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https://github.com/mod-playerbots/azerothcore-wotlk.git
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feat(Core/Instance): Add instance validation for creature scripts (#4596)
This commit is contained in:
@@ -1,18 +1,6 @@
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
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* Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef AUCHENAI_CRYPTS_H_
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@@ -32,4 +20,10 @@ enum ACDataTypes
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DATA_EXARCH_MALADAAR = 1
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};
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template <class AI, class T>
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inline AI* GetAuchenaiCryptsAI(T* obj)
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{
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return GetInstanceAI<AI>(obj, ACScriptName);
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}
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#endif // AUCHENAI_CRYPTS_H_
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@@ -2,6 +2,7 @@
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* Originally written by Xinef - Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
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*/
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#include "auchenai_crypts.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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@@ -35,7 +36,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new boss_exarch_maladaarAI (creature);
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return GetAuchenaiCryptsAI<boss_exarch_maladaarAI>(creature);
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}
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struct boss_exarch_maladaarAI : public ScriptedAI
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@@ -162,7 +163,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new npc_stolen_soulAI (creature);
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return GetAuchenaiCryptsAI<npc_stolen_soulAI>(creature);
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}
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struct npc_stolen_soulAI : public ScriptedAI
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@@ -2,6 +2,7 @@
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* Originally written by Xinef - Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
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*/
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#include "auchenai_crypts.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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@@ -39,7 +40,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new boss_shirrak_the_dead_watcherAI (creature);
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return GetAuchenaiCryptsAI<boss_shirrak_the_dead_watcherAI>(creature);
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}
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struct boss_shirrak_the_dead_watcherAI : public ScriptedAI
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@@ -5,6 +5,7 @@
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "Player.h"
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#include "mana_tombs.h"
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enum ePrince
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{
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@@ -38,7 +39,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new boss_nexusprince_shaffarAI (creature);
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return GetManaTombsAI<boss_nexusprince_shaffarAI>(creature);
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}
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struct boss_nexusprince_shaffarAI : public ScriptedAI
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@@ -167,7 +168,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new npc_yorAI(creature);
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return GetManaTombsAI<npc_yorAI>(creature);
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}
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struct npc_yorAI : public ScriptedAI
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@@ -4,6 +4,7 @@
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#include "mana_tombs.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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@@ -35,7 +36,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new boss_pandemoniusAI(creature);
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return GetManaTombsAI<boss_pandemoniusAI>(creature);
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}
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struct boss_pandemoniusAI : public ScriptedAI
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@@ -34,4 +34,10 @@ enum MTDataTypes
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DATA_YOR = 3
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};
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template <class AI, class T>
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inline AI* GetManaTombsAI(T* obj)
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{
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return GetInstanceAI<AI>(obj, MTScriptName);
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}
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#endif // MANA_TOMBS_H_
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@@ -42,7 +42,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new boss_talon_king_ikissAI (creature);
