fix(Scripts/Hyjal): Air Burst should not be cast on MT (#18933)

* fix movement of doomfire

* fix air burst

* conditions

* movechase random target

* Update boss_archimonde.cpp

* update movement

* Update boss_archimonde.cpp

* Update boss_archimonde.cpp
This commit is contained in:
Dan
2024-05-21 03:05:56 +02:00
committed by GitHub
parent a8b69edeee
commit f78820e9d5
2 changed files with 26 additions and 81 deletions

View File

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UPDATE `creature_template` SET `AIName` = 'SmartAI', `ScriptName` = '' WHERE `entry` = 18104;
UPDATE `creature_template` SET `ScriptName` = '' WHERE `entry` = 18095;
DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` = 18104);
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(18104, 0, 0, 0, 60, 0, 100, 512, 1600, 1600, 1600, 1600, 0, 0, 89, 40, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Doomfire Spirit - Update - move to random near position in 40 yards'),
(18104, 0, 1, 0, 60, 0, 100, 512, 1550, 1550, 1600, 1600, 0, 0, 212, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Doomfire Spirit - Update - stop moving');