/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2 * Copyright (C) 2008-2016 TrinityCore * Copyright (C) 2005-2009 MaNGOS */ #include "Common.h" #include "Language.h" #include "WorldPacket.h" #include "WorldSession.h" #include "World.h" #include "ObjectMgr.h" #include "ArenaTeamMgr.h" #include "GuildMgr.h" #include "Log.h" #include "Opcodes.h" #include "Guild.h" #include "ArenaTeam.h" #include "GossipDef.h" #include "SocialMgr.h" #include "PetitionMgr.h" #define CHARTER_DISPLAY_ID 16161 // Charters ID in item_template enum CharterItemIDs { GUILD_CHARTER = 5863, ARENA_TEAM_CHARTER_2v2 = 23560, ARENA_TEAM_CHARTER_3v3 = 23561, ARENA_TEAM_CHARTER_5v5 = 23562 }; enum CharterCosts { GUILD_CHARTER_COST = 1000, ARENA_TEAM_CHARTER_2v2_COST = 800000, ARENA_TEAM_CHARTER_3v3_COST = 1200000, ARENA_TEAM_CHARTER_5v5_COST = 2000000 }; void WorldSession::HandlePetitionBuyOpcode(WorldPacket & recvData) { #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_PETITION_BUY"); #endif uint64 guidNPC; uint32 clientIndex; // 1 for guild and arenaslot+1 for arenas in client std::string name; recvData >> guidNPC; // NPC GUID recvData.read_skip(); // 0 recvData.read_skip(); // 0 recvData >> name; // name recvData.read_skip(); // some string recvData.read_skip(); // 0 recvData.read_skip(); // 0 recvData.read_skip(); // 0 recvData.read_skip(); // 0 recvData.read_skip(); // 0 recvData.read_skip(); // 0 recvData.read_skip(); // 0 recvData.read_skip(); // 0 recvData.read_skip(); // 0 recvData.read_skip(); // 0 recvData.read_skip(); // 0 for (int i = 0; i < 10; ++i) recvData.read_skip(); recvData >> clientIndex; // index recvData.read_skip(); // 0 #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_NETWORKIO, "Petitioner with GUID %u tried sell petition: name %s", GUID_LOPART(guidNPC), name.c_str()); #endif // prevent cheating Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(guidNPC, UNIT_NPC_FLAG_PETITIONER); if (!creature) { #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandlePetitionBuyOpcode - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(guidNPC)); #endif return; } // remove fake death if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); uint32 charterid = 0; uint32 cost = 0; uint32 type = 0; if (creature->IsTabardDesigner()) { // if tabard designer, then trying to buy a guild charter. // do not let if already in guild. if (_player->GetGuildId()) return; charterid = GUILD_CHARTER; cost = GUILD_CHARTER_COST; type = GUILD_CHARTER_TYPE; } else { // TODO: find correct opcode if (_player->getLevel() < sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)) { SendNotification(LANG_ARENA_ONE_TOOLOW, sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)); return; } switch (clientIndex) // arenaSlot+1 as received from client (1 from 3 case) { case 1: charterid = ARENA_TEAM_CHARTER_2v2; cost = ARENA_TEAM_CHARTER_2v2_COST; type = ARENA_TEAM_CHARTER_2v2_TYPE; break; case 2: charterid = ARENA_TEAM_CHARTER_3v3; cost = ARENA_TEAM_CHARTER_3v3_COST; type = ARENA_TEAM_CHARTER_3v3_TYPE; break; case 3: charterid = ARENA_TEAM_CHARTER_5v5; cost = ARENA_TEAM_CHARTER_5v5_COST; type = ARENA_TEAM_CHARTER_5v5_TYPE; break; default: #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_NETWORKIO, "unknown selection at buy arena petition: %u", clientIndex); #endif return; } if (_player->GetArenaTeamId(clientIndex - 1)) // arenaSlot+1 as received from client { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ALREADY_IN_ARENA_TEAM); return; } } if (type == GUILD_CHARTER_TYPE) { if (sGuildMgr->GetGuildByName(name)) { Guild::SendCommandResult(this, GUILD_COMMAND_CREATE, ERR_GUILD_NAME_EXISTS_S, name); return; } if (sObjectMgr->IsReservedName(name) || !ObjectMgr::IsValidCharterName(name)) { Guild::SendCommandResult(this, GUILD_COMMAND_CREATE, ERR_GUILD_NAME_INVALID, name); return; } } else { if (sArenaTeamMgr->GetArenaTeamByName(name)) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_EXISTS_S); return; } if (sObjectMgr->IsReservedName(name) || !ObjectMgr::IsValidCharterName(name)) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_INVALID); return; } } ItemTemplate const* pProto = sObjectMgr->GetItemTemplate(charterid); if (!pProto) { _player->SendBuyError(BUY_ERR_CANT_FIND_ITEM, NULL, charterid, 0); return; } if (!