Angelo Venturini
be423a91b5
fix: Crash ( #13241 )
2022-10-03 16:14:43 -03:00
IntelligentQuantum
cbd3fd0967
refactor(Core/Spells): Implement QAston Proc System ( #11079 )
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* .
* sql
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* Update spell_item.cpp
* Update Unit.cpp
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* Update Unit.cpp
* REVERT UltraNIX Commit
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* .
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* warrior
* warlock
* shaman rogue priest paladin mage
* spell item
* hunter
* druid
* dk
* war
* error style
* Update rev_1647677899565690722.sql
* Update rev_1647677899565690722.sql
* Update rev_1647677899565690722.sql
* .
* DOND DEL ME WAD DO DO
* error 2
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* FIX
* Update SpellInfoCorrections.cpp
* Update SpellInfoCorrections.cpp
* .
* ja genau
* Update .gitignore
* .
* .
* .,
* .
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* Update Unit.cpp
2022-10-02 19:39:34 +02:00
Kitzunu
434b98e60b
fix(Scripts/Spells): Remove some magic numbers ( #13193 )
2022-10-01 11:44:43 -04:00
Angelo Venturini
47f9f4917a
fix(Core/Item): Renataki's Charm of Beasts ( #13124 )
2022-09-28 00:22:08 -03:00
Grimgravy
e273d6f4f0
fix(Scripts/Quest): improved egg freezing ( #12575 )
2022-09-21 17:03:43 +02:00
UltraNix
0ae93c1c94
fix(Scripts/Item): Winter Veil Disguise Kit cannot be used during pre… ( #12883 )
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...paration phase.
2022-09-06 21:38:50 -03:00
UltraNix
a70762910a
fix(Core/Spells): Sleep aura from Magic Dust should be removed if tar… ( #12020 )
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* fix(Core/Spells): Sleep aura from Magic Dust should be removed if target is too high level.
Fixes #11947
* Update.
2022-06-22 13:52:29 -04:00
Maelthyr
d928d8d96a
refactor(Core/Unit): PC&NPC Immunity ( #11986 )
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* initial
* refactor(Core/Unit): PC & NPC Immunities
Cherry-pick TC: 74af880217
Co-authored-by: Treeston <treeston.nmoc@gmail.com >
* fix builds error
Cherry-pick TC: 74af880217
Co-authored-by: Treeston <treeston.nmoc@gmail.com >
* Fix nef combat, and replace SetFlag by SetUnitFlag
* fix combat with jedoga
Co-authored-by: Treeston <treeston.nmoc@gmail.com >
2022-06-18 08:16:45 -04:00
IntelligentQuantum
f7760b4ea0
fix(Spell/Scripts): MOVE Drinking to spell scripts ( #11105 )
2022-04-15 14:16:30 +02:00
ZhengPeiRu21
948911bd7a
fix(Scripts/Items): Fix Goblin Bomb Dispenser ( #10612 )
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* fix(Scripts/Items): Fix Goblin Bomb Dispenser
* Update spell_item.cpp
Fix brackets
2022-04-09 11:37:55 -04:00
IntelligentQuantum
b680ea3dae
feat(Scripts/Spells): Move to spell scripts - Brittle Armor & Mercurial Shield ( #11116 )
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* .
* Update SpellEffects.cpp
2022-04-01 07:02:06 -03:00
Kitzunu
856aed6fc6
feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 ( #11227 )
2022-03-30 07:59:42 -03:00
IntelligentQuantum
d1ecdc8f61
feat(Core/Spells): Move Spell item dimensional ripper area52 to spell scripts ( #11099 )
2022-03-27 01:58:58 -03:00
IntelligentQuantum
5719e46236
feat(Core/Spells): Move spell_item_runic_healing_injector to spell scripts ( #11088 )
2022-03-27 01:53:16 -03:00
Kitzunu
455899dc75
fix(Core/Misc): Change const to be after type name ( #10591 )
2022-02-14 16:05:45 -03:00
IntelligentQuantum
93520f6466
feat(Core/Position): own file ( #10505 )
2022-02-08 05:12:42 -03:00
Kargatum
8b7df23f06
feat(Core/Time): Implement saparated manager for game time ( #8630 )
2022-01-24 17:55:00 +07:00
Nefertumm
b7dcf93be4
Fix(Core/Item): Wraith Scythe scales with spell power ( #9901 )
2022-01-03 15:05:45 -05:00
Kargatum
f62664c987
refactor(Core/Misc): headers cleanup ( #9259 )
2021-11-22 17:24:39 +07:00
Kitzunu
0f7091c7e1
fix(Script/Item): Deviate Fish effects ( #9163 )
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* fix(Script/Item): Deviate Fish effects
* cherry-pick commit (a9db8a9b9a )
2021-11-20 14:13:42 -03:00
Kitzunu
6a430cd2f9
fix(Scripts/Misc): Replace some AddItem/CreateItem with spells ( #9006 )
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Co-authored-by: offl <11556157+offl@users.noreply.github.com >
2021-11-20 09:59:52 -03:00
Kitzunu
0850dea4df
refactor(Scripts/Spells): convert spell_item into new system ( #9057 )
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* refactor(Scripts/Spells): convert spell_item into new system
* fix build
* fix return
2021-11-13 13:01:38 +01:00
Nefertumm
4cad90be86
fix(Core/Spells): Potential crashes in spell_generic and spell_item ( #8810 )
2021-11-09 07:10:03 -03:00
Malcrom
f106de8788
refactor(Core): update getFaction to GetFaction and setFaction to SetFaction ( #8708 )
