Commit Graph

151 Commits

Author SHA1 Message Date
UltraNix
c568bdcc42 feat(Modules): load modules configs before Log initialization (#6104)
in order to properly load modules appenders and loggers
2021-06-04 23:57:10 +02:00
Kargatum
07f4907ea7 feat(Core/RASession): switch to boost api (#6172) 2021-06-04 09:31:37 +02:00
Kargatum
55bea7eb79 feat(Core/Thread): move Processpriority to separated files (#5638) 2021-06-02 19:18:24 +02:00
Kitzunu
897a02bb75 refactor(Core/Misc): acore to Acore (#6043) 2021-05-31 14:21:54 +02:00
Kitzunu
ae665f7ec3 feat(Core/Command): server debug (#6007)
* initial work

* fix query

* load

* clean up

* remove from startup

* ACE

* remove static

* Update MySQLThreading.cpp

* not used

* Update MySQLThreading.cpp

* unit testing

* Update WorldMock.h

* show Boost ver

* Update WorldMock.h

* include

* Now we have boost::filesystem woo

* fix build

* fix typo
2021-05-30 21:12:01 +02:00
Kargatum
48ddfd62c5 feat(Core/Soap): delete ACE inherited (#4951) 2021-05-30 13:06:02 +02:00
Kargatum
d8911d816f feat(Core/PacketIO): correct parsing some opcodes (#6051) 2021-05-28 00:34:54 +02:00
Chero
2ae84e2faf fix(Core/Creature): Creatures will periodically call for assistance. (#5065) 2021-05-27 13:42:48 +02:00
Kargatum
ea5f5f2072 feat(Core/RealmList): port TrinityCore realm api (#5626)
* feat(Core/RealmList): port TrinityCore realm api

* 1

* whitespace cleanup

* Update data/sql/updates/pending_db_auth/rev_1620114805872279900.sql

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* 1

* 2

* Update data/sql/updates/pending_db_auth/rev_1620114805872279900.sql

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* `

* 1

* small corrects

* finish maybe

* realm.Id.Realm

* ws

* 1

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2021-05-27 00:12:46 +02:00
Kargatum
78e1719c80 feat(Core/Misc): includes cleanup (#5953) 2021-05-26 19:00:08 +07:00
Kitzunu
ea764812d1 feat(Core/Main): Show Boost Version (#6019) 2021-05-24 00:52:56 +07:00
Kitzunu
565e9ff8aa refactor(Core/CliRunnable): Make AC> a static (#5621) 2021-05-22 15:14:04 +02:00
Kitzunu
5ea56d79fc fix(Core/Banner): Add missing space (#5881) 2021-05-20 13:49:10 +02:00
Kargatum
ea2e606b13 feat(Core/Logging): improve DB logging (#5437) 2021-05-17 01:49:18 +02:00
Francesco Borzì
fd801c9310 feat(Core/BG): revamp Battleground.QueueAnnouncer.Limit (#5267) 2021-05-15 17:42:20 +02:00
Kargatum
29d3dc3f2b feat(Deps/Gperftools): make gperftools lib to interface (#5797) 2021-05-12 22:10:46 -06:00
Kargatum
26f2abaaa9 feat(Core/Authserver): TOTP rewrite (#5620) 2021-05-12 18:57:10 -06:00
Francesco Borzì
053f9f5fa4 feat(Core/DB): reconnect seconds and attempts configurable (#5673) 2021-05-10 20:09:23 +02:00
Kargatum
583d06b3bd chore(Core/Logging): enable logger sql and set level info (#5677) 2021-05-09 13:46:34 -06:00
UltraNix
f4c226423d feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885) 2021-04-25 22:18:03 +02:00
Yehonal
380f406248 Feat(Docker/bash): docker-compose system rework (#4488)
## ⚠️ATTENTION! ⚠️ Upgrading procedure:

**Database:** After this PR will be merged you need to backup your DB first (you can use the db-assembler or any mysql client to generate the dump) and restore it after.  The reason is that we use now docker named volumes instead of binded ones to improve performance.

**Conf & client data**: if you use the default configuration, both the etc and the data folder are now available inside the **/env/docker**. 

Finally, you can cleanup the /docker folder previously used by our system.

## Changes Proposed:

This PR will implement the [devcontainer ](https://code.visualstudio.com/docs/remote/containers) feature for VSCode. Allowing us to develop and debug directly within the container in the same way on all OSes.

