Andrew
69418ab936
fix(Scripts/Ulduar): Don't treat Algalon respawns as if they were the… ( #17562 )
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* fix(Scripts/Ulduar): Don't treat Algalon respawns as if they were the first pull
* Update boss_algalon_the_observer.cpp
2023-10-22 15:12:30 +02:00
Skjalf
970c579547
fix(Scripts/Ulduar): Respawn Algalon on wipes ( #17344 )
2023-09-25 08:07:30 -03:00
Dan
189818e781
fix(Scripts/Ulduar): update Winter Jormungar and Snow Mound creature script ( #17054 )
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* initial
* add auras
* spacing
2023-09-05 06:39:44 -03:00
Francesco Borzì
eaa6487fc2
refactor(Scripts): remove unused imports ( #17097 )
2023-08-27 22:25:22 -03:00
Kitzunu
34080692cb
fix(Scripts/Ionar): Remove nature damage immunity ( #16586 )
2023-06-27 19:37:25 -03:00
M'Dic
8aa2a2ac0f
chore (core): Clean up ( #15977 )
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* chore (core): Clean up
* Update SmartScript.cpp
* more clean up
* Update boss_xt002.cpp
2023-04-16 21:04:56 -04:00
avarishd
6270c6ab64
fix(Scripts/Ulduar): Yogg-Saron hardcode & some adustments. ( #15146 )
2023-03-13 10:19:08 -03:00
Maelthyr
0200a288cd
refactor(Scripts/Northrend): conversion to std::chrono ( #15269 )
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Co-authored-by: Maelthyrr <maelthyrr@users.noreply.github.com >
2023-03-07 09:23:33 -03:00
Skjalf
a2d722e80d
chore(Scripts/Ulduar): fix typo/misc when loading instance data ( #15215 )
2023-02-26 23:06:50 -03:00
Skjalf
25c77a59c9
fix(Scripts/Ulduar): Don't load encounter states as IN_PROGRESS ( #15041 )
2023-02-14 05:17:08 -03:00
Kitzunu
bd6034e1a9
refactor(Core/AI): Some more refactoring prep for Comat Threat system… ( #15026 )
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Co-authored-by: Treeston <14020072+Treeston@users.noreply.github.com >
2023-02-13 21:39:40 +01:00
Skjalf
af8a927d85
fix(Scripts/Ulduar): Fix Stormcaller Brundir flying under texture ( #14940 )
2023-02-13 00:54:37 +01:00
Skjalf
0dbb8c814c
refactor(Core/InstanceScript): refactored load and save methods ( #14977 )
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Co-authored-by: joschiwald <736792+joschiwald@users.noreply.github.com >
2023-02-12 15:53:48 -03:00
Skjalf
bf30c66ba4
feat(Core/GameObject): Expand IsSummonedBy() to GameObjects ( #14789 )
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Co-authored-by: jackpoz <giacomopoz@gmail.com >
2023-01-29 09:44:33 -03:00
Skjalf
b4e3f1310b
feat(Core/Unit): Add KillSelf overload ( #14785 )
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Co-authored-by: jackpoz <giacomopoz@gmail.com >
2023-01-28 17:57:23 -03:00
Maelthyr
c1c9dc6105
refactor(Core/ScriptedAI): few improvements with threat methods ( #13146 )
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improve threat scripts
Co-authored-by: Maelthyrr <lynethris@protonmail.ch >
2022-11-12 13:29:28 +01:00
Angelo Venturini
ad4ce0895f
fix: Qaston revert ( #13320 )
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* Revert "fix(Core/QAston): fixed shields oneshotting (#13271 )"
This reverts commit e05f61d1b3 .
* Revert "fix(Core): Crash (#13292 )"
This reverts commit a818bcf3e2 .
* Revert "fix: Crash (#13241 )"
This reverts commit be423a91b5 .
* delete sql
* Revert "refactor(Core/Spells): Implement QAston Proc System (#11079 )"
This reverts commit cbd3fd0967 .
* add sql revert
* fix sql
* remove update from world.updates
2022-10-05 21:53:20 +02:00
IntelligentQuantum
cbd3fd0967
refactor(Core/Spells): Implement QAston Proc System ( #11079 )
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* .
* sql
* .
* .