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return GetSethekkHallsAI<boss_talon_king_ikissAI>(creature);
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}
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struct boss_talon_king_ikissAI : public ScriptedAI
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@@ -178,7 +178,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new boss_anzuAI (creature);
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return GetSethekkHallsAI<boss_anzuAI>(creature);
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}
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struct boss_anzuAI : public ScriptedAI
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@@ -5,6 +5,10 @@
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#ifndef DEF_SETHEKK_HALLS_H
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#define DEF_SETHEKK_HALLS_H
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#include "CreatureAIImpl.h"
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#define SethekkHallsScriptName "instance_sethekk_halls"
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enum eTypes
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{
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DATA_IKISSDOOREVENT = 1,
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@@ -20,4 +24,10 @@ enum eIds
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GO_THE_TALON_KINGS_COFFER = 187372
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};
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template <class AI, class T>
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inline AI* GetSethekkHallsAI(T* obj)
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{
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return GetInstanceAI<AI>(obj, SethekkHallsScriptName);
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}
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#endif
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@@ -32,7 +32,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new boss_ambassador_hellmawAI(creature);
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return GetShadowLabyrinthAI<boss_ambassador_hellmawAI>(creature);
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}
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struct boss_ambassador_hellmawAI : public npc_escortAI
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@@ -32,7 +32,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new boss_blackheart_the_inciterAI (creature);
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return GetShadowLabyrinthAI<boss_blackheart_the_inciterAI>(creature);
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}
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struct boss_blackheart_the_inciterAI : public ScriptedAI
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@@ -55,7 +55,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new boss_grandmaster_vorpilAI (creature);
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return GetShadowLabyrinthAI<boss_grandmaster_vorpilAI>(creature);
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}
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struct boss_grandmaster_vorpilAI : public ScriptedAI
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@@ -201,7 +201,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new npc_voidtravelerAI (creature);
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return GetShadowLabyrinthAI<npc_voidtravelerAI>(creature);
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}
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struct npc_voidtravelerAI : public ScriptedAI
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@@ -39,7 +39,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new boss_murmurAI (creature);
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return GetShadowLabyrinthAI<boss_murmurAI>(creature);
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}
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struct boss_murmurAI : public ScriptedAI
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@@ -6,9 +6,12 @@
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#define DEF_SHADOW_LABYRINTH_H
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#include "CreatureAI.h"
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#include "CreatureAIImpl.h"
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#include "GridNotifiers.h"
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#include "SpellScript.h"
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#define ShadowLabyrinthScriptName "instance_shadow_labyrinth"
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enum slData
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{
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TYPE_OVERSEER = 0,
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@@ -28,4 +31,10 @@ enum slNPCandGO
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SCREAMING_HALL_DOOR = 183295 //door opened when grandmaster vorpil dies
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};
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template <class AI, class T>
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inline AI* GetShadowLabyrinthAI(T* obj)
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{
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return GetInstanceAI<AI>(obj, ShadowLabyrinthScriptName);
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}
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#endif
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@@ -5,6 +5,7 @@
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#ifndef BLACK_TEMPLE_H_
