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* Revert "Add (core\db): Support for Homebind Orientation (#13389)"
This reverts commit 2e6f6e26da.
Changes to be committed:
modified: src/server/database/Database/Implementation/CharacterDatabase.cpp
modified: src/server/game/DungeonFinding/LFGScripts.cpp
modified: src/server/game/Entities/Player/Player.cpp
modified: src/server/game/Entities/Player/Player.h
modified: src/server/game/Entities/Player/PlayerStorage.cpp
modified: src/server/game/Entities/Player/PlayerUpdates.cpp
modified: src/server/game/Handlers/CharacterHandler.cpp
modified: src/server/game/Handlers/MiscHandler.cpp
modified: src/server/game/Handlers/MovementHandler.cpp
modified: src/server/game/Maps/Map.cpp
modified: src/server/game/Spells/Spell.cpp
modified: src/server/scripts/Commands/cs_misc.cpp
modified: src/server/scripts/Commands/cs_tele.cpp
modified: src/server/scripts/Northrend/VaultOfArchavon/instance_vault_of_archavon.cpp
Untracked files:
data/sql/updates/pending_db_world/rev_1719945200692175000.sql
* Revert "Add (core\db): Support for Homebind Orientation (#13389)"
* whoops
This commit is contained in:
@@ -892,7 +892,7 @@ void WorldSession::HandlePlayerLoginFromDB(LoginQueryHolder const& holder)
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if (at)
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pCurrChar->TeleportTo(at->target_mapId, at->target_X, at->target_Y, at->target_Z, pCurrChar->GetOrientation());
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else
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pCurrChar->TeleportTo(pCurrChar->m_homebindMapId, pCurrChar->m_homebindX, pCurrChar->m_homebindY, pCurrChar->m_homebindZ, pCurrChar->m_homebindO);
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pCurrChar->TeleportTo(pCurrChar->m_homebindMapId, pCurrChar->m_homebindX, pCurrChar->m_homebindY, pCurrChar->m_homebindZ, pCurrChar->GetOrientation());
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}
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pCurrChar->SendInitialPacketsAfterAddToMap();
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@@ -2327,7 +2327,6 @@ void WorldSession::HandleCharFactionOrRaceChangeCallback(std::shared_ptr<Charact
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stmt->SetData(3, loc.GetPositionX());
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stmt->SetData(4, loc.GetPositionY());
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stmt->SetData(5, loc.GetPositionZ());
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stmt->SetData(6, loc.GetOrientation());
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trans->Append(stmt);
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Player::SavePositionInDB(loc, zoneId, factionChangeInfo->Guid, trans);
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