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feat(Core/Scripts): Optimize PlayerScripts by calling only overridden/implemented functions. (#18672)
* feat(Core/Scripts): Optimize PlayerScripts by calling only overridden/implemented functions. * Fix codestyle. * Fix typo * PLAYERHOOK_END is not a hook * Address code review feedback. Co-authored-by: Winfidonarleyan <dowlandtop@yandex.com> * Codestyle fixes * Fix typo Co-authored-by: PkllonG --------- Co-authored-by: Winfidonarleyan <dowlandtop@yandex.com>
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@@ -153,7 +153,7 @@ uint32 const GoBonfireCity[COUNT_GO_BONFIRE_CITY] = { 181332, 181333, 181334, 18
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class MidsummerPlayerScript : public PlayerScript
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{
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public:
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MidsummerPlayerScript() : PlayerScript("MidsummerPlayerScript")
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MidsummerPlayerScript() : PlayerScript("MidsummerPlayerScript", {PLAYERHOOK_ON_UPDATE_ZONE})
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{
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}
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@@ -169,7 +169,15 @@ public:
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class CharacterActionIpLogger : public PlayerScript
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{
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public:
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CharacterActionIpLogger() : PlayerScript("CharacterActionIpLogger") { }
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CharacterActionIpLogger() :
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PlayerScript("CharacterActionIpLogger",
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{
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PLAYERHOOK_ON_CREATE,
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PLAYERHOOK_ON_LOGIN,
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PLAYERHOOK_ON_LOGOUT
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})
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{
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}
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// CHARACTER_CREATE = 7
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void OnCreate(Player* player) override
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@@ -256,7 +264,14 @@ public:
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class CharacterDeleteActionIpLogger : public PlayerScript
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{
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public:
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CharacterDeleteActionIpLogger() : PlayerScript("CharacterDeleteActionIpLogger") { }
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CharacterDeleteActionIpLogger() :
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PlayerScript("CharacterDeleteActionIpLogger",
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{
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PLAYERHOOK_ON_DELETE,
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PLAYERHOOK_ON_FAILED_DELETE
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})
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{
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}
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// CHARACTER_DELETE = 10
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void OnDelete(ObjectGuid guid, uint32 accountId) override
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@@ -25,7 +25,17 @@
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class ChatLogScript : public PlayerScript
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{
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public:
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ChatLogScript() : PlayerScript("ChatLogScript") { }
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ChatLogScript() :
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PlayerScript("ChatLogScript",
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{
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PLAYERHOOK_ON_CHAT,
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PLAYERHOOK_ON_CHAT_WITH_GROUP,
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PLAYERHOOK_ON_CHAT_WITH_GUILD,
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PLAYERHOOK_ON_CHAT_WITH_CHANNEL,
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PLAYERHOOK_ON_CHAT_WITH_RECEIVER
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})
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{
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}
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void OnChat(Player* player, uint32 type, uint32 lang, std::string& msg) override
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{
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@@ -27,7 +27,7 @@ enum ApprenticeAnglerQuestEnum
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class QuestApprenticeAnglerPlayerScript : public PlayerScript
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{
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public:
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QuestApprenticeAnglerPlayerScript() : PlayerScript("QuestApprenticeAnglerPlayerScript")
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QuestApprenticeAnglerPlayerScript() : PlayerScript("QuestApprenticeAnglerPlayerScript", {PLAYERHOOK_ON_PLAYER_COMPLETE_QUEST})
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{
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}
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@@ -24,7 +24,7 @@
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class ServerMailReward : public PlayerScript
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{
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public:
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ServerMailReward() : PlayerScript("ServerMailReward") { }
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ServerMailReward() : PlayerScript("ServerMailReward", {PLAYERHOOK_ON_LOGIN}) { }
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// CHARACTER_LOGIN = 8
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void OnLogin(Player* player) override
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