_player->HasEnoughMoney(cost)) { //player hasn't got enough money _player->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, charterid, 0); return; } ItemPosCountVec dest; InventoryResult msg = _player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, charterid, pProto->BuyCount); if (msg != EQUIP_ERR_OK) { _player->SendEquipError(msg, NULL, NULL, charterid); return; } _player->ModifyMoney(-(int32)cost); Item* charter = _player->StoreNewItem(dest, charterid, true); if (!charter) return; charter->SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1, charter->GetGUIDLow()); // ITEM_FIELD_ENCHANTMENT_1_1 is guild/arenateam id // ITEM_FIELD_ENCHANTMENT_1_1+1 is current signatures count (showed on item) charter->SetState(ITEM_CHANGED, _player); _player->SendNewItem(charter, 1, true, false); // a petition is invalid, if both the owner and the type matches // we checked above, if this player is in an arenateam, so this must be // datacorruption Petition const* petition = sPetitionMgr->GetPetitionByOwnerWithType(_player->GetGUIDLow(), type); CharacterDatabase.EscapeString(name); SQLTransaction trans = CharacterDatabase.BeginTransaction(); if (petition) { #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_NETWORKIO, "Invalid petition GUIDs: %u", petition->petitionGuid); #endif trans->PAppend("DELETE FROM petition WHERE petitionguid = %u", petition->petitionGuid); trans->PAppend("DELETE FROM petition_sign WHERE petitionguid = %u", petition->petitionGuid); // xinef: clear petition store sPetitionMgr->RemovePetition(petition->petitionGuid); } // xinef: petition pointer is invalid from now on PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_PETITION); stmt->setUInt32(0, _player->GetGUIDLow()); stmt->setUInt32(1, charter->GetGUIDLow()); stmt->setString(2, name); stmt->setUInt8(3, uint8(type)); trans->Append(stmt); CharacterDatabase.CommitTransaction(trans); // xinef: fill petition store sPetitionMgr->AddPetition(charter->GetGUIDLow(), _player->GetGUIDLow(), name, uint8(type)); } void WorldSession::HandlePetitionShowSignOpcode(WorldPacket& recvData) { #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_PETITION_SHOW_SIGNATURES"); #endif uint64 petitionguid; recvData >> petitionguid; // petition guid // solve (possible) some strange compile problems with explicit use GUID_LOPART(petitionguid) at some GCC versions (wrong code optimization in compiler?) uint32 petitionGuidLow = GUID_LOPART(petitionguid); Petition const* petition = sPetitionMgr->GetPetition(petitionGuidLow); if (!petition) return; uint32 type = petition->petitionType; // if guild petition and has guild => error, return; if (type == GUILD_CHARTER_TYPE && _player->GetGuildId()) return; Signatures const* signatures = sPetitionMgr->GetSignature(petitionGuidLow); uint8 signs = signatures ? signatures->signatureMap.size() : 0; #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_PETITION_SHOW_SIGNATURES petition entry: '%u'", petitionGuidLow); #endif WorldPacket data(SMSG_PETITION_SHOW_SIGNATURES, (8+8+4+1+signs*12)); data << uint64(petitionguid); // petition guid data << uint64(_player->GetGUID()); // owner guid data << uint32(petitionGuidLow); // guild guid data << uint8(signs); // sign's