Commit Graph

4027 Commits

Author SHA1 Message Date
Eddy Vega
601d036295 refactor(Scripts/Karazhan): Update The Curator (#16754)
* init

* .

* .
2023-07-15 17:13:08 -03:00
Tereneckla
e78ff51336 fix(Core/Player): don't dismiss warlock pets on logout (#16766)
Update Player.cpp
2023-07-15 17:12:28 -03:00
Skjalf
68a93bcc36 fix(Scripts/ShadowLabyrinth): Fix Vorpil voidwalkers getting stuck (#16767) 2023-07-15 17:12:05 -03:00
Angelo Venturini
5aa44033ab fix(Scripts/MagtheridonsLair): Fix emote spam (#16746) 2023-07-12 16:08:13 -03:00
Angelo Venturini
a8964a6ed1 fix(Core/Magtheridon): Fix Manticron Cube mechanic (#16745) 2023-07-12 14:17:34 -03:00
wenzuowei
3a3dc6446b fix(Core/Gossip): Fix gossip menu for locale clients (#16531)
* fix(Core/Gossip): Fix gossip menu for locale clients

* using gossip_menu_option texts by default

---------

Co-authored-by: wzw1990 <>
2023-07-12 08:04:39 -03:00
Skjalf
e4d64ec319 fix(Scripts/GruulLair): Fix Maulgar not casting intimidating shout (#16743) 2023-07-12 00:46:10 -03:00
Gultask
fe52a5c9eb chore(Scripts/GruulsLair): Adjust timers for Reverberation and Hurtful Strike (#16732)
Update boss_gruul.cpp
2023-07-10 22:35:21 -03:00
Angelo Venturini
09541e3bd7 fix(Scripts/MagtheridonsLair): fix Magtheridon's Quake spell (#16730)
* fix(Core/Magtheridon): fix Magtheridon's Quake spell

* missing sql
2023-07-10 22:34:34 -03:00
Gultask
e29429462c chore(Scripts/MagtheridonsLair): Adjust Magtheridon's timers (#16723)
Update boss_magtheridon.cpp
2023-07-10 05:59:55 -03:00
Eddy Vega
1673915f96 fix(Scripts/HellfirePeninsula): Improve Wounded Blood Elf Pilgrim (#16566)
init
2023-07-09 01:40:46 -03:00
Dan
fd474c8b40 fix(Scripts/HellfireRamparts): Nazan and Vazruden properly reset (#16694)
* initial

dumb mistake made by me. probably fixed now

* Update boss_vazruden_the_herald.cpp

dumdum
2023-07-09 01:39:19 -03:00
Skjalf
f5d0246292 feat(Core/Object): Add helper to allow removing allowed looters (#16709) 2023-07-08 21:45:06 -03:00
avarishd
998bb9d54b fix(Core/Spells): Shriveling Gaze (#15939)
* fix(Core/Spells): Shriveling Gaze

* comment out unused parameter

* again
2023-07-08 10:03:03 -03:00
Skjalf
2e7003d84e fix(Scripts/Outlands): Fix Doomwalker not reseting abilities (#16700) 2023-07-08 09:23:01 -03:00
Eddy Vega
bda9b40403 fix(Scripts/ShadowmoonValley): Enraged Spirits' abilities (#16571)
* init

* init

* Co-authored-by: Aokromes <Aokromes@users.noreply.github.com>
Co-authored-by: Malleus <Malleus@users.noreply.github.com>

* credits

---------

Co-authored-by: Aokromes <Aokromes@users.noreply.github.com>
2023-07-06 06:14:42 -03:00
Skjalf
dc071dab4c fix(Scripts/Outlands): Fix Kazzak not reseting his timers (#16675)
* fix(Scripts/Outlands): Fix Kazzak not reseting his timers

* Update boss_doomlord_kazzak.cpp
2023-07-05 15:28:17 -03:00
天鹿
893a9beeac fix(Core/SmartScripts): Fix a check (#16663) 2023-07-05 09:25:02 +02:00
Tralenor
21cab04232 feat(Core/Achievements):Add getter for completed achievement map in AchievementManager (#16662)
* add getCompletedAchievementMap

* fix Function naming

* remove useless whitespace change from MR

* Update src/server/game/Achievements/AchievementMgr.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* fix const placement in header (review finding)

