/* * Copyright (C) * Copyright (C) * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef __TRINITY_VEHICLEDEFINES_H #define __TRINITY_VEHICLEDEFINES_H #include "Define.h" #include #include struct VehicleSeatEntry; enum PowerType { POWER_STEAM = 61, POWER_PYRITE = 41, POWER_HEAT = 101, POWER_OOZE = 121, POWER_BLOOD = 141, POWER_WRATH = 142 }; enum VehicleFlags { VEHICLE_FLAG_NO_STRAFE = 0x00000001, // Sets MOVEFLAG2_NO_STRAFE VEHICLE_FLAG_NO_JUMPING = 0x00000002, // Sets MOVEFLAG2_NO_JUMPING VEHICLE_FLAG_FULLSPEEDTURNING = 0x00000004, // Sets MOVEFLAG2_FULLSPEEDTURNING VEHICLE_FLAG_ALLOW_PITCHING = 0x00000010, // Sets MOVEFLAG2_ALLOW_PITCHING VEHICLE_FLAG_FULLSPEEDPITCHING = 0x00000020, // Sets MOVEFLAG2_FULLSPEEDPITCHING VEHICLE_FLAG_CUSTOM_PITCH = 0x00000040, // If set use pitchMin and pitchMax from DBC, otherwise pitchMin = -pi/2, pitchMax = pi/2 VEHICLE_FLAG_ADJUST_AIM_ANGLE = 0x00000400, // Lua_IsVehicleAimAngleAdjustable VEHICLE_FLAG_ADJUST_AIM_POWER = 0x00000800, // Lua_IsVehicleAimPowerAdjustable }; enum VehicleSpells { VEHICLE_SPELL_RIDE_HARDCODED = 46598, VEHICLE_SPELL_PARACHUTE = 45472, VEHICLE_SPELL_GEIST_CONTROL_END = 58119, VEHICLE_SPELL_SHADE_CONTROL_END = 58664 }; enum VehicleNPCs { NPC_EIDOLON_WATCHER = 31110, NPC_LITHE_STALKER = 30895 }; struct PassengerInfo { uint64 Guid; bool IsUnselectable; void Reset() { Guid = 0; IsUnselectable = false; } }; struct VehicleSeat { explicit VehicleSeat(VehicleSeatEntry const* seatInfo) : SeatInfo(seatInfo) { Passenger.Reset(); } bool IsEmpty() const { return !Passenger.Guid; } VehicleSeatEntry const* SeatInfo; PassengerInfo Passenger; }; struct VehicleAccessory { VehicleAccessory(uint32 entry, int8 seatId, bool isMinion, uint8 summonType, uint32 summonTime) : AccessoryEntry(entry), IsMinion(isMinion), SummonTime(summonTime), SeatId(seatId), SummonedType(summonType) {} uint32 AccessoryEntry; uint32 IsMinion; uint32 SummonTime; int8 SeatId; uint8 SummonedType; }; typedef std::vector VehicleAccessoryList; typedef std::map VehicleAccessoryContainer; typedef std::map SeatMap; class TransportBase { protected: TransportBase() { } virtual ~TransportBase() { } public: /// This method transforms supplied transport offsets into global coordinates virtual void CalculatePassengerPosition(float& x, float& y, float& z, float* o = NULL) const = 0; /// This method transforms supplied global coordinates into local offsets virtual void CalculatePassengerOffset(float& x, float& y, float& z, float* o = NULL) const = 0; protected: static void CalculatePassengerPosition(float& x, float& y, float& z, float* o, float transX, float transY, float transZ, float transO) { float inx = x, iny = y, inz = z; if (o) *o = Position::NormalizeOrientation(transO + *o); x = transX + inx * std::cos(transO) - iny * std::sin(transO); y = transY + iny * std::cos(transO) + inx * std::sin(transO); z = transZ + inz; } static void CalculatePassengerOffset(float& x, float& y, float& z, float* o, float transX, float transY, float transZ, float transO) { if (o) *o = Position::NormalizeOrientation(*o - transO); z -= transZ; y -= transY; // y = searchedY * std::cos(o) + searchedX * std::sin(o) x -= transX; // x = searchedX * std::cos(o) + searchedY * std::sin(o + pi) float inx = x, iny = y; y = (iny - inx * std::tan(transO)) / (std::cos(transO) + std::sin(transO) * std::tan(transO)); x = (inx + iny * std::tan(transO)) / (std::cos(transO) + std::sin(transO) * std::tan(transO)); } }; #endif