refactor(Core): Correct typo. (#19830)

Init.
This commit is contained in:
Benjamin Jackson
2024-08-31 16:38:03 -04:00
committed by GitHub
parent 83d623e559
commit f88812443d
9 changed files with 20 additions and 20 deletions

View File

@@ -244,11 +244,11 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
case ACHIEVEMENT_CRITERIA_DATA_TYPE_BG_LOSS_TEAM_SCORE:
case ACHIEVEMENT_CRITERIA_DATA_TYPE_BG_TEAMS_SCORES:
return true; // not check correctness node indexes
case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_EQUIPED_ITEM:
case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_EQUIPPED_ITEM:
case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_ITEM_QUALITY:
if (equipped_item.item_quality >= MAX_ITEM_QUALITY)
{
LOG_ERROR("sql.sql", "Table `achievement_criteria_requirement` (Entry: {} Type: {}) for requirement ACHIEVEMENT_CRITERIA_REQUIRE_S_EQUIPED_ITEM ({}) has unknown quality state in value1 ({}), ignored.",
LOG_ERROR("sql.sql", "Table `achievement_criteria_requirement` (Entry: {} Type: {}) for requirement ACHIEVEMENT_CRITERIA_REQUIRE_S_EQUIPPED_ITEM ({}) has unknown quality state in value1 ({}), ignored.",
criteria->ID, criteria->requiredType, dataType, equipped_item.item_quality);
return false;
}
@@ -411,7 +411,7 @@ bool AchievementCriteriaData::Meets(uint32 criteria_id, Player const* source, Un
}
return instance->CheckAchievementCriteriaMeet(criteria_id, source, target, miscvalue1);
}
case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_EQUIPED_ITEM:
case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_EQUIPPED_ITEM:
{
ItemTemplate const* pProto = sObjectMgr->GetItemTemplate(miscvalue1);
if (!pProto)

View File

@@ -62,7 +62,7 @@ enum AchievementCriteriaDataType
ACHIEVEMENT_CRITERIA_DATA_TYPE_HOLIDAY = 16, // holiday_id 0 event in holiday time
ACHIEVEMENT_CRITERIA_DATA_TYPE_BG_LOSS_TEAM_SCORE = 17, // min_score max_score player's team win bg and opposition team have team score in range
ACHIEVEMENT_CRITERIA_DATA_TYPE_INSTANCE_SCRIPT = 18, // 0 0 maker instance script call for check current criteria requirements fit
ACHIEVEMENT_CRITERIA_DATA_TYPE_S_EQUIPED_ITEM = 19, // item_level item_quality for equipped item in slot to check item level and quality
ACHIEVEMENT_CRITERIA_DATA_TYPE_S_EQUIPPED_ITEM = 19, // item_level item_quality for equipped item in slot to check item level and quality
ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_ID = 20, // map_id 0 player must be on map with id in map_id
ACHIEVEMENT_CRITERIA_DATA_TYPE_S_PLAYER_CLASS_RACE = 21, // class_id race_id
ACHIEVEMENT_CRITERIA_DATA_TYPE_NTH_BIRTHDAY = 22, // N login on day of N-th Birthday
@@ -170,7 +170,7 @@ struct AchievementCriteriaData
uint32 max_score;
} bg_loss_team_score;
// ACHIEVEMENT_CRITERIA_DATA_TYPE_INSTANCE_SCRIPT = 18 (no data)
// ACHIEVEMENT_CRITERIA_DATA_TYPE_S_EQUIPED_ITEM = 19
// ACHIEVEMENT_CRITERIA_DATA_TYPE_S_EQUIPPED_ITEM = 19
struct
{
uint32 item_level;