Commit Graph

60 Commits

Author SHA1 Message Date
Skjalf
ace0cee18c fix(Scripts/ShadowLabs): Fix Murmur Touch dealing damage twice (#16058) 2023-04-22 11:17:51 -03:00
Dan
43cbe6a152 fix(Scripts/ManaTombs): Yor stomp added (#15986) 2023-04-22 10:05:32 -03:00
Skjalf
58d1419add refactor(Scripts/ShadowLabirynth): Update Blackheart the Inciter to t… (#16049)
refactor(Scripts/ShadowLabirynth): Update Blackheart the Inciter to the new script model
2023-04-21 10:04:42 -03:00
UltraNix
197b053eb4 fix(Scripts/ShadowLabirynth): Fixed Blackheart's Incite Chaos. (#15583) 2023-04-21 08:29:32 -03:00
Eddy Vega
b4ff3da86b fix(Scripts/ShadowLabyrinth): Update Grandmaster Vorpil's script (#16018)
init
2023-04-19 21:20:19 -03:00
Eddy Vega
a2e8409b41 fix(Scripts/ShadowLabyrinth): Blackheart the Inciter's room link (#15994)
* init

* pew

* init

* pew
2023-04-18 22:53:05 -03:00
Eddy Vega
4bb002f69b fix(Scripts/ShadowLabyrinth): Murmur - Sonic Shock's timer (#16006)
init
2023-04-18 21:06:31 -03:00
Dan
e38b070239 fix(Scripts/ShadowLabyrinth): Boss spell timers correct values (#15984)
* fix(Scripts/ShadowLabyrinth): fix boss timers

except Vorpil

currently done: hellmaw, blackheart

todo: murmur

* now done hellmaw

forgot to include

* added murmur timers

see title

* Apply suggestions from code review

---------

Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com>
2023-04-17 22:00:58 -03:00
Dan
dda048d634 fix(Scripts/ShadowLabyrinth): fix Grandmaster Vorpil (#15962)
* Vorpil ROF edit

Added delay (works?) + added functionality for use of the heroic ability

* fixed position matrix

added orientation and used Gultask's sniffed values

* added orientation values to for loops

* testcommit to test rof

testing to see if they removal of the delay fixes it not casting

* attempt to fix shadownova visual

with docastaoe instead of me->spell

* attempt to solve rain of fire with separate event

* extra event works. extra edits

delay between events now half a second, also added delay events because rain of fire is channeled. make sure to check for correct repeat timing now.

* latest changes

see title

* spell first then event

see title

* remove whitespace

see title

* remove creepy whitespace

that is irrelevant because it was in a comment

* added increase in void traveler spawns

as fight goes on... as per retail sniffs by Gultask

* fix timers for Vorpil

according to Gultask's sniffs. draw shadows should also be random, so still needs work. schedule rain of fire inside draw shadows?

* attempt to handle ROF differently

it is now launched every time from the draw shadows event.
2023-04-17 21:02:15 -03:00
Skjalf
af1e878fcc fix(Scripts/ShadowLabirynth): Fix OOC Murmur Supperssion Barrage (#15992)
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com>
2023-04-17 20:38:13 -03:00
Skjalf
5dcea531b5 fix(Scripts/ShadowLabyrinth): Update Murmur script (#15970)
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com>
2023-04-17 00:19:12 -03:00
Skjalf
c1cafe040b chore(Scripts/ShadowLabyrinth): Modernize Ambassador Hellmaw (#15944)
* chore(Scripts/ShadowLabyrinth): Modernize Ambassador Hellmaw

* Update boss_ambassador_hellmaw.cpp
2023-04-14 18:09:21 -03:00
Skjalf
d47e93830f feat(Core/Scripts): Allow scheduling multiple hp checks at once for i… (#15897)
feat(Core/Scripts): Allow scheduling multiple hp checks at once for identical phases
2023-04-09 15:37:04 -03:00
UltraNix
155bacb8dd fix(Scripts/ShadowLabirynth): Ambassador Hellmaw: (#15761)
* fix(Scripts/ShadowLabirynth): Ambassador Hellmaw:

Properly handle Banish intro event.
Ambassadow Hellmaw can attack while casting Corrosive Acid.
Added missing paths.
Fixes #15638