2021-11-01 17:04:32 +01:00
Skjalf
27659d11a3
fix(Scripts/Spells): Blessing of Ancient Kings crash ( #8871 )
2021-11-01 13:28:35 +01:00
Nefertumm
7c363c9040
fix(Core/Crashfix): Add nullptr checks for Blood Draining enchant ( #8778 )
2021-10-28 06:23:29 -03:00
Nefertumm
5f28d35c37
fix(Core/Spell): Recall destination for Insignia trinkets using CFBG ( #8679 )
2021-10-24 12:04:24 +02:00
Kitzunu
bc82f36f1f
refactor(Core/Unit): clean MonsterText methods ( #6957 )
2021-10-15 10:25:29 +02:00
jestermaniac
d4c4608db8
fix(Scripts/Spells): Linken's boomerang ( #8179 )
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* fix(Scripts/Spells): Linken's boomerang
* Update rev_1633027575141830731.sql
2021-10-14 13:25:16 +02:00
Skjalf
1e57b6fb99
fix(Core/Spells): add several missing null checks for the DamageInfo struct to fix a crash ( #8322 )
2021-10-10 16:07:14 +02:00
UltraNix
66809383d1
fix(Core/Spells): add several missing null checks for the DamageInfo struct to fix a crash - Part II. ( #8376 )
2021-10-10 15:56:42 +02:00
Kargatum
52aa0e9966
feat(License): add new headers information about license ( #7941 )
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Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2021-09-30 13:40:52 +07:00
jestermaniac
a8ca50fc47
fix(Scripts/Items): Powerful Anti-venom ( #7854 )
2021-09-18 14:45:55 -06:00
UltraNix
be4377f540
fix(Scripts/Items): Goblin Bomb Dispenser ( #7190 )
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- Closes #6609
2021-08-06 16:27:18 +02:00
UltraNix
ba85988d31
fix(Scripts/Item): Gnomish Death Ray. ( #7062 )
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- Closes #5648
2021-07-23 13:13:49 +02:00
Kitzunu
5d66e57181
chore(Core/Spell): SpellId's should always be uint32 ( #6466 )
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* chore(Core/Spell): SpellId's should always be uint32
* Update spell_item.cpp
2021-06-25 02:11:36 +02:00
Kitzunu
897a02bb75
refactor(Core/Misc): acore to Acore ( #6043 )
2021-05-31 14:21:54 +02:00
UltraNix
f4c226423d
feat(Core/Misc): implement ObjectGuid class (port from TC) ( #4885 )
2021-04-25 22:18:03 +02:00
r0m1ntik
66ca61025d
fix(Core/Spell): Val'anyr periodic healings proc and move to new proc system ( #4216 )
2021-03-21 22:40:50 -04:00
Francesco Borzì
f6a17164be
fix(Core/License): issue with old files license ( #4762 )
2021-03-17 09:46:01 -06:00
Stifler82
08c2ddbee2
fix(Core/Spell): Anti-Venom ( #4711 )
2021-03-07 13:12:59 +01:00
Kitzunu
28f1dc5c0c
refactor(Core): replace NULL with nullptr ( #4593 )
2021-03-02 01:34:20 +01:00
Kitzunu
dbc0ff6554
refactor(Core): sort #includes alphabetically ( #4579 )
2021-02-24 22:34:42 +01:00
Kitzunu
b43c5c9bf3
fix(Core/Spell): Instant Statue ( #4319 )
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* fix(Core/Spell): Instant Statue
* make sure GetCaster() is not null
* values
* unit not player
* scriptName
* Update spell_item.cpp
* feat(Core/Spell): Implement ValidateSpellInfo
* Cherry-pick from 2b5d7eef3a & a0a158b5b8
* Revert "feat(Core/Spell): Implement ValidateSpellInfo"
This reverts commit 7690f02b49c82c65de3e92307063211a2e9941f5.
* Revert "Revert "feat(Core/Spell): Implement ValidateSpellInfo""
This reverts commit 8ffbb46fafe1f2d1597b4295b9e5fcec822d1181.
* Update spell_item.cpp
* dependant on https://github.com/azerothcore/azerothcore-wotlk/pull/4323
* untargetable
2021-02-02 16:08:52 +01:00
Kitzunu
0d52b4ca4a
feat(Core/Spell): Implement ValidateSpellInfo ( #4323 )
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* feat(Core/Spell): Implement ValidateSpellInfo
* cherry-pick from 2b5d7eef3a & a0a158b5b8
* sLog->outError
* cleanup
* convert to ValidateSpellInfo
* fix error log
* improve sLog->outError
* remove non related spells stuff from Validate
* remove the last
* build
* build x2
2021-02-01 18:57:25 +01:00
Kitzunu
8851152815
fix(Core/Item): Implement mount speed mod items ( #4258 )
2021-01-30 00:46:59 +01:00
Kitzunu
da4edd547d
chore(core): remove malformed whitespaces ( #4244 )
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* from https://www.codefactor.io/repository/github/azerothcore/azerothcore-wotlk/issues?category=Style&groupId=838&lang=5&page=75
2021-01-10 14:27:55 +01:00
Francesco Borzì
d4a58700d4
refactor(Core): apply clang-tidy modernize-use-override ( #3817 )
2020-12-06 18:04:55 +01:00
Kargatum
5e20b46812
refactor(Core/Scripts): restyle scripts lib with astyle ( #3467 )
2020-10-11 10:35:34 +02:00
Kitzunu
6ede23d177
fix(Core/AuraScript): Soul Feast should apply on some Valithria mobs ( #3355 )
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* fix(Core/ItemScript): Shadow's Edge should give stacks on some Vali mobs
* make the logic more beautiful
* update name to IsException
* build
* IsException -> isException
* Keep it to a standard :)
* indentation
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com >
2020-09-15 21:09:50 +02:00