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#define BLACK_TEMPLE_H_
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#include "CreatureAIImpl.h"
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#include "GridNotifiers.h"
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#include "PassiveAI.h"
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#include "Player.h"
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@@ -12,6 +13,8 @@
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#include "SpellAuraEffects.h"
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#include "SpellScript.h"
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#define BlackTempleScriptName "instance_black_temple"
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enum DataTypes
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{
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DATA_HIGH_WARLORD_NAJENTUS = 0,
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@@ -83,4 +86,10 @@ enum MiscIds
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FACTION_ASHTONGUE = 1820
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};
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template <class AI, class T>
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inline AI* GetBlackTempleAI(T* obj)
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{
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return GetInstanceAI<AI>(obj, BlackTempleScriptName);
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}
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#endif // BLACK_TEMPLE_H_
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@@ -65,7 +65,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
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{
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return GetInstanceAI<boss_gurtogg_bloodboilAI>(creature);
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return GetBlackTempleAI<boss_gurtogg_bloodboilAI>(creature);
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}
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struct boss_gurtogg_bloodboilAI : public BossAI
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@@ -696,7 +696,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
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{
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return GetInstanceAI<boss_illidan_stormrageAI>(creature);
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return GetBlackTempleAI<boss_illidan_stormrageAI>(creature);
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}
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};
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@@ -979,7 +979,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
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{
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return GetInstanceAI<npc_akama_illidanAI>(creature);
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return GetBlackTempleAI<npc_akama_illidanAI>(creature);
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}
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};
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@@ -60,7 +60,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
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{
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return GetInstanceAI<boss_shahrazAI>(creature);
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return GetBlackTempleAI<boss_shahrazAI>(creature);
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}
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struct boss_shahrazAI : public BossAI
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@@ -124,7 +124,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
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{
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return GetInstanceAI<boss_reliquary_of_soulsAI>(creature);
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return GetBlackTempleAI<boss_reliquary_of_soulsAI>(creature);
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}
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struct boss_reliquary_of_soulsAI : public BossAI
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@@ -255,7 +255,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new boss_essence_of_sufferingAI(creature);
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return GetBlackTempleAI<boss_essence_of_sufferingAI>(creature);
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}
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struct boss_essence_of_sufferingAI : public ScriptedAI
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@@ -366,7 +366,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new boss_essence_of_desireAI(creature);
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return GetBlackTempleAI<boss_essence_of_desireAI>(creature);
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}
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struct boss_essence_of_desireAI : public ScriptedAI
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@@ -475,7 +475,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new boss_essence_of_angerAI(creature);
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return GetBlackTempleAI<boss_essence_of_angerAI>(creature);
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}
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struct boss_essence_of_angerAI : public ScriptedAI
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@@ -256,7 +256,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
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{
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return GetInstanceAI<boss_shade_of_akamaAI>(creature);
