converted all tabs to 4 spaces

This commit is contained in:
Yehonal
2016-06-26 19:23:57 +02:00
parent 52f305111c
commit f6eefedcd5
717 changed files with 132388 additions and 132388 deletions

View File

@@ -61,38 +61,38 @@ public:
KillCount = 0;
}
void InitializeAI()
{
// Xinef: check if copy is summoned
std::list<Creature*> cList;
me->GetCreatureListWithEntryInGrid(cList, me->GetEntry(), 50.0f);
if (!cList.empty())
for (std::list<Creature*>::const_iterator itr = cList.begin(); itr != cList.end(); ++itr)
if ((*itr)->IsAlive() && me->GetGUID() != (*itr)->GetGUID())
{
me->DespawnOrUnsummon(1);
break;
}
void InitializeAI()
{
// Xinef: check if copy is summoned
std::list<Creature*> cList;
me->GetCreatureListWithEntryInGrid(cList, me->GetEntry(), 50.0f);
if (!cList.empty())
for (std::list<Creature*>::const_iterator itr = cList.begin(); itr != cList.end(); ++itr)
if ((*itr)->IsAlive() && me->GetGUID() != (*itr)->GetGUID())
{
me->DespawnOrUnsummon(1);
break;
}
_introSpoken = false;
ScriptedAI::InitializeAI();
}
_introSpoken = false;
ScriptedAI::InitializeAI();
}
void MoveInLineOfSight(Unit* who)
{
if (!_introSpoken && who->GetTypeId() == TYPEID_PLAYER)
{
_introSpoken = true;
Talk(YELL_TWILIGHTCORRUPTOR_RESPAWN, who);
me->setFaction(FACTION_HOSTILE);
}
ScriptedAI::MoveInLineOfSight(who);
}
void MoveInLineOfSight(Unit* who)
{
if (!_introSpoken && who->GetTypeId() == TYPEID_PLAYER)
{
_introSpoken = true;
Talk(YELL_TWILIGHTCORRUPTOR_RESPAWN, who);
me->setFaction(FACTION_HOSTILE);
}
ScriptedAI::MoveInLineOfSight(who);
}
void EnterCombat(Unit* /*who*/)
{
Talk(YELL_TWILIGHTCORRUPTOR_AGGRO);
_events.Reset();
_events.Reset();
_events.ScheduleEvent(EVENT_SOUL_CORRUPTION, 15000);
_events.ScheduleEvent(EVENT_CREATURE_OF_NIGHTMARE, 30000);
}
@@ -128,8 +128,8 @@ public:
_events.ScheduleEvent(EVENT_SOUL_CORRUPTION, rand()%4000+15000);
break;
case EVENT_CREATURE_OF_NIGHTMARE:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true))
DoCast(target, SPELL_CREATURE_OF_NIGHTMARE);
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true))
DoCast(target, SPELL_CREATURE_OF_NIGHTMARE);
_events.ScheduleEvent(EVENT_CREATURE_OF_NIGHTMARE, 45000);
break;
default:
@@ -142,7 +142,7 @@ public:
private:
EventMap _events;
uint8 KillCount;
bool _introSpoken;
bool _introSpoken;
};
CreatureAI* GetAI(Creature* creature) const
@@ -162,7 +162,7 @@ public:
bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/)
{
if (player->HasQuestForItem(ITEM_FRAGMENT) && !player->HasItemCount(ITEM_FRAGMENT))
if (player->HasQuestForItem(ITEM_FRAGMENT) && !player->HasItemCount(ITEM_FRAGMENT))
player->SummonCreature(NPC_TWILIGHT_CORRUPTER, -10328.16f, -489.57f, 49.95f, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 240000);
return false;