converted all tabs to 4 spaces

This commit is contained in:
Yehonal
2016-06-26 19:23:57 +02:00
parent 52f305111c
commit f6eefedcd5
717 changed files with 132388 additions and 132388 deletions

View File

@@ -7,25 +7,25 @@ REWRITTEN BY XINEF
enum DataTypes
{
TYPE_EAST_WING_PROGRESS = 0,
TYPE_WEST_WING_PROGRESS = 1,
TYPE_PYLONS_STATE = 2,
TYPE_NORTH_WING_PROGRESS = 3,
TYPE_NORTH_WING_BOSSES = 4,
TYPE_EAST_WING_PROGRESS = 0,
TYPE_WEST_WING_PROGRESS = 1,
TYPE_PYLONS_STATE = 2,
TYPE_NORTH_WING_PROGRESS = 3,
TYPE_NORTH_WING_BOSSES = 4,
ALL_PYLONS_OFF = 0x1F
ALL_PYLONS_OFF = 0x1F
};
enum GoIds
{
GO_DIRE_MAUL_FORCE_FIELD = 179503,
GO_GORDOK_TRIBUTE = 179564
GO_DIRE_MAUL_FORCE_FIELD = 179503,
GO_GORDOK_TRIBUTE = 179564
};
enum NpcIds
{
NPC_IMMOL_THAR = 11496,
NPC_HIGHBORNE_SUMMONER = 11466
NPC_IMMOL_THAR = 11496,
NPC_HIGHBORNE_SUMMONER = 11466
};
#endif

