/* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Affero General Public License as published by the * Free Software Foundation; either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /* * Interaction between core and LFGScripts */ #include "GroupScript.h" #include "ObjectGuid.h" #include "PlayerScript.h" class Player; class Group; namespace lfg { class LFGPlayerScript : public PlayerScript { public: LFGPlayerScript(); // Player Hooks void OnLevelChanged(Player* player, uint8 oldLevel) override; void OnLogout(Player* player) override; void OnLogin(Player* player) override; void OnBindToInstance(Player* player, Difficulty difficulty, uint32 mapId, bool permanent) override; void OnMapChanged(Player* player) override; }; class LFGGroupScript : public GroupScript { public: LFGGroupScript(); // Group Hooks void OnAddMember(Group* group, ObjectGuid guid) override; void OnRemoveMember(Group* group, ObjectGuid guid, RemoveMethod method, ObjectGuid kicker, char const* reason) override; void OnDisband(Group* group) override; void OnChangeLeader(Group* group, ObjectGuid newLeaderGuid, ObjectGuid oldLeaderGuid) override; void OnInviteMember(Group* group, ObjectGuid guid) override; }; void AddSC_LFGScripts(); } // namespace lfg