Andrew
98a8a1306a
fix(Scripts/SunwellPlateau): Fix Felmyst death event ( #21425 )
2025-02-13 11:38:47 +01:00
Andrew
d3296f6462
refactor(Scripts/MagisterTerrace): Clean up Vexallus instance script … ( #21303 )
2025-02-01 08:50:21 +01:00
blinkysc
9c214f0de0
fix(Scripts/MagisterTerrace/DB) Vexallus Boss Complete Overhaul ( #21266 )
2025-01-31 17:22:25 +01:00
Andrew
2809f70dc1
fix(Scripts/MagisterTerrace): Fix Kael's outro and close door during … ( #21289 )
2025-01-29 06:27:30 -03:00
Andrew
ed99f050fa
fix(Scripts/MagisterTerrace): Rescript Kael's intro ( #21278 )
2025-01-27 11:34:59 +01:00
Andrew
c08a1eefff
fix(Scripts/MagisterTerrace): Fix Phoenixes and eggs not despawning ( #21260 )
2025-01-24 19:44:54 +01:00
Andrew
d99285ed26
fix(DB/Creature): Fix Flamestrike inhabit types ( #21249 )
2025-01-23 18:29:29 +01:00
Andrew
a38da4ba69
fix(Scripts/MagisterTerrace): Implement missing Kaelthas text line ( #21247 )
2025-01-23 08:44:18 +01:00
blinkysc
53f8e306e8
fix(Scripts/MagistersTerrace) Add 5s Vexallus Pure Energy ( #21239 )
...
Co-authored-by: Andrew <47818697+Nyeriah@users.noreply.github.com >
2025-01-23 01:25:14 -03:00
blinkysc
67c1f13f4a
fix(Scripts/MagistersTerrace): Pheonix will now reset after death ( #21240 )
2025-01-23 00:03:13 -03:00
Rocco Silipo
4927d20d48
fix(DB/Creature) Fel Crystals no longer follow players. ( #21227 )
2025-01-22 15:18:02 +01:00
Andrew
78dc29371c
fix(Scripts/MagisterTerrace): Fix Selin's crystal drain being interru… ( #20727 )
...
fix(Scripts/MagisterTerrace): Fix Selin's crystal drain being interrupted
2024-11-24 19:38:52 -03:00
Dan
8c3c751221
refactor(Scripts/MagistersTerrace): Felblood Kael'thas ( #20642 )
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* Felblood kael (#14 )
* init
* initial ready version
* make scheduler repeatable and correct intro sequence
* some debug and OOC scheduler
* Update boss_felblood_kaelthas.cpp
* finale
* Update boss_felblood_kaelthas.cpp
* Update boss_felblood_kaelthas.cpp
* Update boss_felblood_kaelthas.cpp
* Update boss_felblood_kaelthas.cpp
* simplify target selection
2024-11-20 23:19:03 +01:00
Dan
8c763f6612
refactor(Scripts/MagistersTerrace): refactor Selin Fireheart ( #20604 )
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* init
* Update boss_selin_fireheart.cpp
* rectification
* whitespace
2024-11-18 16:37:03 -03:00
Andrew
7a5b7efc42
refactor(Scripts/MagisterTerrace): Update Priestess Delrissa ( #20611 )
2024-11-17 21:21:06 -03:00
Andrew
7f558f4e38
refactor(Scripts/MagisterTerrace): Move Kalecgos script to SAI ( #20495 )
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* refactor(Scripts/MagisterTerrace): Move Kalecgos script to SAI
* Update instance_magisters_terrace.cpp
2024-11-11 00:58:51 +01:00
Andrew
4470891310
fix(Scripts/MagisterTerrace): Add all spells to SpellDifficulty dbc ( #20502 )
2024-11-10 15:51:28 -03:00
IntelligentQuantum
21cb6fbf4f
fix(Scripts/MagisterTerrace): Kael'thas' Arcane Spheres & Phoenix should despawn ( #20481 )
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* Fix(Core/Scripts): Kael'thas' Arcane Spheres & Phoenix
* it's better xD
2024-11-08 11:30:55 -03:00
Benjamin Jackson
1edac37ac3
refactor(Core): Make more use of helpers. ( #19835 )
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* Init.
* Reword.
* Update codestyle script.
Co-Authored-By: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* Add gameobject type ID check, reorder checks.
* Add helper/codestyle check for unit type.
* `IsUnit()` -> `IsCreature()`
* Add `IsUnit()` method.