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return GetBlackTempleAI<boss_shade_of_akamaAI>(creature);
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}
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};
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@@ -420,7 +420,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
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{
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return GetInstanceAI<npc_akamaAI>(creature);
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return GetBlackTempleAI<npc_akamaAI>(creature);
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}
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};
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@@ -540,7 +540,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
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{
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return GetInstanceAI<npc_creature_generator_akamaAI>(creature);
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return GetBlackTempleAI<npc_creature_generator_akamaAI>(creature);
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}
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};
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@@ -40,7 +40,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
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{
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return GetInstanceAI<boss_supremusAI>(creature);
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return GetBlackTempleAI<boss_supremusAI>(creature);
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}
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struct boss_supremusAI : public BossAI
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@@ -64,7 +64,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
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{
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return GetInstanceAI<boss_teron_gorefiendAI>(creature);
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return GetBlackTempleAI<boss_teron_gorefiendAI>(creature);
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}
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struct boss_teron_gorefiendAI : public BossAI
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@@ -44,7 +44,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
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{
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return GetInstanceAI<boss_najentusAI>(creature);
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return GetBlackTempleAI<boss_najentusAI>(creature);
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}
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struct boss_najentusAI : public BossAI
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@@ -126,7 +126,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
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{
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return GetInstanceAI<boss_illidari_councilAI>(creature);
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return GetBlackTempleAI<boss_illidari_councilAI>(creature);
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}
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struct boss_illidari_councilAI : public BossAI
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@@ -269,7 +269,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
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{
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return GetInstanceAI<boss_gathios_the_shattererAI>(creature);
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return GetBlackTempleAI<boss_gathios_the_shattererAI>(creature);
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}
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struct boss_gathios_the_shattererAI : public boss_illidari_council_memberAI
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@@ -357,7 +357,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
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{
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return GetInstanceAI<boss_high_nethermancer_zerevorAI>(creature);
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return GetBlackTempleAI<boss_high_nethermancer_zerevorAI>(creature);
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}
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struct boss_high_nethermancer_zerevorAI : public boss_illidari_council_memberAI
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@@ -430,7 +430,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
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{
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return GetInstanceAI<boss_lady_malandeAI>(creature);
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return GetBlackTempleAI<boss_lady_malandeAI>(creature);
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}
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struct boss_lady_malandeAI : public boss_illidari_council_memberAI
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@@ -494,7 +494,7 @@ public:
|
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CreatureAI* GetAI(Creature* creature) const override
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{
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return GetInstanceAI<boss_veras_darkshadowAI>(creature);
|
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return GetBlackTempleAI<boss_veras_darkshadowAI>(creature);
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}
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struct boss_veras_darkshadowAI : public boss_illidari_council_memberAI
