Core/Misc: update g3dlite lib (#2904)

* Core/Misc: update g3dlite lib

* update

Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
This commit is contained in:
Viste
2020-07-30 13:35:45 +03:00
committed by GitHub
parent 91bbbf08eb
commit fcaf91b8b2
183 changed files with 13258 additions and 8022 deletions

View File

@@ -1,11 +1,7 @@
/**
@file UprightFrame.cpp
Box class
\file UprightFrame.cpp
@maintainer Morgan McGuire, http://graphics.cs.williams.edu
@created 2007-05-02
@edited 2007-05-05
\maintainer Morgan McGuire, http://graphics.cs.williams.edu
*/
#include "G3D/UprightFrame.h"
@@ -17,12 +13,38 @@ namespace G3D {
UprightFrame::UprightFrame(const CoordinateFrame& cframe) {
Vector3 look = cframe.lookVector();
yaw = G3D::pi() + atan2(look.x, look.z);
yaw = (float)(G3D::pi() + atan2(look.x, look.z));
pitch = asin(look.y);
translation = cframe.translation;
}
UprightFrame::UprightFrame(const Any& any) {
any.verifyName("UprightFrame");
any.verifyType(Any::TABLE);
translation = any["translation"];
pitch = any["pitch"];
yaw = any["yaw"];
}
Any UprightFrame::toAny() const {
Any any(Any::TABLE, "UprightFrame");
any["translation"] = translation;
any["pitch"] = pitch;
any["yaw"] = yaw;
return any;
}
UprightFrame& UprightFrame::operator=(const Any& any) {
*this = UprightFrame(any);
return *this;
}
CoordinateFrame UprightFrame::toCoordinateFrame() const {
CoordinateFrame cframe;
@@ -59,15 +81,15 @@ void UprightFrame::unwrapYaw(UprightFrame* a, int N) {
// to be interpolated the long way.
// Find canonical [0, 2pi] versions of these numbers
float p = wrap(prev, twoPi());
float c = wrap(cur, twoPi());
float p = (float)wrap(prev, twoPi());
float c = (float)wrap(cur, twoPi());
// Find the difference -pi < diff < pi between the current and previous values
float diff = c - p;
if (diff < -G3D::pi()) {
diff += twoPi();
diff += (float)twoPi();
} else if (diff > G3D::pi()) {
diff -= twoPi();
diff -= (float)twoPi();
}
// Offset the current from the previous by the difference
@@ -77,7 +99,6 @@ void UprightFrame::unwrapYaw(UprightFrame* a, int N) {
}
}
void UprightFrame::serialize(class BinaryOutput& b) const {
translation.serialize(b);
b.writeFloat32(pitch);
@@ -91,9 +112,70 @@ void UprightFrame::deserialize(class BinaryInput& b) {
yaw = b.readFloat32();
}
///////////////////////////////////////////////////////////////////////////////////////////
UprightSpline::UprightSpline() : Spline<UprightFrame>() {
}
UprightSpline::UprightSpline(const Any& any) {
any.verifyName("UprightSpline");
any.verifyType(Any::TABLE);
extrapolationMode = any["extrapolationMode"];
const Any& controlsAny = any["control"];
controlsAny.verifyType(Any::ARRAY);
control.resize(controlsAny.length());
for (int controlIndex = 0; controlIndex < control.length(); ++controlIndex) {
control[controlIndex] = controlsAny[controlIndex];
}
const Any& timesAny = any["time"];
timesAny.verifyType(Any::ARRAY);
time.resize(timesAny.length());
for (int timeIndex = 0; timeIndex < time.length(); ++timeIndex) {
time[timeIndex] = timesAny[timeIndex];
}
}
Any UprightSpline::toAny(const std::string& myName) const {
Any any(Any::TABLE, myName);
any["extrapolationMode"] = extrapolationMode;
Any controlsAny(Any::ARRAY);
for (int controlIndex = 0; controlIndex < control.length(); ++controlIndex) {
controlsAny.append(control[controlIndex]);
}
any["control"] = controlsAny;
Any timesAny(Any::ARRAY);
for (int timeIndex = 0; timeIndex < time.length(); ++timeIndex) {
timesAny.append(Any(time[timeIndex]));
}
any["time"] = timesAny;
return any;
}
Any UprightSpline::toAny() const {
return toAny("UprightSpline");
}
UprightSpline& UprightSpline::operator=(const Any& any) {
*this = UprightSpline(any);
return *this;
}
void UprightSpline::serialize(class BinaryOutput& b) const {
b.writeBool8(cyclic);
b.writeInt32(extrapolationMode);
b.writeInt32(control.size());
for (int i = 0; i < control.size(); ++i) {
@@ -107,7 +189,7 @@ void UprightSpline::serialize(class BinaryOutput& b) const {
void UprightSpline::deserialize(class BinaryInput& b) {
cyclic = b.readBool8();
extrapolationMode = SplineExtrapolationMode(b.readInt32());
control.resize(b.readInt32());
for (int i = 0; i < control.size(); ++i) {
@@ -124,7 +206,7 @@ void UprightSpline::deserialize(class BinaryInput& b) {
// Import legacy path
time.resize(control.size());
for (int i = 0; i < time.size(); ++i) {
time[i] = i;
time[i] = (float)i;
}
}
}