/* REWRITTEN BY XINEF */ #ifndef DEF_DEADMINES_H #define DEF_DEADMINES_H #include "ScriptPCH.h" enum DataTypes { TYPE_RHAHK_ZOR = 0, TYPE_CANNON = 1, MAX_ENCOUNTERS = 2 }; enum GameObjects { GO_FACTORY_DOOR = 13965, GO_IRON_CLAD_DOOR = 16397 }; #endif