fix(SAI/HoS) Lightning Construct Electrical Overload timings in combat (#23408)

Co-authored-by: John Doe <john.doe@gmail.com>
This commit is contained in:
blinkysc
2025-10-28 04:41:04 -05:00
committed by GitHub
parent 8900f74b89
commit fd497521b7

View File

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UPDATE `creature_template` SET `AIName` = 'SmartAI' WHERE `entry` = 27972;
DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` = 27972);
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(27972, 0, 0, 0, 0, 0, 100, 2, 3000, 6000, 9000, 15000, 0, 0, 11, 52383, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 'Lightning Construct - In Combat - Cast \'Chain Lightning\' (No Repeat) (Dungeon/Normal)'),
(27972, 0, 1, 0, 0, 0, 100, 4, 3000, 6000, 9000, 15000, 0, 0, 11, 61528, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 'Lightning Construct - In Combat - Cast \'Chain Lightning\' (No Repeat) (Dungeon/Heroic)'),
(27972, 0, 2, 0, 0, 0, 100, 515, 7000, 28000, 14000, 27000, 0, 0, 11, 52341, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Lightning Construct - On Just Died - Cast \'Electrical Overload\' (Dungeon/Normal)'),
(27972, 0, 3, 0, 0, 0, 100, 517, 7000, 28000, 14000, 27000, 0, 0, 11, 59038, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Lightning Construct - On Just Died - Cast \'Electrical Overload\' (Dungeon/Heroic)');