feat(Core/ScriptMgr): replace macro and cleanup (#9598)

This commit is contained in:
Kargatum
2021-12-11 01:05:28 +07:00
committed by GitHub
parent 6c8ed5b352
commit fad214efe0
44 changed files with 5289 additions and 3167 deletions

View File

@@ -0,0 +1,92 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptMgr.h"
#include "ScriptMgrMacros.h"
void ScriptMgr::OnGroupAddMember(Group* group, ObjectGuid guid)
{
ASSERT(group);
ExecuteScript<GroupScript>([&](GroupScript* script)
{
script->OnAddMember(group, guid);
});
}
void ScriptMgr::OnGroupInviteMember(Group* group, ObjectGuid guid)
{
ASSERT(group);
ExecuteScript<GroupScript>([&](GroupScript* script)
{
script->OnInviteMember(group, guid);
});
}
void ScriptMgr::OnGroupRemoveMember(Group* group, ObjectGuid guid, RemoveMethod method, ObjectGuid kicker, const char* reason)
{
ASSERT(group);
ExecuteScript<GroupScript>([&](GroupScript* script)
{
script->OnRemoveMember(group, guid, method, kicker, reason);
});
}
void ScriptMgr::OnGroupChangeLeader(Group* group, ObjectGuid newLeaderGuid, ObjectGuid oldLeaderGuid)
{
ASSERT(group);
ExecuteScript<GroupScript>([&](GroupScript* script)
{
script->OnChangeLeader(group, newLeaderGuid, oldLeaderGuid);
});
}
void ScriptMgr::OnGroupDisband(Group* group)
{
ASSERT(group);
ExecuteScript<GroupScript>([&](GroupScript* script)
{
script->OnDisband(group);
});
}
bool ScriptMgr::CanGroupJoinBattlegroundQueue(Group const* group, Player* member, Battleground const* bgTemplate, uint32 MinPlayerCount, bool isRated, uint32 arenaSlot)
{
auto ret = IsValidBoolScript<GroupScript>([&](GroupScript* script)
{
return !script->CanGroupJoinBattlegroundQueue(group, member, bgTemplate, MinPlayerCount, isRated, arenaSlot);
});
if (ret && *ret)
{
return false;
}
return true;
}
void ScriptMgr::OnCreate(Group* group, Player* leader)
{
ExecuteScript<GroupScript>([&](GroupScript* script)
{
script->OnCreate(group, leader);
});
}