---------

Co-authored-by: tmoos <tmoos@meteomatics.com>
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2023-07-03 12:22:42 +02:00
Tereneckla
718b0000ba fix(Core/Reputation): remove reputation splitting for being partied (#16660)
remove rate for party
2023-07-02 15:02:14 -03:00
Gultask
9d7e472160 chore(Core/SmartAI): Add min/max timer error check for NEAR_PLAYERS (#16661)
Update SmartScriptMgr.cpp
2023-07-02 09:15:52 -03:00
Gultask
54f8386d99 feat(Core/SmartAI): Add more smart events (#16642)
* init

* :)

* Update rev_1687966694240866600.sql

* >:)

change name from unit -> target
fix typo

Co-Authored-By: Angelo Venturini <nefertum.dev@protonmail.com>

* Update data/sql/updates/pending_db_world/rev_1687966694240866600.sql

Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>

* more_events

* Update SmartScriptMgr.cpp

---------

Co-authored-by: Angelo Venturini <nefertum.dev@protonmail.com>
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
2023-07-02 08:57:56 +02:00
v-mstrs
d0fa5f04ef fix(Core/Spells): Add Beast Lord 4P bonus (#16655) 2023-07-01 16:31:17 -03:00
Angelo Venturini
cd01453b6c fix(Scripts/Underbog): Fix Swamplord Musel'ek combat movement (#16647) 2023-06-30 09:34:26 -03:00
Tereneckla
a234314d35 fix (Core/Spells) Apply Seals of Pure talent to Seal of Vengeance/Corruption again (#16559)
Update SpellEffects.cpp
2023-06-30 09:18:02 -03:00
The GhostRider
f09be5f124 fix(DB/SAI): Yenniku (#16631)
* Fix(SAI/C++/NPC): NPC Yenniku and Removal of AI C++

* Update rev_1687759233155225800.sql

Changes made

* Update rev_1687759233155225800.sql

* Update rev_1687759233155225800.sql

* Update rev_1687759233155225800.sql

* Update rev_1687759233155225800.sql

* Update rev_1687759233155225800.sql

* Update rev_1687759233155225800.sql

* Update data/sql/updates/pending_db_world/rev_1687759233155225800.sql

Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com>

* Update rev_1687759233155225800.sql

* Update rev_1687759233155225800.sql

---------

Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com>
2023-06-29 19:22:11 -03:00
Eddy Vega
f8cb2ada20 chore(scripts/Steamvault): Remove unused spells from Mekgineer Steamrigger (#16644) 2023-06-29 18:52:11 -03:00
Angelo Venturini
8830bd499e fix(Core/Worldserver): correct macros platform (#16640) 2023-06-28 16:50:32 +07:00
Kitzunu
34080692cb fix(Scripts/Ionar): Remove nature damage immunity (#16586) 2023-06-27 19:37:25 -03:00
Gultask
7ec04d1408 feat(Core/SAI): Implement New Smart Actions SET_SCALE & SUMMON_RADIAL (#16444)
* init

* Update SmartScriptMgr.cpp

* Update SmartScript.cpp

* Update SmartScriptMgr.h

* more

* scale

* dist offset

* Update SmartScriptMgr.h
2023-06-27 19:34:26 -03:00
Mickaël Mauger
6edcf05cc2 fix(Core/AuctionHouse): Fix AH searches with high number of auctions (#13467)
Fix AH searches with high number of auctions
2023-06-27 20:11:21 +02:00
Žan Skamljič
cfc15abb16 fix(Scripts/Player): correct the parameter order in OnUpdateGatheringSkill (#16635) 2023-06-27 20:10:44 +02:00
Skjalf
7cd575dbb5 fix(Scripts/SlavePens): Despawn Frozen Core after Ahune emerges (#16633) 2023-06-26 23:49:57 -03:00
Skjalf
5e0cfa2287 fix(Scripts/SlavePens): Ahune shouldn't spawn more than a single Hailstone per phase
fix(Scripts/SlavePens): Ahune shouldn't spawn more than a single Hailstone per phase
2023-06-26 06:15:53 +02:00
The GhostRider
3186edc568 fix(DB/SAI): Shay Leafrunner (#16454)
* fix(DB/SAI): Wandering-Shay-Quest

* fix(DB/SAI): Wandering-Shay-Quest

* Update rev_1685747385631953200.sql

* Update rev_1685747385631953200.sql

---------

Co-authored-by: dario strani <xspid@lastrevenge.ddns.net>
2023-06-25 23:43:59 -03:00
Gultask
7dcbf7c618 chore(Core/SAI): Allow ACTION_FOLLOW to stop follow movement if target type is SELF or NONE (#16445)
Update SmartScript.cpp
2023-06-25 15:04:20 -03:00
Skjalf
d1f3e606a2 fix(Scripts/AuchenaiCrypts): Fix Exarch Maladaar despawning the avata… (#16625) 2023-06-25 13:45:54 -03:00
Skjalf
d172b3a7e2 fix(Scripts/SlavePens): Add Chilling Aura to Ahune adds (#16623) 2023-06-25 11:31:25 -03:00
Gultask
c0bbb52483 fix(Scripts/Midsummer): Stop Bonfires from spawning more gameobjects (#16618)
* Update midsummer.cpp