* Use type mask.
https: //github.com/TrinityCore/TrinityCore/commit/cc71da35b5dc74abf71f8691161525a23d870bb5
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com >
Co-Authored-By: Ovahlord <18347559+Ovahlord@users.noreply.github.com >
* Replace instances of `isType` with `IsUnit`.
---------
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
Co-authored-by: Ovahlord <18347559+Ovahlord@users.noreply.github.com >
2024-09-03 14:41:31 -03:00
Grimdhex
643362d697
refactor(Core/Object): adds consistency in the use of type object check ( #19671 )
2024-08-25 09:57:37 -03:00
Grimdhex
61f3a631c3
fix(Server): remove double blank lines at the end of several files ( #19735 )
2024-08-25 07:21:14 -03:00
Francesco Borzì
e8bd391505
refactor(Scripts/EasternKingdoms): remove unused imports ( #19457 )
2024-07-23 08:56:46 -03:00
Winfidonarleyan
eb1ecc38a5
feat(Core/Scripting): move all script objects to separated files ( #17860 )
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* feat(Core/Scripts): move all script objects to separated files
* Apply 5bfeabde81
* try gcc build
* again
2023-12-02 21:13:20 +01:00
Andrew
4552e89bfd
refactor(Scripts/MagisterTerrace): Update Vexallus script ( #17892 )
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* refactor(Scripts/MagisterTerrace): Update Vexallus script
* Update src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp
2023-11-29 20:34:11 +01:00
Winfidonarleyan
e90d7a2f92
chore(Core/Misc): sort includes ( #17776 )
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* chore(Cleanup): sort includes
* fix build
* fix build again
2023-11-18 17:51:26 +01:00
Andrew
8fbed6c30e
refactor(Scripts/MagistersTerrace): Update scripts to new register model ( #17725 )
2023-11-15 21:04:14 -03:00
Skjalf
f0c4ab3c95
refactor(Scripts/MagistersTerrace): Clean up instance script ( #17346 )
2023-09-25 06:11:12 -03:00
Skjalf
9ac71a4e2a
fix(Scripts/MagistersTerrace): Script Kalecgos' appearance after usin… ( #17286 )
2023-09-17 19:00:09 -03:00
Kitzunu
bd6034e1a9
refactor(Core/AI): Some more refactoring prep for Comat Threat system… ( #15026 )
...
Co-authored-by: Treeston <14020072+Treeston@users.noreply.github.com >
2023-02-13 21:39:40 +01:00
Skjalf
0dbb8c814c
refactor(Core/InstanceScript): refactored load and save methods ( #14977 )
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Co-authored-by: joschiwald <736792+joschiwald@users.noreply.github.com >
2023-02-12 15:53:48 -03:00
Skjalf
b4e3f1310b
feat(Core/Unit): Add KillSelf overload ( #14785 )
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Co-authored-by: jackpoz <giacomopoz@gmail.com >
2023-01-28 17:57:23 -03:00
Maelthyr
c1c9dc6105
refactor(Core/ScriptedAI): few improvements with threat methods ( #13146 )
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improve threat scripts
Co-authored-by: Maelthyrr <lynethris@protonmail.ch >
2022-11-12 13:29:28 +01:00
Maelthyr
1f472bddd3
refactor(Core/Combat): Code style and improvement of ThreatMgr ( #12992 )
2022-09-25 15:20:34 -03:00
Maelthyr
d928d8d96a
refactor(Core/Unit): PC&NPC Immunity ( #11986 )
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* initial
* refactor(Core/Unit): PC & NPC Immunities
Cherry-pick TC: 74af880217
Co-authored-by: Treeston <treeston.nmoc@gmail.com >
* fix builds error
Cherry-pick TC: 74af880217
Co-authored-by: Treeston <treeston.nmoc@gmail.com >
* Fix nef combat, and replace SetFlag by SetUnitFlag
* fix combat with jedoga
Co-authored-by: Treeston <treeston.nmoc@gmail.com >
2022-06-18 08:16:45 -04:00
Maelthyr
32334f5f14
refactor(Core/Unit): minor changes for the combat system ( #11904 )
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Cherry-pick from TC: https://github.com/TrinityCore/TrinityCore/pull/19966
Co-authored-by: Treeston <treeston.nmoc@gmail.com >
2022-06-13 19:40:29 -03:00
Maelthyr
c5368816fa
Core/Combat: rename getThreatMgr() to GetThreatMgr() ( #11758 )
2022-05-18 05:36:57 -03:00
IntelligentQuantum
ab4ee71762
feat(Core/Maps): AreaBoundary ( #10525 )
...