count if (signs) for (SignatureMap::const_iterator itr = signatures->signatureMap.begin(); itr != signatures->signatureMap.end(); ++itr) { data << uint64(MAKE_NEW_GUID(itr->first, 0, HIGHGUID_PLAYER)); // Player GUID data << uint32(0); // there 0 ... } SendPacket(&data); } void WorldSession::HandlePetitionQueryOpcode(WorldPacket & recvData) { #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_PETITION_QUERY"); // ok #endif uint32 guildguid; uint64 petitionguid; recvData >> guildguid; // in Trinity always same as GUID_LOPART(petitionguid) recvData >> petitionguid; // petition guid #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_PETITION_QUERY Petition GUID %u Guild GUID %u", GUID_LOPART(petitionguid), guildguid); #endif SendPetitionQueryOpcode(petitionguid); } void WorldSession::SendPetitionQueryOpcode(uint64 petitionguid) { Petition const* petition = sPetitionMgr->GetPetition(GUID_LOPART(petitionguid)); if (!petition) { #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_PETITION_QUERY failed for petition (GUID: %u)", GUID_LOPART(petitionguid)); #endif return; } uint8 type = petition->petitionType; WorldPacket data(SMSG_PETITION_QUERY_RESPONSE, (4+8+petition->petitionName.size()+1+1+4*12+2+10)); data << uint32(GUID_LOPART(petitionguid)); // guild/team guid (in Trinity always same as GUID_LOPART(petition guid) data << MAKE_NEW_GUID(petition->ownerGuid, 0, HIGHGUID_PLAYER); // charter owner guid data << petition->petitionName; // name (guild/arena team) data << uint8(0); // some string if (type == GUILD_CHARTER_TYPE) { uint32 needed = sWorld->getIntConfig(CONFIG_MIN_PETITION_SIGNS); data << uint32(needed); data << uint32(needed); data << uint32(0); // bypass client - side limitation, a different value is needed here for each petition } else { data << uint32(type-1); data << uint32(type-1); data << uint32(type); // bypass client - side limitation, a different value is needed here for each petition } data << uint32(0); // 5 data << uint32(0); // 6 data << uint32(0); // 7 data << uint32(0); // 8 data << uint16(0); // 9 2 bytes field data << uint32(0); // 10 data << uint32(0); // 11 data << uint32(0); // 13 count of next strings? for (int i = 0; i < 10; ++i) data << uint8(0); // some string data << uint32(0); // 14 data << uint32(type != GUILD_CHARTER_TYPE); // 15 0 - guild, 1 - arena team SendPacket(&data); } void WorldSession::HandlePetitionRenameOpcode(WorldPacket & recvData) { #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode MSG_PETITION_RENAME"); // ok #endif uint64 petitionGuid; std::string newName; recvData >> petitionGuid; // guid recvData >> newName; // new name Item* item = _player->GetItemByGuid(petitionGuid); if (!item) return; Petition const* petition = sPetitionMgr->GetPetition(GUID_LOPART(petitionGuid)); if (!petition) { #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_PETITION_QUERY failed for petition (GUID: %u)", GUID_LOPART(petitionGuid)); #endif return; } if (petition->petitionType == GUILD_CHARTER_TYPE) { if (sGuildMgr->GetGuildByName(newName)) { Guild::SendCommandResult(this, GUILD_COMMAND_CREATE, ERR_GUILD_NAME_EXISTS_S, newName); return; } if (sObjectMgr->IsReservedName(newName) || !ObjectMgr::IsValidCharterName(newName)) { Guild::SendCommandResult(this, GUILD_COMMAND_CREATE, ERR_GUILD_NAME_INVALID, newName); return; } } else { if (sArenaTeamMgr->GetArenaTeamByName(newName)) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, newName, "", ERR_ARENA_TEAM_NAME_EXISTS_S); return; } if (sObjectMgr->IsReservedName(newName) || !ObjectMgr::IsValidCharterName(newName)) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, newName, "", ERR_ARENA_TEAM_NAME_INVALID); return; } } PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_PETITION_NAME); stmt->setString(0, newName); stmt->setUInt32(1, GUID_LOPART(petitionGuid)); CharacterDatabase.Execute(stmt); // xinef: update petition container const_cast(petition)->petitionName = newName; #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_NETWORKIO, "Petition (GUID: %u) renamed to '%s'", GUID_LOPART(petitionGuid), newName.c_str()); #endif WorldPacket data(MSG_PETITION_RENAME, (8+newName.size()+1)); data << uint64(petitionGuid); data << newName; SendPacket(&data); } void WorldSession::HandlePetitionSignOpcode(WorldPacket & recvData) { #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_PETITION_SIGN"); // ok #endif uint64 petitionGuid; uint8 unk; recvData >> petitionGuid; // petition guid recvData >> unk; Petition const* petition = sPetitionMgr->GetPetition(GUID_LOPART(petitionGuid)); if (!petition) { sLog->outError("Petition %u is not found for player %u %s", GUID_LOPART(petitionGuid), GetPlayer()->GetGUIDLow(), GetPlayer()->GetName().c_str()); return; } uint64 ownerGuid = MAKE_NEW_GUID(petition->ownerGuid, 0, HIGHGUID_PLAYER); uint8 type = petition->petitionType; uint32 playerGuid = _player->GetGUIDLow(); if (petition->ownerGuid == playerGuid) return; Signatures const* signatures = sPetitionMgr->GetSignature(GUID_LOPART(petitionGuid)); if (!signatures) return; // not let enemies sign guild charter if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && GetPlayer()->GetTeamId() != sObjectMgr->GetPlayerTeamIdByGUID(ownerGuid)) { if (type != GUILD_CHARTER_TYPE) SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", "", ERR_ARENA_TEAM_NOT_ALLIED); else Guild::SendCommandResult(this, GUILD_COMMAND_CREATE, ERR_GUILD_NOT_ALLIED); return; } if (type != GUILD_CHARTER_TYPE) { if (_player->getLevel() < sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", _player->GetName().c_str(), ERR_ARENA_TEAM_TARGET_TOO_LOW_S); return; } uint8 slot = ArenaTeam::GetSlotByType(type); if (slot >= MAX_ARENA_SLOT) return; if (_player->GetArenaTeamId(slot)) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", _player->GetName().c_str(), ERR_ALREADY_IN_ARENA_TEAM_S); return; } if (_player->GetArenaTeamIdInvited()) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", _player->GetName().c_str(), ERR_ALREADY_INVITED_TO_ARENA_TEAM_S); return; } } else { if (_player->GetGuildId()) { Guild::SendCommandResult(this, GUILD_COMMAND_INVITE, ERR_ALREADY_IN_GUILD_S, _player->GetName()); return; } if (_player->GetGuildIdInvited()) { Guild::SendCommandResult(this, GUILD_COMMAND_INVITE, ERR_ALREADY_INVITED_TO_GUILD_S, _player->GetName()); return; } } uint32 signs = signatures->signatureMap.size(); if (++signs > type) // client signs maximum return; // Client doesn't allow to sign petition two times by one character, but not check sign by another character from same account // not allow sign another player from already sign player account bool found = false; for (SignatureMap::const_iterator itr = signatures->signatureMap.begin(); itr != signatures->signatureMap.end(); ++itr) if (itr->second == GetAccountId()) { found = true; break; } if (found) { WorldPacket data(SMSG_PETITION_SIGN_RESULTS, (8+8+4)); data << uint64(petitionGuid); data << uint64(_player->GetGUID()); data << (uint32)PETITION_SIGN_ALREADY_SIGNED; // close at signer side SendPacket(&data); // update for owner if online if (Player* owner = ObjectAccessor::FindPlayerInOrOutOfWorld(ownerGuid)) owner->GetSession()->SendPacket(&data); return; } PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_PETITION_SIGNATURE); stmt->setUInt32(0, GUID_LOPART(ownerGuid)); stmt->setUInt32(1, GUID_LOPART(petitionGuid)); stmt->setUInt32(2, playerGuid); stmt->setUInt32(3, GetAccountId()); CharacterDatabase.Execute(stmt); // xinef: fill petition store sPetitionMgr->AddSignature(GUID_LOPART(petitionGuid), GetAccountId(), playerGuid); #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_NETWORKIO, "PETITION SIGN: GUID %u by player: %s (GUID: %u Account: %u)", GUID_LOPART(petitionGuid), _player->GetName().c_str(), playerGuid, GetAccountId()); #endif WorldPacket data(SMSG_PETITION_SIGN_RESULTS, (8+8+4)); data << uint64(petitionGuid); data << uint64(_player->GetGUID()); data << uint32(PETITION_SIGN_OK); // close at signer side SendPacket(&data); // update signs count on charter, required testing... //Item* item = _player->GetItemByGuid(petitionguid)); //if (item) // item->SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1+1, signs); // update for owner if online if (Player* owner = ObjectAccessor::FindPlayerInOrOutOfWorld(ownerGuid)) owner->GetSession()->SendPacket(&data); } void WorldSession::HandlePetitionDeclineOpcode(WorldPacket & recvData) { #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode MSG_PETITION_DECLINE"); // ok #endif uint64 petitionguid; uint64 ownerguid; recvData >> petitionguid; // petition guid #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_NETWORKIO, "Petition %u declined by %u", GUID_LOPART(petitionguid), _player->GetGUIDLow()); #endif Petition const* petition = sPetitionMgr->GetPetition(GUID_LOPART(petitionguid)); if (!petition) return; ownerguid = MAKE_NEW_GUID(petition->ownerGuid, 0, HIGHGUID_PLAYER); if (Player* owner = ObjectAccessor::FindPlayerInOrOutOfWorld(ownerguid)) // petition owner online { WorldPacket data(MSG_PETITION_DECLINE, 8); data << uint64(_player->GetGUID()); owner->GetSession()->SendPacket(&data); } } void WorldSession::HandleOfferPetitionOpcode(WorldPacket & recvData) { #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_OFFER_PETITION"); // ok #endif uint64 petitionguid, plguid; uint32 junk; Player* player; recvData >> junk; // this is not petition type! recvData >> petitionguid; // petition guid recvData >> plguid; // player guid player = ObjectAccessor::FindPlayerInOrOutOfWorld(plguid); if (!player) return; Petition const* petition = sPetitionMgr->GetPetition(GUID_LOPART(petitionguid)); if (!petition) return; if (GetPlayer()->GetTeamId() != player->GetTeamId()) { if (petition->petitionType != GUILD_CHARTER_TYPE) SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", "", ERR_ARENA_TEAM_NOT_ALLIED); else Guild::SendCommandResult(this, GUILD_COMMAND_CREATE, ERR_GUILD_NOT_ALLIED); return; } if (petition->petitionType != GUILD_CHARTER_TYPE) { if (player->getLevel() < sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)) { // player is too low level to join an arena team SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, player->GetName().c_str(), "", ERR_ARENA_TEAM_TARGET_TOO_LOW_S); return; } uint8 slot = ArenaTeam::GetSlotByType(petition->petitionType); if (slot >= MAX_ARENA_SLOT) return; if (player->GetArenaTeamId(slot)) { // player is already in an arena team SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, player->GetName().c_str(), "", ERR_ALREADY_IN_ARENA_TEAM_S); return; } if (player->GetArenaTeamIdInvited()) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", _player->GetName().c_str(), ERR_ALREADY_INVITED_TO_ARENA_TEAM_S); return; } } else { if (player->GetGuildId()) { Guild::SendCommandResult(this, GUILD_COMMAND_INVITE, ERR_ALREADY_IN_GUILD_S, _player->GetName()); return; } if (player->GetGuildIdInvited()) { Guild::SendCommandResult(this, GUILD_COMMAND_INVITE, ERR_ALREADY_INVITED_TO_GUILD_S, _player->GetName()); return; } } Signatures const* signatures = sPetitionMgr->GetSignature(GUID_LOPART(petitionguid)); uint8 signs = signatures ? signatures->signatureMap.size() : 0; WorldPacket