* 1
* 2
* 3
* 4
* 5
* 6
* 7
* 8
* 9
* 10
* 11
* 12
* 13
* 14
* 15
* Update spell_item.cpp
* Update Unit.cpp
* 16
* 17
* 18
* 19
* 20
* 21
* Update Unit.cpp
* REVERT UltraNIX Commit
* 22
* 23
* .
* .
* .
* warrior
* warlock
* shaman rogue priest paladin mage
* spell item
* hunter
* druid
* dk
* war
* error style
* Update rev_1647677899565690722.sql
* Update rev_1647677899565690722.sql
* Update rev_1647677899565690722.sql
* .
* DOND DEL ME WAD DO DO
* error 2
* .
* .
* .
* FIX
* Update SpellInfoCorrections.cpp
* Update SpellInfoCorrections.cpp
* .
* ja genau
* Update .gitignore
* .
* .
* .,
* .
* .
* .
* .
* Update Unit.cpp
2022-10-02 19:39:34 +02:00
Maelthyr
1f472bddd3
refactor(Core/Combat): Code style and improvement of ThreatMgr ( #12992 )
2022-09-25 15:20:34 -03:00
UltraNix
87861a86c1
fix(Core): Crashfix. ( #13126 )
2022-09-25 10:40:21 -03:00
Maelthyr
d928d8d96a
refactor(Core/Unit): PC&NPC Immunity ( #11986 )
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* initial
* refactor(Core/Unit): PC & NPC Immunities
Cherry-pick TC: 74af880217
Co-authored-by: Treeston <treeston.nmoc@gmail.com >
* fix builds error
Cherry-pick TC: 74af880217
Co-authored-by: Treeston <treeston.nmoc@gmail.com >
* Fix nef combat, and replace SetFlag by SetUnitFlag
* fix combat with jedoga
Co-authored-by: Treeston <treeston.nmoc@gmail.com >
2022-06-18 08:16:45 -04:00
avarishd
75858bd786
fix(Script/Instance): Ulduar - Fix Keeper's missing gossips and remove hardcode ( #11831 )
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* Ulduar-Keepers-Gossip
* codestyle
2022-06-06 09:47:11 -03:00
avarishd
156b1eb969
fix(Script/Instance): Ulduar - Flame Leviathan Hardcore to DB ( #11879 )
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* Hardcore removal and comment out RepairText for Players
* codestyle
* Remove (now) unused void Say
2022-06-06 09:05:59 -03:00
Maelthyr
dfc6adb081
refactor(Core/Combat): DeleteThreatLists() become ClearAllThreat() ( #11824 )
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refactor(Chore/Combat): DeleteThreatLists() become ClearAllThreat()
2022-05-23 05:51:52 -03:00
avarishd
fbbb287c29
fix(Script/Ulduar): Mimiron - remove hardcode text and fix Computer broadcast. ( #11725 )
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* Remove hardcode from Mimiron
And fix Computer broadcast text with the sql
* Remove unused ObjectAccessor
* Add plasma blast to creature_text (MK II)
And move all text into 1 enum
* cs
2022-05-21 23:26:35 +02:00
avarishd
75c65ce9b0
fix(Script/Ulduar): Thorim - misc fixes & hardcode removal ( #11711 )
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* Remove unused SAY_SPECIAL from Thorim/Ulduar
Remove duplicates from creature_text for Thorim/Ulduar
* missing ;
* Fix chest rotation & set trigger creature flag to traps
* Change SAY_SPECIAL & start at 6/6 adds
* remove urand from KilledUnit
was there because TYPEID_PLAYER wasn't there, prior to now
* Update SQL comment
* Remove unnecessary GetInstanceScript
2022-05-21 23:25:37 +02:00
avarishd
d94f8b5970
fix(Script/Ulduar): Freya spawning multiple chests ( #11794 )
2022-05-19 10:59:48 -03:00
Maelthyr
c5368816fa
Core/Combat: rename getThreatMgr() to GetThreatMgr() ( #11758 )
2022-05-18 05:36:57 -03:00
Maelthyr
5ede1177c5
refactor(Core/Combat): implement compatiblity layer for ResetAllThreat() ( #11778 )
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* implement ResetAllThreat()
* .
