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https://github.com/mod-playerbots/azerothcore-wotlk.git
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feat(Core/Shared): added new library - shared (#2416)
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94
src/server/shared/Realms/RealmList.cpp
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94
src/server/shared/Realms/RealmList.cpp
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
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* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#include "Common.h"
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#include "RealmList.h"
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#include "DatabaseEnv.h"
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RealmList::RealmList() : m_UpdateInterval(0), m_NextUpdateTime(time(nullptr)) { }
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// Load the realm list from the database
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void RealmList::Initialize(uint32 updateInterval)
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{
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m_UpdateInterval = updateInterval;
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// Get the content of the realmlist table in the database
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UpdateRealms(true);
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}
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void RealmList::UpdateRealm(uint32 id, const std::string& name, ACE_INET_Addr const& address, ACE_INET_Addr const& localAddr, ACE_INET_Addr const& localSubmask, uint8 icon, RealmFlags flag, uint8 timezone, AccountTypes allowedSecurityLevel, float popu, uint32 build)
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{
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// Create new if not exist or update existed
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Realm& realm = m_realms[name];
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realm.m_ID = id;
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realm.name = name;
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realm.icon = icon;
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realm.flag = flag;
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realm.timezone = timezone;
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realm.allowedSecurityLevel = allowedSecurityLevel;
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realm.populationLevel = popu;
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// Append port to IP address.
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realm.ExternalAddress = address;
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realm.LocalAddress = localAddr;
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realm.LocalSubnetMask = localSubmask;
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realm.gamebuild = build;
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}
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void RealmList::UpdateIfNeed()
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{
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// maybe disabled or updated recently
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if (!m_UpdateInterval || m_NextUpdateTime > time(NULL))
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return;
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m_NextUpdateTime = time(NULL) + m_UpdateInterval;
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// Clears Realm list
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m_realms.clear();
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// Get the content of the realmlist table in the database
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UpdateRealms();
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}
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void RealmList::UpdateRealms(bool init)
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{
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sLog->outString("Updating Realm List...");
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_REALMLIST);
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PreparedQueryResult result = LoginDatabase.Query(stmt);
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// Circle through results and add them to the realm map
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if (result)
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{
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do
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{
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Field* fields = result->Fetch();
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uint32 realmId = fields[0].GetUInt32();
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std::string name = fields[1].GetString();
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std::string externalAddress = fields[2].GetString();
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std::string localAddress = fields[3].GetString();
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std::string localSubmask = fields[4].GetString();
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uint16 port = fields[5].GetUInt16();
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uint8 icon = fields[6].GetUInt8();
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RealmFlags flag = RealmFlags(fields[7].GetUInt8());
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uint8 timezone = fields[8].GetUInt8();
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uint8 allowedSecurityLevel = fields[9].GetUInt8();
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float pop = fields[10].GetFloat();
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uint32 build = fields[11].GetUInt32();
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ACE_INET_Addr externalAddr(port, externalAddress.c_str(), AF_INET);
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ACE_INET_Addr localAddr(port, localAddress.c_str(), AF_INET);
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ACE_INET_Addr submask(0, localSubmask.c_str(), AF_INET);
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UpdateRealm(realmId, name, externalAddr, localAddr, submask, icon, flag, timezone, (allowedSecurityLevel <= SEC_ADMINISTRATOR ? AccountTypes(allowedSecurityLevel) : SEC_ADMINISTRATOR), pop, build);
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if (init)
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sLog->outString("Added realm \"%s\" at %s:%u.", name.c_str(), m_realms[name].ExternalAddress.get_host_addr(), port);
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}
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while (result->NextRow());
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}
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}
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74
src/server/shared/Realms/RealmList.h
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74
src/server/shared/Realms/RealmList.h
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
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* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#ifndef _REALMLIST_H
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#define _REALMLIST_H
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#include <ace/Singleton.h>
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#include <ace/Null_Mutex.h>
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#include <ace/INET_Addr.h>
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#include "Common.h"
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enum RealmFlags
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{
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REALM_FLAG_NONE = 0x00,
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REALM_FLAG_INVALID = 0x01,
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REALM_FLAG_OFFLINE = 0x02,
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REALM_FLAG_SPECIFYBUILD = 0x04,
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REALM_FLAG_UNK1 = 0x08,
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REALM_FLAG_UNK2 = 0x10,
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REALM_FLAG_RECOMMENDED = 0x20,
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REALM_FLAG_NEW = 0x40,
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REALM_FLAG_FULL = 0x80
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};
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// Storage object for a realm
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struct Realm
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{
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ACE_INET_Addr ExternalAddress;
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ACE_INET_Addr LocalAddress;
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ACE_INET_Addr LocalSubnetMask;
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std::string name;
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uint8 icon;
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RealmFlags flag;
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uint8 timezone;
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uint32 m_ID;
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AccountTypes allowedSecurityLevel;
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float populationLevel;
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uint32 gamebuild;
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};
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/// Storage object for the list of realms on the server
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class RealmList
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{
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public:
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typedef std::map<std::string, Realm> RealmMap;
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RealmList();
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~RealmList() { }
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void Initialize(uint32 updateInterval);
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void UpdateIfNeed();
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void AddRealm(const Realm& NewRealm) { m_realms[NewRealm.name] = NewRealm; }
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RealmMap::const_iterator begin() const { return m_realms.begin(); }
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RealmMap::const_iterator end() const { return m_realms.end(); }
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uint32 size() const { return m_realms.size(); }
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private:
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void UpdateRealms(bool init=false);
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void UpdateRealm(uint32 id, const std::string& name, ACE_INET_Addr const& address, ACE_INET_Addr const& localAddr, ACE_INET_Addr const& localSubmask, uint8 icon, RealmFlags flag, uint8 timezone, AccountTypes allowedSecurityLevel, float popu, uint32 build);
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RealmMap m_realms;
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uint32 m_UpdateInterval;
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time_t m_NextUpdateTime;
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};
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#define sRealmList ACE_Singleton<RealmList, ACE_Null_Mutex>::instance()
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#endif
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