN: { // Storm, Earth and Fire - Earthgrab if (spellproto->SpellFamilyFlags[2] & 0x4000) return DIMINISHING_NONE; break; } case SPELLFAMILY_DEATHKNIGHT: { // Hungering Cold (no flags) if (spellproto->SpellIconID == 2797) return DIMINISHING_DISORIENT; // Mark of Blood else if ((spellproto->SpellFamilyFlags[0] & 0x10000000) && spellproto->SpellIconID == 2285) return DIMINISHING_LIMITONLY; break; } default: break; } // Lastly - Set diminishing depending on mechanic uint32 mechanic = spellproto->GetAllEffectsMechanicMask(); if (mechanic & (1 << MECHANIC_CHARM)) return DIMINISHING_MIND_CONTROL; if (mechanic & (1 << MECHANIC_SILENCE)) return DIMINISHING_SILENCE; if (mechanic & (1 << MECHANIC_SLEEP)) return DIMINISHING_SLEEP; if (mechanic & ((1 << MECHANIC_SAPPED) | (1 << MECHANIC_POLYMORPH) | (1 << MECHANIC_SHACKLE))) return DIMINISHING_DISORIENT; // Mechanic Knockout, except Blast Wave if (mechanic & (1 << MECHANIC_KNOCKOUT) && spellproto->SpellIconID != 292) return DIMINISHING_DISORIENT; if (mechanic & (1 << MECHANIC_DISARM)) return DIMINISHING_DISARM; if (mechanic & (1 << MECHANIC_FEAR)) return DIMINISHING_FEAR; if (mechanic & (1 << MECHANIC_STUN)) return triggered ? DIMINISHING_STUN : DIMINISHING_CONTROLLED_STUN; if (mechanic & (1 << MECHANIC_BANISH)) return DIMINISHING_BANISH; if (mechanic & (1 << MECHANIC_ROOT)) return triggered ? DIMINISHING_ROOT : DIMINISHING_CONTROLLED_ROOT; if (mechanic & (1 << MECHANIC_HORROR)) return DIMINISHING_HORROR; return DIMINISHING_NONE; } DiminishingReturnsType GetDiminishingReturnsGroupType(DiminishingGroup group) { switch (group) { case DIMINISHING_TAUNT: case DIMINISHING_CONTROLLED_STUN: case DIMINISHING_STUN: case DIMINISHING_OPENING_STUN: case DIMINISHING_CYCLONE: case DIMINISHING_CHARGE: return DRTYPE_ALL; case DIMINISHING_LIMITONLY: case DIMINISHING_NONE: return DRTYPE_NONE; default: return DRTYPE_PLAYER; } } DiminishingLevels GetDiminishingReturnsMaxLevel(DiminishingGroup group) { switch (group) { case DIMINISHING_TAUNT: return DIMINISHING_LEVEL_TAUNT_IMMUNE; default: return DIMINISHING_LEVEL_IMMUNE; } } int32 GetDiminishingReturnsLimitDuration(DiminishingGroup group, SpellInfo const* spellproto) { if (!IsDiminishingReturnsGroupDurationLimited(group)) return 0; // Explicit diminishing duration switch (spellproto->SpellFamilyName) { case SPELLFAMILY_DRUID: { // Faerie Fire - limit to 40 seconds in PvP (3.1) if (spellproto->SpellFamilyFlags[0] & 0x400) return 40 * IN_MILLISECONDS; break; } case SPELLFAMILY_HUNTER: { // Wyvern Sting if (spellproto->SpellFamilyFlags[1] & 0x1000) return 6 * IN_MILLISECONDS; // Hunter's Mark if (spellproto->SpellFamilyFlags[0] & 0x400) return 120 * IN_MILLISECONDS; break; } case SPELLFAMILY_PALADIN: { // Repentance - limit to 6 seconds in PvP if (spellproto->SpellFamilyFlags[0] & 0x4) return 6 * IN_MILLISECONDS; break; } case SPELLFAMILY_WARLOCK: { // Banish - limit to 6 seconds in PvP if (spellproto->SpellFamilyFlags[1] & 0x8000000) return 6 * IN_MILLISECONDS; // Curse of Tongues - limit to 12 seconds in PvP else if (spellproto->SpellFamilyFlags[2] & 0x800) return 12 * IN_MILLISECONDS; // Curse of Elements - limit to 120 seconds in PvP else if (spellproto->SpellFamilyFlags[1] & 0x200) return 120 * IN_MILLISECONDS; // Curse of Exhaustion else if (spellproto->SpellFamilyFlags[0] & 0x400000) return 12 * IN_MILLISECONDS; break; } default: break; } return 10 * IN_MILLISECONDS; } bool IsDiminishingReturnsGroupDurationLimited(DiminishingGroup group) { switch (group) { case DIMINISHING_BANISH: case DIMINISHING_CONTROLLED_STUN: case DIMINISHING_CONTROLLED_ROOT: case DIMINISHING_CYCLONE: case DIMINISHING_DISORIENT: case DIMINISHING_ENTRAPMENT: case DIMINISHING_FEAR: case DIMINISHING_HORROR: case DIMINISHING_MIND_CONTROL: case DIMINISHING_OPENING_STUN: case DIMINISHING_ROOT: case DIMINISHING_STUN: case DIMINISHING_SLEEP: case DIMINISHING_LIMITONLY: return true; default: return false; } } SpellMgr::SpellMgr() { } SpellMgr::~SpellMgr() { UnloadSpellInfoStore(); } SpellMgr* SpellMgr::instance() { static SpellMgr instance; return &instance; } /// Some checks for spells, to prevent adding deprecated/broken spells for trainers, spell book, etc bool SpellMgr::ComputeIsSpellValid(SpellInfo const* spellInfo, bool msg) { // not exist if (!spellInfo) return false; bool need_check_reagents = false; // check effects for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) { switch (spellInfo->Effects[i].Effect) { case 0: continue; // craft spell for crafting non-existed item (break client recipes list show) case SPELL_EFFECT_CREATE_ITEM: case SPELL_EFFECT_CREATE_ITEM_2: { if (spellInfo->Effects[i].ItemType == 0) { // skip auto-loot crafting spells, its not need explicit item info (but have special fake items sometime) if (!spellInfo->IsLootCrafting()) { if (msg) sLog->outErrorDb("Craft spell %u not have create item entry.", spellInfo->Id); return false; } } // also possible IsLootCrafting case but fake item must exist anyway else if (!sObjectMgr->GetItemTemplate(spellInfo->Effects[i].ItemType)) { if (msg) sLog->outErrorDb("Craft spell %u create not-exist in DB item (Entry: %u) and then...", spellInfo->Id, spellInfo->Effects[i].ItemType); return false; } need_check_reagents = true; break; } case SPELL_EFFECT_LEARN_SPELL: { SpellInfo const* spellInfo2 = sSpellMgr->GetSpellInfo(spellInfo->Effects[i].TriggerSpell); if (!ComputeIsSpellValid(spellInfo2, msg)) { if (msg) sLog->outErrorDb("Spell %u learn to invalid spell %u, and then...", spellInfo->Id, spellInfo->Effects[i].TriggerSpell); return false; } break; } } } if (need_check_reagents) { for (uint8 j = 0; j < MAX_SPELL_REAGENTS; ++j) { if (spellInfo->Reagent[j] > 0 && !sObjectMgr->GetItemTemplate(spellInfo->Reagent[j])) { if (msg) sLog->outErrorDb("Craft spell %u have not-exist reagent in DB item (Entry: %u) and then...", spellInfo->Id, spellInfo->Reagent[j]); return false; } } } return true; } bool SpellMgr::IsSpellValid(SpellInfo const* spellInfo) { if (!spellInfo) return false; return spellInfo->IsSpellValid(); } void DeleteSpellFromAllPlayers(uint32 spellId) { CharacterDatabaseStatements stmts[2] = {CHAR_DEL_INVALID_SPELL_SPELLS, CHAR_DEL_INVALID_SPELL_TALENTS}; for (uint8 i = 0; i < 2; i++) { PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(stmts[i]); stmt->setUInt32(0, spellId); CharacterDatabase.Execute(stmt); } } bool SpellMgr::CheckSpellValid(SpellInfo const* spellInfo, uint32 spellId, bool isTalent) { if (!spellInfo) { DeleteSpellFromAllPlayers(spellId); sLog->outError("Player::%s: Non-existed in SpellStore spell #%u request.", (isTalent ? "AddTalent" : "addSpell"), spellId); return false; } if (!IsSpellValid(spellInfo)) { DeleteSpellFromAllPlayers(spellId); sLog->outError("Player::%s: Broken spell #%u learning not allowed.", (isTalent ? "AddTalent" : "addSpell"), spellId); return false; } return true; } uint32 SpellMgr::GetSpellDifficultyId(uint32 spellId) const { SpellDifficultySearcherMap::const_iterator i = mSpellDifficultySearcherMap.find(spellId); return i == mSpellDifficultySearcherMap.end() ? 0 : (*i).second; } void SpellMgr::SetSpellDifficultyId(uint32 spellId, uint32 id) { mSpellDifficultySearcherMap[spellId] = id; } uint32 SpellMgr::GetSpellIdForDifficulty(uint32 spellId, Unit const* caster) const { if (!GetSpellInfo(spellId)) return spellId; if (!caster || !caster->GetMap() || !caster->GetMap()->IsDungeon()) return spellId; uint32 mode = uint32(caster->GetMap()->GetSpawnMode()); if (mode >= MAX_DIFFICULTY) { sLog->outError("SpellMgr::GetSpellIdForDifficulty: Incorrect Difficulty for spell %u.", spellId); return spellId; //return source spell } uint32 difficultyId = GetSpellDifficultyId(spellId); if (!difficultyId) return spellId; //return source spell, it has only REGULAR_DIFFICULTY SpellDifficultyEntry const* difficultyEntry = sSpellDifficultyStore.LookupEntry(difficultyId); if (!difficultyEntry) { #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "SpellMgr::GetSpellIdForDifficulty: SpellDifficultyEntry not found for spell %u. This should never happen.", spellId); #endif return spellId; //return source spell } if (difficultyEntry->SpellID[mode] <= 0 && mode > DUNGEON_DIFFICULTY_HEROIC) { #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "SpellMgr::GetSpellIdForDifficulty: spell %u mode %u spell is NULL, using mode %u", spellId, mode, mode - 2); #endif mode -= 2; } if (difficultyEntry->SpellID[mode] <= 0) { sLog->outErrorDb("SpellMgr::GetSpellIdForDifficulty: spell %u mode %u spell is 0. Check spelldifficulty_dbc!", spellId, mode); return spellId; } #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "SpellMgr::GetSpellIdForDifficulty: spellid for spell %u in mode %u is %d", spellId, mode, difficultyEntry->SpellID[mode]); #endif return uint32(difficultyEntry->SpellID[mode]); } SpellInfo const* SpellMgr::GetSpellForDifficultyFromSpell(SpellInfo const* spell, Unit const* caster) const { uint32 newSpellId = GetSpellIdForDifficulty(spell->Id, caster); SpellInfo const* newSpell = GetSpellInfo(newSpellId); if (!newSpell) { #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "SpellMgr::GetSpellForDifficultyFromSpell: spell %u not found. Check spelldifficulty_dbc!", newSpellId); #endif return spell; } #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "SpellMgr::GetSpellForDifficultyFromSpell: Spell id for instance mode is %u (original %u)", newSpell->Id, spell->Id); #endif return newSpell; } SpellChainNode const* SpellMgr::GetSpellChainNode(uint32 spell_id) const { SpellChainMap::const_iterator itr = mSpellChains.find(spell_id); if (itr == mSpellChains.end()) return nullptr; return &itr->second; } uint32 SpellMgr::GetFirstSpellInChain(uint32 spell_id) const { if (SpellChainNode const* node = GetSpellChainNode(spell_id)) return node->first->Id; return spell_id; } uint32 SpellMgr::GetLastSpellInChain(uint32 spell_id) const { if (SpellChainNode const* node = GetSpellChainNode(spell_id)) return node->last->Id; return spell_id; } uint32 SpellMgr::GetNextSpellInChain(uint32 spell_id) const { if (SpellChainNode const* node = GetSpellChainNode(spell_id)) if (node->next) return node->next->Id; return 0; } uint32 SpellMgr::GetPrevSpellInChain(uint32 spell_id) const { if (SpellChainNode const* node = GetSpellChainNode(spell_id)) if (node->prev) return node->prev->Id; return 0; } uint8 SpellMgr::GetSpellRank(uint32 spell_id) const { if (SpellChainNode const* node = GetSpellChainNode(spell_id)) return node->rank; return 0; } uint32 SpellMgr::GetSpellWithRank(uint32 spell_id, uint32 rank, bool strict) const { if (SpellChainNode const* node = GetSpellChainNode(spell_id)) { if (rank != node->rank) return GetSpellWithRank(node->rank < rank ? node->next->Id : node->prev->Id, rank, strict); } else if (strict && rank > 1) return 0; return spell_id; } SpellRequiredMapBounds SpellMgr::GetSpellsRequiredForSpellBounds(uint32 spell_id) const { return mSpellReq.equal_range(spell_id); } SpellsRequiringSpellMapBounds SpellMgr::GetSpellsRequiringSpellBounds(uint32 spell_id) const { return mSpellsReqSpell.equal_range(spell_id); } bool SpellMgr::IsSpellRequiringSpell(uint32 spellid, uint32 req_spellid) const { SpellsRequiringSpellMapBounds spellsRequiringSpell = GetSpellsRequiringSpellBounds(req_spellid); for (SpellsRequiringSpellMap::const_iterator itr = spellsRequiringSpell.first; itr != spellsRequiringSpell.second; ++itr) { if (itr->second == spellid) return true; } return false; } bool SpellMgr::IsAdditionalTalentSpell(uint32 spellId) const { return mTalentSpellAdditionalSet.find(spellId) != mTalentSpellAdditionalSet.end(); } SpellLearnSkillNode const* SpellMgr::GetSpellLearnSkill(uint32 spell_id) const { SpellLearnSkillMap::const_iterator itr = mSpellLearnSkills.find(spell_id); if (itr != mSpellLearnSkills.end()) return &itr->second; else return nullptr; } SpellTargetPosition const* SpellMgr::GetSpellTargetPosition(uint32 spell_id, SpellEffIndex effIndex) const { SpellTargetPositionMap::const_iterator itr = mSpellTargetPositions.find(std::make_pair(spell_id, effIndex)); if (itr != mSpellTargetPositions.end()) return &itr->second; return nullptr; } SpellGroupStackFlags SpellMgr::GetGroupStackFlags(uint32 groupid) const { SpellGroupStackMap::const_iterator itr = mSpellGroupStackMap.find(groupid); if (itr != mSpellGroupStackMap.end()) return itr->second; return SPELL_GROUP_STACK_FLAG_NONE; } uint32 SpellMgr::GetSpellGroup(uint32 spell_id) const { uint32 first_rank = GetFirstSpellInChain(spell_id); SpellGroupMap::const_iterator itr = mSpellGroupMap.find(first_rank); if (itr != mSpellGroupMap.end()) return itr->second.groupId; return 0; } SpellGroupSpecialFlags SpellMgr::GetSpellGroupSpecialFlags(uint32 spell_id) const { uint32 first_rank = GetFirstSpellInChain(spell_id); SpellGroupMap::const_iterator itr = mSpellGroupMap.find(first_rank); if (itr != mSpellGroupMap.end()) return itr->second.specialFlags; return SPELL_GROUP_SPECIAL_FLAG_NONE; } SpellGroupStackFlags SpellMgr::CheckSpellGroupStackRules(SpellInfo const* spellInfo1, SpellInfo const* spellInfo2, bool remove, bool areaAura) const { uint32 spellid_1 = spellInfo1->GetFirstRankSpell()->Id; uint32 spellid_2 = spellInfo2->GetFirstRankSpell()->Id; // xinef: dunno why i added this if (spellid_1 == spellid_2 && remove && !areaAura) return SPELL_GROUP_STACK_FLAG_NONE; uint32 groupId = GetSpellGroup(spellid_1); if (groupId > 0 && groupId == GetSpellGroup(spellid_2)) { SpellGroupSpecialFlags flag1 = GetSpellGroupSpecialFlags(spellid_1); SpellGroupSpecialFlags flag2 = GetSpellGroupSpecialFlags(spellid_2); SpellGroupStackFlags additionFlag = SPELL_GROUP_STACK_FLAG_NONE; // xinef: first flags are used for elixir stacking rules if (flag1 & SPELL_GROUP_SPECIAL_FLAG_STACK_EXCLUSIVE_MAX && flag2 & SPELL_GROUP_SPECIAL_FLAG_STACK_EXCLUSIVE_MAX) { if (flag1 & flag2) return SPELL_GROUP_STACK_FLAG_NEVER_STACK; } // xinef: check only flag1 (new spell) else if (flag1 & SPELL_GROUP_SPECIAL_FLAG_FORCED_STRONGEST) additionFlag = SPELL_GROUP_STACK_FLAG_FORCED_STRONGEST; else if (flag2 & SPELL_GROUP_SPECIAL_FLAG_FORCED_STRONGEST) additionFlag = SPELL_GROUP_STACK_FLAG_FORCED_WEAKEST; return SpellGroupStackFlags(GetGroupStackFlags(groupId) | additionFlag); } return SPELL_GROUP_STACK_FLAG_NONE; } void SpellMgr::GetSetOfSpellsInSpellGroupWithFlag(uint32 group_id, SpellGroupSpecialFlags flag, std::set& availableElixirs) const { for (SpellGroupMap::const_iterator itr = mSpellGroupMap.begin(); itr != mSpellGroupMap.end(); ++itr) if (itr->second.groupId == group_id && itr->second.specialFlags == flag) availableElixirs.insert(itr->first); // insert spell id } SpellProcEventEntry const* SpellMgr::GetSpellProcEvent(uint32 spellId) const { SpellProcEventMap::const_iterator itr = mSpellProcEventMap.find(spellId); if (itr != mSpellProcEventMap.end()) return &itr->second; return nullptr; } bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellInfo const* spellProto, SpellProcEventEntry const* spellProcEvent, uint32 EventProcFlag, SpellInfo const* procSpell, uint32 procFlags, uint32 procExtra, bool active) const { // No extra req need uint32 procEvent_procEx = PROC_EX_NONE; // check prockFlags for condition if ((procFlags & EventProcFlag) == 0) return false; // Xinef: Always trigger for this, including TAKEN_DAMAGE if (EventProcFlag & (PROC_FLAG_KILLED | PROC_FLAG_KILL | PROC_FLAG_DEATH | PROC_FLAG_TAKEN_DAMAGE)) return true; bool hasFamilyMask = false; if (procFlags & PROC_FLAG_DONE_PERIODIC) { if (procExtra & PROC_EX_INTERNAL_HOT) { if (EventProcFlag == PROC_FLAG_DONE_PERIODIC) { /// no aura with only PROC_FLAG_DONE_PERIODIC and spellFamilyName == 0 can proc from a HOT. if (!spellProto->SpellFamilyName) return false; } /// Aura must have positive procflags for a HOT to proc else if (!(EventProcFlag & (PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_POS | PROC_FLAG_DONE_SPELL_NONE_DMG_CLASS_POS))) return false; } /// Aura must have negative or neutral(PROC_FLAG_DONE_PERIODIC only) procflags for a DOT to proc else if (EventProcFlag != PROC_FLAG_DONE_PERIODIC) if (!(EventProcFlag & (PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_NEG | PROC_FLAG_DONE_SPELL_NONE_DMG_CLASS_NEG | PROC_FLAG_DONE_TRAP_ACTIVATION))) return false; } if (procFlags & PROC_FLAG_TAKEN_PERIODIC) { if (procExtra & PROC_EX_INTERNAL_HOT) { /// No aura that only has PROC_FLAG_TAKEN_PERIODIC can proc from a HOT. if (EventProcFlag == PROC_FLAG_TAKEN_PERIODIC) return false; /// Aura must have positive procflags for a HOT to proc if (!(EventProcFlag & (PROC_FLAG_TAKEN_SPELL_MAGIC_DMG_CLASS_POS | PROC_FLAG_TAKEN_SPELL_NONE_DMG_CLASS_POS))) return false; } /// Aura must have negative or neutral(PROC_FLAG_TAKEN_PERIODIC only) procflags for a DOT to proc else if (EventProcFlag != PROC_FLAG_TAKEN_PERIODIC) if (!(EventProcFlag & (PROC_FLAG_TAKEN_SPELL_MAGIC_DMG_CLASS_NEG | PROC_FLAG_TAKEN_SPELL_NONE_DMG_CLASS_NEG))) return false; } // Trap casts are active by default if (procFlags & PROC_FLAG_DONE_TRAP_ACTIVATION) active = true; if (spellProcEvent) // Exist event data { // Store extra req procEvent_procEx = spellProcEvent->procEx; // For melee triggers if (procSpell == nullptr) { // Check (if set) for school (melee attack have Normal school) if (spellProcEvent->schoolMask && (spellProcEvent->schoolMask & SPELL_SCHOOL_MASK_NORMAL) == 0) return false; } else // For spells need check school/spell family/family mask { // Check (if set) for school if (spellProcEvent->schoolMask && (spellProcEvent->schoolMask & procSpell->SchoolMask) == 0) return false; // Check (if set) for spellFamilyName if (spellProcEvent->spellFamilyName && (spellProcEvent->spellFamilyName != procSpell->SpellFamilyName)) return false; // spellFamilyName is Ok need check for spellFamilyMask if present if (spellProcEvent->spellFamilyMask) { if (!(spellProcEvent->spellFamilyMask & procSpell->SpellFamilyFlags)) return false; hasFamilyMask = true; // Some spells are not considered as active even with have spellfamilyflags if (!(procEvent_procEx & PROC_EX_ONLY_ACTIVE_SPELL)) active = true; } } } if (procExtra & (PROC_EX_INTERNAL_REQ_FAMILY)) { if (!hasFamilyMask) return false; } // Check for extra req (if none) and hit/crit if (procEvent_procEx == PROC_EX_NONE) { // No extra req, so can trigger only for hit/crit - spell has to be active if ((procExtra & (PROC_EX_NORMAL_HIT | PROC_EX_CRITICAL_HIT)) && active) return true; } else // Passive spells hits here only if resist/reflect/immune/evade { if (procExtra & AURA_SPELL_PROC_EX_MASK) { // if spell marked as procing only from not active spells if (active && procEvent_procEx & PROC_EX_NOT_ACTIVE_SPELL) return false; // if spell marked as procing only from active spells if (!active && procEvent_procEx & PROC_EX_ONLY_ACTIVE_SPELL) return false; // Exist req for PROC_EX_EX_TRIGGER_ALWAYS if (procEvent_procEx & PROC_EX_EX_TRIGGER_ALWAYS) return true; // PROC_EX_NOT_ACTIVE_SPELL and PROC_EX_ONLY_ACTIVE_SPELL flags handle: if passed checks before if ((procExtra & (PROC_EX_NORMAL_HIT | PROC_EX_CRITICAL_HIT)) && ((procEvent_procEx & (AURA_SPELL_PROC_EX_MASK)) == 0)) return true; } // Check Extra Requirement like (hit/crit/miss/resist/parry/dodge/block/immune/reflect/absorb and other) if (procEvent_procEx & procExtra) return true; } return false; } SpellProcEntry const* SpellMgr::GetSpellProcEntry(uint32 spellId) const { SpellProcMap::const_iterator itr = mSpellProcMap.find(spellId); if (itr != mSpellProcMap.end()) return &itr->second; return nullptr; } bool SpellMgr::CanSpellTriggerProcOnEvent(SpellProcEntry const& procEntry, ProcEventInfo& eventInfo) const { // proc type doesn't match if (!(eventInfo.GetTypeMask() & procEntry.typeMask)) return false; // check XP or honor target requirement if (procEntry.attributesMask & PROC_ATTR_REQ_EXP_OR_HONOR) if (Player* actor = eventInfo.GetActor()->ToPlayer()) if (eventInfo.GetActionTarget() && !actor->isHonorOrXPTarget(eventInfo.GetActionTarget())) return false; // always trigger for these types if (eventInfo.GetTypeMask() & (PROC_FLAG_KILLED | PROC_FLAG_KILL | PROC_FLAG_DEATH)) return true; // check school mask (if set) for other trigger types if (procEntry.schoolMask && !(eventInfo.GetSchoolMask() & procEntry.schoolMask)) return false; // check spell family name/flags (if set) for spells if (eventInfo.GetTypeMask() & (PERIODIC_PROC_FLAG_MASK | SPELL_PROC_FLAG_MASK | PROC_FLAG_DONE_TRAP_ACTIVATION)) { if (procEntry.spellFamilyName && (procEntry.spellFamilyName != eventInfo.GetSpellInfo()->SpellFamilyName)) return false; if (procEntry.spellFamilyMask && !(procEntry.spellFamilyMask & eventInfo.GetSpellInfo()->SpellFamilyFlags)) return false; } // check spell type mask (if set) if (eventInfo.GetTypeMask() & (SPELL_PROC_FLAG_MASK | PERIODIC_PROC_FLAG_MASK)) { if (procEntry.spellTypeMask && !(eventInfo.GetSpellTypeMask() & procEntry.spellTypeMask)) return false; } // check spell phase mask if (eventInfo.GetTypeMask() & REQ_SPELL_PHASE_PROC_FLAG_MASK) { if (!(eventInfo.GetSpellPhaseMask() & procEntry.spellPhaseMask)) return false; } // check hit mask (on taken hit or on done hit, but not on spell cast phase) if ((eventInfo.GetTypeMask() & TAKEN_HIT_PROC_FLAG_MASK) || ((eventInfo.GetTypeMask() & DONE_HIT_PROC_FLAG_MASK) && !(eventInfo.GetSpellPhaseMask() & PROC_SPELL_PHASE_CAST))) { uint32 hitMask = procEntry.hitMask; // get default values if hit mask not set if (!hitMask) { // for taken procs allow normal + critical hits by default if (eventInfo.GetTypeMask() & TAKEN_HIT_PROC_FLAG_MASK) hitMask |= PROC_HIT_NORMAL | PROC_HIT_CRITICAL; // for done procs allow normal + critical + absorbs by default else hitMask |= PROC_HIT_NORMAL | PROC_HIT_CRITICAL | PROC_HIT_ABSORB; } if (!(eventInfo.GetHitMask() & hitMask)) return false; } return true; } SpellBonusEntry const* SpellMgr::GetSpellBonusData(uint32 spellId) const { // Lookup data SpellBonusMap::const_iterator itr = mSpellBonusMap.find(spellId); if (itr != mSpellBonusMap.end()) return &itr->second; // Not found, try lookup for 1 spell rank if exist if (uint32 rank_1 = GetFirstSpellInChain(spellId)) { SpellBonusMap::const_iterator itr2 = mSpellBonusMap.find(rank_1); if (itr2 != mSpellBonusMap.end()) return &itr2->second; } return nullptr; } SpellThreatEntry const* SpellMgr::GetSpellThreatEntry(uint32 spellID) const { SpellThreatMap::const_iterator itr = mSpellThreatMap.find(spellID); if (itr != mSpellThreatMap.end()) return &itr->second; else { uint32 firstSpell = GetFirstSpellInChain(spellID); itr = mSpellThreatMap.find(firstSpell); if (itr != mSpellThreatMap.end()) return &itr->second; } return nullptr; } float SpellMgr::GetSpellMixologyBonus(uint32 spellId) const { SpellMixologyMap::const_iterator itr = mSpellMixologyMap.find(spellId); if (itr == mSpellMixologyMap.end()) return 30.0f; return itr->second; } SkillLineAbilityMapBounds SpellMgr::GetSkillLineAbilityMapBounds(uint32 spell_id) const { return mSkillLineAbilityMap.equal_range(spell_id); } PetAura const* SpellMgr::GetPetAura(uint32 spell_id, uint8 eff) const { SpellPetAuraMap::const_iterator itr = mSpellPetAuraMap.find((spell_id << 8) + eff); if (itr != mSpellPetAuraMap.end()) return &itr->second; else return nullptr; } SpellEnchantProcEntry const* SpellMgr::GetSpellEnchantProcEvent(uint32 enchId) const { SpellEnchantProcEventMap::const_iterator itr = mSpellEnchantProcEventMap.find(enchId); if (itr != mSpellEnchantProcEventMap.end()) return &itr->second; return nullptr; } bool SpellMgr::IsArenaAllowedEnchancment(uint32 ench_id) const { return mEnchantCustomAttr[ench_id]; } const std::vector* SpellMgr::GetSpellLinked(int32 spell_id) const { SpellLinkedMap::const_iterator itr = mSpellLinkedMap.find(spell_id); return itr != mSpellLinkedMap.end() ? &(itr->second) : nullptr; } PetLevelupSpellSet const* SpellMgr::GetPetLevelupSpellList(uint32 petFamily) const { PetLevelupSpellMap::const_iterator itr = mPetLevelupSpellMap.find(petFamily); if (itr != mPetLevelupSpellMap.end()) return &itr->second; else return nullptr; } PetDefaultSpellsEntry const* SpellMgr::GetPetDefaultSpellsEntry(int32 id) const { PetDefaultSpellsMap::const_iterator itr = mPetDefaultSpellsMap.find(id); if (itr != mPetDefaultSpellsMap.end()) return &itr->second; return nullptr; } SpellAreaMapBounds SpellMgr::GetSpellAreaMapBounds(uint32 spell_id) const { return mSpellAreaMap.equal_range(spell_id); } SpellAreaForQuestMapBounds SpellMgr::GetSpellAreaForQuestMapBounds(uint32 quest_id) const { return mSpellAreaForQuestMap.equal_range(quest_id); } SpellAreaForQuestMapBounds SpellMgr::GetSpellAreaForQuestEndMapBounds(uint32 quest_id) const { return mSpellAreaForQuestEndMap.equal_range(quest_id); } SpellAreaForAuraMapBounds SpellMgr::GetSpellAreaForAuraMapBounds(uint32 spell_id) const { return mSpellAreaForAuraMap.equal_range(spell_id); } SpellAreaForAreaMapBounds SpellMgr::GetSpellAreaForAreaMapBounds(uint32 area_id) const { return mSpellAreaForAreaMap.equal_range(area_id); } bool SpellArea::IsFitToRequirements(Player const* player, uint32 newZone, uint32 newArea) const { if (gender != GENDER_NONE) // not in expected gender if (!player || gender != player->getGender()) return false; if (raceMask) // not in expected race if (!player || !