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refactor(Scripts/Commands): code cleanup (part 4) (#6921)
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@@ -158,7 +158,7 @@ public:
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std::string chrNameLink = handler->playerLink(target_name);
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if (target->IsBeingTeleported() == true)
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if (target->IsBeingTeleported())
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{
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handler->PSendSysMessage(LANG_IS_TELEPORTED, chrNameLink.c_str());
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handler->SetSentErrorMessage(true);
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