feat(Core/Instance): Add instance validation for creature scripts (#4596)

This commit is contained in:
Kitzunu
2021-04-05 15:34:26 +02:00
committed by GitHub
parent 60f865fce6
commit f9d708b450
371 changed files with 1315 additions and 767 deletions

View File

@@ -5,6 +5,10 @@
#ifndef DEF_DEADMINES_H
#define DEF_DEADMINES_H
#include "CreatureAIImpl.h"
#define DeadminesScriptName "instance_deadmines"
enum DataTypes
{
TYPE_RHAHK_ZOR = 0,
@@ -18,4 +22,10 @@ enum GameObjects
GO_IRON_CLAD_DOOR = 16397
};
template <class AI, class T>
inline AI* GetDeadminesAI(T* obj)
{
return GetInstanceAI<AI>(obj, DeadminesScriptName);
}
#endif