(raceMask & player->getRaceMask())) return false; if (areaId) // not in expected zone if (newZone != areaId && newArea != areaId) return false; if (questStart) // not in expected required quest state if (!player || (((1 << player->GetQuestStatus(questStart)) & questStartStatus) == 0)) return false; if (questEnd) // not in expected forbidden quest state if (!player || (((1 << player->GetQuestStatus(questEnd)) & questEndStatus) == 0)) return false; if (auraSpell) // not have expected aura if (!player || (auraSpell > 0 && !player->HasAura(auraSpell)) || (auraSpell < 0 && player->HasAura(-auraSpell))) return false; // Extra conditions -- leaving the possibility add extra conditions... switch (spellId) { case 58600: // No fly Zone - Dalaran { if (!player) return false; AreaTableEntry const* pArea = sAreaTableStore.LookupEntry(player->GetAreaId()); if (!(pArea && pArea->flags & AREA_FLAG_NO_FLY_ZONE)) return false; if (!player->HasAuraType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED) && !player->HasAuraType(SPELL_AURA_FLY)) return false; // Xinef: Underbelly elixir if (player->GetPositionZ() < 637.0f && player->HasAuraType(SPELL_AURA_TRANSFORM)) return false; break; } case 58730: // No fly Zone - Wintergrasp { if (!player) return false; Battlefield* Bf = sBattlefieldMgr->GetBattlefieldToZoneId(player->GetZoneId()); if (!Bf || Bf->CanFlyIn() || (!player->HasAuraType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED) && !player->HasAuraType(SPELL_AURA_FLY))) return false; break; } // xinef: northrend flying mounts // xinef: NE wisp and spectral gryphon case 55164: case 55173: { Battlefield* Bf = sBattlefieldMgr->GetBattlefieldToZoneId(player->GetZoneId()); return !Bf || Bf->CanFlyIn(); } case 57940: // Essence of Wintergrasp OUTSIDE case 58045: // Essence of Wintergrasp INSIDE { if (!player) return false; Battlefield* Bf = sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG); if (!Bf || player->GetTeamId() != Bf->GetDefenderTeam() || Bf->IsWarTime()) return false; break; } case 74411: // Battleground - Dampening { if (!player) return false; if (Battlefield* bf = sBattlefieldMgr->GetBattlefieldToZoneId(player->GetZoneId())) return bf->IsWarTime(); break; } case 68719: // Oil Refinery - Isle of Conquest. case 68720: // Quarry - Isle of Conquest. { if (!player) return false; Battleground* bg = player->GetBattleground(); if (!bg || bg->GetBgTypeID(true) != BATTLEGROUND_IC) return false; uint8 nodeType = spellId == 68719 ? NODE_TYPE_REFINERY : NODE_TYPE_QUARRY; uint8 nodeState = player->GetTeamId() == TEAM_ALLIANCE ? NODE_STATE_CONTROLLED_A : NODE_STATE_CONTROLLED_H; return bg->ToBattlegroundIC()->GetNodeState(nodeType) == nodeState; } case 56618: // Horde Controls Factory Phase Shift case 56617: // Alliance Controls Factory Phase Shift { if (!player) return false; Battlefield* bf = sBattlefieldMgr->GetBattlefieldToZoneId(player->GetZoneId()); if (!bf || bf->GetTypeId() != BATTLEFIELD_WG) return false; // team that controls the workshop in the specified area uint32 team = bf->GetData(newArea); if (team == TEAM_HORDE) return spellId == 56618; else if (team == TEAM_ALLIANCE) return spellId == 56617; break; } // Hellscream's Warsong case 73816: case 73818: case 73819: case 73820: case 73821: case 73822: // Strength of Wrynn case 73762: case 73824: case 73825: case 73826: case 73827: case 73828: if (player) if (InstanceScript* s = const_cast(player)->GetInstanceScript()) return s->GetData(251 /*DATA_BUFF_AVAILABLE*/) != 0; return false; break; } return true; } void SpellMgr::UnloadSpellInfoChains() { for (SpellChainMap::iterator itr = mSpellChains.begin(); itr != mSpellChains.end(); ++itr) mSpellInfoMap[itr->first]->ChainEntry = nullptr; mSpellChains.clear(); } void SpellMgr::LoadSpellTalentRanks() { // cleanup core data before reload - remove reference to ChainNode from SpellInfo UnloadSpellInfoChains(); for (uint32 i = 0; i < sTalentStore.GetNumRows(); ++i) { TalentEntry const* talentInfo = sTalentStore.LookupEntry(i); if (!talentInfo) continue; SpellInfo const* lastSpell = nullptr; for (uint8 rank = MAX_TALENT_RANK - 1; rank > 0; --rank) { if (talentInfo->RankID[rank]) { lastSpell = GetSpellInfo(talentInfo->RankID[rank]); break; } } if (!lastSpell) continue; SpellInfo const* firstSpell = GetSpellInfo(talentInfo->RankID[0]); if (!firstSpell) { sLog->outErrorDb("SpellMgr::LoadSpellTalentRanks: First Rank Spell %u for TalentEntry %u does not exist.", talentInfo->RankID[0], i); continue; } SpellInfo const* prevSpell = nullptr; for (uint8 rank = 0; rank < MAX_TALENT_RANK; ++rank) { uint32 spellId = talentInfo->RankID[rank]; if (!spellId) break; SpellInfo const* currentSpell = GetSpellInfo(spellId); if (!currentSpell) { sLog->outErrorDb("SpellMgr::LoadSpellTalentRanks: Spell %u (Rank: %u) for TalentEntry %u does not exist.", spellId, rank + 1, i); break; } SpellChainNode node; node.first = firstSpell; node.last = lastSpell; node.rank = rank + 1; node.prev = prevSpell; node.next = node.rank < MAX_TALENT_RANK ? GetSpellInfo(talentInfo->RankID[node.rank]) : nullptr; mSpellChains[spellId] = node; mSpellInfoMap[spellId]->ChainEntry = &mSpellChains[spellId]; prevSpell = currentSpell; } } } void SpellMgr::LoadSpellRanks() { // cleanup data and load spell ranks for talents from dbc LoadSpellTalentRanks(); uint32 oldMSTime = getMSTime(); // 0 1 2 QueryResult result = WorldDatabase.Query("SELECT first_spell_id, spell_id, `rank` from spell_ranks ORDER BY first_spell_id, `rank`"); if (!result) { sLog->outString(">> Loaded 0 spell rank records. DB table `spell_ranks` is empty."); sLog->outString(); return; } uint32 count = 0; bool finished = false; do { // spellid, rank std::list < std::pair < int32, int32 > > rankChain; int32 currentSpell = -1; int32 lastSpell = -1; // fill one chain while (currentSpell == lastSpell && !finished) { Field* fields = result->Fetch(); currentSpell = fields[0].GetUInt32(); if (lastSpell == -1) lastSpell = currentSpell; uint32 spell_id = fields[1].GetUInt32(); uint32 rank = fields[2].GetUInt8(); // don't drop the row if we're moving to the next rank if (currentSpell == lastSpell) { rankChain.push_back(std::make_pair(spell_id, rank)); if (!result->NextRow()) finished = true; } else break; } // check if chain is made with valid first spell SpellInfo const* first = GetSpellInfo(lastSpell); if (!first) { sLog->outErrorDb("Spell rank identifier(first_spell_id) %u listed in `spell_ranks` does not exist!", lastSpell); continue; } // check if chain is long enough if (rankChain.size() < 2) { sLog->outErrorDb("There is only 1 spell rank for identifier(first_spell_id) %u in `spell_ranks`, entry is not needed!", lastSpell); continue; } int32 curRank = 0; bool valid = true; // check spells in chain for (std::list >::iterator itr = rankChain.begin(); itr != rankChain.end(); ++itr) { SpellInfo const* spell = GetSpellInfo(itr->first); if (!spell) { sLog->outErrorDb("Spell %u (rank %u) listed in `spell_ranks` for chain %u does not exist!", itr->first, itr->second, lastSpell); valid = false; break; } ++curRank; if (itr->second != curRank) { sLog->outErrorDb("Spell %u (rank %u) listed in `spell_ranks` for chain %u does not have proper rank value(should be %u)!", itr->first, itr->second, lastSpell, curRank); valid = false; break; } } if (!valid) continue; int32 prevRank = 0; // insert the chain std::list >::iterator itr = rankChain.begin(); do { ++count; int32 addedSpell = itr->first; mSpellChains[addedSpell].first = GetSpellInfo(lastSpell); mSpellChains[addedSpell].last = GetSpellInfo(rankChain.back().first); mSpellChains[addedSpell].rank = itr->second; mSpellChains[addedSpell].prev = GetSpellInfo(prevRank); mSpellInfoMap[addedSpell]->ChainEntry = &mSpellChains[addedSpell]; prevRank = addedSpell; ++itr; if (itr == rankChain.end()) { mSpellChains[addedSpell].next = nullptr; break; } else mSpellChains[addedSpell].next = GetSpellInfo(itr->first); } while (true); } while (!finished); sLog->outString(">> Loaded %u spell rank records in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); sLog->outString(); } void SpellMgr::LoadSpellRequired() { uint32 oldMSTime = getMSTime(); mSpellsReqSpell.clear(); // need for reload case mSpellReq.clear(); // need for reload case // 0 1 QueryResult result = WorldDatabase.Query("SELECT spell_id, req_spell from spell_required"); if (!result) { sLog->outString(">> Loaded 0 spell required records. DB table `spell_required` is empty."); sLog->outString(); return; } uint32 count = 0; do { Field* fields = result->Fetch(); uint32 spellId = fields[0].GetUInt32(); uint32 spellReq = fields[1].GetUInt32(); // check if chain is made with valid first spell SpellInfo const* spellInfo = GetSpellInfo(spellId); if (!spellInfo) { sLog->outErrorDb("spell_id %u in `spell_required` table is not found in dbcs, skipped", spellId); continue; } SpellInfo const* reqSpellInfo = GetSpellInfo(spellReq); if (!reqSpellInfo) { sLog->outErrorDb("req_spell %u in `spell_required` table is not found in dbcs, skipped", spellReq); continue; } if (GetFirstSpellInChain(spellId) == GetFirstSpellInChain(spellReq)) { sLog->outErrorDb("req_spell %u and spell_id %u in `spell_required` table are ranks of the same spell, entry not needed, skipped", spellReq, spellId); continue; } if (IsSpellRequiringSpell(spellId, spellReq)) { sLog->outErrorDb("duplicated entry of req_spell %u and spell_id %u in `spell_required`, skipped", spellReq, spellId); continue; } mSpellReq.insert (std::pair(spellId, spellReq)); mSpellsReqSpell.insert (std::pair(spellReq, spellId)); ++count; // xinef: fill additionalTalentInfo data, currently Blessing of Sanctuary only if (GetTalentSpellCost(spellReq) > 0) mTalentSpellAdditionalSet.insert(spellId); } while (result->NextRow()); sLog->outString(">> Loaded %u spell required records in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); sLog->outString(); } void SpellMgr::LoadSpellLearnSkills() { uint32 oldMSTime = getMSTime(); mSpellLearnSkills.clear(); // need for reload case // search auto-learned skills and add its to map also for use in unlearn spells/talents uint32 dbc_count = 0; for (uint32 spell = 0; spell < GetSpellInfoStoreSize(); ++spell) { SpellInfo const* entry = GetSpellInfo(spell); if (!entry) continue; for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) { if (entry->Effects[i].Effect == SPELL_EFFECT_SKILL) { SpellLearnSkillNode dbc_node; dbc_node.skill = entry->Effects[i].MiscValue; dbc_node.step = entry->Effects[i].CalcValue(); if (dbc_node.skill != SKILL_RIDING) dbc_node.value = 1; else dbc_node.value = dbc_node.step * 75; dbc_node.maxvalue = dbc_node.step * 75; mSpellLearnSkills[spell] = dbc_node; ++dbc_count; break; } } } sLog->outString(">> Loaded %u Spell Learn Skills from DBC in %u ms", dbc_count, GetMSTimeDiffToNow(oldMSTime)); sLog->outString(); } void SpellMgr::LoadSpellTargetPositions() { uint32 oldMSTime = getMSTime(); mSpellTargetPositions.clear(); // need for reload case // 0 1 2 3 4 5 6 QueryResult result = WorldDatabase.Query("SELECT ID, EffectIndex, MapID, PositionX, PositionY, PositionZ, Orientation FROM spell_target_position"); if (!result) { sLog->outString(">> Loaded 0 spell target coordinates. DB table `spell_target_position` is empty."); sLog->outString(); return; } uint32 count = 0; do { Field* fields = result->Fetch(); uint32 Spell_ID = fields[0].GetUInt32(); SpellEffIndex effIndex = SpellEffIndex(fields[1].GetUInt8()); SpellTargetPosition st; st.target_mapId = fields[2].GetUInt16(); st.target_X = fields[3].GetFloat(); st.target_Y = fields[4].GetFloat(); st.target_Z = fields[5].GetFloat(); st.target_Orientation = fields[6].GetFloat(); MapEntry const* mapEntry = sMapStore.LookupEntry(st.target_mapId); if (!mapEntry) { sLog->outErrorDb("Spell (Id: %u, effIndex: %u) target map (ID: %u) does not exist in `Map.dbc`.", Spell_ID, effIndex, st.target_mapId); continue; } if (st.target_X == 0 && st.target_Y == 0 && st.target_Z == 0) { sLog->outErrorDb("Spell (Id: %u, effIndex: %u) target coordinates not provided.", Spell_ID, effIndex); continue; } SpellInfo const* spellInfo = GetSpellInfo(Spell_ID); if (!spellInfo) { sLog->outErrorDb("Spell (ID:%u) listed in `spell_target_position` does not exist.", Spell_ID); continue; } if (spellInfo->Effects[effIndex].TargetA.GetTarget() == TARGET_DEST_DB || spellInfo->Effects[effIndex].TargetB.GetTarget() == TARGET_DEST_DB) { std::pair key = std::make_pair(Spell_ID, effIndex); mSpellTargetPositions[key] = st; ++count; } else { sLog->outErrorDb("Spell (Id: %u, effIndex: %u) listed in `spell_target_position` does not have target TARGET_DEST_DB (17).", Spell_ID, effIndex); continue; } } while (result->NextRow()); /* // Check all spells for (uint32 i = 1; i < GetSpellInfoStoreSize; ++i) { SpellInfo const* spellInfo = GetSpellInfo(i); if (!spellInfo) continue; bool found = false; for (int j = 0; j < MAX_SPELL_EFFECTS; ++j) { switch (spellInfo->Effects[j].TargetA) { case TARGET_DEST_DB: found = true; break; } if (found) break; switch (spellInfo->Effects[j].TargetB) { case TARGET_DEST_DB: found = true; break; } if (found) break; } if (found) { if (!sSpellMgr->GetSpellTargetPosition(i)) #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Spell (ID: %u) does not have record in `spell_target_position`", i); #endif } }*/ sLog->outString(">> Loaded %u spell teleport coordinates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); sLog->outString(); } void SpellMgr::LoadSpellGroups() { uint32 oldMSTime = getMSTime(); mSpellGroupMap.clear(); // need for reload case // 0 1 2 QueryResult result = WorldDatabase.Query("SELECT id, spell_id, special_flag FROM spell_group"); if (!result) { sLog->outString(">> Loaded 0 spell group definitions. DB table `spell_group` is empty."); sLog->outString(); return; } uint32 count = 0; do { Field* fields = result->Fetch(); uint32 group_id = fields[0].GetUInt32(); int32 spell_id = fields[1].GetUInt32(); SpellGroupSpecialFlags specialFlag = (SpellGroupSpecialFlags)fields[2].GetUInt32(); SpellInfo const* spellInfo = GetSpellInfo(spell_id); if (!spellInfo) { sLog->outErrorDb("Spell %u listed in `spell_group` does not exist", spell_id); continue; } else if (spellInfo->GetRank() > 1) { sLog->outErrorDb("Spell %u listed in `spell_group` is not first rank of spell", spell_id); continue; } if (mSpellGroupMap.find(spell_id) != mSpellGroupMap.end()) { sLog->outErrorDb("Spell %u listed in `spell_group` has more than one group", spell_id); continue; } if (specialFlag >= SPELL_GROUP_SPECIAL_FLAG_MAX) { sLog->outErrorDb("Spell %u listed in `spell_group` has invalid special flag!", spell_id); continue; } SpellStackInfo ssi; ssi.groupId = group_id; ssi.specialFlags = specialFlag; mSpellGroupMap[spell_id] = ssi; ++count; } while (result->NextRow()); sLog->outString(">> Loaded %u spell group definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); sLog->outString(); } void SpellMgr::LoadSpellGroupStackRules() { uint32 oldMSTime = getMSTime(); mSpellGroupStackMap.clear(); // need for reload case // 0 1 QueryResult result = WorldDatabase.Query("SELECT group_id, stack_rule FROM spell_group_stack_rules"); if (!result) { sLog->outString(">> Loaded 0 spell group stack rules. DB table `spell_group_stack_rules` is empty."); sLog->outString(); return; } uint32 count = 0; do { Field* fields = result->Fetch(); uint32 group_id = fields[0].GetUInt32(); uint8 stack_rule = fields[1].GetInt8(); if (stack_rule >= SPELL_GROUP_STACK_FLAG_MAX) { sLog->outErrorDb("SpellGroupStackRule %u listed in `spell_group_stack_rules` does not exist", stack_rule); continue; } bool present = false; for (SpellGroupMap::const_iterator itr = mSpellGroupMap.begin(); itr != mSpellGroupMap.end(); ++itr) if (itr->second.groupId == group_id) { present = true; break; } if (!present) { sLog->outErrorDb("SpellGroup id %u listed in `spell_group_stack_rules` does not exist", group_id); continue; } mSpellGroupStackMap[group_id] = (SpellGroupStackFlags)stack_rule; ++count; } while (result->NextRow()); sLog->outString(">> Loaded %u spell group stack rules in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); sLog->outString(); } void SpellMgr::LoadSpellProcEvents() { uint32 oldMSTime = getMSTime(); mSpellProcEventMap.clear(); // need for reload case // 0 1 2 3 4 5 6 7 8 9 10 QueryResult result = WorldDatabase.Query("SELECT entry, SchoolMask, SpellFamilyName, SpellFamilyMask0, SpellFamilyMask1, SpellFamilyMask2, procFlags, procEx, ppmRate, CustomChance, Cooldown FROM spell_proc_event"); if (!result) { sLog->outString(">> Loaded 0 spell proc event conditions. DB table `spell_proc_event` is empty."); return; } uint32 count = 0; do { Field* fields = result->Fetch(); int32 spellId = fields[0].GetInt32(); bool allRanks = false; if (spellId < 0) { allRanks = true; spellId = -spellId; } SpellInfo const* spellInfo = GetSpellInfo(spellId); if (!spellInfo) { sLog->outErrorDb("Spell %u listed in `spell_proc_event` does not exist", spellId); continue; } if (allRanks) { if (!spellInfo->IsRanked()) sLog->outErrorDb("Spell %u listed in `spell_proc_event` with all ranks, but spell has no ranks.", spellId); if (spellInfo->GetFirstRankSpell()->Id != uint32(spellId)) { sLog->outErrorDb("Spell %u listed in `spell_proc_event` is not first rank of spell.", spellId); continue; } } SpellProcEventEntry spellProcEvent; spellProcEvent.schoolMask = fields[1].GetInt8(); spellProcEvent.spellFamilyName = fields[2].GetUInt16(); spellProcEvent.spellFamilyMask[0] = fields[3].GetUInt32(); spellProcEvent.spellFamilyMask[1] = fields[4].GetUInt32(); spellProcEvent.spellFamilyMask[2] = fields[5].GetUInt32(); spellProcEvent.procFlags = fields[6].GetUInt32(); spellProcEvent.procEx = fields[7].GetUInt32(); spellProcEvent.ppmRate = fields[8].GetFloat(); spellProcEvent.customChance = fields[9].GetFloat(); spellProcEvent.cooldown = fields[10].GetUInt32(); while (spellInfo) { if (mSpellProcEventMap.find(spellInfo->Id) != mSpellProcEventMap.end()) { sLog->outErrorDb("Spell %u listed in `spell_proc_event` already has its first rank in table.", spellInfo->Id); break; } if (!spellInfo->ProcFlags && !spellProcEvent.procFlags) sLog->outErrorDb("Spell %u listed in `spell_proc_event` probally not triggered spell", spellInfo->Id); mSpellProcEventMap[spellInfo->Id] = spellProcEvent; if (allRanks) spellInfo = spellInfo->GetNextRankSpell(); else break; } ++count; } while (result->NextRow()); sLog->outString(">> Loaded %u extra spell proc event conditions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void SpellMgr::LoadSpellProcs() { uint32 oldMSTime = getMSTime(); mSpellProcMap.clear(); // need for reload case // 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 QueryResult result = WorldDatabase.Query("SELECT spellId, schoolMask, spellFamilyName, spellFamilyMask0, spellFamilyMask1, spellFamilyMask2, typeMask, spellTypeMask, spellPhaseMask, hitMask, attributesMask, ratePerMinute, chance, cooldown, charges FROM spell_proc"); if (!result) { sLog->outString(">> Loaded 0 spell proc conditions and data. DB table `spell_proc` is empty."); sLog->outString(); return; } uint32 count = 0; do { Field* fields = result->Fetch(); int32 spellId = fields[0].GetInt32(); bool allRanks = false; if (spellId < 0) { allRanks = true; spellId = -spellId; } SpellInfo const* spellInfo = GetSpellInfo(spellId); if (!spellInfo) { sLog->outErrorDb("Spell %u listed in `spell_proc` does not exist", spellId); continue; } if (allRanks) { if (spellInfo->GetFirstRankSpell()->Id != uint32(spellId)) { sLog->outErrorDb("Spell %u listed in `spell_proc` is not first rank of spell.", fields[0].GetInt32()); continue; } } SpellProcEntry baseProcEntry; baseProcEntry.schoolMask = fields[1].GetInt8(); baseProcEntry.spellFamilyName = fields[2].GetUInt16(); baseProcEntry.spellFamilyMask[0] = fields[3].GetUInt32(); baseProcEntry.spellFamilyMask[1] = fields[4].GetUInt32(); baseProcEntry.spellFamilyMask[2] = fields[5].GetUInt32(); baseProcEntry.typeMask = fields[6].GetUInt32(); baseProcEntry.spellTypeMask = fields[7].GetUInt32(); baseProcEntry.spellPhaseMask = fields[8].GetUInt32(); baseProcEntry.hitMask = fields[9].GetUInt32(); baseProcEntry.attributesMask = fields[10].GetUInt32(); baseProcEntry.ratePerMinute = fields[11].GetFloat(); baseProcEntry.chance = fields[12].GetFloat(); float cooldown = fields[13].GetFloat(); baseProcEntry.cooldown = uint32(cooldown); baseProcEntry.charges = fields[14].GetUInt32(); while (spellInfo) { if (mSpellProcMap.find(spellInfo->Id) != mSpellProcMap.end()) { sLog->outErrorDb("Spell %u listed in `spell_proc` has duplicate entry in the table", spellId); break; } SpellProcEntry procEntry = SpellProcEntry(baseProcEntry); // take defaults from dbcs if (!procEntry.typeMask) procEntry.typeMask = spellInfo->ProcFlags; if (!procEntry.charges) procEntry.charges = spellInfo->ProcCharges; if (!procEntry.chance && !procEntry.ratePerMinute) procEntry.chance = float(spellInfo->ProcChance); // validate data if (procEntry.schoolMask & ~SPELL_SCHOOL_MASK_ALL) sLog->outErrorDb("`spell_proc` table entry for spellId %u has wrong `schoolMask` set: %u", spellId, procEntry.schoolMask); if (procEntry.spellFamilyName && (procEntry.spellFamilyName < 3 || procEntry.spellFamilyName > 17 || procEntry.spellFamilyName == 14 || procEntry.spellFamilyName == 16)) sLog->outErrorDb("`spell_proc` table entry for spellId %u has wrong `spellFamilyName` set: %u", spellId, procEntry.spellFamilyName); if (procEntry.chance < 0) { sLog->outErrorDb("`spell_proc` table entry for spellId %u has negative value in `chance` field", spellId); procEntry.chance = 0; } if (procEntry.ratePerMinute < 0) { sLog->outErrorDb("`spell_proc` table entry for spellId %u has negative value in `ratePerMinute` field", spellId); procEntry.ratePerMinute = 0; } if (cooldown < 0) { sLog->outErrorDb("`spell_proc` table entry for spellId %u has negative value in `cooldown` field", spellId); procEntry.cooldown = 0; } if (procEntry.chance == 0 && procEntry.ratePerMinute == 0) sLog->outErrorDb("`spell_proc` table entry for spellId %u doesn't have `chance` and `ratePerMinute` values defined, proc will not be triggered", spellId); if (procEntry.charges > 99) { sLog->outErrorDb("`spell_proc` table entry for spellId %u has too big value in `charges` field", spellId); procEntry.charges = 99; } if (!procEntry.typeMask) sLog->outErrorDb("`spell_proc` table entry for spellId %u doesn't have `typeMask` value defined, proc will not be triggered", spellId); if (procEntry.spellTypeMask & ~PROC_SPELL_TYPE_MASK_ALL) sLog->outErrorDb("`spell_proc` table entry for spellId %u has wrong `spellTypeMask` set: %u", spellId, procEntry.spellTypeMask); if (procEntry.spellTypeMask && !