2022-05-17 12:01:25 -03:00
UltraNix
c6b5700ef5
fix(Core): Crashfix. ( #11740 )
2022-05-17 06:38:13 +02:00
avarishd
edcb9ff3a9
fix(Script/Ulduar): Change the way Elders are despawned
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Despawns the elders
2022-05-09 08:25:17 -03:00
avarishd
6e9d470876
fix(Scripts/Auriaya): Move hardcoded text/gossips to DB ( #11658 )
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* auriaya
* Update boss_auriaya.cpp
* cs
* Update boss_auriaya.cpp
2022-05-09 01:52:22 +02:00
avarishd
9144cab27d
fix(Scripts/Ignis): Move hardcoded text/gossips to DB ( #11655 )
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* ignis
* cs
* revert victim
2022-05-08 23:15:41 +02:00
avarishd
7b01b27bb2
fix(Scripts/XT002): Move hardcoded text/gossips to DB ( #11652 )
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* xt
* xt
* codestyle
im bad
* cs
* update
2022-05-08 23:14:57 +02:00
avarishd
8f485cb5d4
fix(Scripts/Freya): misc improvements ( #11665 )
2022-05-08 23:02:15 +02:00
avarishd
4df92b553c
fix(Scripts/RazorScale): Move hardcoded text/gossips to DB and minor fixes ( #11694 )
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* Update boss_razorscale.cpp
* cs
* questionable fix, but it works
2022-05-08 22:54:38 +02:00
avarishd
56955f792b
refactor(Core/Creature): Move hardcoded text/gossips to DB - boss_general_vezax ( #11649 )
2022-05-06 10:21:14 -03:00
UltraNix
519fd3dfd2
fix(Scripts/Ulduar): Fixed console errors of uninstalling vehicles. ( #11334 )
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Fixes #11314
2022-04-18 19:37:30 +02:00
IntelligentQuantum
ab4ee71762
feat(Core/Maps): AreaBoundary ( #10525 )
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* cherry-picked commit (2da458c56d )
2022-04-15 14:10:41 +02:00
UltraNix
47790c9714
fix(Core/Vmaps): Stop M2s from occluding for spellcast LoS. Original autho… ( #11341 )
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* Core/Vmaps: Stop M2s from occluding for spellcast LoS. Original authors: @Shauren & @HelloKitty
Fixes #11293
* buildfix.
Co-Authored-By: HelloKitty <5829095+HelloKitty@users.noreply.github.com >
2022-04-10 09:24:35 -03:00
UltraNix
8426da6e6b
fix(Scripts/Ulduar): Sara's buffs should be casted randomly among the players. ( #11255 )
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Fixes #11240
2022-04-05 09:12:54 -03:00
Kitzunu
b41967a067
feat(Core/GameObject): Gob flag helpers ( #11287 )
2022-04-05 13:52:58 +02:00
Kitzunu
edb7cac19b
feat(Core/Unit): NPCFlags helpers ( #11286 )
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* cherry-pick commit (TrinityCore/TrinityCore@d611925 )
Co-Authored-By: Shauren <shauren.trinity@gmail.com >
2022-04-05 13:52:42 +02:00
UltraNix
3255e1cdf7
fix(Scripts/Ulduar): Yogg-Saron portals should be interactable. ( #11150 )
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* fix(Scripts/Ulduar): Yogg-Saron portals should be interactable.
Fixes #11140
* Update
Co-authored-by: Nefertumm <nefertum.dev@protonmail.com >
Co-authored-by: Nefertumm <nefertum.dev@protonmail.com >
2022-04-01 07:07:37 -03:00
UltraNix
76227539dd
fix(Scripts/Ulduar): Do not spawn Hodir chests if already defeated. ( #11149 )
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Fixes #11139
2022-04-01 07:05:37 -03:00
Kitzunu
856aed6fc6
feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 ( #11227 )
2022-03-30 07:59:42 -03:00
UltraNix
69616e5d6d
fix(Scripts/Ulduar): Open the chamber door on Kologarn's death. ( #11085 )
2022-03-27 01:38:06 -03:00
UltraNix
5b50f04c5c
fix(Scripts/Ulduar): The Flame Leviathan's main gate should be closed during the fight. ( #11083 )
2022-03-27 01:37:27 -03:00
UltraNix
df89bbafe4
fix(Scripts/Vehicles): The next player entering Salvaged Siege Engine… ( #10987 )
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… should control turret if it's not occupied.
2022-03-27 01:16:12 -03:00
UltraNix
68891ccd74
fix(Core/Loot): Fixed some chests inside dungeons not being bound only to participants. ( #10995 )
2022-03-18 18:33:04 -03:00