/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2 * Copyright (C) 2008-2016 TrinityCore * Copyright (C) 2005-2009 MaNGOS */ #ifndef __EVENTPROCESSOR_H #define __EVENTPROCESSOR_H #include "Define.h" #include // Note. All times are in milliseconds here. class BasicEvent { public: BasicEvent() { to_Abort = false; m_addTime = 0; m_execTime = 0; } virtual ~BasicEvent() = default; // override destructor to perform some actions on event removal // this method executes when the event is triggered // return false if event does not want to be deleted // e_time is execution time, p_time is update interval virtual bool Execute(uint64 /*e_time*/, uint32 /*p_time*/) { return true; } [[nodiscard]] virtual bool IsDeletable() const { return true; } // this event can be safely deleted virtual void Abort(uint64 /*e_time*/) { } // this method executes when the event is aborted bool to_Abort; // set by externals when the event is aborted, aborted events don't execute // and get Abort call when deleted // these can be used for time offset control uint64 m_addTime; // time when the event was added to queue, filled by event handler uint64 m_execTime; // planned time of next execution, filled by event handler }; typedef std::multimap EventList; class EventProcessor { public: EventProcessor(); ~EventProcessor(); void Update(uint32 p_time); void KillAllEvents(bool force); void AddEvent(BasicEvent* Event, uint64 e_time, bool set_addtime = true); [[nodiscard]] uint64 CalculateTime(uint64 t_offset) const; // Xinef: calculates next queue tick time [[nodiscard]] uint64 CalculateQueueTime(uint64 delay) const; protected: uint64 m_time; EventList m_events; bool m_aborting; }; #endif