(procEntry.typeMask & (SPELL_PROC_FLAG_MASK | PERIODIC_PROC_FLAG_MASK))) sLog->outErrorDb("`spell_proc` table entry for spellId %u has `spellTypeMask` value defined, but it won't be used for defined `typeMask` value", spellId); if (!procEntry.spellPhaseMask && procEntry.typeMask & REQ_SPELL_PHASE_PROC_FLAG_MASK) sLog->outErrorDb("`spell_proc` table entry for spellId %u doesn't have `spellPhaseMask` value defined, but it's required for defined `typeMask` value, proc will not be triggered", spellId); if (procEntry.spellPhaseMask & ~PROC_SPELL_PHASE_MASK_ALL) sLog->outErrorDb("`spell_proc` table entry for spellId %u has wrong `spellPhaseMask` set: %u", spellId, procEntry.spellPhaseMask); if (procEntry.spellPhaseMask && !(procEntry.typeMask & REQ_SPELL_PHASE_PROC_FLAG_MASK)) sLog->outErrorDb("`spell_proc` table entry for spellId %u has `spellPhaseMask` value defined, but it won't be used for defined `typeMask` value", spellId); if (procEntry.hitMask & ~PROC_HIT_MASK_ALL) sLog->outErrorDb("`spell_proc` table entry for spellId %u has wrong `hitMask` set: %u", spellId, procEntry.hitMask); if (procEntry.hitMask && !(procEntry.typeMask & TAKEN_HIT_PROC_FLAG_MASK || (procEntry.typeMask & DONE_HIT_PROC_FLAG_MASK && (!procEntry.spellPhaseMask || procEntry.spellPhaseMask & (PROC_SPELL_PHASE_HIT | PROC_SPELL_PHASE_FINISH))))) sLog->outErrorDb("`spell_proc` table entry for spellId %u has `hitMask` value defined, but it won't be used for defined `typeMask` and `spellPhaseMask` values", spellId); mSpellProcMap[spellInfo->Id] = procEntry; if (allRanks) spellInfo = spellInfo->GetNextRankSpell(); else break; } ++count; } while (result->NextRow()); sLog->outString(">> Loaded %u spell proc conditions and data in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); sLog->outString(); } void SpellMgr::LoadSpellBonusess() { uint32 oldMSTime = getMSTime(); mSpellBonusMap.clear(); // need for reload case // 0 1 2 3 4 QueryResult result = WorldDatabase.Query("SELECT entry, direct_bonus, dot_bonus, ap_bonus, ap_dot_bonus FROM spell_bonus_data"); if (!result) { sLog->outString(">> Loaded 0 spell bonus data. DB table `spell_bonus_data` is empty."); sLog->outString(); return; } uint32 count = 0; do { Field* fields = result->Fetch(); uint32 entry = fields[0].GetUInt32(); SpellInfo const* spell = GetSpellInfo(entry); if (!spell) { sLog->outErrorDb("Spell %u listed in `spell_bonus_data` does not exist", entry); continue; } SpellBonusEntry& sbe = mSpellBonusMap[entry]; sbe.direct_damage = fields[1].GetFloat(); sbe.dot_damage = fields[2].GetFloat(); sbe.ap_bonus = fields[3].GetFloat(); sbe.ap_dot_bonus = fields[4].GetFloat(); ++count; } while (result->NextRow()); sLog->outString(">> Loaded %u extra spell bonus data in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); sLog->outString(); } void SpellMgr::LoadSpellThreats() { uint32 oldMSTime = getMSTime(); mSpellThreatMap.clear(); // need for reload case // 0 1 2 3 QueryResult result = WorldDatabase.Query("SELECT entry, flatMod, pctMod, apPctMod FROM spell_threat"); if (!result) { sLog->outString(">> Loaded 0 aggro generating spells. DB table `spell_threat` is empty."); sLog->outString(); return; } uint32 count = 0; do { Field* fields = result->Fetch(); uint32 entry = fields[0].GetUInt32(); if (!GetSpellInfo(entry)) { sLog->outErrorDb("Spell %u listed in `spell_threat` does not exist", entry); continue; } SpellThreatEntry ste; ste.flatMod = fields[1].GetInt32(); ste.pctMod = fields[2].GetFloat(); ste.apPctMod = fields[3].GetFloat(); mSpellThreatMap[entry] = ste; ++count; } while (result->NextRow()); sLog->outString(">> Loaded %u SpellThreatEntries in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); sLog->outString(); } void SpellMgr::LoadSpellMixology() { uint32 oldMSTime = getMSTime(); mSpellMixologyMap.clear(); // need for reload case // 0 1 QueryResult result = WorldDatabase.Query("SELECT entry, pctMod FROM spell_mixology"); if (!result) { sLog->outString(">> Loaded 0 mixology bonuses. DB table `spell_mixology` is empty."); sLog->outString(); return; } uint32 count = 0; do { Field* fields = result->Fetch(); uint32 entry = fields[0].GetUInt32(); if (!GetSpellInfo(entry)) { sLog->outErrorDb("Spell %u listed in `spell_mixology` does not exist", entry); continue; } mSpellMixologyMap[entry] = fields[1].GetFloat();; ++count; } while (result->NextRow()); sLog->outString(">> Loaded %u Mixology bonuses in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); sLog->outString(); } void SpellMgr::LoadSkillLineAbilityMap() { uint32 oldMSTime = getMSTime(); mSkillLineAbilityMap.clear(); uint32 count = 0; for (uint32 i = 0; i < sSkillLineAbilityStore.GetNumRows(); ++i) { SkillLineAbilityEntry const* SkillInfo = sSkillLineAbilityStore.LookupEntry(i); if (!SkillInfo) continue; mSkillLineAbilityMap.insert(SkillLineAbilityMap::value_type(SkillInfo->spellId, SkillInfo)); ++count; } sLog->outString(">> Loaded %u SkillLineAbility MultiMap Data in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); sLog->outString(); } void SpellMgr::LoadSpellPetAuras() { uint32 oldMSTime = getMSTime(); mSpellPetAuraMap.clear(); // need for reload case // 0 1 2 3 QueryResult result = WorldDatabase.Query("SELECT spell, effectId, pet, aura FROM spell_pet_auras"); if (!result) { sLog->outString(">> Loaded 0 spell pet auras. DB table `spell_pet_auras` is empty."); sLog->outString(); return; } uint32 count = 0; do { Field* fields = result->Fetch(); uint32 spell = fields[0].GetUInt32(); uint8 eff = fields[1].GetUInt8(); uint32 pet = fields[2].GetUInt32(); uint32 aura = fields[3].GetUInt32(); SpellPetAuraMap::iterator itr = mSpellPetAuraMap.find((spell << 8) + eff); if (itr != mSpellPetAuraMap.end()) itr->second.AddAura(pet, aura); else { SpellInfo const* spellInfo = GetSpellInfo(spell); if (!spellInfo) { sLog->outErrorDb("Spell %u listed in `spell_pet_auras` does not exist", spell); continue; } if (spellInfo->Effects[eff].Effect != SPELL_EFFECT_DUMMY && (spellInfo->Effects[eff].Effect != SPELL_EFFECT_APPLY_AURA || spellInfo->Effects[eff].ApplyAuraName != SPELL_AURA_DUMMY)) { sLog->outError("Spell %u listed in `spell_pet_auras` does not have dummy aura or dummy effect", spell); continue; } SpellInfo const* spellInfo2 = GetSpellInfo(aura); if (!spellInfo2) { sLog->outErrorDb("Aura %u listed in `spell_pet_auras` does not exist", aura); continue; } PetAura pa(pet, aura, spellInfo->Effects[eff].TargetA.GetTarget() == TARGET_UNIT_PET, spellInfo->Effects[eff].CalcValue()); mSpellPetAuraMap[(spell << 8) + eff] = pa; } ++count; } while (result->NextRow()); sLog->outString(">> Loaded %u spell pet auras in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); sLog->outString(); } // Fill custom data about enchancments void SpellMgr::LoadEnchantCustomAttr() { uint32 oldMSTime = getMSTime(); uint32 size = sSpellItemEnchantmentStore.GetNumRows(); mEnchantCustomAttr.resize(size); for (uint32 i = 0; i < size; ++i) mEnchantCustomAttr[i] = 0; uint32 count = 0; for (uint32 i = 0; i < GetSpellInfoStoreSize(); ++i) { SpellInfo const* spellInfo = GetSpellInfo(i); if (!spellInfo) continue; // TODO: find a better check // Xinef: commented second part, fixes warlock enchants like firestone, spellstone if (!spellInfo->HasAttribute(SPELL_ATTR2_PRESERVE_ENCHANT_IN_ARENA)/* || !spellInfo->HasAttribute(SPELL_ATTR0_NOT_SHAPESHIFT)*/) continue; for (uint32 j = 0; j < MAX_SPELL_EFFECTS; ++j) { if (spellInfo->Effects[j].Effect == SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY) { uint32 enchId = spellInfo->Effects[j].MiscValue; SpellItemEnchantmentEntry const* ench = sSpellItemEnchantmentStore.LookupEntry(enchId); if (!ench) continue; mEnchantCustomAttr[enchId] = true; ++count; break; } } } sLog->outString(">> Loaded %u custom enchant attributes in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); sLog->outString(); } void SpellMgr::LoadSpellEnchantProcData() { uint32 oldMSTime = getMSTime(); mSpellEnchantProcEventMap.clear(); // need for reload case // 0 1 2 3 QueryResult result = WorldDatabase.Query("SELECT entry, customChance, PPMChance, procEx FROM spell_enchant_proc_data"); if (!result) { sLog->outString(">> Loaded 0 spell enchant proc event conditions. DB table `spell_enchant_proc_data` is empty."); sLog->outString(); return; } uint32 count = 0; do { Field* fields = result->Fetch(); uint32 enchantId = fields[0].GetUInt32(); SpellItemEnchantmentEntry const* ench = sSpellItemEnchantmentStore.LookupEntry(enchantId); if (!ench) { sLog->outErrorDb("Enchancment %u listed in `spell_enchant_proc_data` does not exist", enchantId); continue; } SpellEnchantProcEntry spe; spe.customChance = fields[1].GetUInt32(); spe.PPMChance = fields[2].GetFloat(); spe.procEx = fields[3].GetUInt32(); mSpellEnchantProcEventMap[enchantId] = spe; ++count; } while (result->NextRow()); sLog->outString(">> Loaded %u enchant proc data definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); sLog->outString(); } void SpellMgr::LoadSpellLinked() { uint32 oldMSTime = getMSTime(); mSpellLinkedMap.clear(); // need for reload case // 0 1 2 QueryResult result = WorldDatabase.Query("SELECT spell_trigger, spell_effect, type FROM spell_linked_spell"); if (!result) { sLog->outString(">> Loaded 0 linked spells. DB table `spell_linked_spell` is empty."); sLog->outString(); return; } uint32 count = 0; do { Field* fields = result->Fetch(); int32 trigger = fields[0].GetInt32(); int32 effect = fields[1].GetInt32(); int32 type = fields[2].GetUInt8(); SpellInfo const* spellInfo = GetSpellInfo(abs(trigger)); if (!spellInfo) { sLog->outErrorDb("Spell %u listed in `spell_linked_spell` does not exist", abs(trigger)); continue; } spellInfo = GetSpellInfo(abs(effect)); if (!spellInfo) { sLog->outErrorDb("Spell %u listed in `spell_linked_spell` does not exist", abs(effect)); continue; } if (type) //we will find a better way when more types are needed { if (trigger > 0) trigger += SPELL_LINKED_MAX_SPELLS * type; else trigger -= SPELL_LINKED_MAX_SPELLS * type; } mSpellLinkedMap[trigger].push_back(effect); ++count; } while (result->NextRow()); sLog->outString(">> Loaded %u linked spells in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); sLog->outString(); } void SpellMgr::LoadPetLevelupSpellMap() { uint32 oldMSTime = getMSTime(); mPetLevelupSpellMap.clear(); // need for reload case uint32 count = 0; uint32 family_count = 0; for (uint32 i = 0; i < sCreatureFamilyStore.GetNumRows(); ++i) { CreatureFamilyEntry const* creatureFamily = sCreatureFamilyStore.LookupEntry(i); if (!creatureFamily) // not exist continue; for (uint8 j = 0; j < 2; ++j) { if (!creatureFamily->skillLine[j]) continue; for (uint32 k = 0; k < sSkillLineAbilityStore.GetNumRows(); ++k) { SkillLineAbilityEntry const* skillLine = sSkillLineAbilityStore.LookupEntry(k); if (!skillLine) continue; //if (skillLine->skillId != creatureFamily->skillLine[0] && // (!creatureFamily->skillLine[1] || skillLine->skillId != creatureFamily->skillLine[1])) // continue; if (skillLine->skillId != creatureFamily->skillLine[j]) continue; if (skillLine->learnOnGetSkill != ABILITY_LEARNED_ON_GET_RACE_OR_CLASS_SKILL) continue; SpellInfo const* spell = GetSpellInfo(skillLine->spellId); if (!spell) // not exist or triggered or talent continue; if (!spell->SpellLevel) continue; PetLevelupSpellSet& spellSet = mPetLevelupSpellMap[creatureFamily->ID]; if (spellSet.empty()) ++family_count; spellSet.insert(PetLevelupSpellSet::value_type(spell->SpellLevel, spell->Id)); ++count; } } } sLog->outString(">> Loaded %u pet levelup and default spells for %u families in %u ms", count, family_count, GetMSTimeDiffToNow(oldMSTime)); sLog->outString(); } bool LoadPetDefaultSpells_helper(CreatureTemplate const* cInfo, PetDefaultSpellsEntry& petDefSpells) { // skip empty list; bool have_spell = false; for (uint8 j = 0; j < MAX_CREATURE_SPELL_DATA_SLOT; ++j) { if (petDefSpells.spellid[j]) { have_spell = true; break; } } if (!have_spell) return false; // remove duplicates with levelupSpells if any if (PetLevelupSpellSet const* levelupSpells = cInfo->family ? sSpellMgr->GetPetLevelupSpellList(cInfo->family) : nullptr) { for (uint8 j = 0; j < MAX_CREATURE_SPELL_DATA_SLOT; ++j) { if (!petDefSpells.spellid[j]) continue; for (PetLevelupSpellSet::const_iterator itr = levelupSpells->begin(); itr != levelupSpells->end(); ++itr) { if (itr->second == petDefSpells.spellid[j]) { petDefSpells.spellid[j] = 0; break; } } } } // skip empty list; have_spell = false; for (uint8 j = 0; j < MAX_CREATURE_SPELL_DATA_SLOT; ++j) { if (petDefSpells.spellid[j]) { have_spell = true; break; } } return have_spell; } void SpellMgr::LoadPetDefaultSpells() { uint32 oldMSTime = getMSTime(); mPetDefaultSpellsMap.clear(); uint32 countCreature = 0; uint32 countData = 0; CreatureTemplateContainer const* ctc = sObjectMgr->GetCreatureTemplates(); for (CreatureTemplateContainer::const_iterator itr = ctc->begin(); itr != ctc->end(); ++itr) { if (!itr->second.PetSpellDataId) continue; // for creature with PetSpellDataId get default pet spells from dbc CreatureSpellDataEntry const* spellDataEntry = sCreatureSpellDataStore.LookupEntry(itr->second.PetSpellDataId); if (!spellDataEntry) continue; int32 petSpellsId = -int32(itr->second.PetSpellDataId); PetDefaultSpellsEntry petDefSpells; for (uint8 j = 0; j < MAX_CREATURE_SPELL_DATA_SLOT; ++j) petDefSpells.spellid[j] = spellDataEntry->spellId[j]; if (LoadPetDefaultSpells_helper(&itr->second, petDefSpells)) { mPetDefaultSpellsMap[petSpellsId] = petDefSpells; ++countData; } } sLog->outString(">> Loaded addition spells for %u pet spell data entries in %u ms", countData, GetMSTimeDiffToNow(oldMSTime)); sLog->outString(); sLog->outString("Loading summonable creature templates..."); oldMSTime = getMSTime(); // different summon spells for (uint32 i = 0; i < GetSpellInfoStoreSize(); ++i) { SpellInfo const* spellEntry = GetSpellInfo(i); if (!spellEntry) continue; for (uint8 k = 0; k < MAX_SPELL_EFFECTS; ++k) { if (spellEntry->Effects[k].Effect == SPELL_EFFECT_SUMMON || spellEntry->Effects[k].Effect == SPELL_EFFECT_SUMMON_PET) { uint32 creature_id = spellEntry->Effects[k].MiscValue; CreatureTemplate const* cInfo = sObjectMgr->GetCreatureTemplate(creature_id); if (!cInfo) continue; // already loaded if (cInfo->PetSpellDataId) continue; // for creature without PetSpellDataId get default pet spells from creature_template int32 petSpellsId = cInfo->Entry; if (mPetDefaultSpellsMap.find(cInfo->Entry) != mPetDefaultSpellsMap.end()) continue; PetDefaultSpellsEntry petDefSpells; for (uint8 j = 0; j < MAX_CREATURE_SPELL_DATA_SLOT; ++j) petDefSpells.spellid[j] = cInfo->spells[j]; if (LoadPetDefaultSpells_helper(cInfo, petDefSpells)) { mPetDefaultSpellsMap[petSpellsId] = petDefSpells; ++countCreature; } } } } sLog->outString(">> Loaded %u summonable creature templates in %u ms", countCreature, GetMSTimeDiffToNow(oldMSTime)); sLog->outString(); } void SpellMgr::LoadSpellAreas() { uint32 oldMSTime = getMSTime(); mSpellAreaMap.clear(); // need for reload case mSpellAreaForQuestMap.clear(); mSpellAreaForQuestEndMap.clear(); mSpellAreaForAuraMap.clear(); // 0 1 2 3 4 5 6 7 8 9 QueryResult result = WorldDatabase.Query("SELECT spell, area, quest_start, quest_start_status, quest_end_status, quest_end, aura_spell, racemask, gender, autocast FROM spell_area"); if (!result) { sLog->outString(">> Loaded 0 spell area requirements. DB table `spell_area` is empty."); sLog->outString(); return; } uint32 count = 0; do { Field* fields = result->Fetch(); uint32 spell = fields[0].GetUInt32(); SpellArea spellArea; spellArea.spellId = spell; spellArea.areaId = fields[1].GetUInt32(); spellArea.questStart = fields[2].GetUInt32(); spellArea.questStartStatus = fields[3].GetUInt32(); spellArea.questEndStatus = fields[4].GetUInt32(); spellArea.questEnd = fields[5].GetUInt32(); spellArea.auraSpell = fields[6].GetInt32(); spellArea.raceMask = fields[7].GetUInt32(); spellArea.gender = Gender(fields[8].GetUInt8()); spellArea.autocast = fields[9].GetBool(); if (SpellInfo const* spellInfo = GetSpellInfo(spell)) { if (spellArea.autocast) const_cast(spellInfo)->Attributes |= SPELL_ATTR0_CANT_CANCEL; } else { sLog->outErrorDb("Spell %u listed in `spell_area` does not exist", spell); continue; } { bool ok = true; SpellAreaMapBounds sa_bounds = GetSpellAreaMapBounds(spellArea.spellId); for (SpellAreaMap::const_iterator itr = sa_bounds.first; itr != sa_bounds.second; ++itr) { if (spellArea.spellId != itr->second.spellId) continue; if (spellArea.areaId != itr->second.areaId) continue; if (spellArea.questStart != itr->second.questStart) continue; if (spellArea.auraSpell != itr->second.auraSpell) continue; if ((spellArea.raceMask & itr->second.raceMask) == 0) continue; if (spellArea.gender != itr->second.gender) continue; // duplicate by requirements ok = false; break; } if (!ok) { sLog->outErrorDb("Spell %u listed in `spell_area` already listed with similar requirements.", spell); continue; } } if (spellArea.areaId && !sAreaTableStore.LookupEntry(spellArea.areaId)) { sLog->outErrorDb("Spell %u listed in `spell_area` have wrong area (%u) requirement", spell, spellArea.areaId); continue; } if (spellArea.questStart && !sObjectMgr->GetQuestTemplate(spellArea.questStart)) { sLog->outErrorDb("Spell %u listed in `spell_area` have wrong start quest (%u) requirement", spell, spellArea.questStart); continue; } if (spellArea.questEnd) { if (!sObjectMgr->GetQuestTemplate(spellArea.questEnd)) { sLog->outErrorDb("Spell %u listed in `spell_area` have wrong end quest (%u) requirement", spell, spellArea.questEnd); continue; } } if (spellArea.auraSpell) { SpellInfo const* spellInfo = GetSpellInfo(abs(spellArea.auraSpell)); if (!spellInfo) { sLog->outErrorDb("Spell %u listed in `spell_area` have wrong aura spell (%u) requirement", spell, abs(spellArea.auraSpell)); continue; } if (uint32(abs(spellArea.auraSpell)) == spellArea.spellId) { sLog->outErrorDb("Spell %u listed in `spell_area` have aura spell (%u) requirement for itself", spell, abs(spellArea.auraSpell)); continue; } // not allow autocast chains by auraSpell field (but allow use as alternative if not present) if (spellArea.autocast && spellArea.auraSpell > 0) { bool chain = false; SpellAreaForAuraMapBounds saBound = GetSpellAreaForAuraMapBounds(spellArea.spellId); for (SpellAreaForAuraMap::const_iterator itr = saBound.first; itr != saBound.second; ++itr) { if (itr->second->autocast && itr->second->auraSpell > 0) { chain = true; break; } } if (chain) { sLog->outErrorDb("Spell %u listed in `spell_area` have aura spell (%u) requirement that itself autocast from aura", spell, spellArea.auraSpell); continue; } SpellAreaMapBounds saBound2 = GetSpellAreaMapBounds(spellArea.auraSpell); for (SpellAreaMap::const_iterator itr2 = saBound2.first; itr2 != saBound2.second; ++itr2) { if (itr2->second.autocast && itr2->second.auraSpell > 0) { chain = true; break; } } if (chain) { sLog->outErrorDb("Spell %u listed in `spell_area` have aura spell (%u) requirement that itself autocast from aura", spell, spellArea.auraSpell); continue; } } } if (spellArea.raceMask && (spellArea.raceMask & RACEMASK_ALL_PLAYABLE) == 0) { sLog->outErrorDb("Spell %u listed in `spell_area` have wrong race mask (%u) requirement", spell, spellArea.raceMask); continue; } if (spellArea.gender != GENDER_NONE && spellArea.gender != GENDER_FEMALE && spellArea.gender != GENDER_MALE) { sLog->outErrorDb("Spell %u listed in `spell_area` have wrong gender (%u) requirement", spell, spellArea.gender); continue; } SpellArea const* sa = &mSpellAreaMap.insert(SpellAreaMap::value_type(spell, spellArea))->second; // for search by current zone/subzone at zone/subzone change if (spellArea.areaId) mSpellAreaForAreaMap.insert(SpellAreaForAreaMap::value_type(spellArea.areaId, sa)); // for search at quest start/reward if (spellArea.questStart) mSpellAreaForQuestMap.insert(SpellAreaForQuestMap::value_type(spellArea.questStart, sa)); // for search at quest start/reward if (spellArea.questEnd) mSpellAreaForQuestEndMap.insert(SpellAreaForQuestMap::value_type(spellArea.questEnd, sa)); // for search at aura apply if (spellArea.auraSpell) mSpellAreaForAuraMap.insert(SpellAreaForAuraMap::value_type(abs(spellArea.auraSpell), sa)); ++count; } while (result->NextRow()); if (sWorld->getIntConfig(CONFIG_ICC_BUFF_HORDE) > 0) { sLog->outString(">> Using ICC buff Horde: %u", sWorld->getIntConfig(CONFIG_ICC_BUFF_HORDE)); SpellArea spellAreaICCBuffHorde = { sWorld->getIntConfig(CONFIG_ICC_BUFF_HORDE), ICC_AREA, 0, 0, 0, ICC_RACEMASK_HORDE, Gender(2), 64, 11, 1 }; SpellArea const* saICCBuffHorde = &mSpellAreaMap.insert(SpellAreaMap::value_type(sWorld->getIntConfig(CONFIG_ICC_BUFF_HORDE), spellAreaICCBuffHorde))->second; mSpellAreaForAreaMap.insert(SpellAreaForAreaMap::value_type(ICC_AREA, saICCBuffHorde)); ++count; } else sLog->outString(">> ICC buff Horde: disabled"); if (sWorld->getIntConfig(CONFIG_ICC_BUFF_ALLIANCE) > 0) { sLog->outString(">> Using ICC buff Alliance: %u", sWorld->getIntConfig(CONFIG_ICC_BUFF_ALLIANCE)); SpellArea spellAreaICCBuffAlliance = { sWorld->getIntConfig(CONFIG_ICC_BUFF_ALLIANCE), ICC_AREA, 0, 0, 0, ICC_RACEMASK_ALLIANCE, Gender(2), 64, 11, 1 }; SpellArea const* saICCBuffAlliance = &mSpellAreaMap.insert(SpellAreaMap::value_type(sWorld->getIntConfig(CONFIG_ICC_BUFF_ALLIANCE), spellAreaICCBuffAlliance))->second; mSpellAreaForAreaMap.insert(SpellAreaForAreaMap::value_type(ICC_AREA, saICCBuffAlliance)); ++count; } else sLog->outString(">> ICC buff Alliance: disabled"); sLog->outString(">> Loaded %u spell area requirements in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); sLog->outString(); } void SpellMgr::LoadSpellInfoStore() { uint32 oldMSTime = getMSTime(); UnloadSpellInfoStore(); mSpellInfoMap.resize(sSpellStore.GetNumRows(), nullptr); for (uint32 i = 0; i < sSpellStore.GetNumRows(); ++i) { if (SpellEntry const* spellEntry = sSpellStore.LookupEntry(i)) mSpellInfoMap[i] = new SpellInfo(spellEntry); } sLog->outString(">> Loaded spell custom attributes in %u ms", GetMSTimeDiffToNow(oldMSTime)); sLog->outString(); } void SpellMgr::UnloadSpellInfoStore() { for (uint32 i = 0; i < mSpellInfoMap.size(); ++i) { if (mSpellInfoMap[i]) delete mSpellInfoMap[i]; } mSpellInfoMap.clear(); } void SpellMgr::UnloadSpellInfoImplicitTargetConditionLists() { for (uint32 i = 0; i < mSpellInfoMap.size(); ++i) { if (mSpellInfoMap[i]) mSpellInfoMap[i]->_UnloadImplicitTargetConditionLists(); } } void SpellMgr::LoadSpellSpecificAndAuraState() { uint32 oldMSTime = getMSTime(); SpellInfo* spellInfo = nullptr; for (uint32 i = 0; i < GetSpellInfoStoreSize(); ++i) { spellInfo = mSpellInfoMap[i]; if (!spellInfo) continue; spellInfo->_spellSpecific = spellInfo->LoadSpellSpecific(); spellInfo->_auraState = spellInfo->LoadAuraState(); } sLog->outString(">> Loaded spell specific and aura state in %u ms", GetMSTimeDiffToNow(oldMSTime)); sLog->outString(); } void SpellMgr::LoadSpellCustomAttr() { uint32 oldMSTime = getMSTime(); uint32 customAttrTime = getMSTime(); uint32 count; QueryResult result = WorldDatabase.Query("SELECT spell_id, attributes FROM spell_custom_attr"); if (!result) sLog->outString(">> Loaded 0 spell custom attributes from DB. DB table `spell_custom_attr` is empty."); else { for (count = 0; result->NextRow(); ++count) { Field* fields = result->Fetch(); uint32 spellId = fields[0].GetUInt32(); uint32 attributes = fields[1].GetUInt32(); SpellInfo* spellInfo = _GetSpellInfo(spellId); if (!spellInfo) { sLog->outString("Table `spell_custom_attr` has wrong spell (spell_id: %u), ignored.", spellId); continue; } if ((attributes & SPELL_ATTR0_CU_NEGATIVE) != 0) { for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) { if (spellInfo->Effects[i].IsEffect()) continue; if ((attributes & (SPELL_ATTR0_CU_NEGATIVE_EFF0 << i)) != 0) { sLog->outErrorDb("Table `spell_custom_attr` has attribute SPELL_ATTR0_CU_NEGATIVE_EFF%u for spell %u with no EFFECT_%u", uint32(i), spellId, uint32(i)); continue; } } } if ((attributes & SPELL_ATTR0_CU_POSITIVE) != 0) { for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) { if (spellInfo->Effects[i].IsEffect()) continue; if ((attributes & (SPELL_ATTR0_CU_POSITIVE_EFF0 << i)) != 0) { sLog->outErrorDb("Table `spell_custom_attr` has attribute SPELL_ATTR0_CU_POSITIVE_EFF%u for spell %u with no EFFECT_%u", uint32(i), spellId, uint32(i)); continue; } } } spellInfo->AttributesCu |= attributes; } sLog->outString(">> Loaded %u spell custom attributes from DB in %u ms", count, GetMSTimeDiffToNow(customAttrTime)); } // xinef: create talent spells set for (uint32 i = 0; i < sTalentStore.GetNumRows(); ++i) { TalentEntry const* talentInfo = sTalentStore.LookupEntry(i); if (!talentInfo) continue; for (uint8 j = 0; j < MAX_TALENT_RANK; j++) if (uint32 spellId = talentInfo->RankID[j]) if (const SpellInfo* spellInfo = GetSpellInfo(spellId)) for (uint8 k = 0; k < MAX_SPELL_EFFECTS; ++k) if (spellInfo->Effects[k].Effect == SPELL_EFFECT_LEARN_SPELL) if (const SpellInfo* learnSpell = GetSpellInfo(spellInfo->Effects[k].TriggerSpell)) if (learnSpell->IsRanked() && !learnSpell->HasAttribute(SpellAttr0(SPELL_ATTR0_PASSIVE | SPELL_ATTR0_HIDDEN_CLIENTSIDE))) mTalentSpellAdditionalSet.insert(learnSpell->Id); } SpellInfo* spellInfo = nullptr; for (uint32 i = 0; i < GetSpellInfoStoreSize(); ++i) { spellInfo = mSpellInfoMap[i]; if (!spellInfo) continue; for (uint8 j = 0; j < MAX_SPELL_EFFECTS; ++j) { switch (spellInfo->Effects[j].ApplyAuraName) { case SPELL_AURA_PERIODIC_HEAL: case SPELL_AURA_PERIODIC_DAMAGE: case SPELL_AURA_PERIODIC_DAMAGE_PERCENT: case SPELL_AURA_PERIODIC_LEECH: case SPELL_AURA_PERIODIC_MANA_LEECH: case SPELL_AURA_PERIODIC_HEALTH_FUNNEL: case SPELL_AURA_PERIODIC_ENERGIZE: case SPELL_AURA_OBS_MOD_HEALTH: case SPELL_AURA_OBS_MOD_POWER: case SPELL_AURA_POWER_BURN: spellInfo->AttributesCu |= SPELL_ATTR0_CU_NO_INITIAL_THREAT; break; } switch (spellInfo->Effects[j].Effect) { case SPELL_EFFECT_SCHOOL_DAMAGE: case SPELL_EFFECT_WEAPON_DAMAGE: case SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL: case SPELL_EFFECT_NORMALIZED_WEAPON_DMG: case SPELL_EFFECT_WEAPON_PERCENT_DAMAGE: case SPELL_EFFECT_HEAL: spellInfo->AttributesCu |= SPELL_ATTR0_CU_DIRECT_DAMAGE; break; case SPELL_EFFECT_POWER_DRAIN: case SPELL_EFFECT_POWER_BURN: case SPELL_EFFECT_HEAL_MAX_HEALTH: case SPELL_EFFECT_HEALTH_LEECH: case SPELL_EFFECT_HEAL_PCT: case SPELL_EFFECT_ENERGIZE_PCT: case SPELL_EFFECT_ENERGIZE: case SPELL_EFFECT_HEAL_MECHANICAL: spellInfo->AttributesCu |= SPELL_ATTR0_CU_NO_INITIAL_THREAT; break; case SPELL_EFFECT_CHARGE: case SPELL_EFFECT_CHARGE_DEST: case SPELL_EFFECT_JUMP: case SPELL_EFFECT_JUMP_DEST: case SPELL_EFFECT_LEAP_BACK: spellInfo->AttributesCu |= SPELL_ATTR0_CU_CHARGE; break; case SPELL_EFFECT_PICKPOCKET: spellInfo->AttributesCu |= SPELL_ATTR0_CU_PICKPOCKET; break; case SPELL_EFFECT_ENCHANT_ITEM: case SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY: case SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC: case SPELL_EFFECT_ENCHANT_HELD_ITEM: { // only enchanting profession enchantments procs can stack if (IsPartOfSkillLine(SKILL_ENCHANTING, i)) { uint32 enchantId = spellInfo->Effects[j].MiscValue; SpellItemEnchantmentEntry const* enchant = sSpellItemEnchantmentStore.LookupEntry(enchantId); for (uint8 s = 0; s < MAX_SPELL_ITEM_ENCHANTMENT_EFFECTS; ++s) { if (enchant->type[s] != ITEM_ENCHANTMENT_TYPE_COMBAT_SPELL) continue; SpellInfo* procInfo = (SpellInfo*)GetSpellInfo(enchant->spellid[s]); if (!procInfo) continue; // if proced directly from enchantment, not via proc aura // NOTE: Enchant Weapon - Blade Ward also has proc aura spell and is proced directly // however its not expected to stack so this check is good if (procInfo->HasAura(SPELL_AURA_PROC_TRIGGER_SPELL)) continue; procInfo->AttributesCu |= SPELL_ATTR0_CU_ENCHANT_PROC; } } break; } } } // Xinef: spells ignoring hit result should not be binary if (!spellInfo->HasAttribute(SPELL_ATTR3_IGNORE_HIT_RESULT)) { for (uint8 j = 0; j < MAX_SPELL_EFFECTS; ++j) { if (spellInfo->Effects[j].Effect) { switch(spellInfo->Effects[j].Effect) { case SPELL_EFFECT_SCHOOL_DAMAGE: case SPELL_EFFECT_WEAPON_DAMAGE: case SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL: case SPELL_EFFECT_NORMALIZED_WEAPON_DMG: case SPELL_EFFECT_WEAPON_PERCENT_DAMAGE: case SPELL_EFFECT_TRIGGER_SPELL: case SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE: continue; case SPELL_EFFECT_PERSISTENT_AREA_AURA: case SPELL_EFFECT_APPLY_AURA: case SPELL_EFFECT_APPLY_AREA_AURA_PARTY: case SPELL_EFFECT_APPLY_AREA_AURA_RAID: case SPELL_EFFECT_APPLY_AREA_AURA_FRIEND: case SPELL_EFFECT_APPLY_AREA_AURA_ENEMY: case SPELL_EFFECT_APPLY_AREA_AURA_PET: case SPELL_EFFECT_APPLY_AREA_AURA_OWNER: if (spellInfo->Effects[j].ApplyAuraName == SPELL_AURA_PERIODIC_DAMAGE || spellInfo->Effects[j].ApplyAuraName == SPELL_AURA_PERIODIC_DAMAGE_PERCENT || spellInfo->Effects[j].ApplyAuraName == SPELL_AURA_DUMMY || spellInfo->Effects[j].ApplyAuraName == SPELL_AURA_PERIODIC_LEECH || spellInfo->Effects[j].ApplyAuraName == SPELL_AURA_PERIODIC_HEALTH_FUNNEL || spellInfo->Effects[j].ApplyAuraName == SPELL_AURA_PERIODIC_DUMMY) continue; [[fallthrough]]; // TODO: Not sure whether the fallthrough was a mistake (forgetting a break) or intended. This should be double-checked. default: if (spellInfo->Effects[j].CalcValue() || ((spellInfo->Effects[j].Effect == SPELL_EFFECT_INTERRUPT_CAST || spellInfo->HasAttribute(SPELL_ATTR0_CU_DONT_BREAK_STEALTH)) && !spellInfo->HasAttribute(SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY))) if (spellInfo->Id != 69649 && spellInfo->Id != 71056 && spellInfo->Id != 71057 && spellInfo->Id != 71058 && spellInfo->Id != 73061 && spellInfo->Id != 73062 && spellInfo->Id != 73063 && spellInfo->Id != 73064) // Sindragosa Frost Breath if (spellInfo->SpellFamilyName != SPELLFAMILY_MAGE || !(spellInfo->SpellFamilyFlags[0] & 0x20)) // frostbolt if (spellInfo->Id != 55095) // frost fever if (spellInfo->SpellFamilyName != SPELLFAMILY_WARLOCK || !(spellInfo->SpellFamilyFlags[1] & 0x40000)) // Haunt { spellInfo->AttributesCu |= SPELL_ATTR0_CU_BINARY_SPELL; break; } continue; } } } } // pussywizard: if ((spellInfo->SchoolMask & SPELL_SCHOOL_MASK_NORMAL) && (spellInfo->SchoolMask & SPELL_SCHOOL_MASK_MAGIC)) { spellInfo->SchoolMask &= ~SPELL_SCHOOL_MASK_NORMAL; spellInfo->AttributesCu |= SPELL_ATTR0_CU_SCHOOLMASK_NORMAL_WITH_MAGIC; } if (!spellInfo->_IsPositiveEffect(EFFECT_0, false)) spellInfo->AttributesCu |= SPELL_ATTR0_CU_NEGATIVE_EFF0; if (!spellInfo->_IsPositiveEffect(EFFECT_1, false)) spellInfo->AttributesCu |= SPELL_ATTR0_CU_NEGATIVE_EFF1; if (!spellInfo->_IsPositiveEffect(EFFECT_2, false)) spellInfo->AttributesCu |= SPELL_ATTR0_CU_NEGATIVE_EFF2; if (spellInfo->SpellVisual[0] == 3879) spellInfo->AttributesCu |= SPELL_ATTR0_CU_CONE_BACK; switch (spellInfo->Id) { // Xinef: additional spells which should be binary case 45145: // Snake Trap Effect spellInfo->AttributesCu |= SPELL_ATTR0_CU_BINARY_SPELL; break; case 1776: // Gouge case 1777: case 8629: case 11285: case 11286: case 12540: case 13579: case 24698: case 28456: case 29425: case 34940: case 36862: case 38764: case 38863: case 52743: // Head Smack spellInfo->AttributesCu |= SPELL_ATTR0_CU_REQ_TARGET_FACING_CASTER; break; case 53: // Backstab case 2589: case 2590: case 2591: case 7159: case 8627: case 8721: case 11279: case 11280: case 11281: case 15582: case 15657: case 22416: case 25300: case 26863: case 37685: case 48656: case 48657: case 703: // Garrote case 8631: case 8632: case 8633: case 11289: case 11290: case 26839: case 26884: case 48675: case 48676: case 5221: // Shred case 6800: case 8992: case 9829: case 9830: case 27001: case 27002: case 48571: case 48572: case 8676: // Ambush case 8724: case 8725: case 11267: case 11268: case 11269: case 27441: case 48689: case 48690: case 48691: case 6785: // Ravage case 6787: case 9866: case 9867: case 27005: case 48578: case 48579: case 21987: // Lash of Pain case 23959: // Test Stab R50 case 24825: // Test Backstab case 58563: // Assassinate Restless Lookout case 63124: // quest There's Something About the Squire (13654) spellInfo->AttributesCu |= SPELL_ATTR0_CU_REQ_CASTER_BEHIND_TARGET; break; case 26029: // Dark Glare case 43140: // Flame Breath case 43215: // Flame Breath case 70461: // Coldflame Trap case 72133: // Pain and Suffering case 73788: // Pain and Suffering case 73789: // Pain and Suffering case 73790: // Pain and Suffering case 63293: // Mimiron - spinning damage case 68873: // Wailing Souls case 70324: // Wailing Souls case 64619: // Ulduar, Mimiron, Emergency Fire Bot, Water Spray spellInfo->AttributesCu |= SPELL_ATTR0_CU_CONE_LINE; break; case 58690: // Cyanigosa, Tail Sweep case 59283: // Cyanigosa, Tail Sweep spellInfo->AttributesCu |= SPELL_ATTR0_CU_CONE_BACK; break; case 24340: // Meteor case 26558: // Meteor case 28884: // Meteor case 36837: // Meteor case 38903: // Meteor case 41276: // Meteor case 57467: // Meteor case 26789: // Shard of the Fallen Star case 31436: // Malevolent Cleave case 35181: // Dive Bomb case 40810: // Saber Lash case 43267: // Saber Lash case 43268: // Saber Lash case 42384: // Brutal Swipe case 45150: // Meteor Slash case 64688: // Sonic Screech case 72373: // Shared Suffering case 71904: // Chaos Bane case 70492: // Ooze Eruption case 72505: // Ooze Eruption case 72624: // Ooze Eruption case 72625: // Ooze Eruption // ONLY SPELLS WITH SPELLFAMILY_GENERIC and EFFECT_SCHOOL_DAMAGE, OR WEAPON_DMG_X case 66809: // Meteor Fists case 67331: // Meteor Fists case 66765: // Meteor Fists case 67333: // Meteor Fists spellInfo->AttributesCu |= SPELL_ATTR0_CU_SHARE_DAMAGE; break; case 18500: // Wing Buffet case 33086: // Wild Bite case 49749: // Piercing Blow case 52890: // Penetrating Strike case 53454: // Impale case 59446: // Impale case 62383: // Shatter case 64777: // Machine Gun case 65239: // Machine Gun case 69293: // Wing Buffet case 74439: // Machine Gun // Trial of the Crusader, Jaraxxus, Shivan Slash case 66378: case 67097: case 67098: case 67099: // Trial of the Crusader, Anub'arak, Impale case 65919: case 67858: case 67859: case 67860: case 63278: // Mark of the Faceless (General Vezax) case 64125: // Ulduar, Yogg-Saron, Squeeze case 64126: // Ulduar, Yogg-Saron, Squeeze case 62544: // Thrust (Argent Tournament) case 64588: // Thrust (Argent Tournament) case 66479: // Thrust (Argent Tournament) case 68505: // Thrust (Argent Tournament) case 62709: // Counterattack! (Argent Tournament) case 62626: // Break-Shield (Argent Tournament, Player) case 64590: // Break-Shield (Argent Tournament, Player) case 64342: // Break-Shield (Argent Tournament, NPC) case 64686: // Break-Shield (Argent Tournament, NPC) case 65147: // Break-Shield (Argent Tournament, NPC) case 68504: // Break-Shield (Argent Tournament, NPC) case 62874: // Charge (Argent Tournament, Player) case 68498: // Charge (Argent Tournament, Player) case 64591: // Charge (Argent Tournament, Player) case 63003: // Charge (Argent Tournament, NPC) case 63010: // Charge (Argent Tournament, NPC) case 68321: // Charge (Argent Tournament, NPC) case 72255: // Mark of the Fallen Champion (Deathbringer Saurfang) case 72444: // Mark of the Fallen Champion (Deathbringer Saurfang) case 72445: // Mark of the Fallen Champion (Deathbringer Saurfang) case 72446: // Mark of the Fallen Champion (Deathbringer Saurfang) case 72409: // Rune of Blood (Deathbringer Saurfang) case 72447: // Rune of Blood (Deathbringer Saurfang) case 72448: // Rune of Blood (Deathbringer Saurfang) case 72449: // Rune of Blood (Deathbringer Saurfang) case 49882: // Leviroth Self-Impale case 62775: // Ulduar: XT-002 Tympanic Tamparum spellInfo->AttributesCu |= SPELL_ATTR0_CU_IGNORE_ARMOR; break; case 64422: // Sonic Screech (Auriaya) case 13877: // Blade Flurry (Rogue Spell) should ignore armor and share damage to 2nd mob spellInfo->AttributesCu |= SPELL_ATTR0_CU_SHARE_DAMAGE; spellInfo->AttributesCu |= SPELL_ATTR0_CU_IGNORE_ARMOR; break; case 72293: // Mark of the Fallen Champion (Deathbringer Saurfang) case 72347: // Lock Players and Tap Chest (Gunship Battle) spellInfo->AttributesCu |= SPELL_ATTR0_CU_NEGATIVE_EFF0; break; default: break; case 63675: // Improved Devouring Plague case 17962: // Conflagrate case 32593: // Earth Shield aura case 32594: // Earth Shield aura case 49283: // Earth Shield aura case 49284: // Earth Shield aura case 50526: // Wandering Plague case 53353: // Chimera Shot - Serpent trigger case 52752: // Ancestral Awakening Heal spellInfo->AttributesCu |= SPELL_ATTR0_CU_NO_POSITIVE_TAKEN_BONUS; break; case 65280: // Ulduar, Hodir, Singed case 65775: // Anub'arak, Swarm Scarab, Acid-Drenched Mandibles case 67861: case 67862: case 67863: case 67721: // Anub'arak, Nerubian Burrower, Expose Weakness (normal) case 67847: // Anub'arak, Nerubian Burrower, Expose Weakness (heroic) case 64638: // Ulduar, Winter Jormungar, Acidic Bite case 71157: // Icecrown Citadel, Plagued Zombie, Infected Wound case 72963: // Icecrown Citadel, Valithria Dreamwalker, Flesh Rot (Rot Worm) case 72964: case 72965: case 72966: case 72465: // Icecrown Citadel, Sindragosa, Respite for a Tormented Soul (weekly quest) case 45271: // Sunwell, Eredar Twins encounter, Dark Strike case 45347: // Sunwell, Eredar Twins encounter, Dark Touched case 45348: // Sunwell, Eredar Twins encounter, Flame Touched case 35859: // The Eye, Nether Vapor case 40520: // Black Temple, Shade Soul Channel case 40327: // Black Temple, Atrophy case 38449: // Serpentshrine Cavern, Blessing of the Tides case 38044: // Serpentshrine Cavern, Surge case 74507: // Ruby Sanctum, Siphoned Might case 49381: // Drak'tharon Keep, Consume case 59805: // Drak'tharon Keep, Consume case 55093: // Gundrak, Grip of Slad'ran case 30659: // Hellfire Ramparts, Fel Infusion case 54314: // Azjol'Nerub Drain Power case 59354: // Azjol'Nerub Drain Power case 34655: // Snake Trap, Deadly Poison case 11971: // Sunder Armor case 58567: // Player Sunder Armor case 12579: // Player Winter's Chill case 29306: // Naxxramas(Gluth's Zombies): Infected Wound case 61920: // Ulduar(Spellbreaker): Supercharge case 63978: // Ulduar(Rubble): Stone Nova spellInfo->AttributesCu |= SPELL_ATTR0_CU_SINGLE_AURA_STACK; break; case 43138: // North Fleet Reservist Kill Credit spellInfo->AttributesCu |= SPELL_ATTR0_CU_ALLOW_INFLIGHT_TARGET; break; // Xinef: NOT CUSTOM, cant add in DBC CORRECTION because i need to swap effects, too much work to do there // Envenom case 32645: case 32684: case 57992: case 57993: { SpellEffectInfo info = spellInfo->Effects[EFFECT_0]; spellInfo->Effects[EFFECT_0] = spellInfo->Effects[EFFECT_2]; spellInfo->Effects[EFFECT_2] = info; break; } // Xinef: Cooldown overwrites // Jotunheim Rapid-Fire Harpoon: Energy Reserve case 56585: spellInfo->RecoveryTime = 30000; spellInfo->_requireCooldownInfo = true; break; // Jotunheim Rapid-Fire Harpoon: Rapid-Fire Harpoon case 56570: spellInfo->RecoveryTime = 200; break; // Burst of Speed case 57493: spellInfo->RecoveryTime = 60000; spellInfo->_requireCooldownInfo = true; break; // Strafe Jotunheim Building case 7769: spellInfo->RecoveryTime = 1500; spellInfo->_requireCooldownInfo = true; break; case 44535: // Spirit Heal, abilities also have no cost spellInfo->Effects[EFFECT_0].MiscValue = 127; break; } } // Xinef: addition for binary spells, ommit spells triggering other spells for (uint32 i = 0; i < GetSpellInfoStoreSize(); ++i) { spellInfo = mSpellInfoMap[i]; if (!spellInfo) continue; if (!(spellInfo->AttributesCu & SPELL_ATTR0_CU_BINARY_SPELL)) continue; bool allNonBinary = true; bool overrideAttr = false; for (uint8 j = 0; j < MAX_SPELL_EFFECTS; ++j) { if (spellInfo->Effects[j].ApplyAuraName && spellInfo->Effects[j].TriggerSpell) { switch(spellInfo->Effects[j].ApplyAuraName) { case SPELL_AURA_PERIODIC_TRIGGER_SPELL: case SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE: if (SpellInfo const* triggerSpell = sSpellMgr->GetSpellInfo(spellInfo->Effects[j].TriggerSpell)) { overrideAttr = true; if (triggerSpell->AttributesCu & SPELL_ATTR0_CU_BINARY_SPELL) allNonBinary = false; } } } } if (overrideAttr && allNonBinary) spellInfo->AttributesCu &= ~SPELL_ATTR0_CU_BINARY_SPELL; } CreatureAI::FillAISpellInfo(); sLog->outString(">> Loaded spell custom attributes in %u ms", GetMSTimeDiffToNow(oldMSTime)); sLog->outString(); } void SpellMgr::LoadDbcDataCorrections() { uint32 oldMSTime = getMSTime(); SpellEntry* spellInfo = nullptr; for (uint32 i = 0; i < sSpellStore.GetNumRows(); ++i) { spellInfo = (SpellEntry*)sSpellStore.LookupEntry(i); if (!spellInfo) continue; for (uint8 j = 0; j < MAX_SPELL_EFFECTS; ++j) { switch (spellInfo->Effect[j]) { case SPELL_EFFECT_CHARGE: case SPELL_EFFECT_CHARGE_DEST: case SPELL_EFFECT_JUMP: case SPELL_EFFECT_JUMP_DEST: case SPELL_EFFECT_LEAP_BACK: if (!spellInfo->speed && !spellInfo->SpellFamilyName) spellInfo->speed = SPEED_CHARGE; break; } // Xinef: i hope this will fix the problem with not working resurrection if (spellInfo->Effect[j] == SPELL_EFFECT_SELF_RESURRECT) spellInfo->EffectImplicitTargetA[j] = TARGET_UNIT_CASTER; } // Xinef: Fix range for trajectories and triggered spells for (uint8 j = 0; j < 3; ++j) if (spellInfo->rangeIndex == 1 && (spellInfo->EffectImplicitTargetA[j] == TARGET_DEST_TRAJ || spellInfo->EffectImplicitTargetB[j] == TARGET_DEST_TRAJ)) if (SpellEntry* spellInfo2 = (SpellEntry*)sSpellStore.LookupEntry(spellInfo->EffectTriggerSpell[j])) spellInfo2->rangeIndex = 187; // 300yd if (spellInfo->activeIconID == 2158) // flight spellInfo->Attributes |= SPELL_ATTR0_PASSIVE; switch (spellInfo->Id) { case 38776: // Evergrove Druid Transform Crow spellInfo->DurationIndex = 4; // 120 seconds break; case 63026: // Force Cast (HACK: Target shouldn't be changed) case 63137: // Force Cast (HACK: Target shouldn't be changed; summon position should be untied from spell destination) spellInfo->EffectImplicitTargetA[EFFECT_0] = TARGET_DEST_DB; break; case 53096: // Quetz'lun's Judgment case 70743: // AoD Special case 70614: // AoD Special - Vegard spellInfo->MaxAffectedTargets = 1; break; case 52611: // Summon Skeletons case 52612: // Summon Skeletons spellInfo->EffectMiscValueB[0] = 64; break; case 45257: // Using Steam Tonk Controller case 45440: // Steam Tonk Controller case 60256: // Collect Sample case 45634: // Neural Needle // Crashes client on pressing ESC spellInfo->AttributesEx4 &= ~SPELL_ATTR4_CAN_CAST_WHILE_CASTING; break; case 40244: // Simon Game Visual case 40245: // Simon Game Visual case 40246: // Simon Game Visual case 40247: // Simon Game Visual case 42835: // Spout, remove damage effect, only anim is needed spellInfo->Effect[0] = 0; break; case 63665: // Charge (Argent Tournament emote on riders) case 31298: // Sleep (needs target selection script) case 2895: // Wrath of Air Totem rank 1 (Aura) case 68933: // Wrath of Air Totem rank 2 (Aura) case 29200: // Purify Helboar Meat spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_CASTER; spellInfo->EffectImplicitTargetB[0] = 0; break; case 31344: // Howl of Azgalor spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_100_YARDS; // 100yards instead of 50000?! break; case 42818: // Headless Horseman - Wisp Flight Port case 42821: // Headless Horseman - Wisp Flight Missile spellInfo->rangeIndex = 6; // 100 yards break; case 36350: //They Must Burn Bomb Aura (self) spellInfo->EffectTriggerSpell[0] = 36325; // They Must Burn Bomb Drop (DND) break; case 8494: // Mana Shield (rank 2) // because of bug in dbc spellInfo->procChance = 0; break; case 63320: // Glyph of Life Tap // Entries were not updated after spell effect change, we have to do that manually :/ spellInfo->AttributesEx3 |= SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED; break; case 31347: // Doom case 41635: // Prayer of Mending case 39365: // Thundering Storm case 52124: // Sky Darkener Assault case 42442: // Vengeance Landing Cannonfire case 45863: // Cosmetic - Incinerate to Random Target case 25425: // Shoot case 45761: // Shoot case 42611: // Shoot case 61588: // Blazing Harpoon case 36327: // Shoot Arcane Explosion Arrow spellInfo->MaxAffectedTargets = 1; break; case 36384: // Skartax Purple Beam spellInfo->MaxAffectedTargets = 2; break; case 37790: // Spread Shot case 54172: // Divine Storm (heal) case 66588: // Flaming Spear case 54171: // Divine Storm spellInfo->MaxAffectedTargets = 3; break; case 53385: // Divine Storm (Damage) spellInfo->MaxAffectedTargets = 4; break; case 38296: // Spitfire Totem spellInfo->MaxAffectedTargets = 5; break; case 40827: // Sinful Beam case 40859: // Sinister Beam case 40860: // Vile Beam case 40861: // Wicked Beam spellInfo->MaxAffectedTargets = 10; break; case 50312: // Unholy Frenzy spellInfo->MaxAffectedTargets = 15; break; case 17941: // Shadow Trance case 22008: // Netherwind Focus case 31834: // Light's Grace case 34754: // Clearcasting case 34936: // Backlash case 48108: // Hot Streak case 51124: // Killing Machine case 54741: // Firestarter case 57761: // Fireball! case 39805: // Lightning Overload case 64823: // Item - Druid T8 Balance 4P Bonus case 34477: // Misdirection case 44401: // Missile Barrage case 18820: // Insight spellInfo->procCharges = 1; break; case 53390: // Tidal Wave spellInfo->procCharges = 2; break; case 37408: // Oscillation Field spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS; break; case 28200: // Ascendance (Talisman of Ascendance trinket) spellInfo->procCharges = 6; break; case 51852: // The Eye of Acherus (no spawn in phase 2 in db) spellInfo->EffectMiscValue[0] |= 1; break; case 51912: // Crafty's Ultra-Advanced Proto-Typical Shortening Blaster spellInfo->EffectAmplitude[0] = 3000; break; case 29809: // Desecration Arm - 36 instead of 37 - typo? :/ spellInfo->EffectRadiusIndex[0] = 37; break; case 42767: // Sic'em spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_NEARBY_ENTRY; break; // Master Shapeshifter: missing stance data for forms other than bear - bear version has correct data // To prevent aura staying on target after talent unlearned case 48420: spellInfo->Stances = 1 << (FORM_CAT - 1); break; case 48421: spellInfo->Stances = 1 << (FORM_MOONKIN - 1); break; case 48422: spellInfo->Stances = 1 << (FORM_TREE - 1); break; case 51466: // Elemental Oath (Rank 1) case 51470: // Elemental Oath (Rank 2) spellInfo->Effect[EFFECT_1] = SPELL_EFFECT_APPLY_AURA; spellInfo->EffectApplyAuraName[EFFECT_1] = SPELL_AURA_ADD_FLAT_MODIFIER; spellInfo->EffectMiscValue[EFFECT_1] = SPELLMOD_EFFECT2; spellInfo->EffectSpellClassMask[EFFECT_1] = flag96(0x00000000, 0x00004000, 0x00000000); break; case 47569: // Improved Shadowform (Rank 1) // with this spell atrribute aura can be stacked several times spellInfo->Attributes &= ~SPELL_ATTR0_NOT_SHAPESHIFT; break; case 30421: // Nether Portal - Perseverence spellInfo->EffectBasePoints[2] += 30000; break; case 16834: // Natural shapeshifter case 16835: spellInfo->DurationIndex = 21; break; case 51735: // Ebon Plague case 51734: case 51726: spellInfo->SpellFamilyFlags[2] = 0x10; spellInfo->EffectApplyAuraName[1] = SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN; spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS; break; case 41013: // Parasitic Shadowfiend Passive spellInfo->EffectApplyAuraName[0] = SPELL_AURA_DUMMY; // proc debuff, and summon infinite fiends break; case 27892: // To Anchor 1 case 27928: // To Anchor 1 case 27935: // To Anchor 1 case 27915: // Anchor to Skulls case 27931: // Anchor to Skulls