* Implemented support for vscode dev-container feature by remote-extension suite
* Docker performance optimizations for MacOS and non-linux hosts
* Bash system improvements
* Implemented first command using Deno runtime environment (typescript) and [commander.js]
* Implemented wait mechanism for db_assembler
* Implemented db migration command
* possibility to run the authserver and worldserver with GDB using the integrated simple-restarter
* Implemented docker multi-stage mechanism to use one single Dockerfile for all the services
* client-data downloader now creates a placeholder to avoid downloading the same version of data files multiple times
* deployment of pre-compiled docker images on [docker hub](https://hub.docker.com/u/acore), you can test them [here](https://github.com/azerothcore/acore-docker)
2021-04-22 09:57:05 +02:00
Kitzunu
86192f38b7 refactor(Core/Server): Move Banner into separate file (#5207)
* refactor(Core/Server): Move Banner into separate file

* fix build

* Update Banner.cpp

* indent

* build

* build

* log

* LOG_INFO

* Update Banner.cpp

* Update Banner.h

* Update Main.cpp

* Update Main.cpp

* Update Master.cpp

* yes

* tes
2021-04-18 00:35:35 +02:00
Kargatum
4af4cbd3d9 feat(Core/Logging): rework logging (#4692)
* feat(Core/Logging): rework logging

* correct level for sql.sql

* del unused config options

* Correct build

* correct after merge

* whitespace

20:29:37 1. 'Player.cpp'. Replace (1)
20:29:37 2. 'ObjectMgr.cpp'. Replace (3)

* 1

* correct logging

* correct affter merge

* 1

* 2

* LOG_LEVEL_WARN

* #include "AppenderDB.h"

* 3

* 4

* 5

* 1. 'WorldSocket.cpp'. Replace (1)

* 6

* 1
2021-04-17 11:20:07 +02:00
Kargatum
b2861be1cd feat(Core/Threading): replace ace threading (#4821) 2021-04-16 19:45:29 +02:00
Kargatum
53ce87d0f7 feat(Core/Database): implement db loader (#4431) 2021-04-12 10:09:13 +02:00
Kargatum
91a39f27d9 feat(Core/BattlegroundQueue): add limited Battleground.QueueAnnouncer (#5093) 2021-04-09 20:55:10 +02:00
UltraNix
54e371e0e7 feat(Core/PvP): Set 30 sec timer before turn off FFA PvP flag. (#5090) 2021-04-08 13:00:45 +02:00
Kargatum
72748ee9f1 refactor(Core/Common): generalise platform specific includes in common/Platform (#5058) 2021-04-06 14:24:16 +02:00
Petric
f11d3a5402 feat(CORE/Instance): access_requirement db refactor and improved output (#3696) 2021-03-29 10:24:52 -06:00
Kargatum
10fa49f5bd feat(Core/Sockets): replace ACE_ASSERT to default core ASSERT (#4950) 2021-03-24 20:09:13 -06:00
UltraNix
0e8cb3e4b2 feat(Core/Game): Add option to disable trading BoP items among raid members (#4895) 2021-03-24 15:19:58 -06:00
Kargatum
c4c06a7734 feat(Core/SignalHandler): Replace ACE signal handling with std (#4877) 2021-03-24 15:50:56 +01:00
UltraNix
485f7e7639 feat(Core/DB/Authserver): remove sha_pass_hash (#4827) 2021-03-21 15:17:57 +01:00
Francesco Borzì
f6a17164be fix(Core/License): issue with old files license (#4762) 2021-03-17 09:46:01 -06:00
Francesco Borzì
498c5c9afc chore(Core/worldserver.conf): Enable warden by default (#4533)
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2021-03-03 14:43:43 -06:00
Kitzunu
28f1dc5c0c refactor(Core): replace NULL with nullptr (#4593) 2021-03-02 01:34:20 +01:00
Kargatum
dbefa17a53 feat(Core/Config): rework config and delete ACE inherited (#4608) 2021-02-28 14:37:03 +01:00
Kitzunu
dbc0ff6554 refactor(Core): sort #includes alphabetically (#4579) 2021-02-24 22:34:42 +01:00
Francesco Borzì
a63e41e5b3 feat(Core/Conf): Rate.RewMoneyMaxLevel (#4546) 2021-02-12 16:20:31 +01:00
Footman
522eb9a7e4 fix(Core/Pathfinding): Creatures regen health, spells LOD (#4509) 2021-02-10 00:37:05 +01:00
Francesco Borzì
8915ab1362 feat(Hooks/PlayerScript): ShouldBeRewardedWithMoneyInsteadOfExp (#4445) 2021-02-09 14:09:41 -05:00
55Honey
5a3c77a691 refactor(Core/Config): Change PlayerStart.AllSpells to .CustomSpells (#4345)
* Change PlayerStart.AllSpells to .CustomSpells

Remove wrong info regarding the  playercreateinfo_spell_custom table. Change the config flags name to match its purpose.

