diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp index 9c9b1514d..065192bf7 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp @@ -160,9 +160,10 @@ static PlayerAbilityStruct PlayerAbility[13][3] = { // 0 UNK class (should never be set) { - { 0, ABILITY_TARGET_SELF, 0ms}, - { 0, ABILITY_TARGET_SELF, 0ms}, - { 0, ABILITY_TARGET_SELF, 0ms} + // Warrior as fallback behavior if for some reason UNK class + { SPELL_WR_SPELL_REFLECT, ABILITY_TARGET_SELF, 10000ms }, + { SPELL_WR_WHIRLWIND, ABILITY_TARGET_SELF, 10000ms }, + { SPELL_WR_MORTAL_STRIKE, ABILITY_TARGET_VICTIM, 6000ms } }, // 1 warrior { { SPELL_WR_SPELL_REFLECT, ABILITY_TARGET_SELF, 10000ms }, @@ -212,9 +213,10 @@ static PlayerAbilityStruct PlayerAbility[13][3] = }, // 10 UNK class (should never be set) { - { 0, ABILITY_TARGET_SELF, 0ms}, - { 0, ABILITY_TARGET_SELF, 0ms}, - { 0, ABILITY_TARGET_SELF, 0ms} + // Warrior as fallback behavior if for some reason UNK class + { SPELL_WR_SPELL_REFLECT, ABILITY_TARGET_SELF, 10000ms }, + { SPELL_WR_WHIRLWIND, ABILITY_TARGET_SELF, 10000ms }, + { SPELL_WR_MORTAL_STRIKE, ABILITY_TARGET_VICTIM, 6000ms } }, // 11 druid { { SPELL_DR_LIFEBLOOM, ABILITY_TARGET_HEAL, 10000ms },