refactor(World/WorldState): use prepared statements (#22582)

This commit is contained in:
Jelle Meeus
2025-07-27 22:04:03 -07:00
committed by GitHub
parent 970b6cf7b6
commit fc4b2939ee
3 changed files with 14 additions and 3 deletions

View File

@@ -616,6 +616,10 @@ void CharacterDatabaseConnection::DoPrepareStatements()
"ON DUPLICATE KEY UPDATE state = VALUES(state)", CONNECTION_ASYNC);
PrepareStatement(CHAR_DELETE_INSTANCE_SAVED_DATA, "DELETE FROM instance_saved_go_state_data WHERE id = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_SANITIZE_INSTANCE_SAVED_DATA, "DELETE FROM instance_saved_go_state_data WHERE id NOT IN (SELECT instance.id FROM instance)", CONNECTION_ASYNC);
// world_state
PrepareStatement(CHAR_SEL_WORLD_STATE, "SELECT Id, Data FROM world_state", CONNECTION_SYNCH);
PrepareStatement(CHAR_REP_WORLD_STATE, "REPLACE INTO world_state (Id, Data) VALUES(?, ?)", CONNECTION_ASYNC);
}
CharacterDatabaseConnection::CharacterDatabaseConnection(MySQLConnectionInfo& connInfo) : MySQLConnection(connInfo)