* Update src/server/worldserver/worldserver.conf.dist

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/World/World.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/World/World.cpp
2021-02-03 01:01:33 +01:00
Francesco Borzì
f85cb30c99 feat(Core/Conf): toggle XP price (#4388) 2021-02-02 04:11:54 +01:00
Yehonal
c8f43d8584 feat(Core/Movement): Improved pathfinding, collisions and movements (#4220)
Npc positioning
Implemented slope check to avoid unwanted climbing for some kind of movements (backwards, repositioning etc.)
Implemented backwards movement
Re-implemented circle repositioning algorithm (smartest than retail, but with the same feeling)
Fixed random position of summoned minions
Improved pet following movement. Also, they attack NPC from behind now. Thanks to @Footman

Swimming creatures
Fixed max_z coordinate for swimming creatures. Now only part of their body is allowed to be out of the water level
Fixed pathfinder for swimming creatures creating shortcuts for specific segments, now they swim underwater to reach the seashore instead of flying above the water level.
Creatures with water InhabitType but no swimming flag now, when not in combat, will walk on water depth instead of swimming. Thanks @jackpoz for the original code
UNIT_FLAG_SWIMMING in UpdateEnvironmentIfNeeded to show the swimming animation correctly when underwater
Implemented HasEnoughWater check to avoid swimming creatures to go where the water level is too low but also to properly enable swimming animation only when a creature has enough water to swim.

Walking creatures
Extended the DetourNavMeshQuery adding area cost based on walkability (slope angle + source height) to find better paths at runtime instead of completely remove them from mmaps
improve Z height in certain conditions (see #4205, #4203, #4247 )

Flying creatures
Rewriting of the hover system
Removed hacks and improved the UpdateEnvironmentIfNeeded. Now creatures can properly switch from flying to walk etc.
Spells
LOS on spell effect must be calculated on CollisionHeight and HitSpherePoint instead of position coords.
Improved position for object/creature spawned via spells
Improved checks for Fleeing movements (fear spells)

Other improvements
Implemented method to calculate the CollisionWidth from dbc (used by repositioning algorithm etc.)
Improved raycast and collision checks

Co-authored-by: Footman <p.alexej@freenet.de>
Co-authored-by: Helias <stefanoborzi32@gmail.com>
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2021-02-01 01:34:27 +01:00
Francesco Borzì
ce4dbbce76 feat(Core/Config): allow initial (free) amount of Guild Bank tabs (#4290) 2021-01-20 11:19:09 +01:00
FALL1N1
0181b73bc2 feat(Core/Opcodes): Implement CMSG_CHANNEL_MODERATE (#4021)
* Core/Opcodes: Implement CMSG_CHANNEL_MODERATE

* Cleanup, prettify

* fix build

* whitespaces
2021-01-18 19:37:50 +01:00
Andrius Peleckas
2794842553 feat(Core/Warden): optimization + PQR detection (#3875)
* Update AuctionHouseHandler.cpp

* feat(warden): block PQR

* wip

* Update Warden.cpp

* Core/Warden: minor preperation

* Core/Misc: implemented some needed container wrapper functions

* Core/Warden: more preperations

* Core/Warden: more rework
* LUA checks now are splitted to seperate config
* LUA checks are always in front of queue
* Fixed "Other" checks
* Fixed PQR detection

* Core/Warden: adjusted and optimized

* Core/Warden: optimization

* Core/Warden: more optimization

* Core/Warden: use warden comments in ban reason

* Core/Warden: more warden work

* Core/Warden: more optimizations

* Core/Warden: more refactors

* Core/Warden: some more refactors + use default SHA definitions

* Core/Warden: more refactoring

* Core/Warden: fixed PQR detection again

* Core/Warden: improved detection logging

* Core/Misc: removed SmartEnums - we do not need it here + maybe should go as seperate commit

* Core/Warden: fixed some warnings

* Core/Warden: codestyle

* Core/Warden: include warden check comment to console logs

* Core/Warden: minor adjustment for previous commit

* Core/Warden: fixed static analysis warning

* Core/Warden: compilers, you're drunk this time... function is not unused...

* Core/Warden: minor correction for logs

* Core/Warden: one more improvement for logs

* Core/Warden: added missing overrides

* Core/Warden: some codestyle

* Core/Misc: more codestyle

* Core/Misc: more codestyle!

* Core/Warden: restored default config options... (if you change it, change in core source too)

* Core/Warden: addition to previous commit

* DB/Warden: added EWT and WOWPlus checks (provided by lineagedr)

* DB/Warden: addition to previous commit

* fix: codestyle

* Core/Warden: fixed build when extra logs are enabled in cmake

Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
2021-01-17 18:36:35 +01:00
Francesco Borzì
19d474b338 feat(Core/Conf): allow to change the cost of the guild bank tabs (#4240) 2021-01-16 01:35:52 +01:00
Kitzunu
da4edd547d chore(core): remove malformed whitespaces (#4244)
* from https://www.codefactor.io/repository/github/azerothcore/azerothcore-wotlk/issues?category=Style&groupId=838&lang=5&page=75
2021-01-10 14:27:55 +01:00
Kargatum
ea93a5c1a1 feat(CI/Codestyle): added codestyle check (#3668) 2021-01-09 11:59:50 +01:00