View File

@@ -8,146 +8,146 @@ REWRITTEN BY XINEF
class instance_dire_maul : public InstanceMapScript
{
public:
instance_dire_maul() : InstanceMapScript("instance_dire_maul", 429) { }
public:
instance_dire_maul() : InstanceMapScript("instance_dire_maul", 429) { }
struct instance_dire_maul_InstanceMapScript : public InstanceScript
{
instance_dire_maul_InstanceMapScript(Map* map) : InstanceScript(map) { }
struct instance_dire_maul_InstanceMapScript : public InstanceScript
{
instance_dire_maul_InstanceMapScript(Map* map) : InstanceScript(map) { }
void Initialize()
{
_eastWingProgress = 0;
_westWingProgress = 0;
_pylonsState = 0;
_northWingProgress = 0;
_northWingBosses = 0;
_immoltharGUID = 0;
}
void Initialize()
{
_eastWingProgress = 0;
_westWingProgress = 0;
_pylonsState = 0;
_northWingProgress = 0;
_northWingBosses = 0;
_immoltharGUID = 0;
}
void OnCreatureCreate(Creature* creature)
{
switch (creature->GetEntry())
{
case NPC_IMMOL_THAR:
_immoltharGUID = creature->GetGUID();
break;
case NPC_HIGHBORNE_SUMMONER:
if (_pylonsState == ALL_PYLONS_OFF)
creature->DespawnOrUnsummon(5000);
break;
}
}
void OnCreatureCreate(Creature* creature)
{
switch (creature->GetEntry())
{
case NPC_IMMOL_THAR:
_immoltharGUID = creature->GetGUID();
break;
case NPC_HIGHBORNE_SUMMONER:
if (_pylonsState == ALL_PYLONS_OFF)
creature->DespawnOrUnsummon(5000);
break;
}
}
void OnGameObjectCreate(GameObject* gameobject)
{
switch (gameobject->GetEntry())
{
case GO_DIRE_MAUL_FORCE_FIELD:
if (_pylonsState == ALL_PYLONS_OFF)
gameobject->SetGoState(GO_STATE_ACTIVE);
break;
case GO_GORDOK_TRIBUTE:
{
uint32 fullLootMode = 0x3F;
for (uint32 i = 0; i < _northWingBosses; ++i)
fullLootMode >>= 1;
void OnGameObjectCreate(GameObject* gameobject)
{
switch (gameobject->GetEntry())
{
case GO_DIRE_MAUL_FORCE_FIELD:
if (_pylonsState == ALL_PYLONS_OFF)
gameobject->SetGoState(GO_STATE_ACTIVE);
break;
case GO_GORDOK_TRIBUTE:
{
uint32 fullLootMode = 0x3F;
for (uint32 i = 0; i < _northWingBosses; ++i)
fullLootMode >>= 1;
gameobject->SetLootMode(fullLootMode);
break;
}
}
}
gameobject->SetLootMode(fullLootMode);
break;
}
}
}
void SetData(uint32 type, uint32 data)
{
switch (type)
{
case TYPE_EAST_WING_PROGRESS:
_eastWingProgress = data;
instance->LoadGrid(-56.59f, -269.12f);
break;
case TYPE_WEST_WING_PROGRESS:
_westWingProgress = data;
instance->LoadGrid(132.626f, 625.913f);
break;
case TYPE_NORTH_WING_PROGRESS:
_northWingProgress = data;
break;
case TYPE_NORTH_WING_BOSSES:
_northWingBosses |= (1 << _northWingBosses);
break;
case TYPE_PYLONS_STATE:
if (_pylonsState & data)
return;
_pylonsState |= data;
if (_pylonsState == ALL_PYLONS_OFF) // all five active, 31
{
instance->LoadGrid(-38.08f, 812.44f);
if (Creature* immol = instance->GetCreature(_immoltharGUID))
{
immol->setActive(true);
immol->GetAI()->SetData(1, 1);
}
}
break;
void SetData(uint32 type, uint32 data)
{
switch (type)
{
case TYPE_EAST_WING_PROGRESS:
_eastWingProgress = data;
instance->LoadGrid(-56.59f, -269.12f);
break;
case TYPE_WEST_WING_PROGRESS:
_westWingProgress = data;
instance->LoadGrid(132.626f, 625.913f);
break;
case TYPE_NORTH_WING_PROGRESS:
_northWingProgress = data;
break;
case TYPE_NORTH_WING_BOSSES:
_northWingBosses |= (1 << _northWingBosses);
break;
case TYPE_PYLONS_STATE:
if (_pylonsState & data)
return;
_pylonsState |= data;
if (_pylonsState == ALL_PYLONS_OFF) // all five active, 31
{
instance->LoadGrid(-38.08f, 812.44f);
if (Creature* immol = instance->GetCreature(_immoltharGUID))
{
immol->setActive(true);
immol->GetAI()->SetData(1, 1);
}
}
break;
}
}
SaveToDB();
}
SaveToDB();
}
uint32 GetData(uint32 type) const
{
if (type == TYPE_EAST_WING_PROGRESS)
return _eastWingProgress;
else if (type == TYPE_WEST_WING_PROGRESS)
return _westWingProgress;
else if (type == TYPE_NORTH_WING_PROGRESS)
return _northWingProgress;
uint32 GetData(uint32 type) const
{
if (type == TYPE_EAST_WING_PROGRESS)
return _eastWingProgress;
else if (type == TYPE_WEST_WING_PROGRESS)
return _westWingProgress;
else if (type == TYPE_NORTH_WING_PROGRESS)
return _northWingProgress;
return 0;
}
return 0;
}
std::string GetSaveData()
{
std::ostringstream saveStream;
saveStream << "D M " << _eastWingProgress << ' ' << _westWingProgress << ' ' << _pylonsState << ' ' << _northWingProgress << ' ' << _northWingBosses;
return saveStream.str();
}
std::string GetSaveData()
{
std::ostringstream saveStream;
saveStream << "D M " << _eastWingProgress << ' ' << _westWingProgress << ' ' << _pylonsState << ' ' << _northWingProgress << ' ' << _northWingBosses;
return saveStream.str();
}
void Load(const char* in)
{
if (!in)
return;
void Load(const char* in)
{
if (!in)
return;
char dataHead1, dataHead2;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'D' && dataHead2 == 'M')
{
loadStream >> _eastWingProgress;
loadStream >> _westWingProgress;
loadStream >> _pylonsState;
loadStream >> _northWingProgress;
loadStream >> _northWingBosses;
}
}
char dataHead1, dataHead2;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'D' && dataHead2 == 'M')
{
loadStream >> _eastWingProgress;
loadStream >> _westWingProgress;
loadStream >> _pylonsState;
loadStream >> _northWingProgress;
loadStream >> _northWingBosses;
}
}
private:
uint32 _eastWingProgress;
uint32 _westWingProgress;
uint32 _pylonsState;
uint32 _northWingProgress;
uint32 _northWingBosses;
private:
uint32 _eastWingProgress;
uint32 _westWingProgress;
uint32 _pylonsState;
uint32 _northWingProgress;
uint32 _northWingBosses;
uint64 _immoltharGUID;
};
uint64 _immoltharGUID;
};
InstanceScript* GetInstanceScript(InstanceMap* map) const
{
return new instance_dire_maul_InstanceMapScript(map);
}
InstanceScript* GetInstanceScript(InstanceMap* map) const
{
return new instance_dire_maul_InstanceMapScript(map);
}
};
void AddSC_instance_dire_maul()