converted all tabs to 4 spaces

This commit is contained in:
Yehonal
2016-06-26 19:23:57 +02:00
parent 52f305111c
commit f6eefedcd5
717 changed files with 132388 additions and 132388 deletions

View File

@@ -57,22 +57,22 @@ class npc_pet_shaman_earth_elemental : public CreatureScript
_events.ScheduleEvent(EVENT_SHAMAN_ANGEREDEARTH, 0);
}
void InitializeAI()
{
void InitializeAI()
{
me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_NATURE, true);
}
}
void UpdateAI(uint32 diff)
{
if (_initAttack)
{
if (!me->IsInCombat())
if (Player* owner = me->GetCharmerOrOwnerPlayerOrPlayerItself())
if (Unit* target = owner->GetSelectedUnit())
if (me->_CanDetectFeignDeathOf(target) && me->CanCreatureAttack(target))
AttackStart(target);
_initAttack = false;
}
if (_initAttack)
{
if (!me->IsInCombat())
if (Player* owner = me->GetCharmerOrOwnerPlayerOrPlayerItself())
if (Unit* target = owner->GetSelectedUnit())
if (me->_CanDetectFeignDeathOf(target) && me->CanCreatureAttack(target))
AttackStart(target);
_initAttack = false;
}
if (!UpdateVictim())
return;
@@ -90,7 +90,7 @@ class npc_pet_shaman_earth_elemental : public CreatureScript
private:
EventMap _events;
bool _initAttack;
bool _initAttack;
};
CreatureAI* GetAI(Creature* creature) const
@@ -108,33 +108,33 @@ class npc_pet_shaman_fire_elemental : public CreatureScript
{
npc_pet_shaman_fire_elementalAI(Creature* creature) : ScriptedAI(creature), _initAttack(true) { }
void InitializeAI()
{
void InitializeAI()
{
me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_FIRE, true);
}
}
void EnterCombat(Unit*)
{
void EnterCombat(Unit*)
{
_events.Reset();
_events.ScheduleEvent(EVENT_SHAMAN_FIRENOVA, urand(5000, 20000));
_events.ScheduleEvent(EVENT_SHAMAN_FIREBLAST, urand(5000, 20000));
//_events.ScheduleEvent(EVENT_SHAMAN_FIRESHIELD, 0);
me->RemoveAurasDueToSpell(SPELL_SHAMAN_FIRESHIELD);
me->CastSpell(me, SPELL_SHAMAN_FIRESHIELD, true);
}
me->RemoveAurasDueToSpell(SPELL_SHAMAN_FIRESHIELD);
me->CastSpell(me, SPELL_SHAMAN_FIRESHIELD, true);
}
void UpdateAI(uint32 diff)
{
if (_initAttack)
{
if (!me->IsInCombat())
if (Player* owner = me->GetCharmerOrOwnerPlayerOrPlayerItself())
if (Unit* target = owner->GetSelectedUnit())
if (me->_CanDetectFeignDeathOf(target) && me->CanCreatureAttack(target))
AttackStart(target);
_initAttack = false;
}
if (_initAttack)
{
if (!me->IsInCombat())
if (Player* owner = me->GetCharmerOrOwnerPlayerOrPlayerItself())
if (Unit* target = owner->GetSelectedUnit())
if (me->_CanDetectFeignDeathOf(target) && me->CanCreatureAttack(target))
AttackStart(target);
_initAttack = false;
}
if (!UpdateVictim())
return;
@@ -145,11 +145,11 @@ class npc_pet_shaman_fire_elemental : public CreatureScript
switch (eventId)
{
case EVENT_SHAMAN_FIRENOVA:
me->CastSpell(me, SPELL_SHAMAN_FIRENOVA, false);
me->CastSpell(me, SPELL_SHAMAN_FIRENOVA, false);
_events.ScheduleEvent(EVENT_SHAMAN_FIRENOVA, urand(8000, 15000));
break;
case EVENT_SHAMAN_FIREBLAST:
me->CastSpell(me->GetVictim(), SPELL_SHAMAN_FIREBLAST, false);
me->CastSpell(me->GetVictim(), SPELL_SHAMAN_FIREBLAST, false);
_events.ScheduleEvent(EVENT_SHAMAN_FIREBLAST, urand(4000, 8000));
break;
default:
@@ -162,7 +162,7 @@ class npc_pet_shaman_fire_elemental : public CreatureScript
private:
EventMap _events;
bool _initAttack;
bool _initAttack;
};
CreatureAI* GetAI(Creature* creature) const