* buildfix.
2023-04-09 15:10:53 -03:00
Tereneckla
6ee42fcf78 fix(Scripts/SethekkHalls) Fix Talon King Ikiss Blink (#15876)
Update boss_talon_king_ikiss.cpp
2023-04-08 07:30:03 -03:00
Skjalf
c0253d91a7 fix(Scripts/SethekkHalls): Prevent pets from pulling Ikiss from behin… (#15764)
* fix(Scripts/SethekkHalls): Prevent pets from pulling Ikiss from behind doors

* Update src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_talon_king_ikiss.cpp
2023-04-02 09:43:50 -03:00
UltraNix
43336a8443 fix(Scripts/SethekkHalls): Talon King Ikiss (#15471)
* fix(Scripts/SethekkHalls):

Talon King Ikiss should cast his combo at 80%, 50% and 25%.
After finishing the explosion, Talon King Ikiss should reset aggro.
Talon King Ikiss cast sheep randomly also in normal mode.
Fixes #15466

* Update.

* Update.
2023-03-29 01:32:12 -03:00
Skjalf
65471801e6 chore(Scripts/SethekkHalls): Move Anzu script to its own file (#15109) 2023-02-18 18:47:29 -03:00
Skjalf
c2208318ea fix(Scripts/SethekkHalls): Update Talon King Ikiss script (#15098) 2023-02-18 17:26:52 -03:00
Kitzunu
bd6034e1a9 refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15026)
Co-authored-by: Treeston <14020072+Treeston@users.noreply.github.com>
2023-02-13 21:39:40 +01:00
Skjalf
0dbb8c814c refactor(Core/InstanceScript): refactored load and save methods (#14977)
Co-authored-by: joschiwald <736792+joschiwald@users.noreply.github.com>
2023-02-12 15:53:48 -03:00
Skjalf
b4e3f1310b feat(Core/Unit): Add KillSelf overload (#14785)
Co-authored-by: jackpoz <giacomopoz@gmail.com>
2023-01-28 17:57:23 -03:00
Gultask
1a2d1c22ff fix(DB/SethekkHalls): Re-construct Sethekk Halls gameobjects and creatures (#14265)
* Create rev_1671229049571189000.sql

* Update rev_1671229049571189000.sql

* pathing

* 2

* 3

* Update rev_1671229049571189000.sql
2023-01-15 21:57:37 -03:00
UltraNix
0564a2c2fa fix(Scripts/Spells): Phantasmal Possessor's Posses spell should be ca… (#13884)
...sted only on base channel's expiration.
2022-11-21 18:15:24 -03:00
Maelthyr
c1c9dc6105 refactor(Core/ScriptedAI): few improvements with threat methods (#13146)
improve threat scripts

Co-authored-by: Maelthyrr <lynethris@protonmail.ch>
2022-11-12 13:29:28 +01:00
Angelo Venturini
ad4ce0895f fix: Qaston revert (#13320)
* Revert "fix(Core/QAston): fixed shields oneshotting (#13271)"

This reverts commit e05f61d1b3.

* Revert "fix(Core): Crash (#13292)"

This reverts commit a818bcf3e2.

* Revert "fix: Crash (#13241)"

This reverts commit be423a91b5.

* delete sql

* Revert "refactor(Core/Spells): Implement QAston Proc System (#11079)"

This reverts commit cbd3fd0967.

* add sql revert

* fix sql

* remove update from world.updates
2022-10-05 21:53:20 +02:00
IntelligentQuantum
cbd3fd0967 refactor(Core/Spells): Implement QAston Proc System (#11079)
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* Update spell_item.cpp

* Update Unit.cpp

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* Update Unit.cpp

* REVERT UltraNIX Commit

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* warrior

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* spell item

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* error style

* Update rev_1647677899565690722.sql

* Update rev_1647677899565690722.sql

* Update rev_1647677899565690722.sql

* .