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@@ -57,7 +57,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
|
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{
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return GetInstanceAI<boss_fathomlord_karathressAI>(creature);
|
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return GetSerpentShrineAI<boss_fathomlord_karathressAI>(creature);
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}
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||||
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struct boss_fathomlord_karathressAI : public BossAI
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||||
@@ -83,7 +83,7 @@ public:
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CreatureAI* GetAI(Creature* creature) const override
|
||||
{
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||||
return GetInstanceAI<boss_hydross_the_unstableAI>(creature);
|
||||
return GetSerpentShrineAI<boss_hydross_the_unstableAI>(creature);
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||||
}
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struct boss_hydross_the_unstableAI : public BossAI
|
||||
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||||
@@ -91,7 +91,7 @@ public:
|
||||
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||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return GetInstanceAI<boss_lady_vashjAI>(creature);
|
||||
return GetSerpentShrineAI<boss_lady_vashjAI>(creature);
|
||||
}
|
||||
|
||||
struct boss_lady_vashjAI : public BossAI
|
||||
|
||||
@@ -74,7 +74,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return GetInstanceAI<boss_leotheras_the_blindAI>(creature);
|
||||
return GetSerpentShrineAI<boss_leotheras_the_blindAI>(creature);
|
||||
}
|
||||
|
||||
struct boss_leotheras_the_blindAI : public BossAI
|
||||
@@ -264,7 +264,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new npc_inner_demonAI(creature);
|
||||
return GetSerpentShrineAI<npc_inner_demonAI>(creature);
|
||||
}
|
||||
|
||||
struct npc_inner_demonAI : public ScriptedAI
|
||||
|
||||
@@ -53,7 +53,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return GetInstanceAI<boss_the_lurker_belowAI>(creature);
|
||||
return GetSerpentShrineAI<boss_the_lurker_belowAI>(creature);
|
||||
}
|
||||
|
||||
struct boss_the_lurker_belowAI : public BossAI
|
||||
|
||||
@@ -57,7 +57,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return GetInstanceAI<boss_morogrim_tidewalkerAI>(creature);
|
||||
return GetSerpentShrineAI<boss_morogrim_tidewalkerAI>(creature);
|
||||
}
|
||||
|
||||
struct boss_morogrim_tidewalkerAI : public BossAI
|
||||
|
||||
@@ -6,11 +6,14 @@
|
||||
#define DEF_SERPENT_SHRINE_H
|
||||
|
||||
#include "CreatureAI.h"
|
||||
#include "CreatureAIImpl.h"
|
||||
#include "GridNotifiers.h"
|
||||
#include "Player.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "SpellScript.h"
|
||||
|
||||
#define SerpentShrineScriptName "instance_serpent_shrine"
|
||||
|
||||
enum DataTypes
|
||||
{
|
||||
DATA_HYDROSS_THE_UNSTABLE = 0,
|
||||
@@ -65,4 +68,10 @@ enum SSSpells
|
||||
SPELL_FRENZY_WATER = 37026
|
||||
};
|
||||
|
||||
template <class AI, class T>
|
||||
inline AI* GetSerpentShrineAI(T* obj)
|
||||
{
|
||||
return GetInstanceAI<AI>(obj, SerpentShrineScriptName);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptedGossip.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "the_slave_pens.h"
|
||||
|
||||
#define GOSSIP_TEXT_ID 15864
|
||||
#define QUEST_SUMMON_AHUNE 11691
|
||||
@@ -21,17 +22,6 @@ const Position AhuneSummonPos = {-97.3473f, -233.139f, -1.27587f, M_PI / 2};
|
||||
const Position TotemPos[3] = { {-115.141f, -143.317f, -2.09467f, 4.92772f}, {-120.178f, -144.398f, -2.23786f, 4.92379f}, {-125.277f, -145.463f, -1.95209f, 4.97877f} };
|
||||
const Position MinionSummonPos = {-97.154404f, -204.382675f, -1.19f, M_PI / 2};
|
||||
|
||||
enum NPCs
|
||||
{
|
||||
NPC_AHUNE = 25740,
|
||||
NPC_FROZEN_CORE = 25865,
|
||||
NPC_AHUNE_SUMMON_LOC_BUNNY = 25745,
|
||||
NPC_TOTEM = 25961,
|
||||
NPC_TOTEM_BUNNY_1 = 25971,
|
||||
NPC_TOTEM_BUNNY_2 = 25972,
|
||||
NPC_TOTEM_BUNNY_3 = 25973,
|
||||
};
|
||||
|
||||
enum EventSpells
|
||||
{
|
||||
SPELL_STARTING_BEAM = 46593,
|
||||
@@ -81,7 +71,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* pCreature) const override
|
||||
{
|
||||
return new boss_ahuneAI (pCreature);
|
||||
return GetTheSlavePensAI<boss_ahuneAI>(pCreature);
|
||||
}
|
||||
|
||||
struct boss_ahuneAI : public ScriptedAI
|
||||
@@ -360,7 +350,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* pCreature) const override
|
||||
{
|
||||
return new npc_ahune_frozen_coreAI (pCreature);
|
||||
return GetTheSlavePensAI<npc_ahune_frozen_coreAI>(pCreature);
|
||||
}
|
||||
|
||||
struct npc_ahune_frozen_coreAI : public NullCreatureAI
|
||||
|
||||
@@ -1,18 +1,6 @@
|
||||
/*
|
||||
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
|
||||
* Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at your
|
||||
* option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef SLAVE_PENS_H
|
||||
@@ -49,6 +37,11 @@ enum SPCreaturesIds
|
||||
{
|
||||
NPC_AHUNE = 25740,
|
||||
NPC_FROZEN_CORE = 25865,
|
||||
NPC_AHUNE_SUMMON_LOC_BUNNY = 25745,
|
||||
NPC_TOTEM = 25961,
|
||||
NPC_TOTEM_BUNNY_1 = 25971,
|
||||
NPC_TOTEM_BUNNY_2 = 25972,
|
||||
NPC_TOTEM_BUNNY_3 = 25973,
|
||||
NPC_LUMA_SKYMOTHER = 25697,
|
||||
NPC_AHUNE_LOC_BUNNY = 25745,
|
||||
NPC_EARTHEN_RING_FLAMECALLER = 25754,
|
||||
@@ -68,4 +61,10 @@ enum SPGameObjectIds
|
||||
GO_ICE_STONE = 187882
|
||||
};
|
||||
|
||||
template <class AI, class T>
|
||||
inline AI* GetTheSlavePensAI(T* obj)
|
||||
{
|
||||
return GetInstanceAI<AI>(obj, SPScriptName);
|
||||
}
|
||||
|
||||
#endif // SLAVE_PENS_H
|
||||
|
||||
