feat(Core): Allow negative resistance values (#12958)

* feat(Core): Allow negative resistance values

* Add SQL
This commit is contained in:
ZhengPeiRu21
2022-09-25 07:45:22 -06:00
committed by GitHub
parent 91daa6cb78
commit fbf65ebc9d
3 changed files with 19 additions and 12 deletions

View File

@@ -2692,12 +2692,12 @@ void ObjectMgr::LoadItemTemplates()
}
itemTemplate.Armor = fields[56].Get<uint32>();
itemTemplate.HolyRes = fields[57].Get<uint32>();
itemTemplate.FireRes = fields[58].Get<uint32>();
itemTemplate.NatureRes = fields[59].Get<uint32>();
itemTemplate.FrostRes = fields[60].Get<uint32>();
itemTemplate.ShadowRes = fields[61].Get<uint32>();
itemTemplate.ArcaneRes = fields[62].Get<uint32>();
itemTemplate.HolyRes = fields[57].Get<int32>();
itemTemplate.FireRes = fields[58].Get<int32>();
itemTemplate.NatureRes = fields[59].Get<int32>();
itemTemplate.FrostRes = fields[60].Get<int32>();
itemTemplate.ShadowRes = fields[61].Get<int32>();
itemTemplate.ArcaneRes = fields[62].Get<int32>();
itemTemplate.Delay = uint32(fields[63].Get<uint16>());
itemTemplate.AmmoType = uint32(fields[64].Get<uint8>());
itemTemplate.RangedModRange = fields[65].Get<float>();