Nefertumm
dd300003e2
Update license links ( #783 )
2018-03-12 10:54:57 +01:00
Yehonal
c7e91800fc
Fixed typo in ScriptMgr comments
2018-03-06 00:05:46 +00:00
yehonal
93cf5edd57
Moved ScriptMgr macros to separated header and created ModuleScript
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it will allow Modules to create their own Hooks inside the
module itself, to customize/extend their functionalities.
An example of its usage will be available in VAS Module:
You'll be able to disable VAS with custom conditions from other modules.
2018-02-28 20:20:10 +01:00
Kaev
05cd8c8c61
Move area trigger storage from DBC to database ( #742 )
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Renamed AreaTrigger + related stuff to AreaTriggerTeleport
2018-01-02 22:08:08 +01:00
Yehonal
403ed2600f
Merge branch 'master' of https://github.com/azerothcore/azerothcore-wotlk into dir-restructure
2017-12-21 11:26:43 +01:00
Yehonal
17332304fd
Using TC structure allowing easier patches importing
2017-12-21 00:20:29 +01:00
Yehonal
b0c8eceb08
Refactoring part 2 [W.I.P]
2016-08-12 02:38:26 +02:00
Yehonal
2636b90869
Improved ScriptMgr with more hooks
2016-08-08 11:46:34 +02:00
Yehonal
5b824569a9
[CORE] Rewritten ScriptMgr to be initialized before server load
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Now ScriptMgr can be initialized before config allowing
to create scripts that can change the behaviour of
server before loading anything
2016-08-07 12:28:17 +02:00
Yehonal
1aef789c85
[Core/Cmake] Scripts are now added dynamically
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You can now add your scripts using cmake inside your module
instead patch core cpp files
2016-08-07 12:21:52 +02:00
Yehonal
f6eefedcd5
converted all tabs to 4 spaces
2016-06-26 19:23:57 +02:00
Yehonal
e8e94a0a66
First Commit
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For Azeroth!
2016-06-26 10:39:44 +02:00