case 27937: // Anchor to Skulls spellInfo->rangeIndex = 13; break; // target allys instead of enemies, target A is src_caster, spells with effect like that have ally target // this is the only known exception, probably just wrong data case 29214: // Wrath of the Plaguebringer case 54836: // Wrath of the Plaguebringer spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_SRC_AREA_ALLY; spellInfo->EffectImplicitTargetB[1] = TARGET_UNIT_SRC_AREA_ALLY; break; case 57994: // Wind Shear - improper data for EFFECT_1 in 3.3.5 DBC, but is correct in 4.x spellInfo->Effect[EFFECT_1] = SPELL_EFFECT_MODIFY_THREAT_PERCENT; spellInfo->EffectBasePoints[EFFECT_1] = -6; // -5% break; case 63675: // Improved Devouring Plague spellInfo->EffectBonusMultiplier[0] = 0; spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_DONE_BONUS; break; case 8145: // Tremor Totem (instant pulse) case 6474: // Earthbind Totem (instant pulse) spellInfo->AttributesEx5 |= SPELL_ATTR5_START_PERIODIC_AT_APPLY; break; case 53241: // Marked for Death (Rank 1) case 53243: // Marked for Death (Rank 2) case 53244: // Marked for Death (Rank 3) case 53245: // Marked for Death (Rank 4) case 53246: // Marked for Death (Rank 5) spellInfo->EffectSpellClassMask[0] = flag96(423937, 276955137, 2049); break; case 70728: // Exploit Weakness case 70840: // Devious Minds spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_CASTER; spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_PET; break; case 70893: // Culling The Herd spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_CASTER; spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_MASTER; break; case 54800: // Sigil of the Frozen Conscience - change class mask to custom extended flags of Icy Touch // this is done because another spell also uses the same SpellFamilyFlags as Icy Touch // SpellFamilyFlags[0] & 0x00000040 in SPELLFAMILY_DEATHKNIGHT is currently unused (3.3.5a) // this needs research on modifier applying rules, does not seem to be in Attributes fields spellInfo->EffectSpellClassMask[0] = flag96(0x00000040, 0x00000000, 0x00000000); break; case 64949: // Idol of the Flourishing Life spellInfo->EffectSpellClassMask[EFFECT_0] = flag96(0x00000000, 0x02000000, 0x00000000); spellInfo->EffectApplyAuraName[EFFECT_0] = SPELL_AURA_ADD_FLAT_MODIFIER; break; case 34231: // Libram of the Lightbringer case 60792: // Libram of Tolerance case 64956: // Libram of the Resolute spellInfo->EffectSpellClassMask[EFFECT_0] = flag96(0x80000000, 0x00000000, 0x00000000); spellInfo->EffectApplyAuraName[EFFECT_0] = SPELL_AURA_ADD_FLAT_MODIFIER; break; case 28851: // Libram of Light case 28853: // Libram of Divinity case 32403: // Blessed Book of Nagrand spellInfo->EffectSpellClassMask[EFFECT_0] = flag96(0x40000000, 0x00000000, 0x00000000); spellInfo->EffectApplyAuraName[EFFECT_0] = SPELL_AURA_ADD_FLAT_MODIFIER; break; case 45602: // Ride Carpet spellInfo->EffectBasePoints[EFFECT_0] = 0; // force seat 0, vehicle doesn't have the required seat flags for "no seat specified (-1)" break; case 64745: // Item - Death Knight T8 Tank 4P Bonus case 64936: // Item - Warrior T8 Protection 4P Bonus spellInfo->EffectBasePoints[EFFECT_0] = 100; // 100% chance of procc'ing, not -10% (chance calculated in PrepareTriggersExecutedOnHit) break; case 61719: // Easter Lay Noblegarden Egg Aura - Interrupt flags copied from aura which this aura is linked with spellInfo->AuraInterruptFlags = AURA_INTERRUPT_FLAG_HITBYSPELL | AURA_INTERRUPT_FLAG_TAKE_DAMAGE; break; case 51640: // spell for item The Flag of Ownership (38578) spellInfo->AttributesEx3 |= SPELL_ATTR3_ONLY_TARGET_PLAYERS; spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_DEAD; spellInfo->MaxAffectedTargets = 1; break; case 34471: // The Beast Within spellInfo->AttributesEx5 |= SPELL_ATTR5_USABLE_WHILE_CONFUSED | SPELL_ATTR5_USABLE_WHILE_FEARED | SPELL_ATTR5_USABLE_WHILE_STUNNED; break; case 40055: // Introspection case 40165: // Introspection case 40166: // Introspection case 40167: // Introspection spellInfo->Attributes |= SPELL_ATTR0_NEGATIVE_1; break; case 2378: // Minor Fortitude spellInfo->manaCost = 0; spellInfo->manaPerSecond = 0; break; case 24314: // Threatening Gaze spellInfo->AuraInterruptFlags |= AURA_INTERRUPT_FLAG_CAST | AURA_INTERRUPT_FLAG_MOVE | AURA_INTERRUPT_FLAG_JUMP; break; ///////////////////////////////////////////// /////////////////CLASS SPELLS//////////////// ///////////////////////////////////////////// ///////////////////////////////// ///// PALADIN ///////////////////////////////// // Heart of the Crusader case 20335: case 20336: case 20337: if (spellInfo->Id == 20335) spellInfo->EffectTriggerSpell[0] = 21183; else if (spellInfo->Id == 20336) spellInfo->EffectTriggerSpell[0] = 54498; else spellInfo->EffectTriggerSpell[0] = 54499; spellInfo->EffectApplyAuraName[0] = SPELL_AURA_PROC_TRIGGER_SPELL; break; // Bleh, need to change FamilyFlags :/ (have the same as original aura - bad!) case 63510: spellInfo->SpellFamilyFlags[0] = 0; spellInfo->SpellFamilyFlags[2] = 0x4000000; break; case 63514: spellInfo->SpellFamilyFlags[0] = 0; spellInfo->SpellFamilyFlags[2] = 0x2000000; break; case 63531: spellInfo->SpellFamilyFlags[0] = 0; spellInfo->SpellFamilyFlags[2] = 0x8000000; break; // And affecting spells case 20138: case 20139: case 20140:// Improved Devotion Aura spellInfo->EffectSpellClassMask[1][0] = 0; spellInfo->EffectSpellClassMask[1][2] = 0x2000000; break; case 20254: case 20255: case 20256:// Improved concentration aura spellInfo->EffectSpellClassMask[1][0] = 0; spellInfo->EffectSpellClassMask[1][2] = 0x4000000; spellInfo->EffectSpellClassMask[2][0] = 0; spellInfo->EffectSpellClassMask[2][2] = 0x4000000; break; case 53379: case 53484: case 53648:// Swift Retribution spellInfo->EffectSpellClassMask[0][0] = 0; spellInfo->EffectSpellClassMask[0][2] = 0x8000000; break; case 31869:// Sanctified Retribution spellInfo->EffectSpellClassMask[0][0] = 0; spellInfo->EffectSpellClassMask[0][2] = 0x8000000; break; /* Judgements Facing -- SCEICCO: not sure this is offylike case 20271: case 53407: case 53408: spellInfo->FacingCasterFlags |= SPELL_FACING_FLAG_INFRONT; break;*/ // Seal of Light trigger case 20167: spellInfo->spellLevel = 0; spellInfo->baseLevel = 0; spellInfo->DmgClass = SPELL_DAMAGE_CLASS_MAGIC; break; // Light's Beacon, Beacon of Light case 53651: spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS; break; // Hand of Reckoning case 62124: spellInfo->AttributesEx |= SPELL_ATTR1_CANT_BE_REDIRECTED; break; // Redemption case 7328: case 10322: case 10324: case 20772: case 20773: case 48949: case 48950: spellInfo->SpellFamilyName = SPELLFAMILY_PALADIN; break; // hack for seal of light and few spells, judgement consists of few single casts and each of them can proc // some spell, base one has disabled proc flag but those dont have this flag case 20184: case 20185: case 20186: case 68055: spellInfo->AttributesEx3 |= SPELL_ATTR3_CANT_TRIGGER_PROC; break; // Blessing of sanctuary stats case 67480: spellInfo->EffectMiscValue[0] = -1; spellInfo->SpellFamilyName = SPELLFAMILY_UNK1; // allows stacking spellInfo->EffectApplyAuraName[1] = SPELL_AURA_DUMMY; // just a marker break; // Seal of Command trigger case 20424: spellInfo->AttributesEx3 &= ~SPELL_ATTR3_CANT_TRIGGER_PROC; break; // Glyph of Holy Light, Damage Class should be magic case 54968: // Beacon of Light heal, Damage Class should be magic case 53652: case 53654: spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_DONE_BONUS; spellInfo->DmgClass = SPELL_DAMAGE_CLASS_MAGIC; break; ///////////////////////////////// ///// HUNTER ///////////////////////////////// // Furious Howl case 64491: case 64492: case 64493: case 64494: case 64495: spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_CASTER; spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_MASTER; spellInfo->EffectImplicitTargetA[1] = TARGET_UNIT_CASTER; spellInfo->EffectImplicitTargetB[1] = TARGET_UNIT_MASTER; break; // Call of the Wild case 53434: spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_MASTER; spellInfo->EffectImplicitTargetA[1] = TARGET_UNIT_MASTER; spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_CASTER; spellInfo->EffectImplicitTargetB[1] = TARGET_UNIT_CASTER; break; // Wild Hunt case 62758: case 62762: spellInfo->Effect[0] = SPELL_EFFECT_APPLY_AURA; spellInfo->EffectApplyAuraName[0] = SPELL_AURA_DUMMY; spellInfo->Effect[1] = SPELL_EFFECT_APPLY_AURA; spellInfo->EffectApplyAuraName[1] = SPELL_AURA_DUMMY; break; // Intervene case 3411: spellInfo->Attributes |= SPELL_ATTR0_STOP_ATTACK_TARGET; spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO; break; // Roar of Sacrifice case 53480: spellInfo->Effect[1] = SPELL_EFFECT_APPLY_AURA; spellInfo->EffectApplyAuraName[1] = SPELL_AURA_SPLIT_DAMAGE_PCT; spellInfo->EffectImplicitTargetA[1] = TARGET_UNIT_TARGET_ALLY; spellInfo->EffectDieSides[1] = 1; spellInfo->EffectBasePoints[1] = 19; spellInfo->EffectMiscValue[1] = 127; // all schools break; // Silencing Shot case 34490: case 41084: case 42671: spellInfo->speed = 0.0f; break; // Monstrous Bite case 54680: case 55495: case 55496: case 55497: case 55498: case 55499: spellInfo->EffectImplicitTargetA[1] = TARGET_UNIT_CASTER; break; // Hunter's Mark case 1130: case 14323: case 14324: case 14325: case 53338: spellInfo->DmgClass = SPELL_DAMAGE_CLASS_MAGIC; spellInfo->AttributesEx3 |= SPELL_ATTR3_IGNORE_HIT_RESULT; break; // Cobra Strikes case 53257: spellInfo->procCharges = 2; spellInfo->StackAmount = 0; break; // Kill Command case 34027: spellInfo->procCharges = 0; break; // Kindred Spirits, damage aura case 57458: spellInfo->AttributesEx4 |= SPELL_ATTR4_UNK21; break; // Chimera Shot - Serpent trigger case 53353: spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_DONE_BONUS; break; // Entrapment trigger case 19185: case 64803: case 64804: spellInfo->EffectImplicitTargetA[EFFECT_0] = TARGET_DEST_TARGET_ENEMY; spellInfo->EffectImplicitTargetB[EFFECT_0] = TARGET_UNIT_DEST_AREA_ENEMY; spellInfo->AttributesEx5 |= SPELL_ATTR5_SKIP_CHECKCAST_LOS_CHECK; break; // Improved Stings (Rank 2) case 19465: spellInfo->EffectImplicitTargetA[EFFECT_2] = TARGET_UNIT_CASTER; break; // Explosive Shot (trigger) case 53352: spellInfo->AttributesEx3 |= SPELL_ATTR3_IGNORE_HIT_RESULT; break; // Heart of the Phoenix (triggered) case 54114: spellInfo->AttributesEx &= ~SPELL_ATTR1_DISMISS_PET; spellInfo->RecoveryTime = 8 * 60 * IN_MILLISECONDS; // prev 600000 break; ///////////////////////////////// ///// ROGUE ///////////////////////////////// // Master of Subtlety case 31221: case 31222: case 31223: spellInfo->SpellFamilyName = SPELLFAMILY_ROGUE; break; // Master of Subtlety triggers case 31666: // Overkill case 58428: spellInfo->Effect[0] = SPELL_EFFECT_SCRIPT_EFFECT; break; // Honor Among Thieves case 51698: case 51700: case 51701: spellInfo->EffectTriggerSpell[0] = 51699; break; // Slice and Dice case 5171: case 6774: // Distract case 1725: spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO; break; // Envenom case 32645: case 32684: case 57992: case 57993: spellInfo->Dispel = DISPEL_NONE; break; // Killing Spree (teleport) case 57840: spellInfo->rangeIndex = 6; // 100 yards break; // Killing Spree case 51690: spellInfo->AttributesEx |= SPELL_ATTR1_NOT_BREAK_STEALTH; break; ///////////////////////////////// ///// DEATH KNIGHT ///////////////////////////////// // Blood Tap visual cd reset case 47804: spellInfo->Effect[2] = 0; spellInfo->Effect[1] = 0; spellInfo->runeCostID = 442; break; // Chains of Ice case 45524: spellInfo->Effect[EFFECT_2] = 0; break; // Impurity case 49220: case 49633: case 49635: case 49636: case 49638: spellInfo->Effect[0] = SPELL_EFFECT_APPLY_AURA; spellInfo->EffectApplyAuraName[0] = SPELL_AURA_DUMMY; spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_CASTER; spellInfo->SpellFamilyName = SPELLFAMILY_DEATHKNIGHT; break; // Deadly Aggression (Deadly Gladiator's Death Knight Relic, item: 42620) case 60549: spellInfo->Effect[1] = 0; break; // Magic Suppression case 49224: case 49610: case 49611: spellInfo->procCharges = 0; break; // Wandering Plague case 50526: spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_DONE_BONUS; spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO; break; // Dancing Rune Weapon case 49028: spellInfo->Effect[2] = 0; spellInfo->procFlags |= PROC_FLAG_DONE_MELEE_AUTO_ATTACK; break; // Death and Decay case 52212: spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; spellInfo->AttributesEx6 |= SPELL_ATTR6_CAN_TARGET_INVISIBLE; break; // T9 blood plague crit bonus case 67118: spellInfo->Effect[1] = 0; break; // Pestilence case 50842: spellInfo->EffectImplicitTargetA[2] = TARGET_DEST_TARGET_ENEMY; break; // Horn of Winter, stacking issues case 57330: case 57623: spellInfo->EffectImplicitTargetA[1] = 0; break; // Scourge Strike trigger case 70890: spellInfo->AttributesEx3 |= SPELL_ATTR3_CANT_TRIGGER_PROC; break; // Blood-caked Blade - Blood-caked Strike trigger case 50463: spellInfo->AttributesEx3 |= SPELL_ATTR3_CANT_TRIGGER_PROC; break; // Blood Gorged - ARP affect Death Strike and Rune Strike case 61274: case 61275: case 61276: case 61277: case 61278: spellInfo->EffectSpellClassMask[EFFECT_0] = flag96(0x1400011, 0x20000000, 0x0); break; // Death Grip, remove main grip mechanic, leave only effect one // Death Grip, should fix taunt on bosses and not break the pull protection at the same time (no aura provides immunity to grip mechanic) case 49576: case 49560: spellInfo->Mechanic = 0; break; // Death Grip Jump Dest case 57604: spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; break; // Death Pact case 48743: spellInfo->AttributesEx &= ~SPELL_ATTR1_CANT_TARGET_SELF; break; // Raise Ally (trigger) case 46619: spellInfo->Attributes &= ~SPELL_ATTR0_CANT_CANCEL; break; // Frost Strike case 49143: case 51416: case 51417: case 51418: case 51419: case 55268: spellInfo->AttributesEx3 |= SPELL_ATTR3_BLOCKABLE_SPELL; break; // Death Knight T10 Tank 2p Bonus case 70650: spellInfo->EffectApplyAuraName[0] = SPELL_AURA_ADD_PCT_MODIFIER; break; ///////////////////////////////// ///// SHAMAN ///////////////////////////////// // Lightning overload case 45297: case 45284: spellInfo->CategoryRecoveryTime = 0; spellInfo->RecoveryTime = 0; spellInfo->AttributesEx6 |= SPELL_ATTR6_LIMIT_PCT_DAMAGE_MODS; break; // Improved Earth Shield case 51560: case 51561: spellInfo->EffectMiscValue[1] = SPELLMOD_DAMAGE; break; // Tidal Force case 55166: case 55198: spellInfo->DurationIndex = 18; spellInfo->procCharges = 0; break; // Healing Stream Totem case 52042: spellInfo->spellLevel = 0; spellInfo->baseLevel = 0; spellInfo->DmgClass = SPELL_DAMAGE_CLASS_MAGIC; break; // Earth Shield case 379: spellInfo->spellLevel = 0; spellInfo->baseLevel = 0; spellInfo->DmgClass = SPELL_DAMAGE_CLASS_MAGIC; spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_DONE_BONUS; break; // Stormstrike case 17364: spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS; break; // Strength of Earth totem effect case 8076: case 8162: case 8163: case 10441: case 25362: case 25527: case 57621: case 58646: spellInfo->EffectRadiusIndex[1] = spellInfo->EffectRadiusIndex[0]; spellInfo->EffectRadiusIndex[2] = spellInfo->EffectRadiusIndex[0]; break; // Flametongue Totem effect case 52109: case 52110: case 52111: case 52112: case 52113: case 58651: case 58654: case 58655: spellInfo->EffectImplicitTargetB[2] = spellInfo->EffectImplicitTargetB[1] = spellInfo->EffectImplicitTargetB[0] = 0; spellInfo->EffectImplicitTargetA[2] = spellInfo->EffectImplicitTargetA[1] = spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_CASTER; break; // Sentry Totem case 6495: spellInfo->EffectRadiusIndex[0] = 0; break; // Bind Sight (PT) case 6277: spellInfo->AttributesEx &= ~SPELL_ATTR1_CHANNELED_1; spellInfo->Attributes |= SPELL_ATTR0_PASSIVE; spellInfo->AttributesEx7 |= SPELL_ATTR7_REACTIVATE_AT_RESURRECT; // because it is passive, needs this to be properly removed at death in RemoveAllAurasOnDeath() break; // Ancestral Awakening Heal case 52752: spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_DONE_BONUS; break; case 32182: // Heroism spellInfo->excludeTargetAuraSpell = 57723; // Exhaustion spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; break; case 2825: // Bloodlust spellInfo->excludeTargetAuraSpell = 57724; // Sated spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; break; ///////////////////////////////// ///// WARLOCK ///////////////////////////////// // Improved Succubus case 18754: case 18755: case 18756: spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_CASTER; break; // Unstable Affliction case 31117: spellInfo->PreventionType = SPELL_PREVENTION_TYPE_NONE; break; // Shadowflame - trigger case 47960: // r1 case 61291: // r2 spellInfo->AttributesEx |= SPELL_ATTR1_CANT_BE_REDIRECTED; break; // Curse of Doom - summoned doomguard duration fix case 18662: spellInfo->DurationIndex = 6; break; // Glyph of Voidwalker case 56247: spellInfo->EffectApplyAuraName[EFFECT_0] = SPELL_AURA_ADD_FLAT_MODIFIER; spellInfo->EffectMiscValue[EFFECT_0] = SPELLMOD_EFFECT1; spellInfo->EffectSpellClassMask[EFFECT_0] = flag96(0x8000000, 0, 0); break; // Everlasting Affliction case 47201: case 47202: case 47203: case 47204: case 47205: spellInfo->EffectSpellClassMask[1][0] |= 2; // add corruption to affected spells break; // Death's Embrace case 47198: case 47199: case 47200: spellInfo->EffectSpellClassMask[1][0] |= 0x4000; // include Drain Soul break; // Improved Demonic Tactics case 54347: case 54348: case 54349: spellInfo->Effect[EFFECT_1] = spellInfo->Effect[EFFECT_0]; spellInfo->EffectApplyAuraName[EFFECT_1] = spellInfo->EffectApplyAuraName[EFFECT_0]; spellInfo->EffectImplicitTargetA[EFFECT_1] = spellInfo->EffectImplicitTargetA[EFFECT_0]; spellInfo->EffectMiscValue[EFFECT_0] = SPELLMOD_EFFECT1; spellInfo->EffectMiscValue[EFFECT_1] = SPELLMOD_EFFECT2; break; // Rain of Fire (Doomguard) case 42227: spellInfo->speed = 0.0f; break; // Ritual Enslavement case 22987: spellInfo->EffectApplyAuraName[EFFECT_0] = SPELL_AURA_MOD_CHARM; break; ///////////////////////////////// ///// MAGE ///////////////////////////////// // Combustion, make this passive case 11129: spellInfo->Dispel = DISPEL_NONE; break; // Magic Absorption (nigga stole my code) case 29441: case 29444: spellInfo->spellLevel = 0; break; // Living Bomb case 44461: case 55361: case 55362: spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO; spellInfo->AttributesEx4 |= SPELL_ATTR4_DAMAGE_DOESNT_BREAK_AURAS; break; // Evocation case 12051: spellInfo->InterruptFlags |= SPELL_INTERRUPT_FLAG_INTERRUPT; break; // MI Fireblast, WE Frostbolt, MI Frostbolt case 59637: case 31707: case 72898: spellInfo->DmgClass = SPELL_DAMAGE_CLASS_MAGIC; break; // Blazing Speed case 31641: case 31642: spellInfo->EffectTriggerSpell[0] = 31643; break; // Summon Water Elemental (permanent), treat it as pet case 70908: spellInfo->Effect[0] = SPELL_EFFECT_SUMMON_PET; break; // Burnout, trigger case 44450: spellInfo->Effect[0] = SPELL_EFFECT_POWER_BURN; break; // Mirror Image - Summon Spells case 58831: case 58833: case 58834: case 65047: spellInfo->EffectImplicitTargetA[EFFECT_0] = TARGET_DEST_CASTER; spellInfo->EffectRadiusIndex[EFFECT_0] = 0; break; // Initialize Images (Mirror Image) case 58836: spellInfo->EffectImplicitTargetA[EFFECT_1] = TARGET_UNIT_CASTER; break; // Arcane Blast, can't be dispelled case 36032: spellInfo->Attributes |= SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY; break; // Chilled (frost armor, ice armor proc) case 6136: case 7321: spellInfo->PreventionType = SPELL_PREVENTION_TYPE_NONE; break; // Mirror Image Frostbolt case 59638: spellInfo->DmgClass = SPELL_DAMAGE_CLASS_MAGIC; spellInfo->SpellFamilyName = SPELLFAMILY_MAGE; spellInfo->SpellFamilyFlags = flag96(0x20, 0x0, 0x0); break; // Fingers of Frost case 44544: spellInfo->Dispel = DISPEL_NONE; spellInfo->AttributesEx4 |= SPELL_ATTR4_NOT_STEALABLE; spellInfo->EffectSpellClassMask[0] = flag96(685904631, 1151040, 32); // xinef: removed molten armor break; // Fingers of Frost visual buff case 74396: spellInfo->procCharges = 2; spellInfo->StackAmount = 0; break; ///////////////////////////////// ///// WARRIOR ///////////////////////////////// // Glyph of blocking case 58375: spellInfo->EffectTriggerSpell[0] = 58374; break; // Sweeping Strikes stance change case 12328: spellInfo->Attributes |= SPELL_ATTR0_NOT_SHAPESHIFT; break; // Damage Shield case 59653: spellInfo->DmgClass = SPELL_DAMAGE_CLASS_MAGIC; spellInfo->spellLevel = 0; break; // Strange shared cooldown case 20230: // Retaliation case 871: // Shield Wall case 1719: // Recklessness spellInfo->AttributesEx6 |= SPELL_ATTR6_IGNORE_CATEGORY_COOLDOWN_MODS; break; // Vigilance, fixes bug with empowered renew, single target aura case 50720: spellInfo->SpellFamilyName = SPELLFAMILY_WARRIOR; break; // Sunder Armor - trigger, remove spellfamilyflags because of glyph of sunder armor case 58567: spellInfo->SpellFamilyFlags = flag96(0x0, 0x0, 0x0); break; // Sunder Armor - Old Ranks case 7405: case 8380: case 11596: case 11597: case 25225: case 47467: spellInfo->EffectTriggerSpell[EFFECT_0] = 11971; spellInfo->Effect[EFFECT_0] = SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE; break; // Improved Spell Reflection case 59725: spellInfo->EffectImplicitTargetA[EFFECT_0] = TARGET_UNIT_CASTER_AREA_PARTY; break; ///////////////////////////////// ///// PRIEST ///////////////////////////////// // Shadow Weaving case 15257: case 15331: case 15332: spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_CASTER; spellInfo->EffectApplyAuraName[0] = SPELL_AURA_PROC_TRIGGER_SPELL; break; // Hymn of Hope - rewrite part of aura system or swap effects... case 64904: spellInfo->EffectApplyAuraName[1] = SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT; spellInfo->Effect[2] = spellInfo->Effect[0]; spellInfo->Effect[0] = 0; spellInfo->EffectDieSides[2] = spellInfo->EffectDieSides[0]; spellInfo->EffectImplicitTargetA[2] = spellInfo->EffectImplicitTargetB[0]; spellInfo->EffectRadiusIndex[2] = spellInfo->EffectRadiusIndex[0]; spellInfo->EffectBasePoints[2] = spellInfo->EffectBasePoints[0]; break; // Divine Hymn case 64844: spellInfo->DmgClass = SPELL_DAMAGE_CLASS_MAGIC; spellInfo->spellLevel = 0; break; // Spiritual Healing affects prayer of mending case 14898: case 15349: case 15354: case 15355: case 15356: // Divine Providence affects prayer of mending case 47562: case 47564: case 47565: case 47566: case 47567: // Twin Disciplines affects prayer of mending case 47586: case 47587: case 47588: case 52802: case 52803: spellInfo->EffectSpellClassMask[0][1] |= 0x20; // prayer of mending break; // Power Infusion, hack to fix stacking with arcane power case 10060: spellInfo->Effect[EFFECT_2] = SPELL_EFFECT_APPLY_AURA; spellInfo->EffectApplyAuraName[EFFECT_2] = SPELL_AURA_ADD_PCT_MODIFIER; spellInfo->EffectImplicitTargetA[EFFECT_2] = TARGET_UNIT_TARGET_ALLY; break; ///////////////////////////////// ///// DRUID ///////////////////////////////// // Lifebloom final bloom case 33778: spellInfo->DmgClass = SPELL_DAMAGE_CLASS_MAGIC; spellInfo->spellLevel = 0; spellInfo->SpellFamilyFlags = flag96(0, 0x10, 0); break; // Clearcasting case 16870: spellInfo->DurationIndex = 31; // 8 secs break; // Owlkin Frenzy case 48391: spellInfo->Attributes |= SPELL_ATTR0_NOT_SHAPESHIFT; break; // Item T10 Restoration 4P Bonus case 70691: spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_DONE_BONUS; break; // Faerie Fire, Faerie Fire (Feral) case 770: case 16857: spellInfo->AttributesEx &= ~SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE; break; // Feral Charge - Cat case 49376: case 61138: case 61132: case 50259: spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO; break; // Glyph of Barkskin