@@ -29,7 +29,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new boss_thespiaAI (creature);
|
||||
return GetSteamVaultAI<boss_thespiaAI>(creature);
|
||||
}
|
||||
|
||||
struct boss_thespiaAI : public ScriptedAI
|
||||
|
||||
@@ -36,7 +36,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new boss_mekgineer_steamriggerAI (creature);
|
||||
return GetSteamVaultAI<boss_mekgineer_steamriggerAI>(creature);
|
||||
}
|
||||
|
||||
struct boss_mekgineer_steamriggerAI : public ScriptedAI
|
||||
@@ -147,7 +147,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new npc_steamrigger_mechanicAI (creature);
|
||||
return GetSteamVaultAI<npc_steamrigger_mechanicAI>(creature);
|
||||
}
|
||||
|
||||
struct npc_steamrigger_mechanicAI : public ScriptedAI
|
||||
|
||||
@@ -35,7 +35,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new boss_warlord_kalithreshAI (creature);
|
||||
return GetSteamVaultAI<boss_warlord_kalithreshAI>(creature);
|
||||
}
|
||||
|
||||
struct boss_warlord_kalithreshAI : public ScriptedAI
|
||||
@@ -119,7 +119,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new npc_naga_distillerAI (creature);
|
||||
return GetSteamVaultAI<npc_naga_distillerAI>(creature);
|
||||
}
|
||||
|
||||
struct npc_naga_distillerAI : public NullCreatureAI
|
||||
|
||||
@@ -6,6 +6,9 @@
|
||||
#define DEF_STEAM_VAULT_H
|
||||
|
||||
#include "PassiveAI.h"
|
||||
#include "CreatureAIImpl.h"
|
||||
|
||||
#define SteamVaultScriptName "instance_steam_vault"
|
||||
|
||||
enum steamVault
|
||||
{
|
||||
@@ -25,4 +28,10 @@ enum steamVaultNPCGO
|
||||
NPC_WARLORD_KALITHRESH = 17798,
|
||||
};
|
||||
|
||||
template <class AI, class T>
|
||||
inline AI* GetSteamVaultAI(T* obj)
|
||||
{
|
||||
return GetInstanceAI<AI>(obj, SteamVaultScriptName);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -14,6 +14,7 @@ EndScriptData */
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "SpellScript.h"
|
||||
#include "the_underbog.h"
|
||||
|
||||
enum eBlackStalker
|
||||
{
|
||||
@@ -43,7 +44,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new boss_the_black_stalkerAI (creature);
|
||||
return GetTheUnderbogAI<boss_the_black_stalkerAI>(creature);
|
||||
}
|
||||
|
||||
struct boss_the_black_stalkerAI : public ScriptedAI
|
||||
|
||||
@@ -30,7 +30,7 @@ gets instead the deserter debuff.
|
||||
class instance_the_underbog : public InstanceMapScript
|
||||
{
|
||||
public:
|
||||
instance_the_underbog() : InstanceMapScript(TheUndebogScriptName, 546) { }
|
||||
instance_the_underbog() : InstanceMapScript(TheUnderbogScriptName, 546) { }
|
||||
|
||||
InstanceScript* GetInstanceScript(InstanceMap* map) const override
|
||||
{
|
||||
|
||||
@@ -1,18 +1,6 @@
|
||||
/*
|
||||
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
|
||||
* Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at your
|
||||
* option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef the_underbog_h__
|
||||
@@ -20,6 +8,12 @@
|
||||
|
||||
#include "CreatureAIImpl.h"
|
||||
|
||||
#define TheUndebogScriptName "instance_the_underbog"
|
||||
#define TheUnderbogScriptName "instance_the_underbog"
|
||||
|
||||
template <class AI, class T>
|
||||
inline AI* GetTheUnderbogAI(T* obj)
|
||||
{
|
||||
return GetInstanceAI<AI>(obj, TheUnderbogScriptName);
|
||||
}
|
||||
|
||||
#endif // the_underbog_h__
|
||||
|
||||
@@ -149,7 +149,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return GetInstanceAI<boss_gruulAI>(creature);
|
||||
return GetGruulsLairAI<boss_gruulAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -173,7 +173,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return GetInstanceAI<boss_high_king_maulgarAI>(creature);
|
||||
return GetGruulsLairAI<boss_high_king_maulgarAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -261,7 +261,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return GetInstanceAI<boss_olm_the_summonerAI>(creature);
|
||||
return GetGruulsLairAI<boss_olm_the_summonerAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -339,7 +339,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return GetInstanceAI<boss_kiggler_the_crazedAI>(creature);
|
||||
return GetGruulsLairAI<boss_kiggler_the_crazedAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -411,7 +411,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return GetInstanceAI<boss_blindeye_the_seerAI>(creature);
|
||||
return GetGruulsLairAI<boss_blindeye_the_seerAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -491,7 +491,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return GetInstanceAI<boss_krosh_firehandAI>(creature);
|
||||
return GetGruulsLairAI<boss_krosh_firehandAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -6,8 +6,11 @@
|
||||
#define GRUULS_LAIR_H_
|
||||
|
||||
#include "CreatureAI.h"
|
||||
#include "CreatureAIImpl.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
|
||||
#define GruulsLairScriptName "instance_gruuls_lair"
|
||||
|
||||
enum DataTypes
|
||||
{
|
||||
DATA_MAULGAR = 0,
|
||||
@@ -33,4 +36,10 @@ enum GameObjectIds
|
||||
GO_GRUUL_DOOR = 184662
|
||||
};
|
||||
|
||||
template <class AI, class T>
|
||||
inline AI* GetGruulsLairAI(T* obj)
|
||||
{
|
||||
return GetInstanceAI<AI>(obj, GruulsLairScriptName);
|
||||
}
|
||||
|
||||
#endif // GRUULS_LAIR_H_
|
||||
|
||||
@@ -6,6 +6,9 @@
|
||||
#define DEF_BLOOD_FURNACE_H
|
||||
|
||||
#include "Player.h"
|
||||
#include "CreatureAIImpl.h"
|
||||
|
||||
#define BloodFurnaceScriptName "instance_blood_furnace"
|
||||
|
||||
enum bloodFurnace
|
||||
{
|
||||
@@ -39,4 +42,10 @@ enum bloodFurnaceNPC
|
||||
NPC_CHANNELER = 17653
|
||||
};
|
||||
|
||||
template <class AI, class T>
|
||||
inline AI* GetBloodFurnaceAI(T* obj)
|
||||
{
|
||||
return GetInstanceAI<AI>(obj, BloodFurnaceScriptName);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -126,7 +126,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new boss_broggokAI(creature);
