diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp index 09173c063..39925b2b7 100644 --- a/src/server/game/AI/CreatureAI.cpp +++ b/src/server/game/AI/CreatureAI.cpp @@ -296,6 +296,7 @@ bool CreatureAI::_EnterEvadeMode() // don't remove clone caster on evade (to be verified) me->RemoveEvadeAuras(); + me->ClearComboPointHolders(); // Remove all combo points targeting this unit // sometimes bosses stuck in combat? me->DeleteThreatList(); me->CombatStop(true);