* cherry-picked commit (2da458c56d )
2022-04-15 14:10:41 +02:00
Kitzunu
b41967a067
feat(Core/GameObject): Gob flag helpers ( #11287 )
2022-04-05 13:52:58 +02:00
Kitzunu
535c7451a2
feat(Core/Unit): New helpers for DynamicFlags ( #11230 )
...
* feat(Core/Unit): New helpers for DynamicFlags
* cherry-pick commit (d611925dc7 )
Co-Authored-By: Shauren <shauren.trinity@gmail.com >
* oopsie
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2022-04-01 07:14:29 -03:00
Kitzunu
856aed6fc6
feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 ( #11227 )
2022-03-30 07:59:42 -03:00
Kitzunu
455899dc75
fix(Core/Misc): Change const to be after type name ( #10591 )
2022-02-14 16:05:45 -03:00
Kargatum
c81891fc11
feat(Core/AI): convert SelectAggroTarget to enum class ( #9893 )
2021-12-28 19:13:12 -03:00
Kargatum
f62664c987
refactor(Core/Misc): headers cleanup ( #9259 )
2021-11-22 17:24:39 +07:00
Kargatum
52aa0e9966
feat(License): add new headers information about license ( #7941 )
...
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2021-09-30 13:40:52 +07:00
Kitzunu
2f449326e0
refactor(Core): Rename ...Manager to ...Mgr ( #6910 )
...
* Rename MapManager.h to MapMgr.h
* Rename BanManager.h to BanMgr.h
* Rename MapManager.cpp to MapMgr.cpp
* Rename BanManager.cpp to BanMgr.cpp
* Rename MapRefManager.h to MapRefMgr.h
* Rename ThreatManager.h to ThreatMgr.h
* Rename GridRefManager.h to GridRefMgr.h
* Rename ThreatManager.cpp to ThreatMgr.cpp
* Rename GroupRefManager.h to GroupRefMgr.h
* Rename HostileRefManager.h to HostileRefMgr.h
* Rename HostileRefManager.cpp to HostileRefMgr.cpp
* Rename MMapManager.h to MMapMgr.h
* Rename FollowerRefManager.h to FollowerRefMgr.h
* Rename VMapManager2.h to VMapMgr2.h
* Rename IVMapManager.h to IVMapMgr.h
* Rename MMapManager.cpp to MMapMgr.cpp
* Rename VMapManager2.cpp to VMapMgr2.cpp
* Rename RefManager.h to RefMgr.h
* Rename WaypointManager.h to WaypointMgr.h
* Rename WaypointManager.cpp to WaypointMgr.cpp
* Rename MPQManager.h to MPQMgr.h
* Rename MPQManager.cpp to MPQMgr.cpp
* Rename IMMAPManager.h to IMMAPMgr.h
* fix build
* Update Main.cpp
* chore(Core/Misc): Remove toxic language
* Revert "chore(Core/Misc): Remove toxic language"
* fix build
* build
2021-09-15 17:50:28 +02:00
UltraNix
1b7d3708a6
fix(Core/Loot): ( #7452 )
...
- Players that did not participate in killing dungeon boss are not eligible to get loot.
- Players that are too far away from the looted object are not eligible to get loot.
- Players that released spirit and were outside the dungeon when the loot has been released are eligible to get loot.
- Players that have pending bind are not eligible to get loot.
- Properly get loot recipient for some chests in dungeons.
- All above fixes should work in any loot mode (group loot, master loot, etc.)
- Closes #2104 .
2021-08-24 23:48:22 +02:00
Francesco Borzì
e5f1104849
refactor(Scripts/EasternKingdoms): code cleanup (part 5) - also fix potential crash ( #6923 )
2021-07-19 11:23:27 +02:00
Kitzunu
897a02bb75
refactor(Core/Misc): acore to Acore ( #6043 )
2021-05-31 14:21:54 +02:00
UltraNix
44babc3c3a
fix(Core/Pooling): Fixed less and less objects from pools being spawned the longer the server is running ( #5572 )
2021-05-08 12:39:09 -06:00
UltraNix
f4c226423d
feat(Core/Misc): implement ObjectGuid class (port from TC) ( #4885 )
2021-04-25 22:18:03 +02:00