|
||||
return GetBloodFurnaceAI<boss_broggokAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -265,7 +265,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new boss_kelidan_the_breakerAI(creature);
|
||||
return GetBloodFurnaceAI<boss_kelidan_the_breakerAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -336,7 +336,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new npc_shadowmoon_channelerAI(creature);
|
||||
return GetBloodFurnaceAI<npc_shadowmoon_channelerAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -120,7 +120,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new boss_the_makerAI(creature);
|
||||
return GetBloodFurnaceAI<boss_the_makerAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -165,7 +165,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return GetInstanceAI<boss_omor_the_unscarredAI>(creature);
|
||||
return GetHellfireRampartsAI<boss_omor_the_unscarredAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -128,7 +128,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new boss_vazruden_the_heraldAI(creature);
|
||||
return GetHellfireRampartsAI<boss_vazruden_the_heraldAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -236,7 +236,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new boss_nazanAI(creature);
|
||||
return GetHellfireRampartsAI<boss_nazanAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -307,7 +307,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new boss_vazrudenAI(creature);
|
||||
return GetHellfireRampartsAI<boss_vazrudenAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -143,7 +143,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new boss_watchkeeper_gargolmarAI(creature);
|
||||
return GetHellfireRampartsAI<boss_watchkeeper_gargolmarAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -6,6 +6,9 @@
|
||||
#define DEF_RAMPARTS_H
|
||||
|
||||
#include "SpellScript.h"
|
||||
#include "CreatureAIImpl.h"
|
||||
|
||||
#define HellfireRampartsScriptName "instance_hellfire_ramparts"
|
||||
|
||||
enum DataTypes
|
||||
{
|
||||
@@ -29,4 +32,10 @@ enum GameobjectIds
|
||||
GO_FEL_IRON_CHECT_HEROIC = 185169
|
||||
};
|
||||
|
||||
template <class AI, class T>
|
||||
inline AI* GetHellfireRampartsAI(T* obj)
|
||||
{
|
||||
return GetInstanceAI<AI>(obj, HellfireRampartsScriptName);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -246,7 +246,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return GetInstanceAI<boss_magtheridonAI>(creature);
|
||||
return GetMagtheridonsLairAI<boss_magtheridonAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -6,6 +6,9 @@
|
||||
#define DEF_MAGTHERIDONS_LAIR_H
|
||||
|
||||
#include "SpellScript.h"
|
||||
#include "CreatureAIImpl.h"
|
||||
|
||||
#define MagtheridonsLairScriptName "instance_magtheridons_lair"
|
||||
|
||||
enum DataTypes
|
||||
{
|
||||
@@ -38,4 +41,10 @@ enum GoIds
|
||||
GO_MAGTHERIDON_COLUMN5 = 184639
|
||||
};
|
||||
|
||||
template <class AI, class T>
|
||||
inline AI* GetMagtheridonsLairAI(T* obj)
|
||||
{
|
||||
return GetInstanceAI<AI>(obj, MagtheridonsLairScriptName);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -240,7 +240,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return GetInstanceAI<boss_grand_warlock_nethekurseAI>(creature);
|
||||
return GetShatteredHallsAI<boss_grand_warlock_nethekurseAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -211,7 +211,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return GetInstanceAI<boss_warbringer_omroggAI>(creature);
|
||||
return GetShatteredHallsAI<boss_warbringer_omroggAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -248,7 +248,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return GetInstanceAI<npc_omrogg_headsAI>(creature);
|
||||
return GetShatteredHallsAI<npc_omrogg_headsAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -167,7 +167,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return GetInstanceAI<boss_warchief_kargath_bladefistAI>(creature);
|
||||
return GetShatteredHallsAI<boss_warchief_kargath_bladefistAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -5,9 +5,12 @@
|
||||
#ifndef DEF_SHATTERED_H
|
||||
#define DEF_SHATTERED_H
|
||||
|
||||
#include "CreatureAIImpl.h"
|
||||
#include "PassiveAI.h"
|
||||
#include "SpellScript.h"
|
||||
|
||||
#define ShatteredHallsLairScriptName "instance_shattered_halls"
|
||||
|
||||
enum DataTypes
|
||||
{
|
||||
DATA_NETHEKURSE = 0,
|
||||
@@ -51,4 +54,10 @@ enum SpellIds
|
||||
SPELL_KARGATHS_EXECUTIONER_3 = 39290
|
||||
};
|
||||
|
||||
template <class AI, class T>
|
||||
inline AI* GetShatteredHallsAI(T* obj)
|
||||
{
|
||||
return GetInstanceAI<AI>(obj, ShatteredHallsLairScriptName);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -327,7 +327,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return GetInstanceAI<boss_alarAI>(creature);
|
||||
return GetTheEyeAI<boss_alarAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -225,7 +225,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return GetInstanceAI<boss_high_astromancer_solarianAI>(creature);
|
||||
return GetTheEyeAI<boss_high_astromancer_solarianAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -706,7 +706,7 @@ public:
|
||||
};
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return GetInstanceAI<boss_kaelthasAI>(creature);
|
||||
return GetTheEyeAI<boss_kaelthasAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -113,7 +113,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return GetInstanceAI<boss_void_reaverAI>(creature);
|
||||
return GetTheEyeAI<boss_void_reaverAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -5,11 +5,14 @@
|
||||
#ifndef DEF_THE_EYE_H
|
||||
#define DEF_THE_EYE_H
|
||||
|
||||
#include "CreatureAIImpl.h"
|
||||
#include "GridNotifiers.h"
|
||||
#include "Player.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "SpellScript.h"
