Commit Graph

214 Commits

Author SHA1 Message Date
Yehonal
b773662753 New Boolean parameter for OnAfterUpdateEncounterState
Now you're able to know if an encounter has been really changed or not
(e.g. respawned bosses)
2018-04-09 07:09:43 +00:00
Yehonal
9abaf38612 Implemented OnAfterUpdateEncounterState hook 2018-03-20 13:50:27 +00:00
Nefertumm
dd300003e2 Update license links (#783) 2018-03-12 10:54:57 +01:00
Yehonal
c7e91800fc Fixed typo in ScriptMgr comments 2018-03-06 00:05:46 +00:00
yehonal
93cf5edd57 Moved ScriptMgr macros to separated header and created ModuleScript
it will allow Modules to create their own Hooks inside the
module itself, to customize/extend their functionalities.

An example of its usage will be available in VAS Module:
You'll be able to disable VAS with custom conditions from other modules.
2018-02-28 20:20:10 +01:00
Kaev
05cd8c8c61 Move area trigger storage from DBC to database (#742)
Renamed AreaTrigger + related stuff to AreaTriggerTeleport
2018-01-02 22:08:08 +01:00
Yehonal
403ed2600f Merge branch 'master' of https://github.com/azerothcore/azerothcore-wotlk into dir-restructure 2017-12-21 11:26:43 +01:00
Yehonal
17332304fd Using TC structure allowing easier patches importing 2017-12-21 00:20:29 +01:00
Yehonal
b0c8eceb08 Refactoring part 2 [W.I.P] 2016-08-12 02:38:26 +02:00
Yehonal
2636b90869 Improved ScriptMgr with more hooks 2016-08-08 11:46:34 +02:00
Yehonal
5b824569a9 [CORE] Rewritten ScriptMgr to be initialized before server load
Now ScriptMgr can be initialized before config allowing

to create scripts that can change the behaviour of

server before loading anything
2016-08-07 12:28:17 +02:00
Yehonal
1aef789c85 [Core/Cmake] Scripts are now added dynamically
You can now add your scripts using cmake inside your module
instead patch core cpp files
2016-08-07 12:21:52 +02:00
Yehonal
f6eefedcd5 converted all tabs to 4 spaces 2016-06-26 19:23:57 +02:00
Yehonal
e8e94a0a66 First Commit
For Azeroth!
2016-06-26 10:39:44 +02:00