Commit Graph

4 Commits

Author SHA1 Message Date
sucofog
17802ab6e5 Properly update Recastnav:
The commit not contained the last updates, added them and correct CMakeLists include.
MMaps re-extraction wil be REQUIRED.
2017-11-14 23:22:11 +01:00
sucofog
e772b08c68 Update Vmaps | Mmaps | Recastnav and fixed FleeingMovement
- Fixes getHeight collision (Map height is now calculated properly core-side, extraction of Maps, Vmaps is required)

- Fixes invisible walls causing LoS errores and wrong pathing in some zones.

- Mmaps update, padding is used, now to ensure proper binary-identical mmtiles

- Updated Recastnav to work properly with new updates

- Updated Area Storage

- Implement Map out of Bound (players will pop on closest graveyard if out of bounds)

- FleeingMovementGenerator updated, LoS calc to not go out of bounds or in/under textured when 
fleeing

- Added command .mmap, port from TC (info about mmaps)
2017-11-14 15:14:43 +01:00
Yehonal
0355064321 Project restructuring [PART.2] 2016-08-23 12:11:46 +02:00
Yehonal
54bd100573 Project restructuring conforming to the new software layers [PART.1] 2016-08-22 12:47:57 +02:00