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https://github.com/mod-playerbots/azerothcore-wotlk.git
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base db is now splitted in multiple sql
you can use db_assembler crossplatform tool from our repository to assemble it in a single sql file
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33
data/sql/base/characters/guild_member.sql
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33
data/sql/base/characters/guild_member.sql
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@@ -0,0 +1,33 @@
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/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
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/*!40103 SET TIME_ZONE='+00:00' */;
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/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
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/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
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/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
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/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
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DROP TABLE IF EXISTS `guild_member`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!40101 SET character_set_client = utf8 */;
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CREATE TABLE `guild_member`
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(
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`guildid` int(10) unsigned NOT NULL COMMENT 'Guild Identificator',
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`guid` int(10) unsigned NOT NULL,
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`rank` tinyint(3) unsigned NOT NULL,
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`pnote` varchar(31) NOT NULL DEFAULT '',
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`offnote` varchar(31) NOT NULL DEFAULT '',
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UNIQUE KEY `guid_key` (`guid`),
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KEY `guildid_key` (`guildid`),
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KEY `guildid_rank_key` (`guildid`,`rank`)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Guild System';
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/*!40101 SET character_set_client = @saved_cs_client */;
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LOCK TABLES `guild_member` WRITE;
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/*!40000 ALTER TABLE `guild_member` DISABLE KEYS */;
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/*!40000 ALTER TABLE `guild_member` ENABLE KEYS */;
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UNLOCK TABLES;
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/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
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/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
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/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
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/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
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/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
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