* .
2023-06-24 20:29:05 -03:00
Skjalf
b45773ec31 refactor(Scripts/SlavePens): Clean up Ahune script (#16613)
* refactor(Scripts/SlavePens): Clean up Ahune script

* Create rev_1687609506371262000.sql

* Update boss_ahune.cpp
2023-06-24 17:32:11 -03:00
Angelo Venturini
facbebdf8d fix(Scripts/Mechanar): Fix Polarity shift mechanic (#16601) 2023-06-24 15:47:37 -03:00
Walter Pagani
7f9cdda17b chore(Core/ScriptMgr): Hooks used in mod-aoe-loot (#16589)
* Creating the necessary hooks for the loot aoe

* update hook

* Typing error

* Method name and add documentation

* codestyle

* Misc. fixes
2023-06-24 08:23:23 -03:00
Skjalf
3a8aae9964 fix(Scripts/SlavePens): Remove the Magma Totem requirement to summoni… (#16602)
fix(Scripts/SlavePens): Remove the Magma Totem requirement to summoning Ahune
2023-06-22 09:29:56 -03:00
Angelo Venturini
fb7164be05 fix(Scripts/HellfireRamparts): Fix Nazan not casting abilities (#16598) 2023-06-21 23:26:11 -03:00
Angelo Venturini
a62143e540 fix(Scripts/ShadowLabyrinth): Murmur's Touch (#16600) 2023-06-21 23:12:23 -03:00
Žan Skamljič
ee3ab6fe2a chore(Core/ScriptMgr): Add Hooks for profession skill gains (#16526) 2023-06-19 16:12:20 -03:00
Skjalf
ec5eabce25 fix(Scripts/Karazhan): Malchezaar should not cast Enfeeble on phase 3 (#16587) 2023-06-18 15:29:19 -03:00
Dan
a15016ac08 fix(Scripts/ZulFarrak): add Hearthstone mechanic to Blys party when event not started in time (#16333)
* initial

* codestyle

* remove unused taskscheduler

* fix unsummon mechanic

better syntax

* fix other issues

* another issue

* dummy fix

* should fix gossip and event

* attempt to fix movement

* attempt at fixing Bly walk

* also make Weegli hostile + another attempt at move

ment fix

* another attempt at walk fix

* initialise and debug

* debuggo

* v2

* moooore

* oops

* try to fix with boolean again

* fix?

* fixmaybe

* revert

* remove leftovers

* and more on Weegli
2023-06-18 12:06:59 -03:00
Skjalf
7ae4b85c43 fix(Scripts/HellfireRamparts): Fix Gargolmar Retalliation procs with … (#16585)
fix(Scripts/HellfireRamparts): Fix Gargolmar Retalliation procs with targets behind him
2023-06-18 11:54:05 -03:00
Johaine
5060407598 fix(Scripts/TheBlackMorass): rework time rift event logic (#16535)
* Fix visual crystals

This fixes the crystals not despawning on Medivh's death and being
resummoned after every reset

* Fix summoning circle visual after cleanup

Fix respawn of summoning circle visual NPC
Move respawn to same moment as Medivh respawn

* Fix race condition during script cleanup after event failure

This fixes the bug that rifts still spawn after shield is at 0%,
enabling players to exploit the instance and defeat bosses at their own
pace.

In general, removing rifts schedules spawning of new rifts

After failing the event (shield at 0%) this introduces a race between
rift despawn and (scheduler) cleanup

Fix it by introducing a check if the event has been started and should
still progress.

* Fix softlock of event during break after boss

Make sure that the delay condition is removed if event fails

Meeting certain conditions it was possible to softlock the event by
extending the after-boss-break indefinitely

* Cleanup failed instance without player interaction

This respawns Medivh and re-enables the event 5 minutes after a failure

Retrying the event shouldn't require all players to leave the instance
and to reenter

* Misc cleanups

Remove unused DataTypes

Rename variable to something more self-explanatory

Remove unnecessary checks and make scheduling of rifts more
straightforward

Fix typos
2023-06-18 11:47:27 -03:00