Andrew
0db39f76de
fix(Core/Creature): Creatures should skip confused targets ( #21410 )
2025-02-13 13:22:02 -03:00
Grimdhex
9874a47de5
refactor(Core): fix few static analysis ( #20566 )
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* refactor(Core): fix few static analysis
* fix builds
* revert FacingInfo change and fix GraveYard ID use in a log
2024-11-24 17:02:32 -03:00
Jelle Meeus
01b86ec7a6
fix(Core/Unit): update death state before handling RemoveAllAurasOnDeath() ( #20124 )
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fix setDeathState
[PATCH] Don't allow units to enter combat upon death
91ebea4a77 .patch
Co-authored-by: trickerer <onlysuffering@gmail.com >
2024-10-04 11:01:36 -03:00
Benjamin Jackson
1edac37ac3
refactor(Core): Make more use of helpers. ( #19835 )
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* Init.
* Reword.
* Update codestyle script.
Co-Authored-By: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* Add gameobject type ID check, reorder checks.
* Add helper/codestyle check for unit type.
* `IsUnit()` -> `IsCreature()`
* Add `IsUnit()` method.
* Use type mask.
https: //github.com/TrinityCore/TrinityCore/commit/cc71da35b5dc74abf71f8691161525a23d870bb5
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com >
Co-Authored-By: Ovahlord <18347559+Ovahlord@users.noreply.github.com >
* Replace instances of `isType` with `IsUnit`.
---------
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
Co-authored-by: Ovahlord <18347559+Ovahlord@users.noreply.github.com >
2024-09-03 14:41:31 -03:00
Grimdhex
643362d697
refactor(Core/Object): adds consistency in the use of type object check ( #19671 )
2024-08-25 09:57:37 -03:00
Angelo Venturini
a1891d8d8f
fix(Core/ThreatMgr): Remove temp threat on resetting threat list ( #18162 )
2024-01-13 05:45:43 -03:00
Francesco Borzì
5d01b700fd
refactor(Core): remove unused imports ( #17094 )
2023-08-28 13:39:43 +02:00
UltraNix
14f3b444ae
fix(Core/Creatures): Implemented `SUMMON_PROP_FLAG_ONLY_VISIBLE_TO_SU… ( #14054 )
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* fix(Core/Creatures): Implemented `SUMMON_PROP_FLAG_ONLY_VISIBLE_TO_SUMMONER` summon flag.
Fixes #6674
* Update.
2023-01-06 00:52:05 +01:00
Angelo Venturini
ad4ce0895f
fix: Qaston revert ( #13320 )
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* Revert "fix(Core/QAston): fixed shields oneshotting (#13271 )"
This reverts commit e05f61d1b3 .
* Revert "fix(Core): Crash (#13292 )"
This reverts commit a818bcf3e2 .
* Revert "fix: Crash (#13241 )"
This reverts commit be423a91b5 .
* delete sql
* Revert "refactor(Core/Spells): Implement QAston Proc System (#11079 )"
This reverts commit cbd3fd0967 .
* add sql revert
* fix sql
* remove update from world.updates
2022-10-05 21:53:20 +02:00
IntelligentQuantum
cbd3fd0967
refactor(Core/Spells): Implement QAston Proc System ( #11079 )
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* .
* sql
* .
* .
* 1
* 2
* 3
* 4
* 5
* 6
* 7
* 8
* 9
* 10
* 11
* 12
* 13
* 14
* 15
* Update spell_item.cpp
* Update Unit.cpp
* 16
* 17
* 18
* 19
* 20
* 21
* Update Unit.cpp
* REVERT UltraNIX Commit
* 22
* 23
* .
* .
* .
* warrior
* warlock
* shaman rogue priest paladin mage
* spell item
* hunter
* druid
* dk
* war
* error style
* Update rev_1647677899565690722.sql
* Update rev_1647677899565690722.sql
* Update rev_1647677899565690722.sql
* .
* DOND DEL ME WAD DO DO
* error 2
* .
* .
* .
* FIX
* Update SpellInfoCorrections.cpp
* Update SpellInfoCorrections.cpp
* .
* ja genau
* Update .gitignore
* .
* .
* .,
* .
* .
* .
* .