data(SMSG_PETITION_SHOW_SIGNATURES, (8+8+4+signs+signs*12)); data << uint64(petitionguid); // petition guid data << uint64(_player->GetGUID()); // owner guid data << uint32(GUID_LOPART(petitionguid)); // guild guid data << uint8(signs); // sign's count if (signs) for (SignatureMap::const_iterator itr = signatures->signatureMap.begin(); itr != signatures->signatureMap.end(); ++itr) { data << uint64(MAKE_NEW_GUID(itr->first, 0, HIGHGUID_PLAYER)); // Player GUID data << uint32(0); // there 0 ... } player->GetSession()->SendPacket(&data); } void WorldSession::HandleTurnInPetitionOpcode(WorldPacket & recvData) { #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_TURN_IN_PETITION"); #endif // Get petition guid from packet WorldPacket data; uint64 petitionGuid; recvData >> petitionGuid; // Check if player really has the required petition charter Item* item = _player->GetItemByGuid(petitionGuid); if (!item) return; #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_NETWORKIO, "Petition %u turned in by %u", GUID_LOPART(petitionGuid), _player->GetGUIDLow()); #endif Petition const* petition = sPetitionMgr->GetPetition(GUID_LOPART(petitionGuid)); if (!petition) { sLog->outError("Player %s (guid: %u) tried to turn in petition (guid: %u) that is not present in the database", _player->GetName().c_str(), _player->GetGUIDLow(), GUID_LOPART(petitionGuid)); return; } uint32 ownerguidlo = petition->ownerGuid; uint8 type = petition->petitionType; std::string name = petition->petitionName; // Only the petition owner can turn in the petition if (_player->GetGUIDLow() != ownerguidlo) return; // Petition type (guild/arena) specific checks if (type == GUILD_CHARTER_TYPE) { // Check if player is already in a guild if (_player->GetGuildId()) { data.Initialize(SMSG_TURN_IN_PETITION_RESULTS, 4); data << (uint32)PETITION_TURN_ALREADY_IN_GUILD; SendPacket(&data); return; } // Check if guild name is already taken if (sGuildMgr->GetGuildByName(name)) { Guild::SendCommandResult(this, GUILD_COMMAND_CREATE, ERR_GUILD_NAME_EXISTS_S, name); return; } } else { // Check for valid arena bracket (2v2, 3v3, 5v5) uint8 slot = ArenaTeam::GetSlotByType(type); if (slot >= MAX_ARENA_SLOT) return; // Check if player is already in an arena team if (_player->GetArenaTeamId(slot)) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ALREADY_IN_ARENA_TEAM); return; } // Check if arena team name is already taken if (sArenaTeamMgr->GetArenaTeamByName(name)) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_EXISTS_S); return; } } // Get petition signatures from db Signatures const* signatures = sPetitionMgr->GetSignature(GUID_LOPART(petitionGuid)); uint8 signs = signatures ? signatures->signatureMap.size() : 0; SignatureMap signatureCopy; if (signs) signatureCopy = signatures->signatureMap; uint32 requiredSignatures; if (type == GUILD_CHARTER_TYPE) requiredSignatures = sWorld->getIntConfig(CONFIG_MIN_PETITION_SIGNS); else requiredSignatures = type-1; // Notify player if signatures are missing if (signs < requiredSignatures) { data.Initialize(SMSG_TURN_IN_PETITION_RESULTS, 4); data << (uint32)PETITION_TURN_NEED_MORE_SIGNATURES; SendPacket(&data); return; } // Proceed with guild/arena team creation // Delete charter item _player->DestroyItem(item->GetBagSlot(), item->GetSlot(), true); if (type == GUILD_CHARTER_TYPE) { // Create guild Guild* guild = new Guild; if (!guild->Create(_player, name)) { delete guild; return; } // Register guild and add guild master sGuildMgr->AddGuild(guild); Guild::SendCommandResult(this, GUILD_COMMAND_CREATE, ERR_GUILD_COMMAND_SUCCESS, name); // Add members from signatures if (signs) for (SignatureMap::const_iterator itr = signatureCopy.begin(); itr != signatureCopy.end(); ++itr) guild->AddMember(MAKE_NEW_GUID(itr->first, 