|
||||
|
||||
#define TheEyeScriptName "instance_the_eye"
|
||||
|
||||
enum EyeData
|
||||
{
|
||||
DATA_ALAR = 0,
|
||||
@@ -41,4 +44,10 @@ enum EyeGOs
|
||||
GO_KAEL_STATUE_LEFT = 184597
|
||||
};
|
||||
|
||||
template <class AI, class T>
|
||||
inline AI* GetTheEyeAI(T* obj)
|
||||
{
|
||||
return GetInstanceAI<AI>(obj, TheEyeScriptName);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -91,7 +91,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new boss_gatewatcher_gyrokillAI(creature);
|
||||
return GetMechanarAI<boss_gatewatcher_gyrokillAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -94,7 +94,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new boss_gatewatcher_iron_handAI(creature);
|
||||
return GetMechanarAI<boss_gatewatcher_iron_handAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -126,7 +126,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new boss_mechano_lord_capacitusAI(creature);
|
||||
return GetMechanarAI<boss_mechano_lord_capacitusAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -115,7 +115,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new boss_nethermancer_sepethreaAI(creature);
|
||||
return GetMechanarAI<boss_nethermancer_sepethreaAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -179,7 +179,7 @@ public:
|
||||
};
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new npc_ragin_flamesAI(creature);
|
||||
return GetMechanarAI<npc_ragin_flamesAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -146,7 +146,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new boss_pathaleon_the_calculatorAI(creature);
|
||||
return GetMechanarAI<boss_pathaleon_the_calculatorAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -6,10 +6,13 @@
|
||||
#define DEF_MECHANAR_H
|
||||
|
||||
#include "CreatureAI.h"
|
||||
#include "CreatureAIImpl.h"
|
||||
#include "Player.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "SpellScript.h"
|
||||
|
||||
#define MechanarScriptName "instance_mechanar"
|
||||
|
||||
enum DataTypes
|
||||
{
|
||||
DATA_GATEWATCHER_GYROKILL = 0,
|
||||
@@ -52,4 +55,10 @@ enum SpellIds
|
||||
SPELL_TELEPORT_VISUAL = 35517
|
||||
};
|
||||
|
||||
template <class AI, class T>
|
||||
inline AI* GetMechanarAI(T* obj)
|
||||
{
|
||||
return GetInstanceAI<AI>(obj, MechanarScriptName);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -231,7 +231,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new npc_millhouse_manastormAI(creature);
|
||||
return GetArcatrazAI<npc_millhouse_manastormAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -560,7 +560,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new npc_warden_mellicharAI(creature);
|
||||
return GetArcatrazAI<npc_warden_mellicharAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -6,9 +6,12 @@
|
||||
#define ARCATRAZ_H
|
||||
|
||||
#include "CreatureAI.h"
|
||||
#include "CreatureAIImpl.h"
|
||||
#include "Player.h"
|
||||
#include "SpellScript.h"
|
||||
|
||||
#define ArcatrazScriptName "instance_arcatraz"
|
||||
|
||||
enum DataTypes
|
||||
{
|
||||
// Encounter States/Boss GUIDs
|
||||
@@ -54,4 +57,10 @@ enum SpellIds
|
||||
SPELL_SOUL_STEAL = 36782
|
||||
};
|
||||
|
||||
template <class AI, class T>
|
||||
inline AI* GetArcatrazAI(T* obj)
|
||||
{
|
||||
return GetInstanceAI<AI>(obj, ArcatrazScriptName);
|
||||
}
|
||||
|
||||
#endif // ARCATRAZ_H
|
||||
|
||||
@@ -161,7 +161,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new boss_dalliah_the_doomsayerAI(creature);
|
||||
return GetArcatrazAI<boss_dalliah_the_doomsayerAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -163,7 +163,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new boss_harbinger_skyrissAI(creature);
|
||||
return GetArcatrazAI<boss_harbinger_skyrissAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -242,7 +242,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new boss_wrath_scryer_soccothratesAI(creature);
|
||||
return GetArcatrazAI<boss_wrath_scryer_soccothratesAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -93,7 +93,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new boss_zereketh_the_unboundAI(creature);
|
||||
return GetArcatrazAI<boss_zereketh_the_unboundAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -108,7 +108,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new boss_commander_sarannisAI(creature);
|
||||
return GetTheBotanicaAI<boss_commander_sarannisAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -137,7 +137,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new boss_high_botanist_freywinnAI(creature);
|
||||
return GetTheBotanicaAI<boss_high_botanist_freywinnAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -133,7 +133,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new boss_lajAI(creature);
|
||||
return GetTheBotanicaAI<boss_lajAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -143,7 +143,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new boss_thorngrin_the_tenderAI(creature);
|
||||
return GetTheBotanicaAI<boss_thorngrin_the_tenderAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -100,7 +100,7 @@ public:
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new boss_warp_splinterAI(creature);
|
||||
return GetTheBotanicaAI<boss_warp_splinterAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -6,6 +6,9 @@
|
||||
#define DEF_THE_BOTANICA_H
|
||||
|
||||
#include "SpellScript.h"
|
||||
#include "CreatureAIImpl.h"
|
||||
|
||||
#define TheBotanicaScriptName "instance_the_botanica"
|
||||
|
||||
enum DataTypes
|
||||
{
|
||||
@@ -36,4 +39,10 @@ enum SpellIds
|
||||
SPELL_SHADOW_FORM = 34205
|
||||
};
|
||||
|
||||
template <class AI, class T>
|
||||
inline AI* GetTheBotanicaAI(T* obj)
|
||||
{
|
||||
return GetInstanceAI<AI>(obj, TheBotanicaScriptName);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user