case 63058: spellInfo->EffectApplyAuraName[EFFECT_0] = SPELL_AURA_MOD_ATTACKER_MELEE_CRIT_CHANCE; break; // Thorns case 467: case 782: case 1075: case 8914: case 9756: case 9910: case 26992: case 53307: spellInfo->AttributesEx3 |= SPELL_ATTR3_IGNORE_HIT_RESULT; break; ///////////////////////////////// ///// MISC ///////////////////////////////// // Resurrection Sickness case 15007: spellInfo->SpellFamilyName = SPELLFAMILY_GENERIC; break; // Luck of the Draw case 72221: spellInfo->AuraInterruptFlags |= AURA_INTERRUPT_FLAG_CHANGE_MAP; break; case 3286: // Bind spellInfo->Targets = 0; // neutral innkeepers not friendly? spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_TARGET_ANY; spellInfo->EffectImplicitTargetA[1] = TARGET_UNIT_TARGET_ANY; break; // remove creaturetargettype case 2641: case 23356: spellInfo->TargetCreatureType = 0; break; case 34074: // Aspect of the Viper spellInfo->Effect[2] = SPELL_EFFECT_APPLY_AURA; spellInfo->EffectImplicitTargetA[2] = 1; spellInfo->EffectApplyAuraName[2] = SPELL_AURA_DUMMY; break; // Strength of Wrynn case 60509: spellInfo->EffectBasePoints[2] = 1500; spellInfo->EffectBasePoints[1] = 150; spellInfo->EffectApplyAuraName[1] = SPELL_AURA_PERIODIC_HEAL; break; // Playback Speech case 74209: spellInfo->DurationIndex = 1; break; // Winterfin First Responder case 48739: spellInfo->EffectBasePoints[0] = 1; spellInfo->EffectRealPointsPerLevel[0] = 0; spellInfo->EffectDieSides[0] = 0; spellInfo->EffectDamageMultiplier[0] = 0; spellInfo->EffectBonusMultiplier[0] = 0; break; // Army of the Dead (trigger npc aura) case 49099: spellInfo->EffectAmplitude[0] = 15000; break; // Isle of Conquest - Teleport in, missing range case 66551: spellInfo->rangeIndex = 13; // 50000yd break; // A'dal's Song of Battle case 39953: spellInfo->EffectImplicitTargetA[EFFECT_0] = TARGET_SRC_CASTER; spellInfo->EffectImplicitTargetA[EFFECT_1] = TARGET_SRC_CASTER; spellInfo->EffectImplicitTargetA[EFFECT_2] = TARGET_SRC_CASTER; spellInfo->EffectImplicitTargetB[EFFECT_0] = TARGET_UNIT_SRC_AREA_ALLY; spellInfo->EffectImplicitTargetB[EFFECT_1] = TARGET_UNIT_SRC_AREA_ALLY; spellInfo->EffectImplicitTargetB[EFFECT_2] = TARGET_UNIT_SRC_AREA_ALLY; spellInfo->DurationIndex = 367; // 2 Hours break; // Wintergrasp spells case 57607: // WintergraspCatapult - Spell Plague Barrel - EffectRadiusIndex case 57619: // WintergraspDemolisher - Spell Hourl Boulder - EffectRadiusIndex case 57610: // Cannon (Siege Turret) spellInfo->EffectRadiusIndex[1] = EFFECT_RADIUS_25_YARDS; // SPELL_EFFECT_WMO_DAMAGE [[fallthrough]]; // TODO: Not sure whether the fallthrough was a mistake (forgetting a break) or intended. This should be double-checked. case 51422: // WintergraspCannon - Spell Fire Cannon - EffectRadiusIndex spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_10_YARDS; // SPELL_EFFECT_SCHOOL_DAMAGE break; case 54107: // WintergraspDemolisher - Spell Ram - EffectRadiusIndex spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_3_YARDS; // SPELL_EFFECT_KNOCK_BACK spellInfo->EffectRadiusIndex[1] = EFFECT_RADIUS_3_YARDS; // SPELL_EFFECT_SCHOOL_DAMAGE spellInfo->EffectRadiusIndex[2] = EFFECT_RADIUS_3_YARDS; // SPELL_EFFECT_WEAPON_DAMAGE break; case 51678: // WintergraspSiegeEngine - Spell Ram - EffectRadiusIndex spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_10_YARDS; // SPELL_EFFECT_KNOCK_BACK spellInfo->EffectRadiusIndex[1] = EFFECT_RADIUS_10_YARDS; // SPELL_EFFECT_SCHOOL_DAMAGE spellInfo->EffectRadiusIndex[2] = EFFECT_RADIUS_20_YARDS; // SPELL_EFFECT_WEAPON_DAMAGE break; case 57606: // WintergraspCatapult - Spell Plague Barrell - Range spellInfo->rangeIndex = 164; // "Catapult Range" break; case 50999: // Boulder (Demolisher) spellInfo->EffectRadiusIndex[EFFECT_0] = 13; // 10yd break; case 50990: // Flame Breath (Catapult) spellInfo->EffectRadiusIndex[EFFECT_0] = 19; // 18yd break; case 56103: // Jormungar Bite spellInfo->EffectImplicitTargetA[EFFECT_0] = TARGET_UNIT_TARGET_ENEMY; spellInfo->EffectImplicitTargetB[EFFECT_0] = 0; break; ///////////////////////////////// ///// Generic NPC Spells ///////////////////////////////// // Throw Proximity Bomb case 34095: spellInfo->EffectImplicitTargetA[EFFECT_0] = TARGET_DEST_TARGET_ENEMY; spellInfo->EffectImplicitTargetB[EFFECT_0] = 0; break; // DEATH KNIGHT SCARLET FIRE ARROW case 53348: // BALISTA case 53117: spellInfo->RecoveryTime = 5000; spellInfo->CategoryRecoveryTime = 5000; break; // Teleport To Molten Core case 25139: spellInfo->AttributesEx3 |= SPELL_ATTR3_DEATH_PERSISTENT; break; // /////////////////////////////////////////// // ////////////////BOSS SPELLS//////////////// // /////////////////////////////////////////// ////////////////////////////////////////// ////////// Vanilla Instances ////////////////////////////////////////// // Shadowfang Keep // Landen Stilwell Transform case 31310: spellInfo->Attributes |= SPELL_ATTR0_PASSIVE; break; // Blackfathom Deeps // Shadowstalker Stealth case 5916: spellInfo->EffectRealPointsPerLevel[EFFECT_0] = 5.0f; break; // Maraudon // Sneak case 22766: spellInfo->EffectRealPointsPerLevel[EFFECT_0] = 5.0f; break; ////////////////////////////////////////// ////////// TBC Instances ////////////////////////////////////////// // Shadow Labirynth // Murmur's Touch case 38794: case 33711: spellInfo->MaxAffectedTargets = 1; spellInfo->EffectTriggerSpell[0] = 33760; break; // The Arcatraz // Negaton Field case 36729: // Normal case 38834: // Heroic spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS; break; // Curse of the Doomsayer NORMAL case 36173: spellInfo->EffectTriggerSpell[0] = 36174; // Currently triggers heroic version... break; // The Botanica // Crystal Channel case 34156: spellInfo->rangeIndex = 35; // 35yd; spellInfo->ChannelInterruptFlags |= AURA_INTERRUPT_FLAG_MOVE; break; // Magtheridon's Lair // Debris case 36449: spellInfo->Attributes |= SPELL_ATTR0_NEGATIVE_1; break; // Soul Channel case 30531: spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS; break; // Debris Visual case 30632: spellInfo->EffectImplicitTargetB[0] = TARGET_DEST_DYNOBJ_ALLY; break; // Sunwell Plateu // Activate Sunblade Protecto case 46475: case 46476: spellInfo->rangeIndex = 14; // 60yd break; // Break Ice case 46638: spellInfo->AttributesEx3 &= ~SPELL_ATTR3_ONLY_TARGET_PLAYERS; // Obvious fail, it targets gameobject... break; // Sinister Reflection Clone case 45785: spellInfo->speed = 0.0f; break; // Armageddon case 45909: spellInfo->speed = 8.0f; break; // Black Temple // Spell Absorption case 41034: spellInfo->Effect[EFFECT_2] = SPELL_EFFECT_APPLY_AURA; spellInfo->EffectApplyAuraName[EFFECT_2] = SPELL_AURA_SCHOOL_ABSORB; spellInfo->EffectImplicitTargetA[EFFECT_2] = TARGET_UNIT_CASTER; spellInfo->EffectMiscValue[EFFECT_2] = SPELL_SCHOOL_MASK_MAGIC; break; // Shared Bonds case 41363: spellInfo->AttributesEx &= ~SPELL_ATTR1_CHANNELED_1; break; // Deadly Poison case 41485: // Envenom case 41487: spellInfo->AttributesEx6 |= SPELL_ATTR6_CAN_TARGET_INVISIBLE; break; // Parasitic Shadowfiend case 41914: spellInfo->Attributes |= SPELL_ATTR0_NEGATIVE_1; spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS; break; // Teleport Maiev case 41221: spellInfo->rangeIndex = 13; // 0-50000yd break; // Serpentshrine Cavern // Watery Grave Explosion case 37852: spellInfo->AttributesEx5 |= SPELL_ATTR5_USABLE_WHILE_STUNNED; break; // Karazhan // Amplify Damage case 39095: spellInfo->MaxAffectedTargets = 1; break; // Magisters' Terrace // Energy Feedback case 44335: spellInfo->AuraInterruptFlags |= AURA_INTERRUPT_FLAG_CHANGE_MAP; break; /* Raid: Battle for Mount Hyjal Boss: Archimonde */ case 31984: // Spell doesn't need to ignore invulnerabilities case 35354: spellInfo->Attributes = SPELL_ATTR0_ABILITY; break; case 32111: // We only need the animation, no damage spellInfo->CastingTimeIndex = 0; break; ////////////////////////////////////////// ////////// Vault of Archavon (VOA) ////////////////////////////////////////// // Flame Breath, catapult spell case 50989: spellInfo->Attributes &= ~SPELL_ATTR0_LEVEL_DAMAGE_CALCULATION; break; // Koralon, Flaming Cinder missing radius index case 66690: spellInfo->EffectRadiusIndex[0] = 12; //100yd spellInfo->MaxAffectedTargets = 1; break; ////////////////////////////////////////// ////////// Naxxramas ////////////////////////////////////////// // Acid Volley case 54714: case 29325: spellInfo->MaxAffectedTargets = 1; break; // Summon Plagued Warrior case 29237: spellInfo->Effect[0] = SPELL_EFFECT_DUMMY; spellInfo->Effect[1] = spellInfo->Effect[2] = 0; break; // Icebolt case 28526: spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_TARGET_ANY; break; // Infected Wound case 29306: spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS; break; // Hopeless case 29125: spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_SRC_AREA_ENTRY; break; // Jagged Knife case 55550: spellInfo->Attributes |= SPELL_ATTR0_REQ_AMMO; break; ////////////////////////////////////////// ////////// Gundrak ////////////////////////////////////////// // Moorabi - Transformation case 55098: spellInfo->InterruptFlags |= SPELL_INTERRUPT_FLAG_INTERRUPT; break; case 55521: // Poisoned Spear (Normal) case 58967: // Poisoned Spear (Heroic) case 55348: // Throw (Normal) case 58966: // Throw (Heroic) spellInfo->Attributes |= SPELL_ATTR0_REQ_AMMO; break; ////////////////////////////////////////// ////////// The Nexus: Nexus ////////////////////////////////////////// // Charged Chaotic rift aura, trigger case 47737: spellInfo->rangeIndex = 37; // 50yd break; ////////////////////////////////////////// ////////// AHN'KAHET: THE OLD KINGDOM ////////////////////////////////////////// // Vanish case 55964: spellInfo->Effect[1] = 0; spellInfo->Effect[2] = 0; break; ////////////////////////////////////////// ////////// DRAK'THARON KEEP ////////////////////////////////////////// // Trollgore - Summon Drakkari Invader case 49456: case 49457: case 49458: spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_DB; break; ////////////////////////////////////////// ////////// UTGARDE PINNACLE ////////////////////////////////////////// // Paralyse case 48278: // Awaken subboss case 47669: spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_TARGET_ANY; spellInfo->EffectImplicitTargetB[0] = 0; break; // Flame Breath case 47592: spellInfo->EffectAmplitude[0] = 200; break; ////////////////////////////////////////// ////////// UTGARDE KEEP ////////////////////////////////////////// // Skarvald, Charge case 43651: spellInfo->rangeIndex = 13; // 0-50000yd break; // Ingvar the Plunderer, Woe Strike case 42730: spellInfo->EffectTriggerSpell[1] = 42739; break; case 59735: spellInfo->EffectTriggerSpell[1] = 59736; break; // Ingvar the Plunderer, Ingvar transform case 42796: spellInfo->AttributesEx3 |= SPELL_ATTR3_DEATH_PERSISTENT; break; case 42772: // Hurl Dagger (Normal) case 59685: // Hurl Dagger (Heroic) spellInfo->Attributes |= SPELL_ATTR0_REQ_AMMO; break; ////////////////////////////////////////// ////////// VIOLET HOLD ////////////////////////////////////////// // Control Crystal Activation case 57804: spellInfo->EffectImplicitTargetA[0] = 1; spellInfo->EffectImplicitTargetB[0] = 0; break; // Destroy Door Seal case 58040: spellInfo->ChannelInterruptFlags &= ~(AURA_INTERRUPT_FLAG_HITBYSPELL | AURA_INTERRUPT_FLAG_TAKE_DAMAGE); break; // Ichoron, Water Blast case 54237: case 59520: spellInfo->AttributesEx3 |= SPELL_ATTR3_IGNORE_HIT_RESULT; break; ////////////////////////////////////////// ////////// AZJOL'NERUB ////////////////////////////////////////// // Krik'thir - Mind Flay case 52586: case 59367: spellInfo->ChannelInterruptFlags |= AURA_INTERRUPT_FLAG_MOVE; break; ////////////////////////////////////////// ////////// HALLS OF STONE ////////////////////////////////////////// // Glare of the Tribunal case 50988: case 59870: spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_TARGET_ANY; spellInfo->EffectImplicitTargetB[0] = 0; break; // Static Charge case 50835: case 59847: spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_SRC_AREA_ALLY; break; ////////////////////////////////////////// ////////// OBSIDIAN SANCTUM ////////////////////////////////////////// // Lava Strike damage case 57697: spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_DEST; break; // Lava Strike trigger case 57578: spellInfo->MaxAffectedTargets = 1; break; // Gift of Twilight Shadow/Fire case 57835: case 58766: spellInfo->AttributesEx &= ~SPELL_ATTR1_CHANNELED_1; break; // Pyrobuffet case 57557: spellInfo->excludeTargetAuraSpell = 56911; break; ////////////////////////////////////////// ////////// EYE OF ETERNITY ////////////////////////////////////////// // Arcane Barrage case 56397: spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_TARGET_ENEMY; spellInfo->EffectImplicitTargetB[0] = 0; spellInfo->EffectImplicitTargetA[1] = TARGET_UNIT_TARGET_ENEMY; spellInfo->EffectImplicitTargetB[1] = 0; spellInfo->EffectImplicitTargetA[2] = TARGET_UNIT_TARGET_ENEMY; spellInfo->EffectImplicitTargetB[2] = 0; break; // Power Spark (ground +50% dmg aura) case 55849: // Arcane Overload (-50% dmg taken) - this is to prevent apply -> unapply -> apply ... dunno whether it's correct case 56438: spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS; break; // Vortex (Control Vehicle) case 56263: spellInfo->AttributesEx3 |= SPELL_ATTR3_IGNORE_HIT_RESULT; break; // Haste (Nexus Lord, increase run speed of the disk) case 57060: spellInfo->EffectImplicitTargetA[2] = TARGET_UNIT_VEHICLE; break; // Arcane Overload case 56430: spellInfo->Effect[0] = SPELL_EFFECT_TRIGGER_MISSILE; spellInfo->EffectTriggerSpell[0] = 56429; [[fallthrough]]; case 56429: spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_DEST; spellInfo->EffectImplicitTargetB[0] = 0; spellInfo->EffectImplicitTargetA[1] = 0; spellInfo->EffectImplicitTargetB[1] = 0; spellInfo->EffectImplicitTargetA[2] = 0; spellInfo->EffectImplicitTargetB[2] = 0; break; // Destroy Platform Event case 59099: spellInfo->EffectImplicitTargetA[1] = 22; spellInfo->EffectImplicitTargetB[1] = 15; spellInfo->EffectImplicitTargetA[2] = 22; spellInfo->EffectImplicitTargetB[2] = 15; break; // Surge of Power (Phase 3) case 57407: // N case 60936: // H spellInfo->MaxAffectedTargets = (i == 60936 ? 3 : 1); spellInfo->InterruptFlags = 0; spellInfo->EffectRadiusIndex[0] = 28; spellInfo->AttributesEx4 |= SPELL_ATTR4_CAN_CAST_WHILE_CASTING; spellInfo->EffectImplicitTargetA[0] = TARGET_SRC_CASTER; spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_SRC_AREA_ENEMY; spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; break; // Wyrmrest Drake - Life Burst case 57143: spellInfo->Effect[0] = 0; spellInfo->EffectImplicitTargetA[0] = 0; spellInfo->EffectImplicitTargetB[0] = 0; spellInfo->EffectImplicitTargetA[1] = TARGET_SRC_CASTER; spellInfo->EffectImplicitTargetB[1] = TARGET_UNIT_SRC_AREA_ALLY; spellInfo->EffectPointsPerComboPoint[1] = 2500; spellInfo->EffectBasePoints[1] = 2499; spellInfo->rangeIndex = 1; spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; break; //Alexstrasza - Gift case 61028: spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_DEST; break; // Vortex (freeze anim) case 55883: spellInfo->AuraInterruptFlags |= AURA_INTERRUPT_FLAG_CHANGE_MAP; break; ////////////////////////////////////////// ////////// ULDUAR ////////////////////////////////////////// // Flame Leviathan // Hurl Pyrite case 62490: spellInfo->Effect[EFFECT_1] = 0; break; // Ulduar, Mimiron, Magnetic Core (summon) case 64444: spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_CASTER; break; // Ulduar, Mimiron, bomb bot explosion case 63801: spellInfo->EffectMiscValue[1] = 17286; break; // Ulduar, Mimiron, Summon Flames Initial case 64563: spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; spellInfo->AttributesEx3 |= SPELL_ATTR3_IGNORE_HIT_RESULT; spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_DEST; spellInfo->EffectImplicitTargetB[0] = 0; break; // Ulduar, Mimiron, Flames (damage) case 64566: spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; spellInfo->AttributesEx4 &= ~SPELL_ATTR4_IGNORE_RESISTANCES; break; // Ulduar, Hodir, Starlight case 62807: spellInfo->EffectRadiusIndex[0] = 16; // 1yd break; // Ulduar, General Vezax, Mark of the Faceless case 63278: spellInfo->Effect[0] = 0; break; // XT-002 DECONSTRUCTOR case 62834: // Boom (XT-002) spellInfo->Effect[EFFECT_1] = 0; break; // ASSEMBLY OF IRON // Supercharge case 61920: spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS; break; // Lightning Whirl case 61916: spellInfo->MaxAffectedTargets = 3; break; case 63482: spellInfo->MaxAffectedTargets = 8; break; // KOLOGARN // Stone Grip, remove absorb aura case 62056: case 63985: spellInfo->Effect[1] = 0; break; // AURIAYA // Sentinel Blast case 64389: case 64678: spellInfo->Dispel = DISPEL_MAGIC; break; // FREYA // Potent Pheromones case 62619: spellInfo->AttributesEx |= SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY; break; // Healthy spore summon periodic case 62566: spellInfo->EffectAmplitude[0] = 2000; spellInfo->EffectApplyAuraName[0] = SPELL_AURA_PERIODIC_TRIGGER_SPELL; break; // Brightleaf Essence trigger case 62968: spellInfo->Effect[1] = 0; // duplicate break; // Potent Pheromones case 64321: spellInfo->AttributesEx3 |= SPELL_ATTR3_ONLY_TARGET_PLAYERS; spellInfo->AttributesEx |= SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY; break; // THORIM // charge obr stuff case 62186: spellInfo->EffectAmplitude[0] = 5000; // Duration 5 secs, amplitude 8 secs... break; // Charge Orb P2 case 62976: spellInfo->rangeIndex = 6; spellInfo->DurationIndex = 28; break; // Sif's Blizzard case 62576: case 62602: spellInfo->EffectRadiusIndex[0] = 14; // 8yd spellInfo->EffectRadiusIndex[1] = 14; // 8yd break; // YOGG-SARON // Protective Gaze case 64175: spellInfo->RecoveryTime = 25000; break; // Shadow Beacon case 64465: spellInfo->EffectTriggerSpell[0] = 64467; // why do they need two script effects :/ (this one has visual effect) break; // Sanity case 63050: spellInfo->AttributesEx6 |= SPELL_ATTR6_CAN_TARGET_INVISIBLE; break; // Shadow Nova case 62714: case 65209: spellInfo->AttributesEx3 |= SPELL_ATTR3_IGNORE_HIT_RESULT; break; // ALGALON // Cosmic Smash (Algalon the Observer) case 62293: spellInfo->EffectImplicitTargetB[0] = TARGET_DEST_CASTER; break; // Cosmic Smash (Algalon the Observer) case 62311: case 64596: spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; spellInfo->EffectRadiusIndex[0] = 12; // 100yd spellInfo->rangeIndex = 13; // 50000yd break; // Constellation Phase Effect case 65509: spellInfo->MaxAffectedTargets = 1; break; // Black Hole case 62168: case 65250: case 62169: spellInfo->Attributes |= SPELL_ATTR0_NEGATIVE_1; break; // TRASH // Ground Slam case 62625: spellInfo->InterruptFlags |= SPELL_INTERRUPT_FLAG_INTERRUPT; break; ////////////////////////////////////////// ////////// ONYXIA'S LAIR ////////////////////////////////////////// // Onyxia's Lair, Onyxia, Flame Breath (TriggerSpell = 0 and spamming errors in console) case 18435: spellInfo->Effect[1] = 0; break; // Onyxia's Lair, Onyxia, Create Onyxia Spawner case 17647: spellInfo->DurationIndex = 37; break; // Onyxia's Lair, Onyxia, Summon Onyxia Whelp case 17646: // Onyxia's Lair, Onyxia, Summon Lair Guard case 68968: spellInfo->Targets |= TARGET_FLAG_DEST_LOCATION; spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_DEST; spellInfo->rangeIndex = 13; spellInfo->DurationIndex = 5; break; // Onyxia's Lair, Onyxia, Eruption: case 17731: case 69294: spellInfo->Effect[1] = SPELL_EFFECT_DUMMY; spellInfo->CastingTimeIndex = 3; spellInfo->EffectRadiusIndex[1] = 19; // 18yd instead of 13yd to make sure all cracks erupt break; // Onyxia's Lair, Onyxia, Breath: // TODO: fix it by IconId / SpellVisual case 18576: case 18578: case 18579: case 18580: case 18581: case 18582: case 18583: case 18609: case 18611: case 18612: case 18613: case 18614: case 18615: case 18616: case 18584: case 18585: case 18586: case 18587: case 18588: case 18589: case 18590: case 18591: case 18592: case 18593: case 18594: case 18595: case 18564: case 18565: case 18566: case 18567: case 18568: case 18569: case 18570: case 18571: case 18572: case 18573: case 18574: case 18575: case 18596: case 18597: case 18598: case 18599: case 18600: case 18601: case 18602: case 18603: case 18604: case 18605: case 18606: case 18607: case 18617: case 18619: case 18620: case 18621: case 18622: case 18623: case 18624: case 18625: case 18626: case 18627: case 18628: case 18618: case 18351: case 18352: case 18353: case 18354: case 18355: case 18356: case 18357: case 18358: case 18359: case 18360: case 18361: case 17086: case 17087: case 17088: case 17089: case 17090: case 17091: case 17092: case 17093: case 17094: case 17095: case 17097: case 22267: case 22268: case 21132: case 21133: case 21135: case 21136: case 21137: case 21138: case 21139: spellInfo->DurationIndex = 328; // 250ms spellInfo->EffectImplicitTargetA[1] = 1; if( spellInfo->Effect[1] ) { spellInfo->Effect[1] = SPELL_EFFECT_APPLY_AURA; spellInfo->EffectApplyAuraName[1] = SPELL_AURA_PERIODIC_TRIGGER_SPELL; spellInfo->EffectAmplitude[1] = ((spellInfo->CastingTimeIndex == 170) ? 