Merge branch 'master' into Playerbot

This commit is contained in:
Yunfan Li
2024-11-16 13:15:00 +08:00
768 changed files with 5628 additions and 5394 deletions

View File

@@ -38,6 +38,7 @@
#include "Vehicle.h"
#include "Weather.h"
#include "WeatherMgr.h"
#include "WorldState.h"
#include "WorldStatePackets.h"
/// @todo: this import is not necessary for compilation and marked as unused by the IDE
@@ -1216,6 +1217,8 @@ void Player::UpdateZone(uint32 newZone, uint32 newArea)
{
sOutdoorPvPMgr->HandlePlayerLeaveZone(this, m_zoneUpdateId);
sOutdoorPvPMgr->HandlePlayerEnterZone(this, newZone);
sWorldState->HandlePlayerLeaveZone(this, static_cast<WorldStateZoneId>(m_zoneUpdateId));
sWorldState->HandlePlayerEnterZone(this, static_cast<WorldStateZoneId>(newZone));
sBattlefieldMgr->HandlePlayerLeaveZone(this, m_zoneUpdateId);
sBattlefieldMgr->HandlePlayerEnterZone(this, newZone);
SendInitWorldStates(newZone,