feat(Core/Instance): Add instance validation for creature scripts (#4596)

This commit is contained in:
Kitzunu
2021-04-05 15:34:26 +02:00
committed by GitHub
parent 60f865fce6
commit f9d708b450
371 changed files with 1315 additions and 767 deletions

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@@ -93,7 +93,7 @@ public:
CreatureAI* GetAI(Creature* creature) const override
{
return new boss_gahzrankaAI(creature);
return GetZulGurubAI<boss_gahzrankaAI>(creature);
}
};

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@@ -94,7 +94,7 @@ public:
CreatureAI* GetAI(Creature* creature) const override
{
return new boss_grilekAI(creature);
return GetZulGurubAI<boss_grilekAI>(creature);
}
};

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@@ -160,7 +160,7 @@ public:
CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_hakkarAI>(creature);
return GetZulGurubAI<boss_hakkarAI>(creature);
}
};

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@@ -102,7 +102,7 @@ public:
CreatureAI* GetAI(Creature* creature) const override
{
return new boss_hazzarahAI(creature);
return GetZulGurubAI<boss_hazzarahAI>(creature);
}
};

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@@ -236,7 +236,7 @@ public:
CreatureAI* GetAI(Creature* creature) const override
{
return new npc_batriderAI(creature);
return GetZulGurubAI<npc_batriderAI>(creature);
}
};

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@@ -167,7 +167,7 @@ public:
CreatureAI* GetAI(Creature* creature) const override
{
return new boss_jindoAI(creature);
return GetZulGurubAI<boss_jindoAI>(creature);
}
};
@@ -218,7 +218,7 @@ public:
CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<npc_healing_wardAI>(creature);
return GetZulGurubAI<npc_healing_wardAI>(creature);
}
};
@@ -261,7 +261,7 @@ public:
CreatureAI* GetAI(Creature* creature) const override
{
return new npc_shade_of_jindoAI(creature);
return GetZulGurubAI<npc_shade_of_jindoAI>(creature);
}
};

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@@ -384,7 +384,7 @@ public:
CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<npc_vilebranch_speakerAI>(creature);
return GetZulGurubAI<npc_vilebranch_speakerAI>(creature);
}
};

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@@ -204,7 +204,7 @@ public:
CreatureAI* GetAI(Creature* creature) const override
{
return new boss_marliAI(creature);
return GetZulGurubAI<boss_marliAI>(creature);
}
};
@@ -249,7 +249,7 @@ public:
CreatureAI* GetAI(Creature* creature) const override
{
return new npc_spawn_of_marliAI(creature);
return GetZulGurubAI<npc_spawn_of_marliAI>(creature);
}
};

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@@ -154,7 +154,7 @@ public:
CreatureAI* GetAI(Creature* creature) const override
{
return new boss_renatakiAI(creature);
return GetZulGurubAI<boss_renatakiAI>(creature);
}
};

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@@ -239,7 +239,7 @@ public:
CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_thekalAI>(creature);
return GetZulGurubAI<boss_thekalAI>(creature);
}
};
@@ -392,7 +392,7 @@ public:
CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<npc_zealot_lorkhanAI>(creature);
return GetZulGurubAI<npc_zealot_lorkhanAI>(creature);
}
};
@@ -545,7 +545,7 @@ public:
CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<npc_zealot_zathAI>(creature);
return GetZulGurubAI<npc_zealot_zathAI>(creature);
}
};

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@@ -253,7 +253,7 @@ public:
CreatureAI* GetAI(Creature* creature) const override
{
return new boss_venoxisAI(creature);
return GetZulGurubAI<boss_venoxisAI>(creature);
}
};

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@@ -86,7 +86,7 @@ public:
CreatureAI* GetAI(Creature* creature) const override
{
return new boss_wushoolayAI(creature);
return GetZulGurubAI<boss_wushoolayAI>(creature);
}
};

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@@ -7,6 +7,8 @@
#ifndef DEF_ZULGURUB_H
#define DEF_ZULGURUB_H
#include "CreatureAIImpl.h"
uint32 const EncounterCount = 13;
#define ZGScriptName "instance_zulgurub"
@@ -53,10 +55,10 @@ enum GameobjectIds
GO_GONG_OF_BETHEKK = 180526 // Arlokk Event
};
template<class AI>
AI* GetZulGurubAI(Creature* creature)
template <class AI, class T>
inline AI* GetZulGurubAI(T* obj)
{
return GetInstanceAI<AI>(creature, ZGScriptName);
return GetInstanceAI<AI>(obj, ZGScriptName);
}
#endif