50 : 215); } break; ////////////////////////////////////////// ////////// THE NEXUS: OCULUS ////////////////////////////////////////// // Oculus, Teleport to Coldarra DND case 48760: // Oculus, Teleport to Boss 1 DND case 49305: spellInfo->EffectImplicitTargetA[0] = 25; spellInfo->EffectImplicitTargetB[0] = 17; break; // Oculus, Drake spell Stop Time case 49838: spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO; spellInfo->excludeTargetAuraSpell = 51162; // exclude planar shift spellInfo->EffectRadiusIndex[EFFECT_0] = EFFECT_RADIUS_150_YARDS; break; // Oculus, Varos Cloudstrider, Energize Cores case 61407: case 62136: case 56251: case 54069: spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_CONE_ENTRY; spellInfo->EffectImplicitTargetB[0] = 0; break; ////////////////////////////////////////// ////////// HALLS OF LIGHTNING ////////////////////////////////////////// // Halls of Lightning, Arc Weld case 59086: spellInfo->EffectImplicitTargetA[0] = 1; break; // Halls of Lightning, Arcing Burn case 52671: case 59834: spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS; break; ////////////////////////////////////////// ////////// TRIAL OF THE CHAMPION ////////////////////////////////////////// // Trial of the Champion, Death's Respite case 68306: spellInfo->EffectImplicitTargetA[0] = 25; spellInfo->EffectImplicitTargetA[1] = 25; break; // Trial of the Champion, Eadric Achievement (The Faceroller) case 68197: spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_SRC_AREA_ALLY; spellInfo->Attributes |= SPELL_ATTR0_CASTABLE_WHILE_DEAD; break; // Trial of the Champion, Earth Shield case 67530: spellInfo->EffectApplyAuraName[0] = SPELL_AURA_PROC_TRIGGER_SPELL; // will trigger 67537 break; // Trial of the Champion, Hammer of the Righteous case 66867: spellInfo->Effect[0] = SPELL_EFFECT_DUMMY; break; // Trial of the Champion, Summon Risen Jaeren/Arelas case 67705: case 67715: spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_DEAD; break; // Trial of the Champion, Ghoul Explode case 67751: spellInfo->EffectImplicitTargetA[0] = TARGET_SRC_CASTER; spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_SRC_AREA_ENTRY; spellInfo->EffectRadiusIndex[0] = 12; spellInfo->EffectImplicitTargetA[1] = TARGET_SRC_CASTER; spellInfo->EffectImplicitTargetB[1] = TARGET_UNIT_SRC_AREA_ENTRY; spellInfo->EffectRadiusIndex[1] = 12; spellInfo->EffectImplicitTargetA[2] = TARGET_SRC_CASTER; spellInfo->EffectImplicitTargetB[2] = TARGET_UNIT_SRC_AREA_ENTRY; spellInfo->EffectRadiusIndex[2] = 12; break; // Trial of the Champion, Desecration case 67778: case 67877: spellInfo->EffectTriggerSpell[0] = 68766; break; ////////////////////////////////////////// ////////// TRIAL OF THE CRUSADER ////////////////////////////////////////// // Trial of the Crusader, Jaraxxus Intro spell case 67888: spellInfo->Attributes |= SPELL_ATTR0_STOP_ATTACK_TARGET; spellInfo->AttributesEx |= SPELL_ATTR1_NO_THREAT; spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO; break; // Trial of the Crusader, Lich King Intro spell case 68193: spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_SRC_AREA_ENEMY; break; // Trial of the Crusader, Gormok, player vehicle spell, CUSTOM! (default jump to hand, not used) case 66342: spellInfo->Effect[0] = SPELL_EFFECT_APPLY_AURA; spellInfo->EffectApplyAuraName[0] = SPELL_AURA_SET_VEHICLE_ID; spellInfo->EffectMiscValue[0] = 496; spellInfo->DurationIndex = 21; spellInfo->rangeIndex = 13; spellInfo->EffectImplicitTargetA[0] = 25; spellInfo->EffectImplicitTargetB[0] = 0; spellInfo->AuraInterruptFlags = AURA_INTERRUPT_FLAG_CHANGE_MAP; break; // Trial of the Crusader, Gormok, Fire Bomb case 66313: spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_TARGET_ANY; spellInfo->EffectImplicitTargetB[0] = TARGET_DEST_TARGET_ANY; spellInfo->EffectImplicitTargetA[1] = TARGET_UNIT_TARGET_ANY; spellInfo->EffectImplicitTargetB[1] = TARGET_DEST_TARGET_ANY; spellInfo->Effect[1] = 0; [[fallthrough]]; case 66317: spellInfo->Attributes |= SPELL_ATTR0_STOP_ATTACK_TARGET; spellInfo->AttributesEx |= SPELL_ATTR1_NO_THREAT; spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO; break; case 66318: spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_TARGET_ANY; spellInfo->EffectImplicitTargetB[0] = 0; spellInfo->speed = 14.0f; spellInfo->Attributes |= SPELL_ATTR0_STOP_ATTACK_TARGET; spellInfo->AttributesEx |= SPELL_ATTR1_NO_THREAT; spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO; break; case 66320: case 67472: case 67473: case 67475: spellInfo->EffectRadiusIndex[0] = 7; spellInfo->EffectRadiusIndex[1] = 7; break; // Trial of the Crusader, Acidmaw & Dreadscale, Emerge case 66947: spellInfo->AttributesEx5 |= SPELL_ATTR5_USABLE_WHILE_STUNNED; break; // Trial of the Crusader, Jaraxxus, Curse of the Nether case 66211: spellInfo->excludeTargetAuraSpell = 66209; // exclude Touch of Jaraxxus break; // Trial of the Crusader, Jaraxxus, Summon Volcano case 66258: case 67901: spellInfo->DurationIndex = 85; // summon for 18 seconds, 15 not enough break; // Trial of the Crusader, Jaraxxus, Spinning Pain Spike case 66281: spellInfo->EffectRadiusIndex[0] = 26; break; case 66287: spellInfo->Effect[1] = SPELL_EFFECT_APPLY_AURA; spellInfo->EffectApplyAuraName[1] = SPELL_AURA_MOD_TAUNT; spellInfo->EffectImplicitTargetA[1] = TARGET_UNIT_NEARBY_ENTRY; spellInfo->Effect[2] = SPELL_EFFECT_APPLY_AURA; spellInfo->EffectApplyAuraName[2] = SPELL_AURA_MOD_STUN; spellInfo->EffectImplicitTargetA[2] = TARGET_UNIT_CASTER; spellInfo->DurationIndex = 35; // 4 secs break; // Trial of the Crusader, Jaraxxus, Fel Fireball case 66532: case 66963: case 66964: case 66965: spellInfo->InterruptFlags |= SPELL_INTERRUPT_FLAG_INTERRUPT; break; // tempfix, make Nether Power not stealable case 66228: case 67106: case 67107: case 67108: spellInfo->AttributesEx4 |= SPELL_ATTR4_NOT_STEALABLE; break; // Trial of the Crusader, Faction Champions, Druid - Tranquality case 66086: case 67974: case 67975: case 67976: spellInfo->Effect[0] = SPELL_EFFECT_APPLY_AREA_AURA_FRIEND; break; // Trial of the Crusader, Faction Champions, Shaman - Earth Shield case 66063: spellInfo->EffectApplyAuraName[0] = SPELL_AURA_PROC_TRIGGER_SPELL; spellInfo->EffectTriggerSpell[0] = 66064; break; // Trial of the Crusader, Faction Champions, Priest - Mana Burn case 66100: spellInfo->EffectBasePoints[0] = 5; spellInfo->EffectDieSides[0] = 0; break; case 68026: spellInfo->EffectBasePoints[0] = 8; spellInfo->EffectDieSides[0] = 0; break; case 68027: spellInfo->EffectBasePoints[0] = 6; spellInfo->EffectDieSides[0] = 0; break; case 68028: spellInfo->EffectBasePoints[0] = 10; spellInfo->EffectDieSides[0] = 0; break; // Trial of the Crusader, Twin Valkyr, Touch of Light/Darkness, Light/Dark Surge case 65950: // light 0 //spellInfo->EffectApplyAuraName[0] = SPELL_AURA_PERIODIC_DUMMY; spellInfo->EffectImplicitTargetA[0] = 6; spellInfo->EffectImplicitTargetB[0] = 0; spellInfo->Effect[1] = 0; spellInfo->Effect[2] = 0; [[fallthrough]]; // TODO: Not sure whether the fallthrough was a mistake (forgetting a break) or intended. This should be double-checked. case 65767: // light surge 0 spellInfo->excludeTargetAuraSpell = 65686; break; case 67296: // light 1 //spellInfo->EffectApplyAuraName[0] = SPELL_AURA_PERIODIC_DUMMY; spellInfo->EffectImplicitTargetA[0] = 6; spellInfo->EffectImplicitTargetB[0] = 0; spellInfo->Effect[1] = 0; spellInfo->Effect[2] = 0; [[fallthrough]]; // TODO: Not sure whether the fallthrough was a mistake (forgetting a break) or intended. This should be double-checked. case 67274: // light surge 1 spellInfo->excludeTargetAuraSpell = 67222; break; case 67297: // light 2 //spellInfo->EffectApplyAuraName[0] = SPELL_AURA_PERIODIC_DUMMY; spellInfo->EffectImplicitTargetA[0] = 6; spellInfo->EffectImplicitTargetB[0] = 0; spellInfo->Effect[1] = 0; spellInfo->Effect[2] = 0; [[fallthrough]]; // TODO: Not sure whether the fallthrough was a mistake (forgetting a break) or intended. This should be double-checked. case 67275: // light surge 2 spellInfo->excludeTargetAuraSpell = 67223; break; case 67298: // light 3 //spellInfo->EffectApplyAuraName[0] = SPELL_AURA_PERIODIC_DUMMY; spellInfo->EffectImplicitTargetA[0] = 6; spellInfo->EffectImplicitTargetB[0] = 0; spellInfo->Effect[1] = 0; spellInfo->Effect[2] = 0; [[fallthrough]]; // TODO: Not sure whether the fallthrough was a mistake (forgetting a break) or intended. This should be double-checked. case 67276: // light surge 3 spellInfo->excludeTargetAuraSpell = 67224; break; case 66001: // dark 0 //spellInfo->EffectApplyAuraName[0] = SPELL_AURA_PERIODIC_DUMMY; spellInfo->EffectImplicitTargetA[0] = 6; spellInfo->EffectImplicitTargetB[0] = 0; spellInfo->Effect[1] = 0; spellInfo->Effect[2] = 0; [[fallthrough]]; // TODO: Not sure whether the fallthrough was a mistake (forgetting a break) or intended. This should be double-checked. case 65769: // dark surge 0 spellInfo->excludeTargetAuraSpell = 65684; break; case 67281: // dark 1 //spellInfo->EffectApplyAuraName[0] = SPELL_AURA_PERIODIC_DUMMY; spellInfo->EffectImplicitTargetA[0] = 6; spellInfo->EffectImplicitTargetB[0] = 0; spellInfo->Effect[1] = 0; spellInfo->Effect[2] = 0; [[fallthrough]]; // TODO: Not sure whether the fallthrough was a mistake (forgetting a break) or intended. This should be double-checked. case 67265: // dark surge 1 spellInfo->excludeTargetAuraSpell = 67176; break; case 67282: // dark 2 //spellInfo->EffectApplyAuraName[0] = SPELL_AURA_PERIODIC_DUMMY; spellInfo->EffectImplicitTargetA[0] = 6; spellInfo->EffectImplicitTargetB[0] = 0; spellInfo->Effect[1] = 0; spellInfo->Effect[2] = 0; [[fallthrough]]; // TODO: Not sure whether the fallthrough was a mistake (forgetting a break) or intended. This should be double-checked. case 67266: // dark surge 2 spellInfo->excludeTargetAuraSpell = 67177; break; case 67283: // dark 3 //spellInfo->EffectApplyAuraName[0] = SPELL_AURA_PERIODIC_DUMMY; spellInfo->EffectImplicitTargetA[0] = 6; spellInfo->EffectImplicitTargetB[0] = 0; spellInfo->Effect[1] = 0; spellInfo->Effect[2] = 0; [[fallthrough]]; // TODO: Not sure whether the fallthrough was a mistake (forgetting a break) or intended. This should be double-checked. case 67267: // dark surge 3 spellInfo->excludeTargetAuraSpell = 67178; break; // Trial of the Crusader, Twin Valkyr, Twin's Pact case 65875: case 67303: case 67304: case 67305: case 65876: case 67306: case 67307: case 67308: spellInfo->Effect[1] = 0; spellInfo->Effect[2] = 0; break; // Trial of the Crusader, Anub'arak, Emerge case 65982: spellInfo->AttributesEx5 |= SPELL_ATTR5_USABLE_WHILE_STUNNED; break; // Trial of the Crusader, Anub'arak, Penetrating Cold case 66013: case 67700: case 68509: case 68510: spellInfo->EffectRadiusIndex[0] = 12; // 100yd break; // Trial of the Crusader, Anub'arak, Shadow Strike case 66134: spellInfo->InterruptFlags |= SPELL_INTERRUPT_FLAG_INTERRUPT; spellInfo->Effect[0] = 0; break; // Trial of the Crusader, Anub'arak, Pursuing Spikes case 65920: case 65922: case 65923: spellInfo->EffectApplyAuraName[0] = SPELL_AURA_PERIODIC_DUMMY; //spellInfo->EffectTriggerSpell[0] = 0; break; // Trial of the Crusader, Anub'arak, Summon Scarab case 66339: spellInfo->DurationIndex = 35; spellInfo->EffectImplicitTargetA[0] = 25; spellInfo->EffectImplicitTargetB[0] = 0; break; // Trial of the Crusader, Anub'arak, Achievements: The Traitor King case 68186: // Anub'arak Scarab Achievement 10 case 68515: // Anub'arak Scarab Achievement 25 spellInfo->EffectImplicitTargetA[0] = TARGET_SRC_CASTER; spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_SRC_AREA_ENEMY; spellInfo->Attributes |= SPELL_ATTR0_CASTABLE_WHILE_DEAD; break; // Trial of the Crusader, Anub'arak, Spider Frenzy case 66129: spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS; break; ////////////////////////////////////////// ////////// THE FORGE OF SOULS ////////////////////////////////////////// // Soul Sickness (69131) case 69131: spellInfo->EffectApplyAuraName[0] = SPELL_AURA_PERIODIC_TRIGGER_SPELL; spellInfo->EffectAmplitude[0] = 8000; spellInfo->EffectTriggerSpell[0] = 69133; break; // Phantom Blast (68982,70322) case 68982: case 70322: spellInfo->InterruptFlags |= SPELL_INTERRUPT_FLAG_INTERRUPT; break; ////////////////////////////////////////// ////////// PIT OF SARON ////////////////////////////////////////// // Empowered Blizzard case 70131: spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_DEST; break; // Ice Lance Volley case 70464: spellInfo->EffectImplicitTargetA[0] = TARGET_SRC_CASTER; spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_SRC_AREA_ENTRY; spellInfo->EffectRadiusIndex[0] = 25; break; // Multi-Shot case 70513: // Shriek of the Highborne case 59514: spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_CONE_ENTRY; spellInfo->EffectImplicitTargetB[0] = 0; break; // Icicle case 69428: case 69426: spellInfo->InterruptFlags = 0; spellInfo->AuraInterruptFlags = 0; spellInfo->ChannelInterruptFlags = 0; break; // Jaina's Call case 70525: // Call of Sylvanas case 70639: spellInfo->Effect[0] = 0; spellInfo->Effect[1] = 0; spellInfo->EffectImplicitTargetA[2] = TARGET_SRC_CASTER; spellInfo->EffectImplicitTargetB[2] = TARGET_UNIT_SRC_AREA_ENTRY; spellInfo->EffectRadiusIndex[2] = 30; // 500yd break; // Frost Nova case 68198: spellInfo->rangeIndex = 13; spellInfo->Targets |= TARGET_FLAG_DEST_LOCATION; break; // Blight case 69604: case 70286: spellInfo->MaxAffectedTargets = 1; spellInfo->AttributesEx3 |= (SPELL_ATTR3_IGNORE_HIT_RESULT | SPELL_ATTR3_ONLY_TARGET_PLAYERS); break; // Chilling Wave case 68778: case 70333: spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_TARGET_ENEMY; spellInfo->EffectImplicitTargetB[0] = 0; break; // Permafrost case 68786: case 70336: spellInfo->AttributesEx3 |= (SPELL_ATTR3_IGNORE_HIT_RESULT | SPELL_ATTR3_ONLY_TARGET_PLAYERS); spellInfo->Effect[2] = SPELL_EFFECT_DUMMY; break; // Pursuit: case 68987: spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_TARGET_ANY; spellInfo->EffectImplicitTargetB[0] = 0; spellInfo->EffectImplicitTargetA[1] = TARGET_UNIT_TARGET_ANY; spellInfo->EffectImplicitTargetB[1] = 0; spellInfo->EffectImplicitTargetA[2] = TARGET_UNIT_CASTER; spellInfo->EffectImplicitTargetB[2] = 0; spellInfo->rangeIndex = 6; // 100yd spellInfo->AttributesEx3 |= SPELL_ATTR3_IGNORE_HIT_RESULT; break; case 69029: case 70850: spellInfo->Effect[2] = 0; break; // Explosive Barrage: case 69263: spellInfo->EffectApplyAuraName[0] = SPELL_AURA_MOD_STUN; break; // Overlord's Brand: case 69172: spellInfo->procFlags = DONE_HIT_PROC_FLAG_MASK & ~PROC_FLAG_DONE_PERIODIC; spellInfo->procChance = 100; break; // Icy Blast: case 69232: spellInfo->EffectTriggerSpell[1] = 69238; spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; break; case 69233: case 69646: spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; break; case 69238: case 69628: spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_DEST; spellInfo->EffectImplicitTargetB[0] = TARGET_DEST_DYNOBJ_NONE; spellInfo->EffectImplicitTargetA[1] = TARGET_DEST_DEST; spellInfo->EffectImplicitTargetB[1] = TARGET_DEST_DYNOBJ_NONE; spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; break; // Hoarfrost: case 69246: case 69245: case 69645: spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; break; // Devour Humanoid: case 69503: spellInfo->ChannelInterruptFlags |= 0; spellInfo->AuraInterruptFlags = AURA_INTERRUPT_FLAG_MOVE | AURA_INTERRUPT_FLAG_TURNING; break; ////////////////////////////////////////// ////////// HALLS OF REFLECTION ////////////////////////////////////////// // Falric: Defiling Horror case 72435: case 72452: spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_200_YARDS; spellInfo->EffectRadiusIndex[1] = EFFECT_RADIUS_200_YARDS; break; // Frostsworn General - Throw Shield case 69222: case 73076: spellInfo->EffectImplicitTargetA[2] = TARGET_UNIT_TARGET_ENEMY; break; // Halls of Reflection Clone case 69828: spellInfo->Effect[1] = 0; spellInfo->Effect[2] = 0; break; // Summon Ice Wall case 69768: spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_TARGET_ANY; break; case 69767: spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_TARGET_ANY; spellInfo->EffectImplicitTargetA[2] = TARGET_UNIT_TARGET_ANY; break; // Essence of the Captured case 73035: case 70719: spellInfo->rangeIndex = 13; break; // Achievement Check case 72830: spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_200_YARDS; break; ////////////////////////////////////////// ////////// ICECROWN CITADEL ////////////////////////////////////////// case 70781: // Light's Hammer Teleport case 70856: // Oratory of the Damned Teleport case 70857: // Rampart of Skulls Teleport case 70858: // Deathbringer's Rise Teleport case 70859: // Upper Spire Teleport case 70860: // Frozen Throne Teleport case 70861: // Sindragosa's Lair Teleport spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_TARGET_ANY; spellInfo->EffectImplicitTargetB[0] = 0; spellInfo->EffectImplicitTargetA[1] = TARGET_DEST_DB; // this target is for SPELL_EFFECT_TELEPORT_UNITS spellInfo->EffectImplicitTargetB[1] = 0; spellInfo->EffectImplicitTargetA[2] = TARGET_UNIT_TARGET_ANY; spellInfo->EffectImplicitTargetB[2] = 0; break; case 70960: // Bone Flurry case 71258: // Adrenaline Rush (Ymirjar Battle-Maiden) spellInfo->AttributesEx &= ~SPELL_ATTR1_CHANNELED_2; break; case 69055: // Saber Lash (Lord Marrowgar) case 70814: // Saber Lash (Lord Marrowgar) spellInfo->EffectRadiusIndex[0] = 8; // 5yd break; case 69065: // Impaled (Lord Marrowgar) spellInfo->Effect[0] = 0; // remove stun so Dispersion can be used break; case 72701: // Cold Flame (Lord Marrowgar) case 72702: // Cold Flame (Lord Marrowgar) case 72703: // Cold Flame (Lord Marrowgar) case 72704: // Cold Flame (Lord Marrowgar) spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_CASTER; spellInfo->EffectImplicitTargetA[1] = TARGET_DEST_DEST; spellInfo->EffectImplicitTargetB[1] = 0; spellInfo->DurationIndex = 9; // 30 secs instead of 12, need him for longer, but will stop his actions after 12 secs break; case 69138: // Coldflame (Lord Marrowgar) spellInfo->Effect[0] = 0; spellInfo->EffectImplicitTargetA[1] = TARGET_DEST_DEST; spellInfo->DurationIndex = 9; // 30 secs instead of 12, need him for longer, but will stop his actions after 12 secs break; case 69146: case 70823: case 70824: case 70825: // Coldflame (Lord Marrowgar) spellInfo->EffectRadiusIndex[0] = 15; // 3yd instead of 5yd spellInfo->AttributesEx4 &= ~SPELL_ATTR4_IGNORE_RESISTANCES; break; case 70897: // Dark Martyrdom (Lady Deathwhisper) spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_DEAD; break; case 69075: // Bone Storm (Lord Marrowgar) case 70834: // Bone Storm (Lord Marrowgar) case 70835: // Bone Storm (Lord Marrowgar) case 70836: // Bone Storm (Lord Marrowgar) case 72378: // Blood Nova (Deathbringer Saurfang) case 73058: // Blood Nova (Deathbringer Saurfang) case 72769: // Scent of Blood (Deathbringer Saurfang) case 72385: // Boiling Blood (Deathbringer Saurfang) case 72441: // Boiling Blood (Deathbringer Saurfang) case 72442: // Boiling Blood (Deathbringer Saurfang) case 72443: // Boiling Blood (Deathbringer Saurfang) case 71160: // Plague Stench (Stinky) case 71161: // Plague Stench (Stinky) case 71123: // Decimate (Stinky & Precious) case 71464: // Divine Surge (Sister Svalna) spellInfo->EffectRadiusIndex[0] = 12; // 100yd break; case 71169: // Shadow's Fate spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS; break; case 72347: // Lock Players and Tap Chest spellInfo->AttributesEx3 &= ~SPELL_ATTR3_NO_INITIAL_AGGRO; break; case 73843: // Award Reputation - Boss Kill case 73844: // Award Reputation - Boss Kill case 73845: // Award Reputation - Boss Kill case 73846: // Award Reputation - Boss Kill spellInfo->EffectRadiusIndex[EFFECT_0] = EFFECT_RADIUS_50000_YARDS; break; case 72864: // Death Plague (Rotting Frost Giant) spellInfo->excludeTargetAuraSpell = 0; break; case 69705: // Gunship Battle, spell Below Zero spellInfo->AttributesEx3 |= SPELL_ATTR3_IGNORE_HIT_RESULT; break; case 72723: // Resistant Skin (Deathbringer Saurfang adds) // this spell initially granted Shadow damage immunity, however it was removed but the data was left in client spellInfo->Effect[2] = 0; break; case 72255: // Mark of the Fallen Champion (Deathbringer Saurfang) // Patch 3.3.2 (2010-01-02): Deathbringer Saurfang will no longer gain blood power from Mark of the Fallen Champion. case 72444: // Mark of the Fallen Champion (Deathbringer Saurfang) // Xinef: prevented in script, effect needed for Prayer of Mending case 72445: // Mark of the Fallen Champion (Deathbringer Saurfang) case 72446: // Mark of the Fallen Champion (Deathbringer Saurfang) spellInfo->AttributesEx3 &= ~SPELL_ATTR3_CANT_TRIGGER_PROC; break; case 70460: // Coldflame Jets (Traps after Saurfang) spellInfo->DurationIndex = 1; // 10 seconds break; case 70461: // Coldflame Jets (Traps after Saurfang) case 71289: // Dominate Mind (Lady Deathwhisper) spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; break; case 71906: // Severed Essence (Val'kyr Herald) case 71942: // Severed Essence (Val'kyr Herald) spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_TARGET_ENEMY; spellInfo->EffectImplicitTargetB[0] = 0; spellInfo->Effect[1] = 0; break; case 71159: // Awaken Plagued Zombies (Precious) case 71302: // Awaken Ymirjar Fallen (Ymirjar Deathbringer) spellInfo->DurationIndex = 21; break; case 70981: // Blood Prince Council, Invocation of Blood case 70982: // Blood Prince Council, Invocation of Blood case 70952: // Blood Prince Council, Invocation of Blood spellInfo->Effect[0] = 0; // clear share health aura break; case 71274: // Ymirjar Frostbinder, Frozen Orb spellInfo->EffectImplicitTargetA[0] = 6; break; case 69783: // Ooze Flood (Rotface) case 69797: case 69799: case 69802: spellInfo->AttributesEx |= SPELL_ATTR1_CANT_TARGET_SELF; break; case 70530: // Volatile Ooze Beam Protection spellInfo->Effect[0] = SPELL_EFFECT_APPLY_AURA; // blizzard typo, 65 instead of 6, aura itself is defined (dummy) break; case 70672: case 72455: case 72832: case 72833: // Professor Putricide, Gaseous Bloat (Orange Ooze Channel) -- copied attributes from Green Ooze Channel spellInfo->Attributes |= SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY; spellInfo->AttributesEx3 |= SPELL_ATTR3_IGNORE_HIT_RESULT; break; case 71412: // Green Ooze Summon (Professor Putricide) case 71415: // Orange Ooze Summon (Professor Putricide) spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_TARGET_ANY; break; case 71621: case 72850: case 72851: case 72852: // Create Concoction (Professor Putricide) case 71893: case 73120: case 73121: case 73122: // Guzzle Potions (Professor Putricide) spellInfo->CastingTimeIndex = 15; // 4 sec break; case 72454: // Mutated Plague (Professor Putricide) case 72464: // Mutated Plague (Professor Putricide) case 72506: // Mutated Plague (Professor Putricide) case 72507: // Mutated Plague (Professor Putricide) spellInfo->AttributesEx4 |= SPELL_ATTR4_IGNORE_RESISTANCES; spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_50000_YARDS; // 50000yd break; case 70911: // Unbound Plague (Professor Putricide) (needs target selection script) case 72854: // Unbound Plague (Professor Putricide) (needs target selection script) case 72855: // Unbound Plague (Professor Putricide) (needs target selection script) case 72856: // Unbound Plague (Professor Putricide) (needs target selection script) spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_TARGET_ENEMY; break; case 70402: // Mutated Transformation (Professor Putricide) case 72511: // Mutated Transformation (Professor Putricide) case 72512: // Mutated Transformation (Professor Putricide) case 72513: // Mutated Transformation (Professor Putricide) spellInfo->AttributesEx2 |= SPELL_ATTR2_CANT_CRIT; break; case 71708: // Empowered Flare (Blood Prince Council) case 72785: // Empowered Flare (Blood Prince Council) case 72786: // Empowered Flare (Blood Prince Council) case 72787: // Empowered Flare (Blood Prince Council) spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_DONE_BONUS; break; case 71518: // Unholy Infusion Quest Credit (Professor Putricide) case 72934: // Blood Infusion Quest Credit (Blood-Queen Lana'thel) case 72289: // Frost Infusion Quest Credit (Sindragosa) spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_200_YARDS; // another missing radius break; case 71266: // Swarming Shadows case 72890: // Swarming Shadows spellInfo->AreaGroupId = 0; // originally, these require area 4522, which is... outside of Icecrown Citadel break; case 71301: // Summon Dream Portal (Valithria Dreamwalker) case 71977: // Summon Nightmare Portal (Valithria Dreamwalker) spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_DEST; spellInfo->EffectImplicitTargetB[0] = 0; break; case 70715: // Column of Frost (visual marker) spellInfo->DurationIndex = 32; // 6 seconds (missing) break; case 71085: // Mana Void (periodic aura) spellInfo->DurationIndex = 9; // 30 seconds (missing) break; case 70936: // Summon Suppressor (needs target selection script) spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_TARGET_ANY; spellInfo->EffectImplicitTargetB[0] = 0; break; case 70602: // Corruption spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS; break; case 72706: // Achievement Check (Valithria Dreamwalker) case 71357: // Order Whelp spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_200_YARDS; // 200yd break; case 70598: // Sindragosa's Fury spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_DEST; break; case 71077: // Tail Smash (Sindragosa) spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_CASTER_BACK; spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_DEST_AREA_ENEMY; spellInfo->EffectImplicitTargetA[1] = TARGET_DEST_CASTER_BACK; spellInfo->EffectImplicitTargetB[1] = TARGET_UNIT_DEST_AREA_ENEMY; break; case 69846: // Frost Bomb spellInfo->speed = 0.0f; // This spell's summon happens instantly break; case 70127: // Mystic Buffet (Sindragosa) - remove obsolete spell effect with no targets case 72528: case 72529: case 72530: spellInfo->Effect[1] = 0; break; case 70084: // Sindragosa, Frost Aura case 71050: case 71051: case 71052: spellInfo->Attributes &= ~SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY; break; case 71614: // Ice Lock spellInfo->Mechanic = MECHANIC_STUN; break; case 70541: // Lich King, Infest case 73779: