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https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-16 02:20:27 +00:00
converted all tabs to 4 spaces
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@@ -42,8 +42,8 @@ EndContentData */
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// Ours
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enum eNaturalist
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{
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SPELL_MARK_OF_BITE = 34906,
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GO_CAGE_ENTRY = 182094,
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SPELL_MARK_OF_BITE = 34906,
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GO_CAGE_ENTRY = 182094,
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};
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class npc_natrualist_bite : public CreatureScript
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@@ -53,8 +53,8 @@ public:
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bool OnGossipHello(Player* player, Creature* creature)
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{
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uint32 menuId = creature->AI()->GetData(1) ? 7540 : 7520;
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player->PrepareGossipMenu(creature, menuId, false);
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uint32 menuId = creature->AI()->GetData(1) ? 7540 : 7520;
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player->PrepareGossipMenu(creature, menuId, false);
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player->SendPreparedGossip(creature);
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return true;
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}
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@@ -63,27 +63,27 @@ public:
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{
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player->PlayerTalkClass->ClearMenus();
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player->CLOSE_GOSSIP_MENU();
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if (creature->AI()->GetData(1))
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{
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creature->CastSpell(player, SPELL_MARK_OF_BITE, true);
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player->KilledMonsterCredit(creature->GetEntry(), 0);
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creature->DespawnOrUnsummon(1000);
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}
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else
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{
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creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_IMMUNE_TO_NPC);
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Creature* cr;
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if (cr = creature->SummonCreature(17957, -186, -790, 43.8f, 4.2f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000))
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cr->AI()->AttackStart(creature);
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if (cr = creature->SummonCreature(17960, -188, -783, 43.8f, 4.2f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000))
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cr->AI()->AttackStart(player);
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if (cr = creature->SummonCreature(17957, -196, -783, 43.8f, 4.4f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000))
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cr->AI()->AttackStart(player);
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if (GameObject* cage = creature->FindNearestGameObject(GO_CAGE_ENTRY, 20.0f))
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cage->SetGoState(GO_STATE_ACTIVE);
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creature->SetHomePosition(-195.39f, -795.91f, 43.8f, 1.0f);
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creature->AI()->Talk(1);
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}
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if (creature->AI()->GetData(1))
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{
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creature->CastSpell(player, SPELL_MARK_OF_BITE, true);
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player->KilledMonsterCredit(creature->GetEntry(), 0);
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creature->DespawnOrUnsummon(1000);
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}
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else
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{
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creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_IMMUNE_TO_NPC);
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Creature* cr;
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if (cr = creature->SummonCreature(17957, -186, -790, 43.8f, 4.2f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000))
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cr->AI()->AttackStart(creature);
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if (cr = creature->SummonCreature(17960, -188, -783, 43.8f, 4.2f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000))
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cr->AI()->AttackStart(player);
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if (cr = creature->SummonCreature(17957, -196, -783, 43.8f, 4.4f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000))
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cr->AI()->AttackStart(player);
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if (GameObject* cage = creature->FindNearestGameObject(GO_CAGE_ENTRY, 20.0f))
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cage->SetGoState(GO_STATE_ACTIVE);
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creature->SetHomePosition(-195.39f, -795.91f, 43.8f, 1.0f);
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creature->AI()->Talk(1);
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}
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return true;
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}
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@@ -91,21 +91,21 @@ public:
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{
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npc_natrualist_biteAI(Creature* creature) : ScriptedAI(creature)
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{
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_spoken = 0;
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_spoken = 0;
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}
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uint8 _spoken;
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uint8 _spoken;
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void MoveInLineOfSight(Unit* who)
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{
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if (!_spoken && !me->IsHostileTo(who))
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{
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_spoken = 1;
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Talk(0);
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}
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ScriptedAI::MoveInLineOfSight(who);
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}
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void EnterCombat(Unit*) { _spoken = 2; }
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uint32 GetData(uint32) const { return _spoken == 2; }
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{
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if (!_spoken && !me->IsHostileTo(who))
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{
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_spoken = 1;
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Talk(0);
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}
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ScriptedAI::MoveInLineOfSight(who);
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}
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void EnterCombat(Unit*) { _spoken = 2; }
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uint32 GetData(uint32) const { return _spoken == 2; }
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};
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CreatureAI* GetAI(Creature* creature) const
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@@ -527,10 +527,10 @@ public:
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void AddSC_zangarmarsh()
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{
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// Ours
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new npc_natrualist_bite();
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// Ours
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new npc_natrualist_bite();
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// Theris
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// Theris
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new npcs_ashyen_and_keleth();
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new npc_cooshcoosh();
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new npc_elder_kuruti();
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