/* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Affero General Public License as published by the * Free Software Foundation; either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef _LFGGROUPDATA_H #define _LFGGROUPDATA_H #include "LFG.h" namespace lfg { /** Stores all lfg data needed about a group. */ class LfgGroupData { public: LfgGroupData(); ~LfgGroupData(); bool IsLfgGroup(); // General void SetState(LfgState state); void RestoreState(); void AddPlayer(ObjectGuid guid); uint8 RemovePlayer(ObjectGuid guid); void RemoveAllPlayers(); void SetLeader(ObjectGuid guid); // Dungeon void SetDungeon(uint32 dungeon); // VoteKick void DecreaseKicksLeft(); // General [[nodiscard]] LfgState GetState() const; [[nodiscard]] LfgState GetOldState() const; [[nodiscard]] LfgGuidSet const& GetPlayers() const; [[nodiscard]] uint8 GetPlayerCount() const; [[nodiscard]] ObjectGuid GetLeader() const; // Dungeon [[nodiscard]] uint32 GetDungeon(bool asId = true) const; // VoteKick [[nodiscard]] uint8 GetKicksLeft() const; private: // General LfgState m_State; ///< State if group in LFG LfgState m_OldState; ///< Old State ObjectGuid m_Leader; ///< Leader GUID LfgGuidSet m_Players; ///< Players in group // Dungeon uint32 m_Dungeon; ///< Dungeon entry bool _isLFGGroup; // Vote Kick uint8 m_KicksLeft; ///< Number of kicks left }; } // namespace lfg #endif