0, HIGHGUID_PLAYER)); } else { // Receive the rest of the packet in arena team creation case uint32 background, icon, iconcolor, border, bordercolor; recvData >> background >> icon >> iconcolor >> border >> bordercolor; // Create arena team ArenaTeam* arenaTeam = new ArenaTeam(); if (!arenaTeam->Create(_player->GetGUID(), type, name, background, icon, iconcolor, border, bordercolor)) { delete arenaTeam; return; } // Register arena team sArenaTeamMgr->AddArenaTeam(arenaTeam); #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_NETWORKIO, "PetitonsHandler: Arena team (guid: %u) added to ObjectMgr", arenaTeam->GetId()); #endif // Add members if (signs) for (SignatureMap::const_iterator itr = signatureCopy.begin(); itr != signatureCopy.end(); ++itr) { #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_NETWORKIO, "PetitionsHandler: Adding arena team (guid: %u) member %u", arenaTeam->GetId(), itr->first); #endif arenaTeam->AddMember(MAKE_NEW_GUID(itr->first, 0, HIGHGUID_PLAYER)); } } SQLTransaction trans = CharacterDatabase.BeginTransaction(); PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_PETITION_BY_GUID); stmt->setUInt32(0, GUID_LOPART(petitionGuid)); trans->Append(stmt); stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_PETITION_SIGNATURE_BY_GUID); stmt->setUInt32(0, GUID_LOPART(petitionGuid)); trans->Append(stmt); CharacterDatabase.CommitTransaction(trans); // xinef: clear petition store (petition and signatures) sPetitionMgr->RemovePetition(GUID_LOPART(petitionGuid)); // created #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_NETWORKIO, "TURN IN PETITION GUID %u", GUID_LOPART(petitionGuid)); #endif data.Initialize(SMSG_TURN_IN_PETITION_RESULTS, 4); data << (uint32)PETITION_TURN_OK; SendPacket(&data); } void WorldSession::HandlePetitionShowListOpcode(WorldPacket & recvData) { #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_NETWORKIO, "Received CMSG_PETITION_SHOWLIST"); #endif uint64 guid; recvData >> guid; SendPetitionShowList(guid); } void WorldSession::SendPetitionShowList(uint64 guid) { Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_PETITIONER); if (!creature) { #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandlePetitionShowListOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); #endif return; } WorldPacket data(SMSG_PETITION_SHOWLIST, 8+1+4*6); data << guid; // npc guid if (creature->IsTabardDesigner()) { data << uint8(1); // count data << uint32(1); // index data << uint32(GUILD_CHARTER); // charter entry data << uint32(CHARTER_DISPLAY_ID); // charter display id data << uint32(GUILD_CHARTER_COST); // charter cost data << uint32(0); // unknown data << uint32(sWorld->getIntConfig(CONFIG_MIN_PETITION_SIGNS)); // required signs } else { data << uint8(3); // count // 2v2 data << uint32(1); // index data << uint32(ARENA_TEAM_CHARTER_2v2); // charter entry data << uint32(CHARTER_DISPLAY_ID); // charter display id data << uint32(ARENA_TEAM_CHARTER_2v2_COST); // charter cost data << uint32(2); // unknown data << uint32(2); // required signs? // 3v3 data << uint32(2); // index data << uint32(ARENA_TEAM_CHARTER_3v3); // charter entry data << uint32(CHARTER_DISPLAY_ID); // charter display id data << uint32(ARENA_TEAM_CHARTER_3v3_COST); // charter cost data << uint32(3); // unknown data << uint32(3); // required signs? // 5v5 data << uint32(3); // index data << uint32(ARENA_TEAM_CHARTER_5v5); // charter entry data << uint32(CHARTER_DISPLAY_ID); // charter display id data << uint32(ARENA_TEAM_CHARTER_5v5_COST); // charter cost data << uint32(5); // unknown data << uint32(5); // required signs? } SendPacket(&data); #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_NETWORKIO, "Sent SMSG_PETITION_SHOWLIST"); #endif }