Benjamin Jackson
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52799d76f6
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refactor(Core): Add definition file for area table entries. (#22054)
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2025-05-09 15:48:02 +02:00 |
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Takenbacon
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ee69a569c4
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fix(Core/Grids): Grid improvements (#20955)
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2025-02-14 22:11:27 +01:00 |
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Jelle Meeus
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7410175a08
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refactor(Scripts/EasternKingdoms): spell scripts use registry macros (#20399)
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2024-11-01 16:54:41 -03:00 |
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Benjamin Jackson
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1edac37ac3
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refactor(Core): Make more use of helpers. (#19835)
* Init.
* Reword.
* Update codestyle script.
Co-Authored-By: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
* Add gameobject type ID check, reorder checks.
* Add helper/codestyle check for unit type.
* `IsUnit()` -> `IsCreature()`
* Add `IsUnit()` method.
* Use type mask.
https: //github.com/TrinityCore/TrinityCore/commit/cc71da35b5dc74abf71f8691161525a23d870bb5
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com>
Co-Authored-By: Ovahlord <18347559+Ovahlord@users.noreply.github.com>
* Replace instances of `isType` with `IsUnit`.
---------
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
Co-authored-by: Ovahlord <18347559+Ovahlord@users.noreply.github.com>
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2024-09-03 14:41:31 -03:00 |
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Grimdhex
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61f3a631c3
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fix(Server): remove double blank lines at the end of several files (#19735)
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2024-08-25 07:21:14 -03:00 |
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Winfidonarleyan
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eb1ecc38a5
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feat(Core/Scripting): move all script objects to separated files (#17860)
* feat(Core/Scripts): move all script objects to separated files
* Apply 5bfeabde81
* try gcc build
* again
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2023-12-02 21:13:20 +01:00 |
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Winfidonarleyan
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e90d7a2f92
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chore(Core/Misc): sort includes (#17776)
* chore(Cleanup): sort includes
* fix build
* fix build again
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2023-11-18 17:51:26 +01:00 |
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Skjalf
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0dbb8c814c
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refactor(Core/InstanceScript): refactored load and save methods (#14977)
Co-authored-by: joschiwald <736792+joschiwald@users.noreply.github.com>
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2023-02-12 15:53:48 -03:00 |
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Maelthyr
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afb071bb04
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refactor(Scripts): Update vanilla scripts to std::chrono (#14876)
Co-authored-by: Maelthyrr <AmanThul-Project@proton.me>
Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com>
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2023-02-05 12:35:48 -03:00 |
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Kitzunu
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b41967a067
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feat(Core/GameObject): Gob flag helpers (#11287)
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2022-04-05 13:52:58 +02:00 |
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Kitzunu
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856aed6fc6
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feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 (#11227)
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2022-03-30 07:59:42 -03:00 |
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ZhengPeiRu21
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ea6a70ba3c
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fix(Scripts/Sunken Temple): Fix Shade of Eranikus (#10891)
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2022-03-12 04:45:52 -03:00 |
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Kargatum
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3a0a9ba088
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feat(Core/Common): move EventMap to separated files, add support chrono (#10209)
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2022-02-04 15:12:45 +01:00 |
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Kargatum
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52aa0e9966
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feat(License): add new headers information about license (#7941)
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
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2021-09-30 13:40:52 +07:00 |
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Francesco Borzì
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4103fca5a4
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fix(Core/ObjectGuid): prevent creating copies when looping objects (#6852)
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2021-07-10 15:54:16 +02:00 |
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UltraNix
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f4c226423d
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feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)
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2021-04-25 22:18:03 +02:00 |
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Kitzunu
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dbc0ff6554
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refactor(Core): sort #includes alphabetically (#4579)
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2021-02-24 22:34:42 +01:00 |
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Francesco Borzì
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d4a58700d4
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refactor(Core): apply clang-tidy modernize-use-override (#3817)
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2020-12-06 18:04:55 +01:00 |
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Kargatum
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5e20b46812
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refactor(Core/Scripts): restyle scripts lib with astyle (#3467)
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2020-10-11 10:35:34 +02:00 |
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Stoabrogga
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7a9f09341f
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chore(PCH): remove "ScriptPCH.h" from cpp scripts (#1423)
remove "ScriptPCH.h" from cpp scripts as it is intended to be used as precompiled header for the build process only
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2019-02-10 14:50:44 +01:00 |
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Nefertumm
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dd300003e2
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Update license links (#783)
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2018-03-12 10:54:57 +01:00 |
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Kaev
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05cd8c8c61
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Move area trigger storage from DBC to database (#742)
Renamed AreaTrigger + related stuff to AreaTriggerTeleport
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2018-01-02 22:08:08 +01:00 |
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Yehonal
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17332304fd
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Using TC structure allowing easier patches importing
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2017-12-21 00:20:29 +01:00 |
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Yehonal
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0f85ce1c54
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Big re-organization of repository [W.I.P]
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2016-08-11 20:25:27 +02:00 |
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Yehonal
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f6eefedcd5
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converted all tabs to 4 spaces
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2016-06-26 19:23:57 +02:00 |
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Yehonal
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e8e94a0a66
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First Commit
For Azeroth!
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2016-06-26 10:39:44 +02:00 |
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