case 73780: case 73781: spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; break; case 70337: // Lich King, Necrotic Plague case 73912: case 73913: case 73914: case 70338: case 73785: case 73786: case 73787: spellInfo->AttributesEx3 |= SPELL_ATTR3_IGNORE_HIT_RESULT; break; case 69099: // Ice Pulse 10n case 73776: // Ice Pulse 25n case 73777: // Ice Pulse 10h case 73778: // Ice Pulse 25h spellInfo->AttributesEx2 |= SPELL_ATTR2_CANT_CRIT; spellInfo->AttributesEx4 &= ~SPELL_ATTR4_IGNORE_RESISTANCES; break; case 72350: // Fury of Frostmourne spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_50000_YARDS; // 50000yd spellInfo->EffectRadiusIndex[1] = EFFECT_RADIUS_50000_YARDS; // 50000yd break; case 72351: // Fury of Frostmourne case 72431: // Jump (removes Fury of Frostmourne debuff) case 72429: // Mass Resurrection case 73159: // Play Movie spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_50000_YARDS; // 50000yd break; case 72376: // Raise Dead spellInfo->MaxAffectedTargets = 4; spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_50000_YARDS; // 50000yd break; case 71809: // Jump spellInfo->rangeIndex = 5; // 40yd spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_10_YARDS; // 10yd spellInfo->EffectMiscValue[0] = 190; break; case 72405: // Broken Frostmourne spellInfo->EffectRadiusIndex[1] = EFFECT_RADIUS_200_YARDS; // 200yd break; case 73540: // Summon Shadow Trap spellInfo->DurationIndex = 3; // 60 seconds break; case 73530: // Shadow Trap (visual) spellInfo->DurationIndex = 28; // 5 seconds break; case 73529: // Shadow Trap spellInfo->EffectRadiusIndex[1] = EFFECT_RADIUS_10_YARDS; // 10yd break; case 74282: // Shadow Trap (searcher) spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_3_YARDS; // 3yd break; case 69198: // Raging Spirit Visual spellInfo->rangeIndex = 13; // 50000yd spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; spellInfo->AttributesEx3 |= SPELL_ATTR3_IGNORE_HIT_RESULT; break; case 72762: // Defile spellInfo->DurationIndex = 559; // 53 seconds spellInfo->excludeCasterAuraSpell = 0; spellInfo->Attributes |= SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY; spellInfo->AttributesEx6 |= (SPELL_ATTR6_CAN_TARGET_INVISIBLE | SPELL_ATTR6_CAN_TARGET_UNTARGETABLE); break; case 72743: // Defile spellInfo->DurationIndex = 22; // 45 seconds break; case 72754: // Defile case 73708: // Defile case 73709: // Defile case 73710: // Defile spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_200_YARDS; // 200yd spellInfo->EffectRadiusIndex[1] = EFFECT_RADIUS_200_YARDS; // 200yd break; case 69030: // Val'kyr Target Search spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_200_YARDS; // 200yd spellInfo->EffectRadiusIndex[1] = EFFECT_RADIUS_200_YARDS; // 200yd spellInfo->Attributes |= SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY; break; case 73654: // Harvest Souls case 74295: // Harvest Souls case 74296: // Harvest Souls case 74297: // Harvest Souls spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_50000_YARDS; // 50000yd spellInfo->EffectRadiusIndex[1] = EFFECT_RADIUS_50000_YARDS; // 50000yd spellInfo->EffectRadiusIndex[2] = EFFECT_RADIUS_50000_YARDS; // 50000yd break; case 72595: // Restore Soul case 73650: // Restore Soul spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_200_YARDS; // 200yd break; case 75127: // Kill Frostmourne Players spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_50000_YARDS; // 50000yd break; case 73655: // Harvest Soul spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_DONE_BONUS; break; case 74086: // Destroy Soul spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_200_YARDS; // 200yd break; case 74302: // Summon Spirit Bomb case 74342: // Summon Spirit Bomb spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_200_YARDS; // 200yd spellInfo->MaxAffectedTargets = 1; break; case 74341: // Summon Spirit Bomb case 74343: // Summon Spirit Bomb spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_200_YARDS; // 200yd spellInfo->MaxAffectedTargets = 3; break; case 73579: // Summon Spirit Bomb spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_25_YARDS; // 25yd break; case 73582: // Trigger Vile Spirit (Inside, Heroic) spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_50000_YARDS; // 50000yd break; // Scale Aura (used during Dominate Mind from Lady Deathwhisper) case 73261: spellInfo->AuraInterruptFlags |= AURA_INTERRUPT_FLAG_CHANGE_MAP; break; // Leap to a Random Location case 70485: spellInfo->rangeIndex = 6; // 100yd spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_10_YARDS; spellInfo->EffectMiscValue[0] = 100; break; // Empowered Blood case 70227: case 70232: spellInfo->AreaGroupId = 2452; // Whole icc instead of Crimson Halls only, remove when area calculation is fixed break; ////////////////////////////////////////// ////////// RUBY SANCTUN ////////////////////////////////////////// // Repelling Wave case 74509: spellInfo->EffectRadiusIndex[EFFECT_0] = EFFECT_RADIUS_20_YARDS; spellInfo->EffectRadiusIndex[EFFECT_1] = EFFECT_RADIUS_20_YARDS; break; // Rallying Shout case 75414: spellInfo->EffectRadiusIndex[EFFECT_0] = EFFECT_RADIUS_20_YARDS; break; // Barrier Channel case 76221: spellInfo->ChannelInterruptFlags &= ~(AURA_INTERRUPT_FLAG_TURNING | AURA_INTERRUPT_FLAG_MOVE); spellInfo->EffectImplicitTargetA[EFFECT_0] = TARGET_UNIT_NEARBY_ENTRY; break; // Intimidating Roar case 74384: spellInfo->EffectRadiusIndex[EFFECT_0] = EFFECT_RADIUS_100_YARDS; spellInfo->EffectRadiusIndex[EFFECT_1] = EFFECT_RADIUS_100_YARDS; break; // Fiery Combustion case 74562: // Soul Consumption case 74792: spellInfo->AttributesEx |= SPELL_ATTR1_CANT_BE_REDIRECTED; break; // Combustion case 75883: case 75884: spellInfo->EffectRadiusIndex[EFFECT_0] = EFFECT_RADIUS_6_YARDS; spellInfo->EffectRadiusIndex[EFFECT_1] = EFFECT_RADIUS_6_YARDS; break; // Consumption case 75875: case 75876: spellInfo->EffectRadiusIndex[EFFECT_0] = EFFECT_RADIUS_6_YARDS; spellInfo->EffectRadiusIndex[EFFECT_1] = EFFECT_RADIUS_6_YARDS; spellInfo->EffectMechanic[EFFECT_0] = 0; spellInfo->EffectMechanic[EFFECT_1] = MECHANIC_SNARE; break; // Soul Consumption case 74799: spellInfo->EffectRadiusIndex[EFFECT_1] = EFFECT_RADIUS_12_YARDS; break; // Twilight Cutter case 74769: case 77844: case 77845: case 77846: spellInfo->EffectRadiusIndex[EFFECT_0] = EFFECT_RADIUS_100_YARDS; break; // Twilight Mending case 75509: spellInfo->AttributesEx6 |= SPELL_ATTR6_CAN_TARGET_INVISIBLE; spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; spellInfo->EffectRadiusIndex[EFFECT_0] = EFFECT_RADIUS_100_YARDS; spellInfo->EffectRadiusIndex[EFFECT_1] = EFFECT_RADIUS_100_YARDS; break; // Meteor Strike case 74637: spellInfo->speed = 0; break; //Blazing Aura case 75885: case 75886: spellInfo->AttributesEx4 &= ~SPELL_ATTR4_IGNORE_RESISTANCES; break; //Meteor Strike case 75952: //Combustion Periodic case 74629: spellInfo->AttributesEx4 &= ~SPELL_ATTR4_IGNORE_RESISTANCES; break; // /////////////////////////////////////////// // ////////////////QUESTS///////////////////// // /////////////////////////////////////////// // Going Bearback (12851) case 54897: spellInfo->Effect[1] = SPELL_EFFECT_DUMMY; spellInfo->EffectRadiusIndex[1] = spellInfo->EffectRadiusIndex[0]; spellInfo->EffectImplicitTargetA[1] = TARGET_UNIT_DEST_AREA_ENTRY; spellInfo->AttributesEx4 &= ~SPELL_ATTR4_CAN_CAST_WHILE_CASTING; break; // Still At It (12644) case 51931: case 51932: case 51933: spellInfo->EffectImplicitTargetA[0] = 38; spellInfo->EffectImplicitTargetB[0] = 0; break; // Rallying the Troops (12070) case 47394: spellInfo->excludeTargetAuraSpell = 47394; break; // A Tangled Skein (12555) case 51165: case 51173: spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO; break; // A Cloudlet of Classy Cologne (24635) case 69563: // A Perfect Puff of Perfume (24629) case 69445: // Bonbon Blitz (24636) case 69489: spellInfo->EffectImplicitTargetA[1] = TARGET_UNIT_CASTER; break; // Control (9595) case 30790: spellInfo->EffectMiscValue[1] = 0; break; // Reclusive Runemaster (12150) case 48028: spellInfo->EffectImplicitTargetA[0] = TARGET_SRC_CASTER; spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_SRC_AREA_ENEMY; break; // Mastery of case 65147: spellInfo->Category = 1244; spellInfo->CategoryRecoveryTime = 1500; break; // Weakness to Lightning (11896) case 46432: spellInfo->AttributesEx3 &= ~SPELL_ATTR3_DEATH_PERSISTENT; break; // Wrangle Some Aether Rays! (11065) case 40856: spellInfo->DurationIndex = 27; // 3000ms break; // The Black Knight's Orders (13663) case 63163: spellInfo->EffectBasePoints[0] = 52390; break; // The Warp Rifts (10278) case 34888: spellInfo->DurationIndex = 5; // 300 secs break; // The Smallest Creatures (10720) case 38544: spellInfo->EffectMiscValueB[0] = 427; spellInfo->EffectImplicitTargetA[0] = 1; spellInfo->Effect[1] = 0; break; // Ridding the red rocket case 49177: spellInfo->EffectBasePoints[0] = 1; // corrects seat id (points - 1 = seatId) break; // The Iron Colossus (13007) case 56513: case 56524: spellInfo->RecoveryTime = (spellInfo->Id == 56524 ? 6000 : 2000); break; // Kaw the Mammoth Destroyer (11879) case 46260: spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; break; // That's Abominable (13264)(13276)(13288)(13289) case 59565: spellInfo->EffectMiscValueB[0] = 1721; // controlable guardian break; // Investigate the Blue Recluse (1920) // Investigate the Alchemist Shop (1960) case 9095: spellInfo->EffectApplyAuraName[0] = SPELL_AURA_DUMMY; spellInfo->EffectRadiusIndex[0] = 13; break; // Dragonmaw Race: All parts case 40890: // Oldie's Rotten Pumpkin spellInfo->Targets |= TARGET_FLAG_DEST_LOCATION; spellInfo->EffectTriggerSpell[0] = 40905; spellInfo->Effect[0] = SPELL_EFFECT_TRIGGER_MISSILE; spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_DEST; break; case 40909: // Trope's Slime Cannon spellInfo->Targets |= TARGET_FLAG_DEST_LOCATION; spellInfo->EffectTriggerSpell[0] = 40905; spellInfo->Effect[0] = SPELL_EFFECT_TRIGGER_MISSILE; spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_DEST; break; case 40894: // Corlok's Skull Barrage spellInfo->Targets |= TARGET_FLAG_DEST_LOCATION; spellInfo->EffectTriggerSpell[0] = 40900; spellInfo->Effect[0] = SPELL_EFFECT_TRIGGER_MISSILE; spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_DEST; break; case 40928: // Ichman's Blazing Fireball spellInfo->Targets |= TARGET_FLAG_DEST_LOCATION; spellInfo->EffectTriggerSpell[0] = 40929; spellInfo->Effect[0] = SPELL_EFFECT_TRIGGER_MISSILE; spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_DEST; break; case 40930: // Mulverick's Great Balls of Lightning spellInfo->Targets |= TARGET_FLAG_DEST_LOCATION; spellInfo->EffectTriggerSpell[0] = 40931; spellInfo->Effect[0] = SPELL_EFFECT_TRIGGER_MISSILE; spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_DEST; break; case 40945: // Sky Shatter spellInfo->Targets |= TARGET_FLAG_DEST_LOCATION; spellInfo->EffectTriggerSpell[0] = 41064; spellInfo->Effect[0] = SPELL_EFFECT_TRIGGER_MISSILE; spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_DEST; break; // Gauging the Resonant Frequency (10594) case 37390: spellInfo->EffectMiscValueB[0] = 181; break; // Where in the World is Hemet Nesingwary? (12521) case 50860: spellInfo->EffectBasePoints[0] = 50860; break; case 50861: spellInfo->EffectBasePoints[0] = 0; break; // Krolmir, Hammer of Storms (13010) case 56606: case 56541: spellInfo->EffectBasePoints[0] = 1; break; // Blightbeasts be Damned! (12072) case 47424: spellInfo->AuraInterruptFlags &= ~AURA_INTERRUPT_FLAG_NOT_ABOVEWATER; break; // Leading the Charge (13380), All Infra-Green bomber quests case 59059: spellInfo->AttributesEx4 &= ~SPELL_ATTR4_CAN_CAST_WHILE_CASTING; break; // Dark Horizon (12664), Reunited (12663) case 52190: spellInfo->EffectBasePoints[EFFECT_0] = 52391 - 1; break; // The Sum is Greater than the Parts (13043) - Chained Grip case 60540: spellInfo->EffectMiscValue[EFFECT_0] = 300; break; // Not a Bug (13342) case 60531: spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_DEAD; break; // Frankly, It Makes No Sense... (10672) case 37851: spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO; break; // Honor Challenge (12939) case 21855: spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO; break; // Convocation at Zol'Heb (12730) case 52956: spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_DEST_AREA_ENTRY; break; // Mangletooth Quests (http://www.wowhead.com/npc=3430) case 7764: case 10767: case 16610: case 16612: case 16618: case 17013: spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; spellInfo->AttributesEx5 |= SPELL_ATTR5_SKIP_CHECKCAST_LOS_CHECK; break; //Crushing the Crown case 71024: spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_DYNOBJ_NONE; break; // Battle for the Undercity case 59892: // Cyclone fall spellInfo->Effect[EFFECT_0] = SPELL_EFFECT_APPLY_AREA_AURA_FRIEND; spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_10_YARDS; spellInfo->AttributesEx &= ~SPELL_ATTR0_CANT_CANCEL; spellInfo->AttributesEx3 |= SPELL_ATTR3_ONLY_TARGET_PLAYERS; break; // /////////////////////////////////////////// // ////////////////ITEMS////////////////////// // /////////////////////////////////////////// // enchant Lightweave Embroidery case 55637: spellInfo->EffectMiscValue[1] = 126; break; // Magic Broom case 47977: spellInfo->Effect[0] = 0; spellInfo->Effect[1] = 0; break; // Titanium Seal of Dalaran, Toss your luck case 60476: spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_CASTER; break; // Mind Amplification Dish, change charm aura case 26740: spellInfo->EffectApplyAuraName[0] = SPELL_AURA_MOD_CHARM; break; // Persistent Shield (fixes idiocity) case 26467: spellInfo->EffectApplyAuraName[0] = SPELL_AURA_PROC_TRIGGER_SPELL_WITH_VALUE; spellInfo->EffectTriggerSpell[0] = 26470; break; // Deadly Swiftness case 31255: spellInfo->EffectTriggerSpell[0] = 22588; break; // Black Magic enchant case 59630: spellInfo->Attributes |= SPELL_ATTR0_PASSIVE; break; // Precious's Ribbon case 72968: spellInfo->AttributesEx3 |= SPELL_ATTR3_DEATH_PERSISTENT; break; // Item - Bauble of True Blood 10m // Item - Bauble of True Blood 25m case 71646: case 71607: // Item - Althor's Abacus trigger 10m // Item - Althor's Abacus trigger 25m case 71610: case 71641: spellInfo->DmgClass = SPELL_DAMAGE_CLASS_MAGIC; spellInfo->spellLevel = 0; break; // Drain Life - Bryntroll Normal / Heroic case 71838: case 71839: spellInfo->AttributesEx2 |= SPELL_ATTR2_CANT_CRIT; spellInfo->AttributesEx4 |= SPELL_ATTR4_IGNORE_RESISTANCES; break; // Alchemist's Stone case 17619: spellInfo->AttributesEx3 |= SPELL_ATTR3_DEATH_PERSISTENT; break; // Gnomish Death Ray case 13278: case 13280: spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_TARGET_ENEMY; break; // Stormchops case 43730: spellInfo->EffectImplicitTargetA[1] = 1; spellInfo->EffectImplicitTargetB[1] = 0; break; // Savory Deviate Delight (transformations), allow to mount while transformed case 8219: case 8220: case 8221: case 8222: spellInfo->Attributes &= ~SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY; break; // Clamlette Magnifique case 72623: // drink triggered spell spellInfo->EffectBasePoints[EFFECT_0] = spellInfo->EffectBasePoints[EFFECT_1]; break; // Compact Harvest Reaper case 4078: spellInfo->DurationIndex = 6; // 10 minutes break; // Dragon Kite, Tuskarr Kite - Kite String case 45192: spellInfo->rangeIndex = 6; // 100yd break; // Frigid Frostling, Infrigidate case 74960: spellInfo->EffectRadiusIndex[EFFECT_0] = 9; // 20yd break; // /////////////////////////////////////////// // ////////////////EVENTS///////////////////// // /////////////////////////////////////////// ////////////////////////////////////////// ////////// BREWFEST ////////////////////////////////////////// // Apple Trap case 43450: spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_SRC_AREA_ENEMY; spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_CASTER; spellInfo->Effect[0] = SPELL_EFFECT_DUMMY; break; // Dark Iron Attack - spawn mole machine case 43563: spellInfo->Effect[2] = 0; // summon GO's manually break; // Throw Mug visual case 42300: spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_TARGET_ANY; break; // Dark Iron knockback Aura case 42299: spellInfo->EffectApplyAuraName[1] = SPELL_AURA_DUMMY; spellInfo->EffectMiscValue[0] = 100; spellInfo->EffectBasePoints[0] = 79; break; // Chug and Chuck! case 42436: spellInfo->EffectImplicitTargetA[0] = TARGET_SRC_CASTER; spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_SRC_AREA_ENTRY; spellInfo->MaxAffectedTargets = 0; spellInfo->excludeCasterAuraSpell = 42299; break; // Catch the Wild Wolpertinger! case 41621: spellInfo->Effect[0] = SPELL_EFFECT_DUMMY; break; // Brewfest quests case 47134: case 51798: spellInfo->Effect[0] = 0; break; // The Heart of The Storms (12998) case 43528: spellInfo->DurationIndex = 18; spellInfo->EffectImplicitTargetA[0] = 25; break; ////////////////////////////////////////// ////////// Hallow's End ////////////////////////////////////////// // Water splash case 42348: spellInfo->Effect[0] = 0; break; // Summon Lantersn case 44255: case 44231: spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_DEST; spellInfo->EffectImplicitTargetB[0] = 0; break; // Throw Head Back case 42401: spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_NEARBY_ENTRY; break; ////////////////////////////////////////// ////////// Pilgrim's Bounty ////////////////////////////////////////// // Various food case 65418: spellInfo->EffectTriggerSpell[2] = 65410; break; case 65422: spellInfo->EffectTriggerSpell[2] = 65414; break; case 65419: spellInfo->EffectTriggerSpell[2] = 65416; break; case 65420: spellInfo->EffectTriggerSpell[2] = 65412; break; case 65421: spellInfo->EffectTriggerSpell[2] = 65415; break; ////////////////////////////////////////// ////////// Midsummer ////////////////////////////////////////// // Stamp Out Bonfire case 45437: spellInfo->Effect[1] = SPELL_EFFECT_DUMMY; spellInfo->EffectImplicitTargetA[1] = TARGET_UNIT_NEARBY_ENTRY; spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; break; // Light Bonfire (DND) case 29831: spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; break; ////////////////////////////////////////// ////////// Misc Events ////////////////////////////////////////// // Infernal case 33240: spellInfo->EffectImplicitTargetA[EFFECT_0] = TARGET_DEST_TARGET_ANY; spellInfo->EffectImplicitTargetA[EFFECT_1] = TARGET_UNIT_TARGET_ANY; spellInfo->EffectImplicitTargetA[EFFECT_2] = TARGET_UNIT_TARGET_ANY; break; // Check for SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER case 47476: // Deathknight - Strangulate case 15487: // Priest - Silence case 5211: // Druid - Bash - R1 case 6798: // Druid - Bash - R2 case 8983: // Druid - Bash - R3 spellInfo->AttributesEx7 |= SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER; break; } switch (spellInfo->SpellFamilyName) { case SPELLFAMILY_PALADIN: // Seals of the Pure should affect Seal of Righteousness if (spellInfo->SpellIconID == 25 && (spellInfo->Attributes & SPELL_ATTR0_PASSIVE)) spellInfo->EffectSpellClassMask[0][1] |= 0x20000000; break; case SPELLFAMILY_DEATHKNIGHT: // Icy Touch - extend FamilyFlags (unused value) for Sigil of the Frozen Conscience to use if (spellInfo->SpellIconID == 2721 && spellInfo->SpellFamilyFlags[0] & 0x2) spellInfo->SpellFamilyFlags[0] |= 0x40; break; } } // Xinef: The Veiled Sea area in outlands (Draenei zone), client blocks casting flying mounts for (uint32 i = 0; i < sAreaTableStore.GetNumRows(); ++i) if (AreaTableEntry* areaEntry = const_cast(sAreaTableStore.LookupEntry(i))) { if (areaEntry->ID == 3479) areaEntry->flags |= AREA_FLAG_NO_FLY_ZONE; // Xinef: Dun Morogh, Kharanos tavern, missing resting flag else if (areaEntry->ID == 2102) areaEntry->flags |= AREA_FLAG_REST_ZONE_ALLIANCE; } // Xinef: fix for something? SummonPropertiesEntry* properties = const_cast(sSummonPropertiesStore.LookupEntry(121)); properties->Type = SUMMON_TYPE_TOTEM; properties = const_cast(sSummonPropertiesStore.LookupEntry(647)); // 52893 properties->Type = SUMMON_TYPE_TOTEM; if ((properties = const_cast(sSummonPropertiesStore.LookupEntry(628)))) // Hungry Plaguehound { properties->Category = SUMMON_CATEGORY_PET; properties->Type = SUMMON_TYPE_PET; } // Correct Pet Size CreatureDisplayInfoEntry* displayEntry = const_cast(sCreatureDisplayInfoStore.LookupEntry(17028)); // Kurken displayEntry->scale = 2.5f; // Oracles and Frenzyheart faction FactionEntry* factionEntry = const_cast(sFactionStore.LookupEntry(1104)); factionEntry->ReputationFlags[0] = 0; factionEntry = const_cast(sFactionStore.LookupEntry(1105)); factionEntry->ReputationFlags[0] = 0; // Various factions, added 14, 16 to hostile mask FactionTemplateEntry* factionTemplateEntry = const_cast(sFactionTemplateStore.LookupEntry(1978)); // Warsong Offensive factionTemplateEntry->hostileMask |= 8; factionTemplateEntry = const_cast(sFactionTemplateStore.LookupEntry(1921)); // The Taunka factionTemplateEntry->hostileMask |= 8; // Remove vehicles attr, making accessories selectable VehicleSeatEntry* vse = const_cast(sVehicleSeatStore.LookupEntry(4689)); // Siege Engine, Accessory vse->m_flags &= ~VEHICLE_SEAT_FLAG_PASSENGER_NOT_SELECTABLE; vse = const_cast(sVehicleSeatStore.LookupEntry(4692)); // Siege Engine, Accessory vse->m_flags &= ~VEHICLE_SEAT_FLAG_PASSENGER_NOT_SELECTABLE; vse = const_cast(sVehicleSeatStore.LookupEntry(4693)); // Siege Engine, Accessory vse->m_flags &= ~VEHICLE_SEAT_FLAG_PASSENGER_NOT_SELECTABLE; vse = const_cast(sVehicleSeatStore.LookupEntry(3011)); // Salvaged Demolisher, Ulduar - not allow to change seats vse->m_flags &= ~VEHICLE_SEAT_FLAG_CAN_SWITCH; vse = const_cast(sVehicleSeatStore.LookupEntry(3077)); // Salvaged Demolisher Seat, Ulduar - not allow to change seats vse->m_flags &= ~VEHICLE_SEAT_FLAG_CAN_SWITCH; // pussywizard: fix z offset for some vehicles: vse = const_cast(sVehicleSeatStore.LookupEntry(6206)); // Marrowgar - Bone Spike vse->m_attachmentOffsetZ = 4.0f; vse = const_cast(sVehicleSeatStore.LookupEntry(3806)); // Mimiron - seat on VX-001 for ACU during last phase vse->m_attachmentOffsetZ = 15.0f; vse = const_cast(sVehicleSeatStore.LookupEntry(3566)); // Mimiron - Working seat vse->m_attachmentOffsetX = -3.5f; vse->m_attachmentOffsetY = 0.0f; vse = const_cast(sVehicleSeatStore.LookupEntry(3567)); // Mimiron - Working seat vse->m_attachmentOffsetX = 2.3f; vse->m_attachmentOffsetY = -2.3f; // Pilgrim's Bounty offsets vse = const_cast(sVehicleSeatStore.LookupEntry(2841)); vse->m_attachmentOffsetX += 1.65f; vse->m_attachmentOffsetY += 0.75f; vse = const_cast(sVehicleSeatStore.LookupEntry(2842)); vse->m_attachmentOffsetX += 1.6f; vse->m_attachmentOffsetY += -1.0f; vse = const_cast(sVehicleSeatStore.LookupEntry(2843)); vse->m_attachmentOffsetX += -1.2f; vse->m_attachmentOffsetY += 0.2f; vse = const_cast(sVehicleSeatStore.LookupEntry(2844)); vse->m_attachmentOffsetX += -0.1f; vse->m_attachmentOffsetY += -1.6f; vse = const_cast(sVehicleSeatStore.LookupEntry(2845)); vse->m_attachmentOffsetX += 0.0f; vse->m_attachmentOffsetY += 1.6f; // Once Bitten, Twice Shy (10 player) - Icecrown Citadel AchievementEntry* achievement = const_cast(sAchievementStore.LookupEntry(4539)); achievement->mapID = 631; // Correct map requirement (currently has Ulduar) // Ring of Valor starting Locations GraveyardStruct const* entry = sGraveyard->GetGraveyard(1364); const_cast(entry)->z += 6.0f; entry = sGraveyard->GetGraveyard(1365); const_cast(entry)->z += 6.0f; LockEntry* key = const_cast(sLockStore.LookupEntry(36)); // 3366 Opening, allows to open without proper key key->Type[2] = LOCK_KEY_NONE; sLog->outString(">> Loading spell dbc data corrections in %u ms", GetMSTimeDiffToNow(oldMSTime)); sLog->outString(); }