* Update Unit.cpp
2022-10-02 19:39:34 +02:00
Maelthyr
1f472bddd3
refactor(Core/Combat): Code style and improvement of ThreatMgr ( #12992 )
2022-09-25 15:20:34 -03:00
UltraNix
801e68b1dd
fix(Core/Creatures): Added new AI function OnTeleportUnreacheablePlayer to teleport all unreachable players. ( #12193 )
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* fix(Core/Creatures): Implemented CREATURE_FLAG_EXTRA_TELEPORT_UNREACHABLE_PLAYERS.
Fixed #11750
* Update.
* Update.
* Update.
2022-07-24 13:10:41 -03:00
UltraNix
ea24a7b231
fix(Scripts/ZulGurub): Mandokir's Threatening Gaze. ( #12095 )
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* fix(Scripts/ZulGurub: Mandokir's Threatening Gaze.
Boss can melee attack while casting.
Boss charges after the debuff run out.
Guillotine is casted on hit rather than on launch.
Properly coded Threatening Gaze Charge (with dot/hot exceptions)
Whirlwind is removed during charge.
Fixes #11748
* Update
* missing
* Update
* Update.
* Update.
* Update.
* Update.
* Update.
2022-06-26 04:50:50 -03:00
Maelthyr
dfc6adb081
refactor(Core/Combat): DeleteThreatLists() become ClearAllThreat() ( #11824 )
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refactor(Chore/Combat): DeleteThreatLists() become ClearAllThreat()
2022-05-23 05:51:52 -03:00
acidmanifesto
db360f0cfb
Fix (Core\DB) Hostil to Hostile spelling fix ( #11399 )
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* Fix (Core) Hostil to Hostile spelling fix
* sql cmd adjustment as well
* AliGnZ
* Further Hostil to Hostile Correction
Per @Si1ker Research via https://github.com/azerothcore/azerothcore-wotlk/pull/11399#issuecomment-1099506373
2022-04-16 11:00:38 -04:00
patou01
801a20fce2
refactor(Core): Clean-up after FD ( #8586 )
2021-11-28 03:04:14 -03:00
Kargatum
f62664c987
refactor(Core/Misc): headers cleanup ( #9259 )
2021-11-22 17:24:39 +07:00
UltraNix
0e5eb1b0cf
fix(Core/Pets): Eye of Kilrogg should not put its owner in combat wit… ( #7193 )
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- Closes #6627
2021-10-07 20:03:04 +02:00
Kargatum
52aa0e9966
feat(License): add new headers information about license ( #7941 )
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Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2021-09-30 13:40:52 +07:00
Kitzunu
2f449326e0
refactor(Core): Rename ...Manager to ...Mgr ( #6910 )
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* Rename MapManager.h to MapMgr.h
* Rename BanManager.h to BanMgr.h
* Rename MapManager.cpp to MapMgr.cpp
* Rename BanManager.cpp to BanMgr.cpp
* Rename MapRefManager.h to MapRefMgr.h
* Rename ThreatManager.h to ThreatMgr.h
* Rename GridRefManager.h to GridRefMgr.h
* Rename ThreatManager.cpp to ThreatMgr.cpp
* Rename GroupRefManager.h to GroupRefMgr.h
* Rename HostileRefManager.h to HostileRefMgr.h
* Rename HostileRefManager.cpp to HostileRefMgr.cpp
* Rename MMapManager.h to MMapMgr.h
* Rename FollowerRefManager.h to FollowerRefMgr.h
* Rename VMapManager2.h to VMapMgr2.h
* Rename IVMapManager.h to IVMapMgr.h
* Rename MMapManager.cpp to MMapMgr.cpp
* Rename VMapManager2.cpp to VMapMgr2.cpp
* Rename RefManager.h to RefMgr.h
* Rename WaypointManager.h to WaypointMgr.h
* Rename WaypointManager.cpp to WaypointMgr.cpp
* Rename MPQManager.h to MPQMgr.h
* Rename MPQManager.cpp to MPQMgr.cpp
* Rename IMMAPManager.h to IMMAPMgr.h
* fix build
* Update Main.cpp
* chore(Core/Misc): Remove toxic language
* Revert "chore(Core/Misc): Remove toxic language"
* fix build
* build
2021-09-15 17:50:28 +02:00