* DOND DEL ME WAD DO DO

* error 2

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* FIX

* Update SpellInfoCorrections.cpp

* Update SpellInfoCorrections.cpp

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* ja genau

* Update .gitignore

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* Update Unit.cpp
2022-10-02 19:39:34 +02:00
Maelthyr
1f472bddd3 refactor(Core/Combat): Code style and improvement of ThreatMgr (#12992) 2022-09-25 15:20:34 -03:00
Maelthyr
c5368816fa Core/Combat: rename getThreatMgr() to GetThreatMgr() (#11758) 2022-05-18 05:36:57 -03:00
IntelligentQuantum
ab4ee71762 feat(Core/Maps): AreaBoundary (#10525)
* cherry-picked commit (2da458c56d)
2022-04-15 14:10:41 +02:00
Kitzunu
b41967a067 feat(Core/GameObject): Gob flag helpers (#11287) 2022-04-05 13:52:58 +02:00
Kitzunu
856aed6fc6 feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 (#11227) 2022-03-30 07:59:42 -03:00
Kitzunu
455899dc75 fix(Core/Misc): Change const to be after type name (#10591) 2022-02-14 16:05:45 -03:00
Kitzunu
cb7e355291 refactor(Core/Misc): sin() to std::sin() (#9795) 2022-01-06 19:29:40 +01:00
Kargatum
c81891fc11 feat(Core/AI): convert SelectAggroTarget to enum class (#9893) 2021-12-28 19:13:12 -03:00
Kargatum
f62664c987 refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
Kargatum
52aa0e9966 feat(License): add new headers information about license (#7941)
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
2021-09-30 13:40:52 +07:00
Kitzunu
2f449326e0 refactor(Core): Rename ...Manager to ...Mgr (#6910)
* Rename MapManager.h to MapMgr.h

* Rename BanManager.h to BanMgr.h

* Rename MapManager.cpp to MapMgr.cpp

* Rename BanManager.cpp to BanMgr.cpp

* Rename MapRefManager.h to MapRefMgr.h

* Rename ThreatManager.h to ThreatMgr.h

* Rename GridRefManager.h to GridRefMgr.h

* Rename ThreatManager.cpp to ThreatMgr.cpp

* Rename GroupRefManager.h to GroupRefMgr.h

* Rename HostileRefManager.h to HostileRefMgr.h

* Rename HostileRefManager.cpp to HostileRefMgr.cpp

* Rename MMapManager.h to MMapMgr.h

* Rename FollowerRefManager.h to FollowerRefMgr.h

* Rename VMapManager2.h to VMapMgr2.h

* Rename IVMapManager.h to IVMapMgr.h

* Rename MMapManager.cpp to MMapMgr.cpp

* Rename VMapManager2.cpp to VMapMgr2.cpp

* Rename RefManager.h to RefMgr.h

* Rename WaypointManager.h to WaypointMgr.h

* Rename WaypointManager.cpp to WaypointMgr.cpp

* Rename MPQManager.h to MPQMgr.h

* Rename MPQManager.cpp to MPQMgr.cpp

* Rename IMMAPManager.h to IMMAPMgr.h

* fix build

* Update Main.cpp

* chore(Core/Misc): Remove toxic language

* Revert "chore(Core/Misc): Remove toxic language"

* fix build

* build
2021-09-15 17:50:28 +02:00
Kitzunu
897a02bb75 refactor(Core/Misc): acore to Acore (#6043) 2021-05-31 14:21:54 +02:00
UltraNix
f4c226423d feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885) 2021-04-25 22:18:03 +02:00
Kitzunu
f9d708b450 feat(Core/Instance): Add instance validation for creature scripts (#4596) 2021-04-05 15:34:26 +02:00
Francesco Borzì
f6a17164be fix(Core/License): issue with old files license (#4762) 2021-03-17 09:46:01 -06:00
Kitzunu
28f1dc5c0c refactor(Core): replace NULL with nullptr (#4593) 2021-03-02 01:34:20 +01:00
Kitzunu
dbc0ff6554 refactor(Core): sort #includes alphabetically (#4579) 2021-02-24 22:34:42 +01:00
Kitzunu
da4edd547d chore(core): remove malformed whitespaces (#4244)
* from https://www.codefactor.io/repository/github/azerothcore/azerothcore-wotlk/issues?category=Style&groupId=838&lang=5&page=75
2021-01-10 14:27:55 +01:00
Kargatum
ea93a5c1a1 feat(CI/Codestyle): added codestyle check (#3668) 2021-01-09 11:59:50 +01:00
Francesco Borzì
d4a58700d4 refactor(Core): apply clang-tidy modernize-use-override (#3817) 2020-12-06 18:04:55 +01:00
Andrius Peleckas
ab5933effa fix(Core/Util): EventMap::RepeatEvent when eventId is retrieved by ExecuteEvent() call (#3426) 2020-10-17 14:59:22 +02:00
Kargatum
5e20b46812 refactor(Core/Scripts): restyle scripts lib with astyle (#3467) 2020-10-11 10:35:34 +02:00
Ercules76
3f8abc6bc2 refactor(CORE/Instance): Move Pandemonius script from SAI to Core script (#3165) 2020-08-19 16:15:43 +02:00